Chchchcheryl
Chchchcheryl
About
- Username
- Chchchcheryl
- Joined
- Visits
- 0
- Last Active
- —
Comments
-
@Chordyceps said:
https://forum.deadbydaylight.com/en/discussion/comment/1970649#Comment_1970649
The iridescent bumper, lowers the cars max speed, but running into survivors instakills them
This ^^
Guys we did it Myers is fixed
-
Seems good, no visible flaws. Honestly the only tweak I could think of would be an addon that makes it instantly sacrifice a survivor, this would be more realistic and keep true to Myers' murderous nature
#CarForMyers
-
@BioX said:
https://forum.deadbydaylight.com/en/discussion/comment/1969890#Comment_1969890
you know we can see if others are seconds away from second phase right?
and those hooked players can also see if someone is coming for them....
yeah but seeing as the bar isn't as consistent as seeing how close the entities claws are to being ready.
yeah and if they are going into second anyway its worth a try
-
Wait what are the perks I haven't looked yet!?
-
Yeah I hope they bring back some of his old kit, it looks much better than what we have now for lore AND actual skillful gameplay wise
-
@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/1969925#Comment_1969925
Nope, his new power is more popular than he ever was and his only problem is hes a lil too powerful so hes gonna get lowered down abit, not redone.
oh i heard they were re-doing him, well that sucks balls
-
@apathyinc said:
The Wraith is pretty similar to old Freddy, I usually play him when I need an Old Freddy fix.
I do play a lot of wraith lol, I just think the idea of having to force survivors into the dream world is so cool and more thematic to Freddy as a whole as well!
-
rip, i wonder if they'll make freddy's next re-do a bit more like the old one? or do you think they'll take it a completely new direction?
-
@Emeal said:
https://forum.deadbydaylight.com/en/discussion/comment/1969899#Comment_1969899
Sorry if you found it rude. I honestly mean no ill will. Its just a point in past we wont return to, you need to move on.
fair enough but there's nothing to move on from if i was never back there :p
-
@Sand said:
Permanent night shroud but he can no longer stalk. Jump scare ghostface without the aura reading of meyers. Maybe slap him down to a 4.4 speed if no terror radius at full speed is too much.
i like this idea
-
@burt0r said:
You mean the one where you couldn't interact with the survivors at all when they were not fully asleep?
Looks like you like pain.
you're right, i like to make my life difficult, but he also looks a million times more fun than he is now
-
@Emeal said:
Dude, we moved on. Get over it please.
idk why your first step was to rude, but I never got to play him, he just looks like he was more fun and requires actual strategy
-
yeah you leaving them is just as bad, they shouldn't do that but chances are they tried to kobe because they were a second from second phase anyway.
-
They're fun it doesn't matter whether you say its necessary, it's worth it when you know you're guaranteed a hit anyway/otherwise
-
Hey just a thought if you wanted we could go into a kyf lobby at some point (if we both play at the same time) and practice?
I always need to practice my loops and stuff on survivor and it gives you the opportunity to go against someone with a little bit more experience, that isn't toxic, but that isn't an absolute god.
What platform do you play on?
-
@HellDescent said:
I had a Jeff once who hopped in locker leaving his jacket, pants and facial hair outside
Wonder what was happening inside the locker :0
-
@LastShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1969652#Comment_1969652
It used to give you reduced stagger when exhausted... it was op on the myers map... but instead of fixing the map, they nerfed BL
So it got BHVRd?
-
Honestly I like the P3 symbol more than I like the skins (most of the time, Cheryl's P3 is where it's at imo). It feels me with joy seeing that symbol and knowing I put my time into to doing something very few people have done (according to steam achievements a P3 50 is somewhat rare, which is hard to believe considering how often I see it, even then I like being a completionist so it helps me feel special lol)
-
sorry this was really annoying me
*dying
-
@JPA said:
https://forum.deadbydaylight.com/en/discussion/comment/1969678#Comment_1969678
Or maybe they had Lithe if you downed them right after a vault
buggy dead hard does this as well as well. and sprint burst for that matter lol
so yeah a multitude of things do this
-
@Phasmamain said:
Seeing multiple Claudettes self caring while their infection timer goes up is still the funniest thing in this game
lmao literally, this meg kept healing herself under hook with self care after i puked on her on hook the other day.
-
yes it was fixed
the survivor/s in question were probably just using tenacity
-
you probably just got done by latency. get over it, hits are very very much fixed, I even have a clip as proof
-
Balanced should make you yell less when falling (like it does) and reduce stagger even when exhausted. Quick and Quiet should make you land completely silent, because you still make noise when hitting the ground with balanced (ideally this could be added to balanced but with the extra qol i mentioned above it would be a bit strong)
-
Don't listen to everyone saying run NOED, it creates more issues than it solves (yes I play survivor but I'm becoming a killer main, I absolutely despise NOED, being against it and using it).
It gives you this buffer which makes you think you don't need to worry about playing well. It's called a noob trap for a reason and it can really detrimental to furthering your skills as killer!
I went through a period where I faced a lot of bully squads and it was very stressful for me as a rank 12 killer at the time. I ended just taking the time to practice, collected a large amount of salt along the way for playing like a dick back (its the best thing to do, they're clearly asking for it) and improved.
The best thing to do is just laugh it off, its easier said than done but just imagine how annoyed that pimply 12 year old clicking their flashlight at you will be when you don't rise to their bait and tunnel their friend off hook.
for flashlights, remember walls and the sky are your best friends (until you get lightborne).
Also for SWFs as Wraith (coming from a wraith main), if you suspect a SWF throw on All Seeing Spirit (Iri once you get it, but the blood one is strong as well) and the strongest windstorm you have. Drop chases as randomly as possible and do hit and run, it creates a lot of confusion and they only have clarity on your location for as long as in chase until a couple of seconds before you cloak and drop chase. Cloaking a lot in chase and getting hits with the speed boost adds to this, plus some people are wraith blind and crouch in a corner hoping you go past them and leave because they can't see you cloaked, it's funny asf.
Otherwise, yeah just have fun. Idk if this was helpful I have a way of overcomplicating when I explain things so lmk if it was (or wasn't) and I hope you start smashing bully squads asap, remember we've all been there at some point playing killer.
-
@TatsuiChiyo said:
Plagues Gen Completion Punisher
Fire Up, Bitter Murmur, Coup de Grace, NOED. For add ons use Iridescent Seal and one of your choice.
The whole build is for getting either stronger for each gen completion (Fire Up amd Coup), getting info (Bitter Murmur), every time a gen is completed with the ultimate gen completion punishment (NOED)
But why Iri Seal? Because every time those pesky Survivors dare complete a gen, it changes your Vile Purge to Corrupt Purge.
Build is so much fun
This is a good build, run iri seal with the purple worship tablet though otherwise if you're mid chase or about to get a hit/down and iri seal pops you'll be too slow to finish it even with corrupt.
-
I do agree within matches they need more characterisation but some lobby stances would make them look to happy for being in a trial
-
Against a Twins player with half a brain I really enjoy matches.
-
yeah lmao I'm gonna straight up say it. This is damn stupid.
So you ultimately want the killer to be punished no matter what decision they make? Whilst key games and last two players hiding hatch games exist?
Not to mention to multitude of perks designed to counter slugging.
Furthermore, the punishment for slugging is the bleed out timer, as long as you aren't slugged first down you'll get more points from doing stuff then dying to bleed out than the killer does for you bleeding out. If you're feeling spiteful about being slugged crawl to the furthest corner of the map and move whenever someone is hooked so they don't just come and grab you with BBQ. But that's highkey an assy move.
-
@IWFreak said:
I think it is still there, should try it out the next time I get the Chapel.
https://forum.deadbydaylight.com/en/discussion/comment/1968051#Comment_1968051
A Window in the Chapel
https://us.v-cdn.net/6030815/uploads/VT361YRWE629/image.png
The one that should be there.
It do be a box tho
-
I wouldn't mind, relieving him ;)
-
Which window?
-
Hahaha what scratch marks? I can't even see them
-
Today if you believe their Twitter is teasing
-
Were you vaulting the window on the car side or the side with the garage with about four lockers
-
@reeves7 said:
I just played a killer game on the badham preschool map and once u vault the window on the house with the red car infront you get stuck and cant move
This is that bloody ormond rock all over again
-
You can 360 now because the turns are better and the killer doesn't hit you facing the wrong direction!
Honestly that alone as an update would make me happy, and it has, the other things are also nice but I could've waited for a 4.5.3 next week
-
I'm just grateful desync is fixed
If I get sick of survivor queues I can play killer, but I was able to actually properly 360 the killer today and god was I grateful not going down when they were looking in the other direction.
I'm actually gonna put a video up soon showing just how much better it is!
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1967039#Comment_1967039
I'm sure it is not hard to crash DBD especially if there's an incentive to do it.
Let's assume no one is exploiting this and you just have an unlucky hardware combination that's resulting in crashes, though. Should Behaviour fix the crash? Absolutely. Should you be punished for the crashes in the meantime? Yes. Your teammates and opponent still get their matches ruined when your game crashes. If your game keeps crashing you shouldn't keep queuing. If your game only crashed once, oh well, it's a short cooldown.
It has only crashed once but the cool down isn't the issue it's that I'm being punished for something that's BHVR's fault
-
@[Deleted User] said:
If certain methods of leaving a game early were exempt from the DC penalty people would exploit them to quit without facing a penalty.
what like then game engine failing? That can't be forced very easily and even when it is its probably about 1% of people who DC. But the crash report comes up and I have to suffer this "dc ban". 99% of the time a game crash is the engine's fault and we should not be punished for this!
-
kill your friends, custom game
-
@GoobyNugget said:
https://forum.deadbydaylight.com/en/discussion/comment/1966755#Comment_1966755
If it's in kyf they don't care since y'know, it's customs.
Noicee
-
@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/1966750#Comment_1966750
if it happens once you want get banned, if im not mistaken they chcecek if somemone was exploting this bug many times, but im not sure since it was couple of years ago
Does it matter if it's in kyf?
-
@Mistikus said:
https://forum.deadbydaylight.com/en/discussion/comment/1966698#Comment_1966698
better dont do it last time they banned players for using this bug in publick matches
Even by accident? Seems kinda sus
-
@PhantomChimera said:
https://forum.deadbydaylight.com/en/discussion/comment/1966698#Comment_1966698
No you don't. I seen videos of it and it does not look fun. If your a survivor that is.
It can be done in kyf tho right
And I'd just wanna piss around if I one of the killers, I don't think ganging up on survivors with two killers would even be fun for me
-
How did it happen?
I wanna do this so so so bad
-
@AChaoticKiller said:
tbh costume games should allow us to have more players in it like say up to 10 or whatever is reasonable that the game can handle.
obviously this includes being able to have whatever variation of number of survivors and killers.
It would also be nice if we could start a game without another player so we can explore or try out things by ourselves.
They said they don't want to waste servers on solo players in custom games but it could just be client side smh
-
What I would give to experience this first hand, anyone know how it was done previous?
-
1 minute 34 seconds as Wraith
They weren't bad survivors either I just got really lucky and got the outplays of the century, make your choice and dragons grip definitely helped me out asw
-
@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/1966091#Comment_1966091
Adrenaline is a short burst of speed and health. It's a very good perk in endgame but imho Hope is better because any killer that isn't 115% can be looped permanently without getting Bloodlust around a single prop due to the 7% movement speed bonus Hope grants.
Yeah but without NOED adrenaline gives you a whole extra health state if you were injured and the 150% speed boost overlaps over other exhaustion so dead hard into adrenaline is brutal if coordinated! (Ik that's reliant on SWF but more people play SWF than don't, plus it happens to me a lot in solo just by accident)