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CashelP14

CashelP14

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CashelP14
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  • @StibbityStabbity said:

    I've had the opposite issue where looking straight up still got me blinded. I also had one flashlight blind me twice while looking up. Dropped the Survivor, got my vision back and was staring at the sky, got blinded again.

    Other times, ya, I see nothing but I'm still holding Survivors and clearly moving around fine.

    The thing is if they basically blinded you before you looked up then you have a split second to look anywhere but you've still been blinded. I've literally blinded a killer who had the opportunity to turn 360Β° before it dropped the survivor.

  • Another hacking Myers lol hopefully a guy with TTV in his name can get banned lol

  • Faced a hacking trapper. Gotta love speed and wall hacks lol

    Not gonna lie there's no reason to bring this thread back up. Though if you look at when this discussion was posted then I can tell you that I still haven't been replied to from the report team since that time.

  • @Shadow_Da_Bagel said:

    https://forum.deadbydaylight.com/en/discussion/comment/2025247#Comment_2025247

    The timing isn't the problem for me (I didn't even notice a change in it if they did make one), I just hate having to make the center of my screen where I'm aiming since my character is at the center. The old flashlight aiming made sense because you should be aiming higher up at the killer's eyes, this change was just stupid and unnecessary and the fact that your beam doesn't widen again (confirming that you blinded the killer) took away a good feature that wasn't gamebreaking or anything.

    I don't get why they kept changing flashlights either. Hopefully they'll stop changing them soon.

  • Hag.

    Good Hag - Unfun because you need to crouch everywhere

    Bad Hag - Unfun because she will camp you

  • God no

    The best decision devs did was to refuse to listen to the community when they said Deathslinger should be 115% after his ptb.

  • No problem lad πŸ‘ always try to make people laugh lol

  • I thought the counter play was not getting hooked?

    Maybe only a few people can avoid going down immediately in every chase.

  • It was only a max 3 Haunted Grounds.

    1st Haunted Grounds cleansed: 4 totems left:

    • 1 Dull
    • 1 Undying
    • 2 Haunted Grounds

    2nd Haunted Grounds cleansed: 3 totems left:

    • 1 Undying
    • 2 Haunted Grounds

    3rd Haunted Grounds cleansed: 2 totems left:

    • 1 Dull
    • 1 Undying

    Or 3rd Undying cleansed: 2 totems left:

    • 2 Haunted Grounds totems (would be really dumb if someone cleansed either of these).

    Sorry but I just wanted to clarify this to people who didn't know.

  • @Shadow_Da_Bagel said:

    Came back after taking a break from this game. Terrible flashlights and completely unnecessary. Having the beam be at the center of your screen instead of slightly above is an extremely stupid decision and there was no reason for it. The fact that there is no beam confirmation that you got the blind makes them blatantly worse.

    It's not that hard to learn the new timing

  • The devs aren't doing anything to combat cheaters. Still haven't got a reply from a ticket I sent nearly a month ago.

    Edit: It's been exactly 1 month since my email.

    I sent the email and asked "Do you want the full unedited games or can they be condensed into a short video showing all of his obvious hacking?". No reply so wp reports team.

  • Unfortunately your going to need to teach your mate how frustrating the game can be. Survivors creating smurf accounts just to bully killer is a horrible problem this game has. Shame on any groups who actually do this.

    The problem is there are times where creating a new account is good thing and not meant for being toxic to new killers.

  • I just find this whole thing kinda petty.

    If your willing to throw a game because someone attempted a kobe then that's your fault. Not going to lie I find it funny if they do it lol just as long as they don't go second state because of it.

    We all want points.

  • Doesn't help if a survivor is getting tunnelled to death.

  • Being different.

    We already have our amazing players and being who main a certain side. Just someone who does something different to the rest.

  • It's not going be used anywhere near as much and tunnellers can still quite easily tunnel a person to death even with DS.

    However it's still S tier. Even hitting DS once in a game can either win or lose you a game. You may not get use out of it for 10+ games but when you do you could win the game for your team.

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2017444#Comment_2017444

    I don’t think you make 3000+ posts about a game you don’t like

    I don't think you read my post properly lad. Since when is me saying a game is 7.5 at least mean that I don't like a game lol

    All I was saying was I found IGN a bit hypocritical. They laughed at how bad the game was while playing it over a year ago but now calling it a 9/10. I remember it was them on Thompsons House playing as I believe the Stranger Things characters.

  • I think it's hilarious. Tbf I think even with it's problems it's probably a 7.5/8 out of 10.

    I remember watching a video when the Stranger Things chapter was released. The 3 people playing the game were basically just calling it crap the whole time lol if anyone else remembers this then let me know.

  • I'd hope it is. However with how bad the report team is I'd be shocked if they ever banned that person.

    Still haven't got word back about a hacker I faced 4 times 3 weeks ago

  • I think all sick survivors should spread the sickness, even when they aren't broken. Been saying this for nearly 2 years.

  • The survivors don't know till after the game what rank of killer they're facing. So you can't really complain about their perks.

    I don't understand them t-bagging killers that are obviously new to the game.

  • It really isn't that difficult. The fact they kept changing flashlights over the past 9 months made it a little awkward but I've always adapted to it.

    As long as your first blind attempt is on target then it's pretty easy to adjust if needs be. The flashlights are also extremely generous with how far away from the face you can get a blind.

    If you want tips on how to get flashlight blinds you can watch this. It will show you the ideal distance you want to be away from the killer, when to start blinding and roughly where to aim. Bear in mind I'm drinking through this and talking to mates on discord so I may be speaking a lot of crap lol

    The first half of the video are all flashlight saves. I hope by watching this you can see the rough timing for flashlights.

    https://youtu.be/K9MV77Cx_2E

  • @gelukrait said:

    nice as always

    Thanks mate πŸ‘

    @IWasLeft2Die said:

    Granted I havent looked super thoroughly, but it seems like all of the first couple challenges in this batch are the most time consuming whole the later ones you can do much more quickly or in single games

    Yea the first few challenges always seem very long. I like challenges I can get done in 1 game but I know others like easier, but longer challenges.

  • @Mister_Holdout said:

    https://forum.deadbydaylight.com/en/discussion/comment/2011344#Comment_2011344

    I've noticed an influx of Hag players too! As a solo queue player, I hate it. I know right away what the match is going to be like, so I instantly become bored. A lot of survivors will just suicide on the hook and I can't really blame them.

    I complain so much about Hag yet I've not suicided on hook yet which I find quite surprising lol

    Had 3 in a row the other night which is extremely crap. One good, one bad and one average. So all games were just boring lol

  • Maybe. Faced an afk Wraith today so it's a possibility.

  • Mate I'll be honest, facing a Hag will never be fun.

    They can be rare but I've faced a lot more recently which has been extremely unfun.

    The only way not to fall asleep is to be determined to make that the worst game in history. Make the player regret playing as Hag!

  • @Supernaut said:

    Thanks as always dude! :)

    Although, I think I may have missed the last one?

    I don't know. Click on my name and check.

    @Avilgus said:

    Thanks ! Mods should probably pin this topic.

    Well unfortunately not everyone wants to save bloodpoints. Also I don't think the devs would want everyone to have over 2/3 million bloodpoints going into a new chapter lol

    There's been a few mods in here so I assume it's something that if they felt it was a good idea they probably would've done it already. Thanks either way mate πŸ‘

  • @Alphasoul05 said:

    The developers seem to have a bit of an issue with counting when it comes to the number of survivor and killer challenges

    Must do lol I didn't really notice it before

    @Steel_Eyed said:

    Thanks again. Do you know how points this’ll be?

    I edited in the points just before your message. You just got unlucky with your timing lol

    @IWasLeft2Die said:

    Also do the challenges seem reasonable?

    This is my first rift and I'm hoping to get to 70 by the end. I'm currently at 45

    I'm not sure. I don't normally check what each challenge is until I reach it.

    @fogdonkey said:

    Why is it good to save the bloodpoints?

    Thanks for helping him out mineguy. Yea it's for saving up bloodpoints for when a chapter is released/event.

    @Mandy said:

    @CashelP14 thanks for posting these each time, I think they're really helpful.

    Thanks for the lovely message. I always do it for myself so I thought I may as well share it with the forums.

    They aren't always the best paths but I try my best.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/2010606#Comment_2010606

    We had event things for everything else I was getting desperate 😭😭

    Hey I understand. It would make sense and would be really cool.

    However unless this key nerf is massive then I don't want to encourage getting more lol

  • @BitingSea said:

    There is unused addons for Firecrackers within the game files, hopefully next event with Firecrackers they introduce add ons for them or turn firecrackers into a normal item, maybe it could be the brown flashlight of the game

    Yea that would be really good. Hopefully they finally give this item some love.

    @GoodBoyKaru said:

    Hoping for a 5th Anniversary Key and Map, Maps leave a trail of confetti and Keys explode in confetti when you open the hatch with em.

    About the firecrackers, I agree with the comment above me. Bring in the add-ons, make them normal items, and please just let us practice without sacrificing all our event items. Please.

    Key one I'm not really up for. Just purely because I don't want to give people more keys in this game lol

    @Pilot said:

    https://forum.deadbydaylight.com/en/discussion/comment/2009923#Comment_2009923

    Having firecrackers be the "brown flashlight" of the game is a really neat idea, ngl. I would love to have firecrackers unlocked at all times instead of the useless basement offering that shows you where the basement spawns... Imagine getting Shelter Woods and you used that offering. Damn bro, I could have never guessed where the basement was.

    Having at least 2 charges would also be super nice.

    They are essentially the hardest item to get value out of and very easily avoided by killers as they get a sound que & the timing is quite hard

    Exactly. I don't know why the devs still keep them so weak whenever they are an extremely rare item with a 1 time use.

  • Hag. She is just broken in multiple ways. Killers shouldn't be completely destroyed by perks or items but shouldn't be too strong without these.

    Just badly balanced.

  • This would be a buff to tunnelling killers. It would also be broken on killers who use DW like Legion and Deathslinger.

  • Hag being completely reworked or deleted from the game πŸ‘

  • Blight deserves love. Hag doesn't.

  • I wanted to add a perk for the hatch and created a concept for it on one of my chapter ideas.

    Though there's really no point in adding a hatch perk. No good killer would run it because they would rather get value from all 4 perks. No bad player will run it because they'd rather use perks like NOED instead.

    I think if they did it right then it would be a decent FREE perk for killer. At least it will be used by new players who don't have a lot of options in terms of perks yet. It might also teach them areas where the hatch likes to spawn.

  • If he doesn't camp then Bubba

  • Don't worry no man who DC's vs Hag will be punished! If your a fugitive then make sure to protect you and keep you from the police lol

  • @Hex_Llama said:

    https://forum.deadbydaylight.com/en/discussion/comment/2000250#Comment_2000250

    I know this question isn't address to me, but personally, I would always prefer the team that does the gens fast and leaves. It's not a very fun game, but it doesn't feel malicious.

    Well that's fair enough mate. I'd prefer the so called "bully squad" because I know I'll beat them.

  • Here are the only things I still want changed.

    1. Lower the points earned. I struggle to see what points I earned and what they're for.
    2. Line up status effects properly. If you get 5 debuffs it isn't lined up properly. Also if the killer has Thana, you have Prove and it's double slowdown Freddy it is also no lines up properly there.
    3. Lastly just put the portraits on the bottom. They were perfect there before. Plus having no item makes it an empty void down there.
  • Dead Hard will literally turn a bad mistake into a 2 minute chase

  • @pseudechis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2000250#Comment_2000250

    No I wouldn't.

    I'm sorry if you find the term bully squad irksome but if you hop onto a game with the sole intention of trying to grief other players and make them quit then that's what you are.

    My feelings on competitive vs casual play or gen repair speeds is irrelevent to the point being made.

    I like to play casually and immersively, I don't expect everyone to play the same as me nor should I. But I'd rather face a coordinated sweat squad who blasted through the game than be stuck online with a bunch of griefers dragging it out for their own personal enjoyment at my expense.

    A rank 16 with all meta perks unlocked and maxed on an unrelated character who is right in the middle of the group doing their all to be unpleasant is a good candidate for a smurfing accusation, that's an assumption on my part but I'd say a pretty solid one, based on their in game and post game behaviour.

    Its pretty easy to tell when you have legit people just trying to play, you often get one person who really isn't good at the game and one or two trying their best to proect them and get your attention. Its rarely in your face obnoxious and its pretty obvious who they are trying to protect.

    But maybe they aren't intending on you DC'ing. Again it all depends o how they do it. If they aren't doing gens and are only messing around with you, knowing that at least 3 are going to die then I don't call that a bully squad. It's just them messing around with the items and perks they have, rather than do gens and escape within 4 minutes. I see it just the same as a killer doing a build like slug build or basement build.

    On the part about smurfing then your probably right. I wasn't in the game so I can't tell you otherwise. Them having full meta perks could just be a player who hasn't played in a while and is only getting back into the game.

    Also I didn't realise your name was Chris. Hi Chris!

    Your now the 10th Chris I know lol you should feel honoured 😁

  • I'm only here just to play devils advocate but wouldn't you rather face this than have all the survivors actually sweat?

    I don't know if they were doing gens or not but from the sounds of what your saying it seems like they weren't. If that's the case then it's better then doing this than all working on separate gens trying to gen rush you.

    If they got someone to create a smurf account though then that's just extremely annoying to hear. Only you will know if that rank 16 was actually good (I.e smurf) or actually a bad player but was friends with this team.

    Me personally I hate the term bully squad. Just because of the fact that if they weren't messing around then you'd probably be complaining about getting gen rushed.

  • Best play is my firecracker locker saves. Now on 11!

    Best game was probably one from a few years ago where I destroyed a toxic Billy.

  • I'm sorry but anyone with over 30 devotion I can't understand how you do it.

    You literally must be playing this game for over 8 hours a day. Your also probably a killer main.

  • I have a swf but I can add you and we can play a few games sometime. It's not fair to leave someone in the hell known as Solo Q.

    As long as you don't run Urban, Self care and you agree Hag is the worst then we're all good πŸ˜‚

    I can't play this tonight or tomorrow but I'll happily play early Sunday. Just need your username to add you mate πŸ‘

  • T-bagging at the gates I don't understand when the killer isn't toxic.

    Otherwise "rushing" gems is just one of the only things you can do. Sometimes me and my swf would play meme builds while drinking to freshen the game up. We don't do gens and deliberately die.

    The problem is the killer sees this as us being a bully squad which makes them toxic. So survivors are put into a conundrum. Do they "rush gens" or do they do meme builds but be called a bully squad and make the killer act toxic.

  • All music from God Of War PS4.

    Otherwise I have a few honourable mentions.

    • Def Jam: FFNY - All music
    • Gungrave (PS2) - Home (The only good use of a Banjo) and Intro Song.
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