CLAUDETTEINABUSH
CLAUDETTEINABUSH
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- CLAUDETTEINABUSH
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@AStupidDavid said:
https://forum.deadbydaylight.com/en/discussion/123740/ruin-and-surveillance-do-you-use-it
It's not a good combo stop lying to yourself lol ruin still gets cleansed in the first 30 seconds almost every game it's useless
Wow,so aggressive. I don't lie to myself it's an awesome combo. It's unlimited discordance. Since they don't look at ruin most of the times, ruin lasts, at least till midgame.
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@Carlosylu said:
I thought queue times were fixed the day of the update, but yesterday it all went back, 10+ mins waiting as survivor and less than 1 min for killer.
As a Rank 1 killer and Rank 2 survivor I politely ask you NOT TO LOBBY DODGE, you need to learn to play against everyone, and don't come to me with your:
"WoUlDn'T yOu dOdGe A LoBbY whErE...?"
The answer is NO, I don't dodge lobbies, the only justifiable reasons to lobby dodge is Ping and knowing a guy in the game that you have played against and you know he is a toxic player or a DCer, any other reasons are just lame excuses...
In game DCing is another issue, don't get lost from the thread please...
ROFL for me (eune nort and east pc) the survivor lobby is less than a quarter of a second. I just press search for a lobby and I don't even have the time to blink. In killer tho,it takes 3 minutes xd
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@CLAUDETTEINABUSH said:
https://forum.deadbydaylight.com/en/discussion/comment/1029644#Comment_1029644
I have 12 people that claim to play on Xbox in this post. Please see the last comment XD
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1029623#Comment_1029623
Shhhhh, it changed to positive reinforcement and appreciation of our members :D
https://forum.deadbydaylight.com/en/discussion/121875/in-which-platform-do-you-play#latest
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1029623#Comment_1029623
Shhhhh, it changed to positive reinforcement and appreciation of our members :D
I have 12 people that claim to play on Xbox in this post. Please see the last comment XD
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1029617#Comment_1029617
Thank you! And yeah, we need some more Xbox lads on here! We gotta stick together lol
@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1029615#Comment_1029615
Same to you. Also nice to see a fellow xbox perspective.
I made a post some days ago on which platform someone plays. You can look there.
Also I just love when he said that "oh I guess I'm illogical" we all just jumped in and said nononononono xd
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1029564#Comment_1029564
Thank you! Nice to see my input is appreciated by some.
@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1029345#Comment_1029345
I appreciate your posts, even if I don't agree. You formulate your arguments well and don't shy away from actually debating people.
The meaning of this forum changed way too quickly xd
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Ur mean. It's my favorite perk since I hate relying on medkits and my teammates
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1029554#Comment_1029554
Sorry I'm usually on mobile and it's hard to type more than that.
Oh me2
I like your posts btw. I usually don't have the time to actually comment xd
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@Waffleyumboy said:
https://forum.deadbydaylight.com/en/discussion/comment/1029520#Comment_1029520
Edit it using the right top gear then highlight the pic and backspace or whatever.
Didnt work. Welp I am doomed XD
Thanks for answering btw. I'm on phone tho
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Ok I'm calling the big guns.
@Gcarrara Please help. I wanna delete the first pic. Can you either do that for me or just tell me how to do it myself. Your help is needed!
Second time I refer to you btw. Great job!
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@Raccoon said:
It's safe to ignore 99% of post-game chats.
Imagine getting salty over the killer exerting control with 1 gen remaining.
You 'camp' those gens.
Congrats on playing well :)
Thanks! Tho... Help pls
How do I delete a pic from a post?
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@Waffleyumboy said:
I guess you could call me a complainer. Apparently all my posts are biased and illogical according to killer mains.
ROFL relax my dude. I didn't say they are illogical, I said that the calm spirits base their posts on facts. Didn't say you do otherwise :3
I pick wisely my words
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@Waffleyumboy said:
I've heard it. It's just random salt don't get hung up on it.
Quick question, how do I delete a pic from here? I wanna delete the first one fast!!
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@ALostPuppy said:
Gens can go fast, they can go slow, it's a gamble based on the survivors and the map.
You also said that your games usually end with 2 gens left...a 4k with 2 gens remaining is a good result? Idk why you're complaining about it if you're seemingly doing well...you're not supposed to have everyone on death hook by the time the 1st gen has popped.
I don't complain,it is a good result for me xd
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Devour hope will be so hard to be cleansed in this map now!
EVERYONE GATHER HEX PERKS
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@silverwolf4455 said:
https://forum.deadbydaylight.com/en/discussion/123327/how-do-you-feel-about-the-gen-speeds-now
Well the base speed I think is fine. If they change toolboxes like they said that would be helpful. They had also mentioned they boted the concerns of map size.
I understand them wanting to have map diversity but some of these maps (over 180m) are just to big to give pressure unless you are a high mobility killer.
The only reason killers are still getting 3 and 4ks is because the ranking system and new rank reset are not good. The pipping requirements need to be adjusted for survivor so that thre arent so many potatoes in red rank.
I dont know how they can fix the lack of killers.... played many games with all 4 red rank survivors and a green rank killer. This doesn't make for a fun or fair game. (Just thoughts on where I think the game needs to move for better health)
I dunno why, but on eu north and east we have a 5 minute queue on killers (lately) and a quarter of a second for survivor! In my region there is no lack of killers so I can't judge xd
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@Almo said:
I played a bunch of games as Survivor first. I had fun. I did not escape. I tried Killer. I saw all the tools they have, and I realized why I had trouble escaping. Then after a few more games, I just found I was having more fun as Killer.
Though I still play about 30% Survivor games.
Exactly describing me
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@[Deleted User] said:
OP You sound like me! I am enjoying the new Doctor too much , but my current build (doc is only level 25 so far) includes Ruin and NOED.
I am a green rank killer, not the greatest killer but I don’t suck either, and I use NOED because often due to broken matchmaking my green rank killer gets red rank 3’s and 4’s in my matches and NOED is like a nice little clutch backup to have against really good survivors.
I am waiting to level up my doc to get BBQ, Nurse’s Calling, Distressing, Corrupt Intervention and Whispers. I can’t wait to run him with Distressing and Whispers 😈
Honestly,you don't need whispers. Good idea tho,because that way you will know the direction and range they are at,so you static blast to find them. I tried it,I believe it is too much with bq. I prefer sloppy
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@ChiTenshi said:
Have you considered taking Blood Warden?
Don't have it,otherwise I would
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@DalauanDivine said:
Any salt yet? STOOPID NOED KILLER!
A lot,but I didn't and don't care. Couldn't care less
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1017801#Comment_1017801
Not since I read your edit.
My knowledge is unmeasurable. The true rework didn't come,this is just a placeholder xd
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@Exxodus21 said:
https://forum.deadbydaylight.com/en/discussion/comment/1017706#Comment_1017706
The update for ruin and doctor is already out. The new Tome and Rift are releasing tomorrow on the 22nd.
Do you still question my intelligence?
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@Exxodus21 said:
The update is already live.
Do not question my intelligence
@twistedmonkey said:
Eh .......its live now 🤫 on pc, switch and ps4 anyway lol
For me it's still 21 so since they said they will be releasing it on 22 I'm forgiven xd
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Oh so you have the new one!
I have the spaceLsmartfuelcanisterpremium. I believe it's kinda the same but smaller.
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/1016287#Comment_1016287
White fridge: Rotten cheese edition.
@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/1016268#Comment_1016268
:o I thought I was the only one who played on the Fridge! We should team up.
I use the newest fridge, brown with 💩 edition, it is so good you actually ######### yourself
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True
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@[Deleted User] said:
Whoever has headphones.
I didn't write all of this bullpoop just to get a 3 letter answer xd
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REEEEEEEEEEEE
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As a killer main when I get head on I say "wow,I felt for it. Now you are considered my obsession. Welcome in hell xd" I hunt them and hook them BY ANY MEANS NECESSARY. But in the end game chat I just say good stun. It is amusing and makes you kill the survivor more :3
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@MysterTal said:
https://forum.deadbydaylight.com/en/discussion/121670/a-billy-idea
As a very civil response I'd just like to suggest you play some Billy matches, yourself.
You play as Billy. Try playing him a few matches in a row.
Let us know how you feel about nerfing him then :)
Im a horrible hillbilly tbh. I only play him for dailys or I wanna relax and have an interesting game. I suggested the cooldown change because it won't affect his chase before he chainsaw sprinted.
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/comment/1012723#Comment_1012723
No I do not like it, an addon should not remove skillcap from a killer. Don't feel offended but I think you should play billy in redranks, stop with the map offerings and understand what is the diffrence between a good billy and a bad one.
Your suggestion about "when billy misses the survivor after going there over the map" like do you even know how rare this is? How many gens are there in jungle gyms where you are simply unable to sprint into.
Billy is rewarding because a good billy will be able to curve certain loops, maybe all, i dont know. Your addon would make him a way better oni, why would anyone want to play oni with this addon? You know some people put alot of time into learning the killer and getting good with him. This is like well just equip this so everybody can be as good as you as billy.
Also it would be horrible for survivors who are unable to 360 to even attempt to play against that plus engravings.
What is your suggestion about a red since they will add 2 to both him and bubba?
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@icemancat said:
I disagree. I don't really understand why some people think adding a cooldown to a basekit is always the right solution. Instead, I think if people are really struggling to face against the hillbilly, they should look at other solutions such as billy's cooldown addons or his instasaw addons. These addons make it so that the person playing the hillbilly would be able to keep using their chainsaw at a constant rate. If the balance team changed any elements of hillbilly's basekit, then that would just make him less fun to play as. As of right now, hillbilly's base charge speed is 3 seconds (i think) and his base cooldown is 2 seconds. With this, we know that the hillbilly already has a cooldown and cannot always use his ability at a constant rate unless the player were to use certain addons.
If we look at other killers such as legion, ghostface and oni, they already have cooldowns which force the player to have to wait before they can use their ability, removing possible interactions that the player may have when playing a certain killer which in turn, decreases the amount of fun that the player would have if they were to play killer. However, cooldowns can help with balancing certain killers such as spirit and freddy's teleport ability. If those two killers were able to use their abilitys all the time, then they would be too strong.
While cooldowns can help balance out certain things, they may not always be the best option. What I want the balance team to try to do this time is to try out alternate solutions such as fixing the addons before going straight to the cooldown solution. The balance team could try and see what both sides struggle with the most. Are the objectives for the survivors too difficult or too easy? Do the survivors need more objectives to keep the game fresh for them? Why are killers struggling to apply generator pressure? Do killers lack the mobility to get from one generator to the other across the map due to the map's size? What is the reason for both sides to run certain perks such as Decisive Strike and Hex: Ruin? These are the questions that I believe the balance team should look into more often. As for cooldowns, they should ask themselves "Does this killer need a cooldown?" before jumping to conclusions.
I mean true. But how about my red add-on solution?
I said to add a solution for people who don't want the cooldown in base kit? Do you like kt? :3
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/1013208#Comment_1013208
I apologise for gravely insulting you. I hope I don't get banned.
It is ok my dude. I forgive you
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@JawsIsTheNextKiller said:
https://forum.deadbydaylight.com/en/discussion/121874/moonwalking-is-dead
Hey Survivor - Moonwalking is OUR thing. You want to moonwalk? Join us!
I'm a killer main lmao
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F
F
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@Kaytosh said:
https://forum.deadbydaylight.com/en/discussion/comment/1013179#Comment_1013179
That is what you call getting caught in the open and paying for your mistake in positioning. A simple consequence to your action. That's what makes a good Billy. He can punish survivor's positioning mistakes very well.
I meant that some gens are in a middle of nothing without having good pallets nearby.
Tho,true. They should just rework maps in order to balance Billy more XD
How about the add-on? Why doesn't anyone talk about the add-on? ;-;
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@BenZ0 said:
That would make billy too simiular to oni and would take out ALOT of skill cap. The reason why billy is not that often played compared to spirit or else, his chainsaw stun adds a cool learning curve to him and many ppl are to lazy to find out those hitboxes. I personally preffer billy as he is atm but nerf some addons from him. Thompson Mix and Carbenture Tuning Guide are waaay to strong on a good billy.
Either way they will change his add-ons. Both his and bubba's so.... I suggested a balanced one.
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@Kaytosh said:
Have you all gone bloody mental? Hillbilly is already one of the most balanced killers in the game. I understood the need for cooldowns on Nurse. She really needed some sort of change. But Billy is nowhere near as strong as nurse then. He does not need any changes right now. He's in a perfect spot. You can loop him like crazy but only with skill. As my father used to say: "Don't wish it were easier. Wish you were better."
I started the idea of changing Billy and one hour later everyone started talking about Billy. Whoops!
@TKTK said:
https://forum.deadbydaylight.com/en/discussion/comment/1013163#Comment_1013163
Traveling across the map isn't that powerful if he has to deal with loops the same as any other killer and if the billy is good with his curves he can atleast shave off that time a little but if we are talking extremes a good survivor isn't gonna get curved on if they know what to expect.
Tho for both of you guys,if he chainsaws somewhere and the survivor (happened to me so many times.....) is out of position and has no jungle gym or a pallet near him,how is it balanced to just whip up his chainsaw and stick it in my huge butthole? I don't find it fair tbh. I agree it will make him less viable on console too,but think of it this way; you have 2 choices with a cooldown;
1 m1
2, wait some amount of seconds and then m2
There will be more counterplay that way.
Addonwise,if he gets the red add-on that I mentioned,he becomes a second oni with a cooldown instead of a blood meter. Pretty fair
If you still don't agree with the base kit change,how about the add-on? Do you like it? Let me know below.
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@MarksmanSpecal said:
So many great ideas. What about this one: Billeh has limited fuel, and after every use of his chainsaw, he has to refill fuel. So, Billeh is only allowed to play at "Gas Heaven", the only map with a gas pump. Refilling needs 30 seconds, while Billeh refills, gens can be worked double as fast as usual.
When Billeh spawns on any other map, his chainsaw will be replaced with a pogo stick. The use of the almighty pogo stick grants a movement speed of 3.6 m/s. Instead of his usual M1-weapon, Billeh is given a clownhammer, which makes annoying noises when hitting a survivor, but does no damage at all.
...
Leave Billeh alone, he's the most balanced killer. Stop balancing for rank 45,where survivors crawling, sorry, urban evading next to the wall to selfcare, wondering why they get downed by a Billy (even the Pogo Billeh would catch them).
Interesting buff,I like it. The devs should make him that way
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@TKTK said:
Base Billy is fine, I think add-on combinations can make him a little nutty but his cooldown on his base chainsaw when he misses is enough. But if they did do something to Billy I think it'd be hilarious if they made him a 4.4 m/s killer, it'd show how out of touch they are if they did that, I'd lmao.
The cooldown would start after you stop sprinting/hit something/miss. Balanced in my book. It just limits the distance he crosses since the more you Sprint the more cool down you will have with 15 being the maximum :3
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@MarksmanSpecal said:
So many great ideas. What about this one: Billeh has limited fuel, and after every use of his chainsaw, he has to refill fuel. So, Billeh is only allowed to play at "Gas Heaven", the only map with a gas pump. Refilling needs 30 seconds, while Billeh refills, gens can be worked double as fast as usual.
When Billeh spawns on any other map, his chainsaw will be replaced with a pogo stick. The use of the almighty pogo stick grants a movement speed of 3.6 m/s. Instead of his usual M1-weapon, Billeh is given a clownhammer, which makes annoying noises when hitting a survivor, but does no damage at all.
...
Leave Billeh alone, he's the most balanced killer. Stop balancing for rank 45,where survivors crawling, sorry, urban evading next to the wall to selfcare, wondering why they get downed by a Billy (even the Pogo Billeh would catch them).
As a killer main,I don't find balanced to run around a corn map constantly. With this change it won't hurt his loop since it will scale with how much Sprint you did,and the cooldown starts when you stop/hit something.
Otherwise,the add-on idea is the same. You become Oni without the need to collect blood and with a cooldown. Balanced in my book!
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@mistar_z said:
I 4k every match as legion in red ranks does it mean that legion is S+ tier? 🙈
As good as a huntress can be, she still gets massively screwed when it comes to map rng, because it is very possible for generators to be completed before she can physically get into the generators that's the syrfigors are on
Do you? Woah that is impressive! That means you are a good player!
If you are an s tier huntress, you are DEAD LETHAL, that's why she is s. Just like old nurse, if ur good,it's game over.
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@xllxENIGMAxllx said:
While a cooldown sound right billy doesn't need one as he would probably kill him and making him as fun as Nurse. No one will play him then survivors will have nothing to be scared of. However i want some changes in add-ons to increase variety and ultra rare add-ons.
I was thinking that the more you chainsaw the more cool down you will have at a maximum of 15 seconds. Like,I instadowned a guy,I must wait 0.5 secs fair. I chainsawed the entire map,I have to wait 15 seconds. I believe it's fair
Also they will change both his and bubba's add-ons. They said it.
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@shmoul said:
https://forum.deadbydaylight.com/en/discussion/comment/1012841#Comment_1012841
And I assume you're aware good billies would prefer engravings anyway. They offer highly skillful gameplay as they allow curving and crossmaps. They also have plenty of counterplay, so I actually love engravings, but hate instasaw, coming from a billy & surv main.
@ReallyBigShoe said:
https://forum.deadbydaylight.com/en/discussion/comment/1012836#Comment_1012836
You're aware the charge time doesn't have anything to do with how to actually chainsaw, right? It literally just makes it so survivors need to keep their distance. It doesn't help with steering, it doesn't help with anything other than close range hits.
Stop arguing please!
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I have made 124 in 2 months. Yes they are fun and I love getting people's reactions. I plan on passing the 1000 discussion in 5 months :D
But I don't wanna rush it :3
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@Endstille said:
https://forum.deadbydaylight.com/en/discussion/121670/a-billy-idea
No to everything.
Billy is fine as is, he can only zip on few maps around and you get alerted way before his arrival. Billy capitalizes only on survivor mistakes and each survivor can make at least 2 of those.
If you know how to loop, billy is not an issue. Maybe ask the devs so they make it that you just have to hold w in order to loop efficiently?
Furthermore your change would make him even more horrible on maps such as lerys or game. Billy has already a cd on his chainsaw, which is why there are cooldown reducing addons, the more you know.
@Khorzad said:
Billy is pretty balanced and doing this to him would not only make him weaker for no reason, but also less fun to play. Adding cooldowns is the most lazy and boring way to “balance” a Killer, so no thanks.
Then how about my add-on? Do you like it?
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@FeBLeSs said:
I didn't see the posts in the middle. Basically, what these two guys, FaceCamper420 and ReallyBigShoe, said are correct.
If you still don't understand what they are saying or what I'm saying, then competitive PvP games aren't for you. Like I said, try Minecraft with your friends. It's actually peaceful I recommend it.
(So if I spam my mastery 7 emote or ctrl+4 (laughing) on League of Legends, I suppose it's toxic as well? lol no, not even close. Report devs for making those in the game if you want.)
I do that on lol and yeah is toxic xd. Also I spam the thumbs up emote just to make them more mad :3
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@T2K said:
https://forum.deadbydaylight.com/en/discussion/comment/1011307#Comment_1011307
you shall be forgiven lol
Thank you oh Lord 🙏🙏🙏🙏🙏🙏🙏🙏
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@SL33PY said:
https://forum.deadbydaylight.com/en/discussion/comment/1009240#Comment_1009240
Sometimes killers like to have fun too. Nothing wrong with that. I’ve been called every name in the book when using moris
I will run builds that were meant to be "broken" just to piss on swf and toxic idiots. I L O V E it
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@ReallyBigShoe said:
Billy is already balanced. His base kit does not need a cooldown.
I also highly doubt they change his base kit. It's only bad survivors who think it's not balanced.
@DocFabron said:
He doesn't need a cooldown in my opinion.
Then how about my add-on? I believe it's pretty fair :3