Boss
Boss
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- Boss
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@tomikomPL said:
i agree with opinion that seeing killer in lobby and seeing his profile isnt a good idea after what you wrote, but i cant understand why many of you think that not seeing survivor in lobby and not seeing his profile is a bad idea? Why? Because you cant prepare yourself as killer?
Personally i wouldn't really mind not seeing Survivors.
But certain Perks are taking huge advantage of this mechanic, and the devs surely know that Killers take that advantage, yet do nothing about it so far.
Plus, i can't give you source, but i remember Mcote saying on stream that he wants Survivors to have a disadvantage like this in the lobby.
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@fluffybunny said:
https://forum.deadbydaylight.com/en/discussion/comment/394012#Comment_394012
I was under the impression that saying "ggez" was toxic. Is it not toxic for survivors to say "ggez" after a match now? @Boss
I never viewed it as toxic.
I told you how i see it, i don't speak for the general community.
Speaking for myself again: If that's considered toxic, i'm worried about the general community.
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In all seriousness, i do wish i could see SOME attention be directed towards the colorblind.
Ever since i saw someone's post on being blind to red, i knew they had immense trouble as Killer that most can't experience.
Being able to set your own aura colors, is it REALLY that bad of an idea?
It wouldn't change intensity values, like how auras fade when you get closer.
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Pretty sure that's not the vault's...fault.
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Agreed.
Well, on the first 3/4th. π
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@Kilmeran said:
https://forum.deadbydaylight.com/en/discussion/comment/394014#Comment_394014
@Boss They don't even necessarily need to use PTB. And if there aren't enough people logging into the test server anyway, it wouldn't yield the needed data.
What they should have done is what I stated in the post right above your reply.
They could just bring in an incentive on the PTB.
Since nothing gets added and the only thing changing is the matchmaking, they could make it so your save DOES cross over when you exit the PTB (just this one time), while also applying a x2 BP.
I see enough people begging for that on here anyway...
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/391839#Comment_391839
The length of his mori is a big pet peeve of mine as well. It's just way, way too long.
If every Killer were to have their Mori animations increase a few seconds as part of a balance change, like them saying that Moris should waste more time because you're taking someone out of the game, then i could understand it.
But what bothers me about the length is that we have all these Moris that are just way shorter.
It's too different.
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I'm guessing they can't apply a separate matchmaking to the PTB.
If they can, that should've been the idea from the get-go...
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"GG EZ" toxic?
Sounds more like someone who brags about having an easy win.
I'd define that more as petty than toxic.
You do you, though.
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An integral part is for the Survivor to not know what they're facing.
It's one of the reasons MLGA was later removed from the whitelist.
Unless a vast majority is boycotting this mechanic, i don't see this change.
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@DarkWo1f997 said:
https://forum.deadbydaylight.com/en/discussion/comment/394000#Comment_394000
Feels between 1.5 and 1.9 seconds.
Great, now the EXACT number.
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@CashelP14 said:
https://forum.deadbydaylight.com/en/discussion/comment/393926#Comment_393926
To be fair it is pretty useless at the minute, don't remember the last time I've faced a killer who got 3 tokens on it. Same with lullaby, they get destroyed before anything happens to it.
That's what commonly happens, not what always happens.
One can consider a Perk that only works every now and then useless, more than fine by me.
But by the true definition, it's not useless.
Heck, just having someone spend time on cleansing the thing makes it have SOME use.
And i build my Killer specifically on making Devour Hope happen.
Naturally i suffer from its weakness and too often of bad spawns, but it's not near useless.
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I know it's not related, but can anyone tell me the EXACT time it takes to break a Pallet excluding any equipment the Killer has?
The wiki removed that information, or at least i can't find it.
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Does this happen at the 15 second mark and lower?
Cause i've noticed that's new, i can't press it after 15 seconds.
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"Buffing useless Perks"
*sees Devour Hope*
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Ironworks.
I don't really care how preventable that window is, i still despise it.
Gigantic waste of time when taking into account it's just 1 window.
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That's really alright.
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@Carpemortum said:
https://forum.deadbydaylight.com/en/discussion/comment/393603#Comment_393603
Then let's push to have streamsniping bannable?
You can try.
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Sure.
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Tactics.
Some Killers pretend to be friendly and then they screw them over.
You might feel it's bullshit that you got tricked, but...y'know...don't trust a character who's main goal is in their title, and don't trust characters whose main goal is in their names.
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Father Campbell's Chapel.
I'm one of the very few who doesn't suffer from corn vision, Shelter Woods is mediocre but i find that McMillan Estate has a nice aesthetic, and i haven't landed on the new map yet so i can't vote for that. (Yeah, i know, weird.)
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A delay is still too risky for any Hex Perks.
You can have a 30-second delay even, but if they see the Killer pass the Hex Totem, they'll find out its location.
Heck, if the Killer just looks at their Hex Totem aura, they'll see it.
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I would stop camping them, as i don't like doing that. π
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Would one of her Perks be to slow down time drastically for 10 seconds, and then she can choose 1 of 4 different actions during that time?
Y'know, you activate it in a chase, and you'll get
A: Run to/Use the nearby window/pallet,
B: Run away from the Killer,
C: Try to make friends,
D: Do nothing/Disconnect. (A 50/50 chance.)
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I'm getting sick of the subject honestly, and i'll just accept whatever it becomes or stays like this.
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Is at least better than the test we had before.
But they're already doing their own editing, so i'd rather wait to see what they bring next time.
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Bringing her voice actor would be ironic.
Going from making tons and tons of dialogue to just screaming and grunting. π€£
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Looks like i found the only Survivor who i wouldn't mind facing exclusively 24/7.
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Boring.
Throwing bottles & tiny knife that somehow makes the same cuts as Trapper's machete.
Plus the Mori is horrendously long in comparison.
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@Hag_Main_Big_Brain said:
https://forum.deadbydaylight.com/en/discussion/comment/390869#Comment_390869
I've have not seen that happen once in my entire time of play DBD before the DS nerf. And I played PS4 and PC.
Good for you, sure happened to me.
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@ImAGirl said:
https://forum.deadbydaylight.com/en/discussion/comment/391764#Comment_391764
Do you have to reply to every thread? This aint a gay bar.
Implying one should be restricted to a number of threads.
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*reads post*
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Thank you for sharing your opinion! π
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The new wait times are slower for me, so naturally i don't like them.
It makes sense because you need to satisfy as many people as possible, but i'm selfish enough to still not like it.
I'd accept it, but not like it.
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@MhhBurgers said:
There's not enough insidious facecamping that I can do anymore, I guess I'm gonna stop playing again since the devs love to kater to survivors till the end. I suggest killermains to do the same until they finally see that there's no game without killers just like when infinites existed.
But i like using my Devour Hope build. π₯
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On a personal level: I'd never play them.
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We need to wait for people to P3 them?
Yeesh.
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@Seanzu said:
https://forum.deadbydaylight.com/en/discussion/comment/391120#Comment_391120
Buy-able animations when.
Considering games like Anthem, it's possible...
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It's allowed cause you'll die.
Hey, it's way faster than getting slugged.
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So we're not talking about how the voice actor did fingerguns?
Like, i thought for sure i'd see some fingergun fanboys coming here, hoping for it.
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@DarkWo1f997 said:
https://forum.deadbydaylight.com/en/discussion/comment/388415#Comment_388415
Itβs more so the ability to see Freddy in the dream transition, and the fact that it takes so long to enter said dream world that they can t-bag exit gate for 7 seconds while you stand there helplessly lol.
You can only play Freddy with a pre meditated mindset due to that lengthy transition.
And Hex Totems are even worse on him than all others, ya' gotta be there before they reach 50% cleansed or it's gone before they wake up without Nightmare using any Block Add-ons.
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With the release of the Plague, there's gonna be a lot more toxicity.
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...
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If you couldn't guess, i mean cause she's vomiting.
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I see multiple people lately shifting to Balanced Landing, and for good reason.
As time goes on, more and more maps with a lot of ledges are being made.
And you only need like .5 meters of a drop to trigger BL.
And not just the sprint, but the 75% reduction in stagger really helps keeping up the chase you're in, which doesn't disable when Exhausted.
Good Killers fall for a Dead Hard once per Survivor at the absolute most and then not again that trial.
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Prepare for a lot of "No" comments.
I'm one of them actually.
Mainly cause, if that's gonna be made that way, the Killer will just stand there and hit you after your invincibility is gone.
The only time you'd have a chance to escape that is if the hatch is right there, but even then you could get grabbed.
It's a very hopeless situation, even with those abilities, and the devs seem to say that you just lost the match at that point.
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For me they are back.
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Save The Best For Last.
Both are nice, but i don't feel like i need the benefits of Surveillance as much as from STBFL.
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That's an easy answer, it's-
"(with Nurse)"
Oh, i don't know in that case.
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Not hearing the Obsession sound at the start of the match every now and then.
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/389447#Comment_389447
you can't say it isn't one of your main reasons, so dont try to dismiss it as it isn't one. also yes I understand that happens in the game but as I said earlier, I dont believe that should be the case with exhaustion perks for reasons u can scroll up to see
I indeed can't say that, nor do i want to.
I didn't say it isn't a main reason, i said it isn't THE reason, i wasn't dismissing anything.
I read your reasons before and find them invalid.
It'll always make them function while other equipment can still be nullified, some even without counter-equipment.
Exhaustion shouldn't get an exception as they already make great counters towards a few Killers' Powers while providing a general great bonus against any other Killer.
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/389426#Comment_389426
when i described that mentality of yours, i was only referring to this topic because you've brought it up being limited use twice now, think topic related and u won't assume what u think I'm assuming. maybe I shouldve been more clear on that
Limited use being mentioned twice does not automatically mean i see that as THE legitimate reason.
It's just balanced as it is, to put it more simple.
I guess i'll mention this twice as well: Sometimes you'll have certain equipment cancelled out certain equipment, it's how the game's always been and i prefer we don't fix what's not broken.
