Boss
Boss
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- Boss
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It'll never happen as it's a ton of work for no profit, but Killers could really use individual ranking systems.
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What about them?
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/389240#Comment_389240
if u want an addon that would be good for all situations, you'd bring one that does just that. if u want an addon to prevent exhaustion perks, you'd bring an add-on that does that. this isn't the Hannah Montana theme song. you also share the same mentality as Shad in which u believe because something is rare or limited use, it is balanced. that is something I can never support
I didn't say that i think all Add-ons are fine, you just assume that.
We're talking about an anti-Exhaustion Add-on, thus i say it's balanced with how Exhaustion works.
Please don't make mindless assumptions as you'll have a very wrong image of me.
Now then, about the first bit that you said: You're right.
If there was an Add-on that gave them anti-Exhaustion, a big permanent Haste bonus, Exposed forever etc. of course Killers would generally go for that on my Bloodweb.
Just the same as Survivors would generally farm for a Perk on their Bloodweb that allows them to insta-heal, sprint infinitely, repair Generators instantly etc. and then never run anything else in place of that Perk.
Thankfully, such things don't and won't ever exist and thus i find you trying to make it into an argument flawed.
The concept of anti-Exhaustion Add-ons is fine and should just stay.
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@PiiFree said:
Killer is tough, even after 1000 hours of Killer alone I still find myself in the situation you described.
Most important part is to realize that the result of the match is not a representation of your skill but the Survivors. If you face skilled players, your chances of getting a good match result are very small. If you accept that, you can go through such hopeless matches a lot more relaxed because you realized there is not much you can do to avoid it. Just play through the match and hope for a better one next time.
Also, don't hesitate to camp, tunnel or slug them when they're giving you a hard and frustrating time. Play as if the Survivors were bots.
Man, they sure programmed the bots in DbD to know a lot of insults 😳
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That's not what i expected from the title honestly.
I thought it would be: When you're in a Locker, once the Killer or another Survivor opens your Locker, you are teleported to a random other Locker and step out automatically.
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I have my chat closed at all times.
That REALLY helped me.
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"Would the game become more easy?"
That REALLY depends on from which side you're looking at it. 🤣
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@artist said:
https://forum.deadbydaylight.com/en/discussion/comment/389210#Comment_389210
it's a brown or yellow addon, I don't think people are worried about running out of them.
either way, you benefit because you don't have to worry about exhaustion perks or having your aura read. you could argue u wasted a perk/addon slot, but you brought them for a purpose and you got what u wanted
And then they're gone.
Unlike Perks.
And they're not guaranteed to give a benefit, just like Perks.
What if they bring other good Perks besides Exhaustion Perks? Boom, Add-on nullified.
You can argue you win either way because there's no Exhaustion Perks at all.
I argue that they now bring something else that can help just as well.
Here: Survivor has 4 Perks, 1 of which is Dead Hard.
Killer equips "Trigger Exhaustion" Add-on.
Survivor now has 3 Perks, the Killer's Add-on can be used.
And then this: Survivor has 4 Perks, none of which is an Exhaustion Perk.
Killer equips "Trigger Exhaustion" Add-on.
Survivor now has 4 Perks, the Killer's Add-on cannot be used. (Well yes, they get Exhausted, but it has 0 effect.)
Certain equipment cancelling out certain equipment is totally fine, and the power role cancelling out an ability that might not even be there with a consumable is totally fine.
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As fun as some bugs may be, i absolutely don't want them.
Nothing's fun about just playing and then something comes up that immediately prevents you from doing just as well.
There's fun bugs too, like the golden Generator, but you can't pick your bugs, so i'd rather them all go away.
Maybe release the golden Generator as a skin? Idk...
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Hmm, sounds like you need more time with him.
And not just an evening of just Hillbilly, i mean really invest.
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Killers can't have equipment that counters Survivor equipment?
It's a 1-time use, or 2 if you place an expensive Black Ward.
Perks are forever.
Sometimes you'll just have bad match-ups.
You know, like how you may run Distortion, but they don't run any aura Perks at all.
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I think i get about 2 dodging Survivors per lobby on average.
Sometimes they're fine, no one dodges.
Sometimes EVERYONE is impatient, sometimes leading to 10 dodges in 1 lobby.
So the average is about 2.5 for me i'd wager, but there's no such thing as a .5 human, so 2.
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It's not that i didn't notice.
It's moreso that it's about Legion, so i don't even look.
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@Mr_Myers said:
Myers and Wraith. Not the strongest but imagine uncloking into an Insta down
I don't need to, i run Devour Hope with mild successes. (Mild since it's a Hex, of course.)
But insta-downs on him are so good, chases often don't even start.
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I just want Nightmare's full invisibility on Wraith.
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I was ready.
Then i stopped caring because i was doing better things than waiting.
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@Shad03 said:
https://forum.deadbydaylight.com/en/discussion/comment/387962#Comment_387962
@Boss To be fair that was because of face campers. Back when it actually meant standing right in front of the survivor with no conceivable way to save the poor sucker.
What it was implemented for doesn't deny both sides have something now involving (un)hooking.
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Killers have hook vacuum, Survivors have unhook from any side.
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Disadvantage =/= reportable.
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@PinkEricka said:
https://forum.deadbydaylight.com/en/discussion/comment/386514#Comment_386514
@Boss Console has had these extremely long wait times for over 3 months now (besides when new DLC dropped.) Thank you for being understanding about the situation.
Console has multiple issues and it's laughable they released it in the state that it was.
It's not an excuse to keep it as it is, but just saying that i'm not surprised that they do.
All we can do for now is just bank on quick complete fixes and/or the servers.
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We are back FOR NOW.
They're working on making the new one better.
In the meantime, they don't want to keep seeing posts about how 4 rank 1s escape a rank 20 killer, or how every rank 20 survivors died with >5k BP against a rank 1 Killer.
And rightfully so, it can easily kill newbies' incentive to play.
For now, i recommend you prepare something to do while you wait.
I can't help you with your long load times, i never have them and am not a developer.
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It's gotta be about 11 minutes for me.
When the day is good (lobbies are created and filled quickly, no one leaves the lobby, etc.), i can go about 5 matches per hour.
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I started my first account ever on YouTube with a stupid name that ony sounds cool when you're 9 years old in the 2000s.
7 years later i went to a chatroom about a certain show i liked for the next few years.
There you can pick up old accounts when they've been abandoned for long enough.
After a few years, i finally managed to snatch the account Boss.
It's short and without ugly numbers and symbols.
Ever since then, i use Boss wherever possible.
If Boss ain't available, i add my lucky number, which hasn't failed me yet. (That number is actual luck for me btw, won 3 prizes with just that number or including that number.)
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DC got removed?
You can still disconnect whenever, what's this about?
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It's a random glitch.
I too am very rarely able to keep a disconnected Survivor's body ingame.
You can farm BP from them too.
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Yes, let's buff an amazing Perk. /s
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Well my chat is always closed, so never.
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As a Killer main, i'd like to say that i myself never saw it as all-powerful.
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When i get bored with a game, i play (or do) something else.
After posting this, i think i should say something else.
A new gamemode might be fresh, but who's to say it'll solve it?
A new gamemode will do exactly what chapter releases have been doing: Hype it up for a while.
Eventually, that gamemode will be "boring" too.
It's just like how people suggest more fear in this game: No matter how much more you put into it, whether it's fear or excitement, that extra bit will die down eventually.
And with the current playerbase's size, i don't think they can afford such an addition, though that's just speculation.
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Well they're probably banned.
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@PhantomMask20763 said:
I actually want every perk to be activated for both sides. So killers are running every perk in the game and survivors are running every perk in the game. It would be fun.
Lithe, Balanced Landing & Dead Hard would all be unusable because of Sprint Burst. 🤣
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Getting good.
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I'd actually love an April Fools costume for all Survivors which, when equipped, makes them look like Legion, but they also emit a Red Stain & Terror Radius.
Other than that, they're still a Survivor of course.
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@I_Eat_Worms said:
@Boss other people will but im a good person and would never do that
Good for you.
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Punishing DCs is indeed not THE solution, but nothing is THE solution.
Punishing harder and more frequently just needs to happen, regardless of if it'll fix everything related to it or not.
While solving issues that result in DCs is certainly what needs to happen, i'm certain quite a few of these DCs are not related to an issue with the game, but with the player.
I mean, you have people playing with their name literally set to "Legion = DC", "Plague = DC", "Nurse = DC", "Mori = DC".
And those are the ones who don't hide the fact that they'll DC, there's plenty of people who can't handle a match not going their way.
TL;DR Fix stuff, yes. But definitely punish harder and faster.
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People wanted an overweight Survivor, now they got one.
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Seems normal.
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Until next time! 🤗
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- Die as Survivor
- Invite all other Survivors as friends
- Hope they'll accept
- Tell them what Killer has
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Remove the source of toxicity and it'll eventually run out.
DS being the source ofc.
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You could stop lingering on people you liked in the past, get out of the forums with people you dislike so much & find new people?
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You: "Y'all suck!"
Also you: "Be my friend."
Anyway, at least you can't get kicked in this game for being 0.1% less good than the other players.
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Plague
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Devs don't hate them, they're 80% of the lobby.
They just don't like the absolute terror they can be if they play optimally.
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Yeah, i need this.
I'll gladly give them their 5k BP for Exit Gate escape or 7k BP for Hatch escape if it means i can just continue.
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Lol, just the thumbnail alone repels me from clicking it.
"Hey, you might be having fun doing stealth, but it's actually stupid asf. Play like us or you're doing it wrong."
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There's good and there's bad.
The bad usually outshines the good in discussions.
Cause y'know, what's there to discuss about what's good?
"Look, they fixed that bug where Survivors die in 1 minute!"
"Well, i think that was pretty balanced..."
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@tt_ivi_99 said:
https://forum.deadbydaylight.com/en/discussion/comment/373749#Comment_373749
I seriously hope that's the case.
If Im honest... I think they leaked this on purpose, I mean... They might know that this perk in particular could be like a new DS and they might want to know what the community feels about it so that they can either continue with the perk or just change it.
Edit: Forgot to tag you :)
This is just personal, but unlike Decisive Strike, at least i won't get stunned with this Perk.