Boss
Boss
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- Boss
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Can we also consider that this Perk is not intended to be seen yet?
The basics sound pretty dreadful, but maybe they'll change the idea completely in the future.
Maybe a hopeless...hope of mine, but not a bad possibility either.
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@Incirion said:
Because it's placing you and the survivors all into a lobby at once, instead of opening a lobby and just sitting there waiting. It's just a different method to match making. The multiple minutes is only because there are more people playing killer with the new DLC release.
Then why don't my Survivors load in all at once?
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See ya'!
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I'm glad it's gone.
But i'm not a fan of useless either.
But i'm even less of a fan of being stunned.
...
I'm feeling another mixture of yay and aww.
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@Quirkle said:
https://forum.deadbydaylight.com/en/discussion/comment/372925#Comment_372925
I personally don't. Discordance and surveillance are much better options and their are so many better add ons wraith can use like shadow dance, swift hunt and blink
Yeah, i noticed you don't prefer it when you wrote it in the topic.
I don't even think the current one nor your idea even deserve Ultra Rare, Very Rare at most.
But there's Perks i'd way rather run than those 2, so i'm happy this Add-on exists anyway.
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Lol yes, nothing gets your point across better than saying hurr durr.
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That means i could only get 1 kill.
No thanks.
I think that's too short of an answer actually.
Cool idea to me, IF it's an additional Perk instead of a replacement.
Or better yet: Maybe we could have a way to turn off the Hex part on Hex Perks in the equipment menu.
You'd remove the checkmark on a Hex Perk and the name goes from Hex: [NAME], to [NAME].
Then it'd just be a regular Perk, but WAY weaker.
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I prefer the Generator auras for Wraith.
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New Survivor Item: The Necronomicon.
When you read it, you die.
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I see it now.
It's also cheaper?
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@Toxicity23 said:
https://forum.deadbydaylight.com/en/discussion/comment/372423#Comment_372423
I may have noticed, but I don't get why you're complaining about the link taking you to the patch notes category. The f###ing forum isn't psychic and will take you to the page for the Console that you play on.
I'm not complaining, i'm pointing out to them that they broke their usual pattern and made this to see if that's an error or not.
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Many thanks!
And oh yes, now it's clear to me, clear that it's not clear.
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@Iceman said:
There are currently three different game platforms. So it make sense to only like to that location. Otherwise there will need to be a link for each platform. And it’s not that big of a deal.
Didn't stop them from doing it the other way on the previous patches.
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If it's not too much trouble for a PS4 user: Can i get a view of a character in the main menu and not in the lobby?
I've never been one to see details as well as others...
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"Welcome, new Survivors!
See that hook over there? You'll feel it a lot!"
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Lol, who Awesome'd this?
Anyway, best advice i can give is to just keep yourself busy.
Whether that be work or hobbies, but when you start not focusing on those is usually when people will be reminded.
And time will surely help heal as well.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/372378#Comment_372378
I bet, the programmer included the wrong numbers.
What do you bet?
I don't care really, i still won't use the Perk and was merely putting another possibility out there.
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@Petraaahh said:
https://forum.deadbydaylight.com/en/discussion/comment/372368#Comment_372368
@Boss honestly it's possible but damn it looks terrible I can handle a slight downgrade but it looks very hazy and honestly hurts my eyes... Think I'm just gonna stick to PC if this is permanent
Oh, it's not that way on PC?
I'm feeling a mixture of yay and aww.
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@ShyN3ko said:
https://forum.deadbydaylight.com/en/discussion/comment/372358#Comment_372358
Maybe not_Queen will give us a answer.
I bet its in the varialbes.
Because it would make sense.
If i would programm it, I would include the variables.
So I just need change the number in the variable and not the text.
Its less work.
This is the reason why I think Thana has a number bug.
Here: @not_Queen
That should summon her...eventually. 😋
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Just a thought, but maybe this is part of optimizing?
Making things look more ugly is usually the way to go for more FPS. 😛
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@TrAiNwReCk said:
I think Boss is saying that the text is incorrect, but the perk is applied the same as before the PTB.
Slow your roll and don't jump to conclusions, surely players will figure out if those values are true in game values or if they just forgot to change the perk description, but did indeed change the perk rates in game.
That's indeed what i meant, thanks.
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Hm.
Seems minimal, but can certainly be bothersome.
Hope it'll be looked at soon...tm.
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Maybe this is just a visual bug?
Y'know, like how NOED in the VERY beginning said it activates on OPENED exits, while it was actually powered exits.
Maybe the values are correct when put to use.
Could be wrong, could be right.
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Screenshot? I'm curious and can't play yet.
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I'm the opposite: Used to like Survivor almost as much as Killer, but not anymore. 😒
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I prefer to not have the lunge disabled, it'll block slug strategies.
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@George_Soros said:
I used this combo quite a few times (when I got sick of endless looping), but my experience is it's not worth it. Seems a very strong loop counter, sure, but unless you're using a killer with high mobility, it won't help you at all against genrush, and you still will be looped, just for a shorter time. Assuming you're up against experienced survivors, they just know to drop pallets earlier.
The only way it ever works out for me if, 1/ I find a survivor VERY early, and 2/ I down & hook the first one VERY early. That slows down gen time enough, especially if more than one comes for the rescue.
The annoying truth is that there isn't any perk build that beats high mobility. What's the most common trait of the three (arguably) strongest killers (Nurse, Billy, Spirit)? Yeah. Mobility.
One funny thing though, this build does work better against cocky loopers than proper, smart, stealthy survivors. A stealthy group can destroy the killer with such a build.
I'd be curious though if someone else has a different experience with this combo.
Kinda.
The entire last ranking season, no one consistently dropped the pallets early to counter SF.
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I don't think anything, that's pretty much as anti-loop as you're gonna get currently.
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I'd put Nightmare first.
Purely because, the way he plays, makes the style i used to play Survivor completely useless.
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Hex: Devour Hope.
I think it's obvious as to why i would pick it, but: KILL, KILL, KILL!
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ABSOLUTELY Howling Grounds' first patch.
Terrible!
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Killer, cause Devour Hope.
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The Tank from L4D.
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Not.
There's no Perk that i want and i don't care about the Killer, so i'll get them at a calm pace.
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Not that i'm in disbelief, but i would actually like to see the other examples.
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Devouring Hope as Wraith
- "Windstorm" - Blood
- "Windstorm" - White
- Barbecue & Chili
- Hex: Devour Hope
- Enduring
- Spirit Fury
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@HavelmomDaS1 said:
https://forum.deadbydaylight.com/en/discussion/comment/370151#Comment_370151
Sounds a bit to easy tho, I would give only one checkpoint at 50%
Idk, i just thought of this cause the red lights are useless to Survivors.
They're only good for Killers to see the gate being opened from far away.
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I thought this was neat, but instead of a full reset, every red light on the switch would be an indicator of a checkpoint.
So when you pass 25% exit gate switch progression, the red light turns on as usual and it can't reset below 25% anymore.
Then the same for 50 & 75%.
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Dwight is loading...
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######### Lasagna
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@Venzhas said:
I think so thanks!
now the thing is that to know if its totally wanted like that from the devs or if its just a "mistake"...
It's supposed to be on a randomly chosen one, meaning it's a bug.
I'm sure i'll get complaints about putting that link here, spreading the facts.
But i hope word gets out.
People will use it to their advantage a lot more.
Then they'll be made aware it's a big issue for that mechanic and fix it.
Rather that than a few sneaky rats always knowing where Hex Totems spawn.
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Hillbilly's Chainsaw.
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Voted Meg, Claudette & Laurie.
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This is not little.
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Chili Add-ons are supposed to allow you to hit your maximum movement speed faster while using the Chainsaw attack.
Which in turn means you should be able to cover more distance while using the Chainsaw attack.
However, currently the Add-ons do apply the effect, but it's very very very very very very very minimal.
Unless it's fixed by now, but i don't think so.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/368581#Comment_368581
Alright. Thank you for the tips, once I get bored of Adiris I'll give it a shot. Right now I'm just getting as much BP as possible for her release.
One more tip: Experiment: Wraith's more versatile than i believe people generally see him. (Though there's nothing there that can help him out of mid tier.)
Like i said before, i don't think what you were trying is wrong, but there's a lot more to Wraith nowadays thanks to the updates on him and his Add-ons.
While my strategy is certainly legit, you might end up with one neither of us uses currently.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/368551#Comment_368551
Say you didn't have BBQ. What would you use then?
Pop Goes The Weasel.
