Blindninja
Blindninja
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- Blindninja
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Comments
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@NoOneKnowsNova said:
Good so far, although the amount of games that have no obsession is concerning.
Why do you need an obsession if youre not running obsession perks?
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@JimboMason said:
https://forum.deadbydaylight.com/en/discussion/238430/what-s-with-all-the-all-kill-hate
We don't like how the new killer is terrible, and thats the problem. If you enjoy playing trickster, then thats fine, but he is far from good. He lacks map pressure, his power is that of a weak old legion and a downgraded huntress, and he has a 4.4m/s movement speed when its unnecessary. Loops also destroy him against a good survivor, even the short ones. One more thing, the new chapter doesn't have a new map and the lobby graphical update is minor at best, so I'd say that its not a good chapter. The only good things that came from this chapter is the blight fix and wraith speed boost, and even with wraith they nerfed his decloak speed.
She's been playing in green and purple ranks and thinks she's godly
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@DragonMasterDarren said:
https://forum.deadbydaylight.com/en/discussion/238759/on-a-positive-note
Very nice, haven't been hit by once in over 15 games
Exactly bro! Was thinking the same thing last night. I'd even cringe when I'd pick up someone and then realize...oh yea!
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@Claudette_Baguette said:
https://forum.deadbydaylight.com/en/discussion/comment/2065325#Comment_2065325
You think? I think it's fine, it doesn't always work and is just a neat trick you can try to go for. It feels great when it works and even as a survivor I can respect a good J flick.
Except when you get really good blight man's that it's not just a trick they can do it almost every time to U
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@FlameGNG said:
tapping a gen shouldnt remove DS it should make it lose its time like 8x faster or like 12% faster while doing something that currently removes it this would allow you to tap a generator but you wopuld lose it fast for working on it. Tapping a generator is strategic if you pallet stun and there is a gen around like (2m) i would 99.9% of the times go for a .1sec tap to stop it from regressing now tell me why that should break an perk made for anti tunneling? and give me a good reason why you shouldn't be able to tap a generator while getting chased in this case tunneled... now i dont hear survivors crying about noed. Now i understand that DS isnt really skillbased which is pretty sad but just the tapping thing really bugs me. I dont see a reason why you shouldnt be able to tap a generator. right now its possible to have a generator regress for 50 sec because you couldnt tap it and teammates are doing other gens i understand if working on it removes DS fine but being on it for half a second doenst mean that u arent getting tunneled!
No
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2062894#Comment_2062894
I mean I never said this is the only reason to like the chapter but okay ignore everything else
Show us proof of you owning with him them. You know you can't. Also what rank are you? Cmon let's see you beat red rank teams with him. I promise you have nothing. No proof.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2062515#Comment_2062515
So because someone is good at a killer you’re not and took time to actually learn tricks with him...you think they’re lying?
Trickster is the worst killer in the game. By far. Everyone knows it but you. You supposedly have found what not a single other player/streamer has, right? Lol ok.
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@spiritsLeftball said:
Majority of my matches since the new patch has been shameless hard and soft tunnelling.
A lot of people aren’t running DS anymore and killers already have adapted their play style.
My last couple matches weren’t the healthiest and I see it getting so much more worst.
Just trying to enjoy the game.
So you stopped taking decisive strike. Do you want to be tunnelled? Because this is how you get tunnelled...
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2062470#Comment_2062470
“Grrr you like chapter I don’t you must be lying!!!!”
Because he's not a b tier killer. Again stop acting like you are doing good with him. Unless you arebt in red ranks. That's the only way.
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@TauNkosi said:
If you don't want to read two paragraphs worth of words, skip to the end.
I'm going to preface by saying, Trickster is weak killer in need of many buffs. There was never any doubt about that. He needs to be 115% movement speed, The amount of blades needed to damage someone needs to be reduced, main event should work similar to Oni's power and ricochet should be base kit. Other than that, everything about him is top notch in both sound and design. Gameplay is where the problems lie. True to what I've read before, it's better to just smack survivors than use your power at all which is... hard to do considering he's 110% movement speed. Showstopper just takes too long to reliably damage survivors. You lose gens quickly and before you know it, the match is over and you leave the entity displeased.
Considering how much of a threat Trickster poses (which is almost none at all), I've found the most reliable strategy after a couple of games to secure kills is devour hope. I can easily get three stacks before the last gen pop and once I do, I start wrecking havoc. That's not to say all games have been successful. I've just found devour hope my best chance at getting any kills at all. I agree with just about everyone else when they say Trickster is weak and needs many buffs. Regardless, I still enjoyed killing survivors and watching the top notch Mori (when devour pays off). I don't play killer much but I will find myself coming back to him from time to time. I hope to see some changes to how he plays in the future.
Trickster is the embodiment of great concept, horrible execution. That's the review in a nutshell.
No you would make him godly. That's too much.
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@kate_best_girl said:
https://forum.deadbydaylight.com/en/discussion/comment/2062486#Comment_2062486
I really don’t see how it’s trolling I’m just pointing out everyone only hates this chapter because “Kpoop bad grrr!!” Willing to bet if the killer had a different theme everyone would love him
Stop pretending you own with him
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@kate_best_girl said:
i don’t get it, we get a killer with 3 great perks, a survivor with good cosmetics and two great perks, and a cool lobby theme. Trickster is good you guys just seriously can’t play him lol. There’s a lot of short loops he can easily hit over that huntress can’t due to hatchet hit box he’s also faster at damaging from long range and can apply pressure to survivors in a short distance. Overall a decent B tier killer idk why everyone’s so mad and acting like this is the worst chapter ever
Obvious troll is obvious
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@EvanSnowWolf said:
Get this idea out of your head that you are being tunneled if you happen to be the Survivor the Killer hooks twice in a row.
Amen ty! Say it louder!
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@GrannyMcBrichz said:
course you are going to want to heal after you have been hooked!!!! Our one salvation against tunneling and now killers can go ham. Totally destroying the game. Put it back to the way it was!! Killers are powerful enough already and if they want you, they will come again after you DS their ass!
You better find somewhere safe and hidden to heal then. Is this rocket science?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2062170#Comment_2062170
I've been running sprint burst because if you sprint away from him that's it, chase over, he can never catch you lol.
Sad but true!
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@dspaceman20 said:
I'm concerned about the this perk with mobility killers like nurse and blight. And the great synergy it can have with agitation and distressing.
Nurse yes, blight no because his rush attack doesn't make use of the exposed status
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@OniWantsYourMacaroni said:
The only power he has is deranking like nobody else.
I'd rather play console Blight 😧
As a former controller blight, I agree! 🤣
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@Zaytex said:
Not going to lie I played Huntress straight after a Trickster game where I didn't even get a single hook because HES that bad and I suddenly got a 4k.
He's so bad it's undescribeable. I'd even say he's E tier, D is too good for him.
You ain't kidding brother.
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@[Deleted User] said:
You're not supposed to win you're supposed to make sure the other players have a good time. Be the party clown.
He's so bad that when a survivor gets downed by his knives, you can sense their embarrassment.
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@CornHub said:
As a community we sometimes forget that the way we play is vastly different from the way the devs intended this game to be played. The same way old Freddy & Twins aren't supposed to be played as a regular killer could be the same case for the Trickster.
Oh please
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2061945#Comment_2061945
... nope. It's not epilepsy, it's not the colours or anything.
https://forum.deadbydaylight.com/en/discussion/comment/2061971#Comment_2061971
it's this one killer (and doctor, but with doctor it's not as bad, just more annoying). I'm fine with the overall and all of dbd, so kindly cut it with that tone.
Epilepsy doesn't have to do with lights and colours all the time. it's even sounds and things like that. even a scene that brings back memories from childhood continue into a seizure if yourenot careful
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2061745#Comment_2061745
It's not that I think he sucks (which he does though, like good gracious), it's that the entire character makes me physically unwell (and i don't even know why)
https://forum.deadbydaylight.com/en/discussion/comment/2061739#Comment_2061739
sorry to hear. I mean I try, I'm just really worried that this even happens. Like, I got absurdly unwell with the doctor already, but not to this degree.
Sounds like you have a touch of epilepsy
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@[Deleted User] said:
The only one of those that plays differently from PC is Blight. The rest is either equal or only slightly inferior compared to PC. If you're missing a lot of attacks with them you'd probably miss them with M&K as well.
Except that's not true with the huntress. I recently switched to mouse and keyboard with the huntress and I am hitting shots I never knew possible
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/2061782#Comment_2061782
Whenever I play Blight, I always keep a mental tally of "Could have gotten that hit on pc". And in almost every game it reaches into the tens.
I used to use controller for every killer on PC for about 2 years, but I finally gave up and move to mouse and keyboard at least for the blight and the huntress
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@baseballfan4877 said:
In what universe/world is trickster released in his current state?
Why. Just. Why.
It's mind bogling
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@beached said:
https://forum.deadbydaylight.com/en/discussion/comment/2061707#Comment_2061707
Stay back survivor main. Stay back I say!
Nah, killer main actually. This is bs for sure.
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@beached said:
Just got out of a match where I had 3 survivors slugged during endgame and I picked up a survivor who had JUST unhook another survivor in my face and somehow still had DS. Despite the fact that in the description of the perk it says DEACTIVATES AFTER UNHOOKING A SURVIVOR. Considering it’s been nearly a month between PTB and release bugs like this are so mind boggling to me. I love the game to bits but things like this just make it so tilting to play especially when the survivors just taunt me like children in end game chat after abusing a perk that was supposed to not even work to begin with. Four man escape btw after nearly getting my first 4k of the entire night playing trickster, which is an entirely different problem in and of itself.
Shhhhhh
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@jackjack2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2060759#Comment_2060759
anybody complaining about that but not about the timer is as entitled as you ^^
Cool story bro
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2060734#Comment_2060734
It does. You can tunnel someone, but if it takes you more than 60 seconds to down someone, you wont get DSt
So why should the anti tunnel perk deactivate if you get tunneled?
Dont come at me with ,,You are just a salty survivor main."
Iam extremly happy about the DS change but your logic doesnt make any sense.
Yeah that would be an OK change if the timer didn't go down while being tunnelled. But they can't complain about this change either
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@Soulslayer618 said:
@Blindninja basically theyre upset that it deactivates when they do something but also deactivates while being tunneled
getting a 60 second window isnt always a lot to go with in high skill gameplay, and so if they run the killer successfully for 60 seconds they lose DS even though they were being tunneled which is unfair
If they changed it to where the timer didn't go down while being chased I definitely wouldn't have a problem with that, but they shouldn't have a problem with deactivating when they tell the game they aren't being tunnelled.
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@Zixology said:
A perk shouldn't be required to be able to play the game.
Love how, now that DS is worthless, killer mains everywhere are telling you to run it.
I love you guys tears. Mad that your get out of jail free card is gone
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@pigsaag said:
######### is wrong with you. you delayed the chapter, which i was fine if it was to buff him or whatever. but as always, your lazy ass didn't do ######### to buff him or making him playable in red ranks. you disappoint me once again. pathetic
I think they weren't able to gather enough data in the test build and they need to see it in real world play before they make any more changes
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2060700#Comment_2060700
Timer still goes down
That makes no difference
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@jackjack2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2060700#Comment_2060700
if you are a potato who can't run the killer for 60 seconds, git gud
You are making absolutely no sense. For one Ima killer main not a survivor. For 2 what are you talking about again?
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@jackjack2 said:
the same reason why being chased does not extend the perk's activation time. if I'm being tunneled, why would it inactivate?
It doesn't deactivate when youre being chased. What are you talking about?
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@Leader7th said:
Did they play test it like holy moly It's bad
They don't play test for console. That should be obvious after the blight
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@MadLordJack said:
https://forum.deadbydaylight.com/en/discussion/comment/2058347#Comment_2058347
I have people unhooking themselves every third or fourth trial, and not while using all 3 potential chances per individual. Mostly it happens while I'm snowballing, which makes perfect sense (that's when you're likely to sacrifice some hook time for a chance to escape), but what doesn't make sense is the alarming regularity and borderline predictability, to the point that I now expect it as much as an unbreakable and am not dissapointed.
Now, I don't think there's some secret code that boosts the chances based on injures or downs or whatever, I'm not that paranoid, but I do think the chance per attempt is higher than 4%.
Edit: And to clarify, I do t se emany luck offerrings, slippery meats, or Deliverences.
100% agree. Evwn with 3 attempts it seems fishy. You can predict it like clockwork. They are bullshitters imo. Which most survs are anyway especially at red ranks.
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And yet another one tonight! As soon as I called it. Cmon man!
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@TheDarkTyrant said:
New Killer: The Tyrant
Speed: 4.6
Terror Radius: 24
Height: Very Tall
Power: Umbrella's Pursuit
You were created to pursue and murder any witnesses.
RAMPART
After activating RAMPART which can be activated and deactivated at any time will block flashlights, fire crackers, and pallet stuns but you move at 4.2 speed while using RAMPART. If you are not carrying someone and using RAMPART you can just press the attack button to attack. If you are carrying survivors you can still use RAMPART but you cannot attack until you deactivate it and you will be slowed down to 3.8 speed. RAMPART also does not protect you from pallet stuns while holding someone.
BULL RUSH
At any time while its not on its 30 second cool down you can activate BULL RUSH. BULL RUSH makes you run and turn kinda like Oni but with a large and long sweep as its final attack. It also instadowns. The speed you go it 5.0 wile using BULL RUSH but you can only use it a max of 12 seconds per BULL RUSH.
STALKER
Everytime you get 2 hits you get your power STALKER. You can activate STALKER at any time as long as you have it ready. The activation slows you down to 3.8 for 3 seconds. Once it is in effect your speed gets LOCKED to 130% for the duration of STALKER. All your hits also instadown. You are not allowed to BULL RUSH while STALKER is activated. Your terror radius becomes 32 for the duration of STALKER. Every time you walk by a non regressing generator while STALKER is activate you will passively smack it as you walk by regressing it. Your stun time has been reduced to 0 and you can break pallets 50% faster in STALKER.
PASSIVES
You always break walls, pallets, and generators 5% faster.
Perks:
STRONG GRIP
Everytime you hit a survivor while holding someone the survivor your holding wiggle meter goes down by 10%. You also move 10% while holding someone.
"You see the things you have forced me to do? No matter. The stain of your blood will be joined by many more." -Daniel Fabron
MADE TO DESTROY
Every time you kick a pallet or a breakable wall you gain a token. Each token decreases your terror radius by 2 meters. There is a max of 10 tokens at a time. You lose 3 tokens every time you hook someone.
"#########. Its coming. C'mon, c'mon, don't be an #########... Ok? You need this! Just get me the ######### outta here!" -Ben Bertolucci
EFFICIENT KILLER
After getting stunned 4 times by a pallet this perk activates. When you hit a healthy survivor while EFFICIENT KILLER is active the survivor does not get a speed boost. You also get a 10% movement speed buff while this perk is active.
"Uh... Is this a ######### joke?" -Leon S. Kennedy
https://us.v-cdn.net/6030815/uploads/EUA8HAAZ9DUJ/mr-x.jpg
New Survivor: Leon S. Kennedy
New Map: The Raccoon City Police Station
https://us.v-cdn.net/6030815/uploads/VERO5577AXMM/re2-remake-e3-2018-8-1.jpg
Ooooo very tall!
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@Sluzzy said:
Tomorrow is going to be a really good day for killers. A patch that brings a new strong fun killer, 3 really good perks, not only 1 but actually 2 more killers being buffed. An awesome beat at the campfire.
While the new survivor coming looks nice, her 3 perks is nothing like the good killer perks as usual. Yet another survivor nerf included in the patch to make it even easier for killers.
I can’t wait to be tunneled with a dead perk by a good looking dude with 60 knives after I touched the objective or heal a wound.
Agreed brother let's party!
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@Yords said:
https://www.youtube.com/watch?v=MO1G-wp3mX4&ab_channel=IGN
... for such a weak killer...
As always, the skins look amazing though can't deny that.
Hell yeah and I really dig the beat man I aint gonna lie
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Yea I've found playing in the morning is much more casual
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@Nazztic said:
Decisive Strike deserves to be nerfed. But, I don't agree that performing these 'interactions' should deactivate the perk immediately because it may result in some inconsistency such as; the player refusing to do any objectives for a minute to keep their DS active or leaving the killer second guess themselves thinking the player 'wasted' their DS but didn't, Instead I think doing these interactions should speed up DS's countdown by a hefty percentage.
That's a good thing! If your not being tunnelled than byebye to that perk. Period.
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@AChaoticKiller said:
I don't want to see a single complaint if you get unhooked and go onto a gen, totem, whatever and the killer goes for you.
you could have got a survivor to heal you, went to a different spot on the map to heal, or at the least you could have went to a different generator then the one you were on that the killer will obviously check.
Like i don't know about you guys but if i see a recently unhooked and injured survivor performing an interaction that would deactivate DS besides healing since i find that one BS i will gladly go after them and hook them.
I am SO fed up with how DS has been used over the years especially when it is used to do generators that i seriously don't care how much any survivor finds it BS when i will do this.
For all you cocky survivors that will inevitably do this you have been warned.
Amen brother. Amen. Been waiting for this day.
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OHhhh #########! You're that guy! Yea man i was praising your thread for sure. Keep it up man your work is appreciated. And if you come to the pc world, please use blight don't quit completely ita worth it!
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@ALostPuppy said:
https://forum.deadbydaylight.com/en/discussion/comment/2058061#Comment_2058061
I'm not sure how they could even fix controller Blight without making Blight with a mouse and keyboard even better than he already is. I love Blight, but it really does suck how bad he is on console compared to what we have on PC. A ton of thought was put into how he works on PC and you can tell, but it seems none of that translated to console very well which is a shame.
This is exactly right, brother.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2058013#Comment_2058013
the thread i made about it was officially requested. i doubt there was enough time to make any changes, if the argument was even considered, so i'm pretty much slotted to take a break from dbd for awhile unless a miracle happens.
Can you link me the thread?
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@[Deleted User] said:
Cya.
Game's incredibly boring right now so I don't really blame you. If Blight isn't fixed on controller tomorrow (he won't be, too short of a timeframe prolly) I think I'm going to take another break myself.
And what makes you think that they are going to fix the controller version of the blight tomorrow? They are simply raising his point of view
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@edgardot02 said:
I can't play this early access game anymore,
I'm tired of playing against swf and eating the same perks day after day.
survivors make me 2 generators in a 30 second chase.
A survivor to get to a safe pallet with dead hard.
unbreakable and dc combo with no counter to that
You have to respect those perks as if they were there even if no one has equipped them because the mere fact that they exist is already doing something in the game.
You are going to tell me that 200hrs of play is too little to judge how the video game is but my time is limited, there are many more games out there and I don't have time to play this only for more than 1khrs to master.
In counter strike I don't even have 300hrs and I already consider myself better than average
Games are supposed to be fun not to be stressed out at every game. I honestly don't see anything positive in this game mentally, so I'd better play something else. Thank you.
1st of all if your chases are lasting 30 seconds, then that's the problem right there. So until you figure that out this post is meaningless.
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@Chordyceps said:
It's a fine perk. Of all the exhaustion perks in the game it's honestly the least annoying to deal with. A good deal of the time you can counter it by just waiting a few seconds.
If it's a really good survivor that knows how to run tiles, then you don't have a few seconds