Tunneling mess

Majority of my matches since the new patch has been shameless hard and soft tunnelling.

A lot of people aren’t running DS anymore and killers already have adapted their play style.

My last couple matches weren’t the healthiest and I see it getting so much more worst.

Just trying to enjoy the game.

Comments

  • Idk why people aren't running DS. It's almost like people only abused it or something.

    it's core functionality of discouraging tunneling is still intact.

    The issue is that people heard, "DS nerf" and decided the perk was dead.

  • Have you considered taking DS against tunneling? Because it works perfectly against this.

  • @Tsulan said:

    Have you considered taking DS against tunneling? Because it works perfectly against this.

    I never really used DS recently, I never really had to. However it shouldn’t be down to a single perk. Just the same 5 gens shouldn’t be finished with with everyone having under 10k points.

  • @Pulsar said:

    Idk why people aren't running DS. It's almost like people only abused it or something.

    it's core functionality of discouraging tunneling is still intact.

    The issue is that people heard, "DS nerf" and decided the perk was dead.

    Because perk died. DS is not saves you from tunnel. It is like you are stunning killer with a pallet and then killer continue to chase. So DS only saves you 5 6 seconds.


    I agree ds has to nerf. I mean you cant repair gen, you cant heal others bla bla bla. But healing yourself? Or saving someone from hook? They nerfed DS so hard and it is useless now. SWF used it for disturb killers and now because of that all survivors lost this perk. Great job really.

  • @Pulsar said:

    Idk why people aren't running DS. It's almost like people only abused it or something.

    it's core functionality of discouraging tunneling is still intact.

    The issue is that people heard, "DS nerf" and decided the perk was dead.

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

  • @spiritsLeftball said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063326#Comment_2063326

    I never really used DS recently, I never really had to. However it shouldn’t be down to a single perk. Just the same 5 gens shouldn’t be finished with with everyone having under 10k points.

    2 a level perks, a few lesser perks, 3 teammates.

    It's never down to just a single perk unless you are the only one left alive and are playing a very low level Survivor.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Because perk died. DS is not saves you from tunnel. It is like you are stunning killer with a pallet and then killer continue to chase. So DS only saves you 5 6 seconds.

    I agree ds has to nerf. I mean you cant repair gen, you cant heal others bla bla bla. But healing yourself? Or saving someone from hook? They nerfed DS so hard and it is useless now. SWF used it for disturb killers and now because of that all survivors lost this perk. Great job really.

    So DS didn't do anything and was useless at stopping tunneling but it was nerfed too hard?

  • I still run DS, I still find it useful, just much less so than before. My only gripe now is, with less people running it, killers assume nobody has it, and more tunnelling occurs, and by the time they know you DO have it, you've used it up, and then you're just getting tunnelled again. Now its less abusable, would be good to see it proc more than once per match, as on your second unhook, the killer would have the deterrent of knowing its there again, where as now, you're pretty much dead.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

    Then Killers aren't actually tunneling that much since you are working on gens or healing.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

    So then you aren't being tunneled even close to 50% of matches? So there is no tunneling problem then, and it's all being overblown? Well that's a relief.

  • @Pulsar said:

    Idk why people aren't running DS. It's almost like people only abused it or something.

    it's core functionality of discouraging tunneling is still intact.

    The issue is that people heard, "DS nerf" and decided the perk was dead.

    I had the worst games this morning, all rank 1 killer offenders. The Xbox is now off!

    .... DS really only boils down to a few seconds of distance, and to a killer whom doesn’t care or can’t map pressure it’s meaningless.

    Point being it’s fostering a lot of frustrating playstyles and attitudes.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063335#Comment_2063335

    So DS didn't do anything and was useless at stopping tunneling but it was nerfed too hard?

    People was using old ds because he was punish killers because for tunnel. But now noone using this perk because everyone know it is not good perk anymore. You can use this one time. And if you use this perk you cant do anything for minute if you dont wanna lose advantage. So DS is waste of slot now. And people are not using this perk anymore. And killers knows that. And now killers tunnelling harder.

  • I’m going to keep running DS just so there is an obsession in the lobby

  • @spiritsLeftball said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    I had the worst games this morning, all rank 1 killer offenders. The Xbox is now off!

    .... DS really only boils down to a few seconds of distance, and to a killer whom doesn’t care or can’t map pressure it’s meaningless.

    Point being it’s fostering a lot of frustrating playstyles and attitudes.

    You wouldn't have happened to play against an Oni or Spirit, would you?

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063337#Comment_2063337

    Then Killers aren't actually tunneling that much since you are working on gens or healing.

    Lol it’s easy to tunnel without being hit by DS.

    And besides I didn’t even mention that, I was answering the question of why wouldn’t you run DS in a build

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063342#Comment_2063342

    People was using old ds because he was punish killers because for tunnel. But now noone using this perk because everyone know it is not good perk anymore. You can use this one time. And if you use this perk you cant do anything for minute if you dont wanna lose advantage. So DS is waste of slot now. And people are not using this perk anymore. And killers knows that. And now killers tunnelling harder.

    New old DS didn't punish Killers for tunneling. It allowed Survivors to work on objectives unhindered for 60 seconds. You could only use it once.

    Literally nothing has changed except for the fact that you can't abuse it for easy gen pressure anymore.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

    So in 10% of your games you are getting tunneled. Seems as though it’s not nearly the problem people try to make it out to be. 😂

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063347#Comment_2063347

    Lol it’s easy to tunnel without being hit by DS.

    And besides I didn’t even mention that, I was answering the question of why wouldn’t you run DS in a build

    It was easy to not tunnel and still eat a DS.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063342#Comment_2063342

    People was using old ds because he was punish killers because for tunnel. But now noone using this perk because everyone know it is not good perk anymore. You can use this one time. And if you use this perk you cant do anything for minute if you dont wanna lose advantage. So DS is waste of slot now. And people are not using this perk anymore. And killers knows that. And now killers tunnelling harder.

    It was always a one time use, the stun was always the same duration. If you feel it's worthless because you can't do objectives and keep the protection, then I am not sure you understand what tunneling is.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

    I do that. I brought DS in over 300 matches. Did i use it that often? Not even close. But in none of this 300 matches i got instantly rehooked. So DS worked in every match. To 100% avoid this is worth a perk slot for me.

  • @OBX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063337#Comment_2063337

    So in 10% of your games you are getting tunneled. Seems as though it’s not nearly the problem people try to make it out to be. 😂

    It’s not hard to tunnel without eating DS.

  • So now you know I’m right your changing the subject to the old DS. Okay then.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063356#Comment_2063356

    New old DS didn't punish Killers for tunneling. It allowed Survivors to work on objectives unhindered for 60 seconds. You could only use it once.

    Literally nothing has changed except for the fact that you can't abuse it for easy gen pressure anymore.

    You dont know what is point lol

    Old DS was also useless. But you never know is survivor has DS or not. That was scary for killer. That is why tunnelling was less. Survivors were using that because they knew they will be safe for minute because of DS. But now if you use this perk you cant do anything. So it is waste of slot and there is not point keep it on builds. And killers also know that, that is why they are not scaring from this perk now. Because it is just one stun they will lose. After this they can kill survivor and DS cant save them anymore.


    And for SWF. This perk nerfed because of them. But surprise they still using this perk. When one of them get unhook they trying to force killer to tunnel. Others fixing gens. And ofcourse they are safe with 4 DC. They are just wasting killer time. And there is still Unbreakable + DS combo. So really DS nerf solved what? It made game worse for solo experince and solo exp was already terrible.

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063337#Comment_2063337

    I do that. I brought DS in over 300 matches. Did i use it that often? Not even close. But in none of this 300 matches i got instantly rehooked. So DS worked in every match. To 100% avoid this is worth a perk slot for me.

    No DS didn’t work in every match. You just said it. Not getting tunnelled does not equal using DS

  • How does current DS not prevent tunneling off an unhook? You can't be picked up for one whole minute, yes? If the killer legitimately tunnels you as soon as you got unhooked, you will have DS for it. It sounds like what you want is 12 hook games where each survivor gets hooked one by one. I know that's ideal for survivor, but it's not for killers.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063375#Comment_2063375

    No DS didn’t work in every match. You just said it. Not getting tunnelled does not equal using DS

    Yh but thats a good thing. I dont want to be tunneled. And with DS i dont get tunneled. It doesnt matter if i used it or not. I get the result i wanted when i equipped this perk.

    Is it worth a perk slot? Depends on the player. Do you want the risk to be tunneled or not?

  • @TicTac said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063385#Comment_2063385

    Yh but thats a good thing. I dont want to be tunneled. And with DS i dont get tunneled. It doesnt matter if i used it or not. I get the result i wanted when i equipped this perk.

    Is it worth a perk slot? Depends on the player. Do you want the risk to be tunneled or not?

    How does equipping DS stop you getting tunnelled?

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063365#Comment_2063365

    So now you know I’m right your changing the subject to the old DS. Okay then.

    I never said that. You were the one who brought up old DS.

    The mere threat of DS stopped a lot of Killers from tunneling.That alone is worth taking. Plus, you could get 60 seconds of immunity for being unhooked.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063363#Comment_2063363

    You dont know what is point lol

    Old DS was also useless. But you never know is survivor has DS or not. That was scary for killer. That is why tunnelling was less. Survivors were using that because they knew they will be safe for minute because of DS. But now if you use this perk you cant do anything. So it is waste of slot and there is not point keep it on builds. And killers also know that, that is why they are not scaring from this perk now. Because it is just one stun they will lose. After this they can kill survivor and DS cant save them anymore.

    And for SWF. This perk nerfed because of them. But surprise they still using this perk. When one of them get unhook they trying to force killer to tunnel. Others fixing gens. And ofcourse they are safe with 4 DC. They are just wasting killer time. And there is still Unbreakable + DS combo. So really DS nerf solved what? It made game worse for solo experince and solo exp was already terrible.

    The perk was nerfed because it was unhealthy for the game.

    How is 60 seconds of immunity (3/4 of a gen) fair?

  • By giving you a 5 second stun on the killer and bringing you from dying to just injured if he does tunnel. So you can find a loop/hiding place/teammate to help get away.

    Are you new?

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063384#Comment_2063384

    The perk was nerfed because it was unhealthy for the game.

    How is 60 seconds of immunity (3/4 of a gen) fair?

    I am not saying that perk was good for killers. But there is 4 survivors and they all doing gens. How fair with tunnel then? If you tunnel same survivor, will others stop doing gens? So what is different you chasing same survivor? That is just because you will kill him. And survivors will lose number. Good for killer and it is good tactic against gen rush. But game is not fun for who get tunnelled. DS can save him/her once but if this survivor wanna protect of ds, he/she will need to do not anything becuase if do anything ds will go. And also this is not fun. Because of that i will not keep this perk on my builds anymore. Because that perk now forcing me to be useless. And that giving advantage to killers because they know now so many people removed that perk.

    Perk had to nerf but hard like that? No. Maybe keep nerf and buff it little. DS can be active later all after hooks. So if survivor get hard tunnel, he will have chance to survive. And if he will not get tunnel he can do survivor stuffs. Devs nerfed it hardly but they didnt think about this perk is going to be useless. Sad.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063427#Comment_2063427

    I am not saying that perk was good for killers. But there is 4 survivors and they all doing gens. How fair with tunnel then? If you tunnel same survivor, will others stop doing gens? So what is different you chasing same survivor? That is just because you will kill him. And survivors will lose number. Good for killer and it is good tactic against gen rush. But game is not fun for who get tunnelled. DS can save him/her once but if this survivor wanna protect of ds, he/she will need to do not anything becuase if do anything ds will go. And also this is not fun. Because of that i will not keep this perk on my builds anymore. Because that perk now forcing me to be useless. And that giving advantage to killers because they know now so many people removed that perk.

    Perk had to nerf but hard like that? No. Maybe keep nerf and buff it little. DS can be active later all after hooks. So if survivor get hard tunnel, he will have chance to survive. And if he will not get tunnel he can do survivor stuffs. Devs nerfed it hardly but they didnt think about this perk is going to be useless. Sad.

    The nerf is fine.

    If you find it so egregious then perhaps you were relying on it too much.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063447#Comment_2063447

    The nerf is fine.

    If you find it so egregious then perhaps you were relying on it too much.

    I am not relying on it lol. That is why i am not using it anymore.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063475#Comment_2063475

    I am not relying on it lol. That is why i am not using it anymore.

    Hence why I said you were, not are.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063475#Comment_2063475

    I am not relying on it lol. That is why i am not using it anymore.

    Prove thyself or resilience are better perks than ds now. If the killer tunnel someone ######### at first hook and find another match

  • PUT THE DANG PERK ON!

  • @valvarez4 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063480#Comment_2063480

    Prove thyself or resilience are better perks than ds now. If the killer tunnel someone ######### at first hook and find another match

    Thank you for great advice sir. I am so stupid, how i cant think this. Thank you for light me sir <3

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063488#Comment_2063488

    Thank you for great advice sir. I am so stupid, how i cant think this. Thank you for light me sir <3

    You’re welcome :D

  • Have fun :) And Prove Thyself already on my survivor builds, its good perk.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063497#Comment_2063497

    Have fun :) And Prove Thyself already on my survivor builds, its good perk.

    I prefer resilience healing at 99%. 8 secs less repairing

  • Not sure where all the survivors not running DS are. I'm in Red Ranks, and every game as killer I've played yesterday and today, multiple survivors had the perk equipped (I only ate 1 because I go out of my way to not chase the person right off of the hook). But no one running it? Not in my matches.

    I haven't played survivor since the change, but that will likely change tonight. I ran DS on every survivor build before the change, and I'll continue to do so. I rarely abused it (jumping right back on a gen or totem immediately after a rescue), and if I choose to do so now, I'll have to weigh the risk/reward. DS has saved me numerous times from actual tunneling and been the difference between me escaping or not -- why would I not keep running it? 🤔

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

    If you feel you don't need it then don't complain.

  • @OBX said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063337#Comment_2063337

    So in 10% of your games you are getting tunneled. Seems as though it’s not nearly the problem people try to make it out to be. 😂

    1 our of every 9 games, you get tunneled is pretty bad.

    I think what is worse is the 2 out of 5 games that hardcore camping occurred.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063378#Comment_2063378

    I never said that. You were the one who brought up old DS.

    The mere threat of DS stopped a lot of Killers from tunneling.That alone is worth taking. Plus, you could get 60 seconds of immunity for being unhooked.

    Now you’re just making things up, where did I bring up the old DS?


    The threat of DS has nothing to do with actually bringing it and getting value from it.

  • @Munqaxus said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063364#Comment_2063364

    1 our of every 9 games, you get tunneled is pretty bad.

    I think what is worse is the 2 out of 5 games that hardcore camping occurred.

    Just over 10%

    That's it?

    That's the big issue?

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063424#Comment_2063424

    Now you’re just making things up, where did I bring up the old DS?

    The threat of DS has nothing to do with actually bringing it and getting value from it.

    "It's easy to tunnel and not be hit by DS"

    Unless you meant new DS, in which case you should have specified.

  • @Mugombo said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063305#Comment_2063305

    Okay why don’t you play as survivor and bring the perk every game for 50 games. Out of those 50 games how many times would you actually get to use DS? My guess would be about 5 of those matches. Why would anyone bring a perk that is only used in 5/50 matches when you can bring perks that work every game.

    I agree one hundred percent it was a worthless perk to begin with you stun killer and killers just continued chasing you try, Bt or iron will ds has a one time use. The only thing ds was good for was ds saves with borrowed time those were fun but even then you were dead soon as the killer found you unless gate was open.Thanks Ray for many Ds saves.

  • @Pulsar said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063541#Comment_2063541

    "It's easy to tunnel and not be hit by DS"

    Unless you meant new DS, in which case you should have specified.

    Why would I need to specify that when the whole thread is about the new DS 😂

  • All they did was take out the ways DS got abused. You guys should still run it if you want an Anti-Tunnel perk.

    The amount of survivors no longer running DS because they can't troll with it kinda shows what that perk was really all about.

  • @Northener1907 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2063342#Comment_2063342

    People was using old ds because he was punish killers because for tunnel. But now noone using this perk because everyone know it is not good perk anymore. You can use this one time. And if you use this perk you cant do anything for minute if you dont wanna lose advantage. So DS is waste of slot now. And people are not using this perk anymore. And killers knows that. And now killers tunnelling harder.

    Define tunneling for me.

    Then explain to me how old DS punished it differently than new DS.

‹ 1 2 3