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Blindninja

Blindninja

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  • @LexTalionis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2040943#Comment_2040943

    Yes, because the devs always program things perfectly. snort

    If it is truly a bug, they can find a way to fix it. Hopefully without breaking "normal" use of the power, but I won't hold my breath on that.

    Yeah that's a good point. That's what I worry about. I want them to make it not possible but at the same time I cringe every time they touch one of our favourite killers lol

  • @SleepyWillo said:

    When I see someone teabag I usually think, "oh you're a cocky one. Gonna enjoy making you humble with my own BMs"

    I will never BM unless the otherside does first (to teach them a lesson or try pull aggro from a tunnelled teammate). If I play survivor and see a teammate BM I will scold them for it at endchat.

    It's just peeps being idiots and jerks. It adds nothing to the game and is only used to annoy someone you don't know.

    What is bm?

  • @Moundshroud said:

    https://forum.deadbydaylight.com/en/discussion/237638/dear-killers-i-apologize

    Never accept an invite like that; it never ends well. Killers do deal with Salt like that off/on. I'd say nearly every Killer Player has experienced it once, and most will get the displeasure of such bad sportsmanship many times. The key thing is to play both roles and just do your best. The only real credo to hold yourself to is:

    1. Don't cheat, either by hack or lag spike.
    2. Don't disconnect; if you start a game, finish it.
    3. Be humble in victory and gracious in defeat.

    Try to do #3 even when the people are awful to you. Don't give them the satisfaction of dragging you down to their level. The best revenge is to just keep getting better and beating them and being polite about it. :)

    Thanks man I needed to hear this

  • @TreSen said:

    11.5264%

    It's 4% per try, but you get 3 tries. So the actual chance you'll unhook yourself if you have all 3 of your tries is a little better than 1 in 9, rather than 1 in 25.

    You know what that's a good point and I didn't really think about it that way but you are right

  • @FrenziedRoach said:

    2/10 Not enough effort has been put into this bait post.

    anybody with half a brain can name 3 things off the top of their head that counters multiple flashlights.

    I do love me some lightborn lol

  • @CustomerService said:

    As a solo survivor. It doesn't matter how many shots you give this game. It doesn't matter how many breaks or philoshopies you adopt to try to see things differently. Once you hit red ranks as a solo survivor, this game becomes unplayable. You either consistently have a squad to play with you or just gotta uninstall.

    Balance doesn't exist, and unless the killer is very unexperienced and you happen to get the occasional green/yellow/brown rank, you have to get ready to just sit back and watch 3 randoms crouching in a corner while nothing gets done and everyone eventually dies.

    Conclusion, play survive with friends or don't play at all.

    Amazing. Everything you just said, is wrong.

  • @[Deleted User] said:

    I used the Alchemit Ring a few days ago. On controller.

    The survivors knew how to turn slightly to the left and hug corners.

    Needless to say, it saw no value.

    Yeah it's pretty hard to do man. I used to hate the blight because I was a controller user but now hes pretty much my favourite killer

  • @Zaytex said:

    It's good, not OP IMO, since you actually need to hit a survivor with the power, which isn't always plausible. So the reward is equivalent to effort and shouldn't be changed tbh.

    Agreed!

  • @Haddix said:

    If you know how to play Blight, Alchemists Ring is the most fun addon in the game by far. Have a good time.

    I honestly just now have learned to play him effectively. I switched to mouse and keyboard and really started training with him every day. About 6 or 7 days in now and am starting to wipe the floor with them. I really feel bad for console players because they are missing out.

  • @OniWantsYourMacaroni said:

    Combo that addon with infectious and the blighted crow and you're pretty much a killing machine.

    It's insane.

    Yes I just randomly picked the Crow when I did it! Holy crap man so I was doubling adrenaline filled that match. I better not get addicted to this lol

  • @gpabuser said:

    https://forum.deadbydaylight.com/en/discussion/comment/2051292#Comment_2051292

    well not sure what relevancy Calm Spirit has to that but I think you're reffering to Iron Will which can't turn the survivors silent if the killer is using Stridor which I was using as I've said already.

    So even though the perks says it's 100% silent that perk overrides it or something?

  • @Olliewelsh said:

    Pc players have such more of an advantage over console players using Deathslinger because on a controller it is very hard to be accurate especially in a game like dbd where if you miss 1 or 2 shots it will cost you a lot of time and survivors can easily dogy you on a controller and the rest of thr team just does gens

    I don't know man because I use a controller on PC mostly and I've always been good with him.

    I recently switched to mouse and keyboard for the blight and the huntress and do way better with them but with death slinger I can't hit the broad side of a barn with my mouse

  • @Chilli_man2400 said:

    I think it’s intended because McLean said on a stream that if you flick as soon as you launch a lethal rush you will flick 180 degrees. It depends on when you flick as you rush he said to do the flick you have to attack as soon as you press the lethal rush button

    No brother look up some tutorials that's not how it's done exactly. You don't have to as soon as you launch into the rush.

  • @GoodBoyKaru said:

    It is incredibly angry at you.

    I have edited the level of anger onto a small donkey in hopes that it allows you to better visualise this visceral rage.

    https://us.v-cdn.net/6030815/uploads/83NPE2QNK18L/img-20210327-035510.png

    If all else fails you can always offer up the donkey to the Entity for temporary respite (and allow the Entity to have her first friend)

    You are a legend sir!

  • @ClownIsUnderrated said:

    Like how hard is it to inform the community and tell us, oh hey guys we're delaying the upcoming chapter for so and so reasons. But yet we have to hear it from a Fog Whisperer and not the official DBD Twitter account, the official account that retweets a lot of fanart but can't tell us something simple and clear. I'm not discrediting the fanart that people make, I've seen them and look amazing. My frustrations are at BHVR because why are we kept out of the loop with things!? The excuse I've heard is oh we never actually announced a release date for the upcoming chapter, yeah you didn't but people have to rely on leaks because there's no information given to us of when to expect release dates for new chapters by you guys. The Fall Guys Twitter account is very social with their community, and informing people of when they are dropping new seasons and a whole lot of other stuff. Why can you not do this BHVR, why are you constantly making this relationship with the community even worse? Remember the whole colorblind settings fiasco!? It was something that people have wanted for years, and you simply stayed silent about it until Steven Spohn called you out for your actions. Seriously how!? How can you simply ignore colorblind people's discussions of wanting colorblind settings, when you could have said... "We've heard that colorblind settings has been what people have wanted for a long time, we're glad to let you know that it's coming soon." We finally have these which is nice, but still that's absolutely disgraceful on your part for being so quiet about that. It's not just the community that's getting upset with the lack of communication, your own Fog Whisperers get upset about it as well because Otz has said countless times the communication with the community needs to be better. I think I've ranted enough, I imagine this will spark quite a conversation amongst the people here on the forums.

    They weren't this bad before covid honestly

  • @Tboneisyourbro said:

    The only things about it I don't like is it's asthetic and the killer's power. Like how does k-pop fit into a horror game? You might as well add a cocomelon themed chapter while your at it. 2nd, I can imagine his power being super annoying. Like, just a bunch of knives being thrown at you? Sure it takes multiple hits to injure/down you but it must be really hard to dodge. He is basically huntress with extra steps.

    Because it's pandering. It's like I told the other guy when they pander they just make weird forced things that don't fit.

  • @Gods_Lil_Reject said:

    https://forum.deadbydaylight.com/en/discussion/comment/2048917#Comment_2048917

    I'm sorry, what exactly does this have to do with "get woke, go broke"? Not only does this have nothing to do with "wokeness", but you're already jumping to the conclusion that this won't make money based off a couple posts. I'm not defending BHVR, but you're using a dumb expression in an even dumber context.

    I can't help it if you don't understand that man. This is obviously about being woke. Instead of just creating art, they are doing it for a certain group of people. It's pandering. And when you do that you don't create very good art.

    And there's no way I'm saying it's not gonna make money just for the reason you stated. Now you think I know why I make statements suddenly?

  • @gpabuser said:

    https://forum.deadbydaylight.com/en/discussion/comment/2048908#Comment_2048908

    I phased out, could hear his footsteps(not sure anymore since it's been a while now, but either way he was SHIFT+W-ing so I had the scratches to help out) but no moans whatsoever (again, whilst injured and with Stridor) and he was sprinting in front of me. This is assuming you're talking about the Dwight situation. The pair of headphones I use is Logitech G Pro since the HyperX Cloud IIs I was using before had their mic f'd up (too silent).

    The headphones have an app where I can adjust how sounds come through(equalizer) I should probably play with it a little with a friend in KYF so I can see if there's a combination I can make that would make survivors come through louder than they currently are.

    Did he have that Jake perk or whatever that makes him silent?

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049264#Comment_2049264

    You can watch it yourself. Right at 30 seconds into that clip. There is no smacking sound against the wall. There is an attacking scream notification.

    This is a clip recorded by a completely different person than myself. Do I need to bring up the game crippling issues of the last few patches? Where the forums were ablaze with survivors complaining about hits because the killers point of view was a second or two too far? That’s this same company.

    Yea im aware of desync causing hits that are wonky, but damn playing an entire animation that didn't happen? Lol that's some crazy #########!

  • @SammiieK1991 said:

    So I've played 4 matches, and so far I've had 4 killers camp my hook! How and why should that be allowed? Fully its a 4v1 game, however whenever I'm a killer I never stop others preventing saves, find it takes the fun out of the match and is a little unfair??? Am I genuinely the only players that finds this a little moody? 😂

    How could it be stopped?

  • @BadMrFrosty said:

    More like: "Once you go Blight, you miss regular height."

    AYYYYYYYY

    Ahahahaha nice! Soon we will have our day. I just hope it doesn't take away the feeling of speed when they raise the pov

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049193#Comment_2049193

    I don’t hear the sounds on the third bounce. It looks like the blight magically slides off the locker/wall and turns to make the rush towards the survivor camping the pallet. ~30 seconds into that clip I don’t hear anything, that is the third bounce. I hit the staircase pillar, I hit the wall at the top of the stairs, and then I hit the locker/wall and there is no notification.

    Unrelated; I never hit the boat on the way into that chase. If I did, the recovery animation would have been because I was at 0 charges. I landed at that generator at 3 charge. I would not have been able to recover and instantly bounce through the loop into a hit as seen around 15 seconds in.

    I always attempt to land at generators with charges left. Using all 5 is a desperation move to move across the map quickly enough.

    Dude that some serious D sync if that's true

  • @DominiqV said:

    Had a fat Merciless brewing, then i got kicked, no discord problems, just instant DC. :( I was having so much fun too. rip to the next 30 minutes of my life two pips and 70k :( bad sadge pls fix ######### game

    If you're banned for 30 minutes then you've obviously been dcing earlier today

  • @xEzekanarioX said:

    Hmmh, that's right. That's a bait just right here. Fix the hook bug so i dont have to always hit the rescued survivor with borrowed time, and make me useless as killer.

    Thanks for your time, and hope you fix this before the anniversary.

    So sad

  • @Hex_goes_byebye said:

    Poor Trapper and Wraith never stood a chance...

    i loled a lot at this!

  • @Grandpa_Crack_Pipe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049196#Comment_2049196

    I've seen people less fired up about politics than this game, and it completely #########' boggles me.

    🤣🤣

  • @Arbmos1998 said:

    I mean to begin with we were able to a couple of months ago when Ruin + Undying was meta that actually allowed even the weaker killers to "Pressure Gens" but for some reason despite that being what survivors tell you to do they cried to have it nerfed (and it did)

    let's be honest guys 3-4 minute matches are not fun and I can't see why they would be fun for anyone. No one wins, no one pips, the scores are insanely low (13k at best) and it just creates a really unfun experience. Killer being forced to tunnel camp which once again no one likes and theres just no gameplay to it you are better off as survivor just playing a cookie clicker or something as it's practically the exact same thing.

    Remember when the devs spoke of that "Early Game Collapse" or something along those lines notice how theres been literally no mention of it for the past year? Early game can be really bad for killer we all know this. Taking time to set up, map size could be way too big so you travel to literally every gen and suddenly a gen pops.

    Honestly ive said this before and ill say it again lets just take a breather on the whole "Nerf X Killer, Nerf X Killer thing" because lets face it guys if you know and understand this game no killer is OP right now they can barely compete in tournaments and the highest level.

    I'd like to point out also that because of how quick and easy gen speed is that is why you personally are getting matched with so many boosted survivors who do not belong in Red ranks period. If you want what's best for the game and you want better teammates more has to be done to gens as they are just way too easy to finish over what the killer has to do. How can a killer get 12 hooks in 3-4 minutes?

    You must not have that many hours. Ever heard of the nurse?

  • @Grandpa_Crack_Pipe said:

    I swear to god, every self-congratulatory spite post I read on this forum ages me by one more year. Immortal superbeing that I am, I can feel my #########' bones starting to melt from being here too long.

    Let me tell you something.

    When you say to yourself "Oh, I can do this miserable unfun thing to the other side, because they deserve it and I can feel good about myself on top of it", you're infinitely worse than whatever dickhead survivor tbagged you at the exit gates, or the facecamping bubba smacking you on the hook at 5 gens. Infinitely worse.

    I will gladly take a hundred of them over one of you.

    There's nothing sadder or less fortunate for me to have to look at for more than a fraction of a second than someone who's managed to elevate their resentment of the other side, "them" to such a level that they've decided--

    Not only are they all bad, not only are they all out to get me, I can take moral, righteous pleasure in doing bad things to them. I'm doing a good thing! I'm indulging in my base, petty spite and it's not even my fault, i'm the good guy!

    There is nothing worse.

    Good day.

    Easy there. They are gonna think your talking politics lol

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049083#Comment_2049083

    It is.

    https://clips.twitch.tv/OriginalCrazyHorseradishFreakinStinkin-q0gvgdVpxRWB_UQe

    I don’t record my gameplay but here is a streamer I faced earlier tonight. By holding the charges with canker thorn I could instantly start another rush chain after landing near his gen.

    He ran the loop the exact same way twice, and I did the exact same bounces to catch him. But on the second time he got one bounce further; and I knew he didn’t make another bounce so I pre swung at the pallet and instantly destroyed it, making him think I was running the iri addon.

    That’s what I think the best blighted crow use is, although maybe a 10 million IQ player could use the extra speed to open up new trajectories.

    Watching it makes me realize the blights bouncing sounds/puss splattering are client sided and not server sided since it shows me smacking the wall while landing near his gen when I did not. As well as no animation for hitting the locker before breaking the pallet.

    And are you sure you hit the locker? It looked like you hit the wall next to the locker and I definitely hear the sounds

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049083#Comment_2049083

    It is.

    https://clips.twitch.tv/OriginalCrazyHorseradishFreakinStinkin-q0gvgdVpxRWB_UQe

    I don’t record my gameplay but here is a streamer I faced earlier tonight. By holding the charges with canker thorn I could instantly start another rush chain after landing near his gen.

    He ran the loop the exact same way twice, and I did the exact same bounces to catch him. But on the second time he got one bounce further; and I knew he didn’t make another bounce so I pre swung at the pallet and instantly destroyed it, making him think I was running the iri addon.

    That’s what I think the best blighted crow use is, although maybe a 10 million IQ player could use the extra speed to open up new trajectories.

    Watching it makes me realize the blights bouncing sounds/puss splattering are client sided and not server sided since it shows me smacking the wall while landing near his gen when I did not. As well as no animation for hitting the locker before breaking the pallet.

    That's so strange. I wish I could see it from your perspective so I could see the difference and really understand what you mean

  • @SilentPill said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049005#Comment_2049005

    I mean no reason not to use it now. I never do double speed since I feel like crow + canker thorn is better than crow + rat. The recovery speed ones help a ~ton~ with landing next to gens and then scoring a hit before they can get to a loop. Or if you mess up your bounces it’s not very punishing, as well as letting you traverse the map very quickly. With double recovery I usually just do 1 or 2 bounces and let the charges come back just because the cooldown is nonexistent.

    As far as the crow, you are still running the loops the exact same way it’s just you get faster and faster until eventually you catch them no matter which portion of the loop they are at; and you can cover the entire loop so quickly it becomes unsafe. Without it, a ton of safe loops you don’t really catch people with his power at all. Crow totally changes which hits you can get.

    Oh man I'm gonna look up some people doing that on YouTube and start practicing at myself. That sounds exciting!

  • @ALostPuppy said:

    https://forum.deadbydaylight.com/en/discussion/comment/2049005#Comment_2049005

    Well it's not really "muscle memory", it's more a case of if you're used to how Blight's mechanics work, like Billy and engravings or charge add-ons when those used to be a thing. Double speed add-ons is very fun to use.

    I just worry because one of the things on console that happens is you miss a lot of hits that should connect. Don't know why but even on PC when I use my xbox controller this still happens. I had to learn through countless videos how to hit somebody when there right next to me and wait and don't swing early.

    I guess that's what I am worried about messing up is the timing of my attacks

  • @SilentPill said:

    Billy, Demo. Both definitely provide a feeling of speed.

    I do love me some blight though; especially double recovery, blighted crow, or alchemist ring.

    Double recovery is just magical although you need the crow to really nail people at some of the safer loops.

    Should I wait on the Crow for a little bit since I am still new to him? Really really solidify my muscle memory with the current speed?

  • @Vyne456 said:

    If the Halloween license has been renewed until the next event, I would be proud, because Laurie Strode I think, will have a good makeover. This is gonna be cool. I hate how that other licensed survivor like: Detective Tapp, and Quentin Smith, don't look like themselves in the actual movie as I think of. Hey... at least they are making the Halloween DLC map and the characters have a makeover and the a little tweaks to Michael Myers. Who's ready for this to happen?

    Where can I find this information about them changing Myers?

  • @Profezia said:

    • you forget it's even coming out until day X
    • you say "cool, what is the next chapter" after seeing the killer, survivors and their abilities.
    • you don't have bloodpoints capped + 8000 shards by the release of the chapter
    • you are more hyped for the buffs&nerfs it brings
    • there's no new map or even graphical update
    • when even a fixed bug is a more interesting topic to discuss

    What else did I miss?

    I have to say this is an example of the expression get woke go broke

  • @Chchchcheryl said:

    https://forum.deadbydaylight.com/en/discussion/comment/2047656#Comment_2047656

    Im wondering if OP thinks the early game gen pops count as gen rushing.

    It's amazing how many people don't understand the finer points of this game. It takes thousands of hours but they don't understand that

  • @gpabuser said:

    So I've leveled and pretty much got a hold of every killer, Spirit being the latest I have unlocked (only Twins is left). As I have a pretty good grasp on Nurse already I thought I'd have to get onto Spirit as well, but they are different in the sense that Spirit relies on sound, now here's the catch:

    I can't tell if I just can't hear or the game's sounds just go silent all of a sudden sometimes. I started running Stridor to help out although I wanted to play without it since it's not all that needed if the game's sounds actually work, and it would be awful for me to get used to playing with Stridor so I just crash the moment I will play without it.

    I regret deleting the recording but in my last game I had a Dwight run in front of me (I'd hear the running, at least) while being injured and while I had Stridor and he was COMPLETELY silent, and this has many occurances in my games I feel like.

    How do you guys play Spirit when the game's sounds are so inconsistent? I feel like when I play Spirit I see just how much the game's sounds suck, since I don't need to focus all that much on the sound on the other killers. I don't run Stridor on any killer since it's a waste but if the survivor is silent on other killers I just assume they have IW, not a sound bug.

    I still need to work on getting used to hearing survivor's healthy breathing so I won't say anything about those but I do hear them from time to time.

    I'm just frustrated I feel like I'm losing to random bs I shouldn't lose to just because I injure someone and by the time I'm done channeling the phasing they're already on the other side of the map because I can't hear them whatsoever for some reason (I don't play with add-ons either right now, just how I try to get accustomed to killers while learning them, so it doesn't spoil me if I play with strong add-ons).

    Also to clarify when I'm playing Spirit I'm full-on max volume both in-game and headphones (another reason why I hate these sound bugs tbf, the game is so loud but I have to play like this if I want to properly hear what's happening, except I don't hear what I want to hear when I need it the most)

    Maybe I'm just r-word, who knows, please enlighten me since I still have stuff to learn, maybe there's a reason why that Dwight went silent that I don't know of.

    Never experienced this once. Are you sure he continued running and didn't double back? Of course I have a pair of sennheiser $300 headphones so that could be the difference.

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/2043757#Comment_2043757

    They haven’t provided any official date in any of the videos.

    By all means post a link to this video.

    Im probably just remembering it wrong

  • @gendoss said:

    https://forum.deadbydaylight.com/en/discussion/comment/2043778#Comment_2043778

    I agree it's never ok to be toxic to someone over stuff like that but the same thing happens to survivors from the killer. The amount of BM and "gg ez"s and slurs I get as a survivor is quite staggering.

    Here we go again. The same thing very rarely happens from the killer please stop with this old argument

  • @OniWantsYourMacaroni said:

    https://forum.deadbydaylight.com/en/discussion/comment/2043757#Comment_2043757

    They released a teaser and 2 short reveal trailer for the killer and survivor and neither of then mention a release date.

    Just "Comming Soon"

    Hmm you could be right. I swore I remember him saying yesterday though. Mendela effect! 😲

  • It was literally on one of the videos they 1st put out about the trickster. Wasn't written it was audible

  • @thesuicidefox said:

    https://forum.deadbydaylight.com/en/discussion/comment/1296780#Comment_1296780

    Still not a reason to DC. Go AFK or at least do your best. The only technical issue where it's acceptable to DC is if your PC/Xbox/PS is on fire.

    I bet half yall commenting have rage dced yourselves lol. All up in here acting high n mighty knowing they're guilty too on some days!

  • @HexSweetie said:

    This isn’t your normal rant about DS, just here to state my opinion, I personally don’t think the nerf is healthy at all for the game, you see, this game encourages tunneling by not punishing the tunnelers but also has a perk that discourages tunneling..? (like what?) and now suddenly everyone complains about that one perk that keeps the game healthy? despite being very situational and a one time use—

    At that point I don’t see any reason to not to tunnel, if that’s what you’re aiming for then I will gladly cheese my games by tunneling and I encourage everyone to do the same.

    Bravo bhvr

    Here we go again /facepalm

  • @TheClownIsKing said:

    https://forum.deadbydaylight.com/en/discussion/comment/2041045#Comment_2041045

    I’m not being obtuse at all.

    So many are up in arms over what was pure speculation. It’s embarrassing.

    But it's not speculation tomorrow is the day that they said it would

  • @LexTalionis said:

    https://forum.deadbydaylight.com/en/discussion/comment/2040842#Comment_2040842

    I just watched the video on Jflicks....it isn't macro based. It is simply a skill based on game mechanics. I had never even heard of them before seeing this post, but found that I actually do them regularly just because I am experienced on Blight, just with regular old mouse movement (though I do have lower DPI so I flick pretty hard).

    The developers made it so that the blight is not supposed to turn more than 90゚. Using high dpi to break through that is unintended. It literally breaks something they designed. I am tired of hearing the excuses

  • @Bravescorpio said:

    https://forum.deadbydaylight.com/en/discussion/comment/2040358#Comment_2040358

    It was never announced by the team officially as releasing tomorrow. And they've said time and time again that things are bound to change, just because it followed a pattern before doesn't mean it will again. People assumed, and maybe partially rightfully so, that it would come out tomorrow, but they never said that.

    Pretty sure I remember them saying this when they announced the trickster. They did give a date

  • @LexTalionis said:

    https://forum.deadbydaylight.com/en/discussion/236169/when-will-mouse-macros-finally-be-dealt-with-oni-blight-mains-are-cheating

    Sorry, do you have proof that macros are being used in a widespread fashion?

    I play both, and I make turns that surprise people all the time. Granted, I'm swiping my mouse like an angry-about-to-quit-employee clearing their desktop, but it is legit. So unless you have documented proof, you probably shouldn't accuse people.

    I said the same thing and then somebody showed me video evidence and I was like wow. Yeah it's definitely widespread it's called the Japanese flick

  • @Leachy_Jr said:

    https://forum.deadbydaylight.com/en/discussion/comment/2038876#Comment_2038876

    I'm literally console, so I can't do either the 180 oni flick or the j flick on blight.

    If it had no counter then sure, id understand why people want it removed. But once again all I see is survivors whining and refusing to adapt to a trick that doesn't even change the game that much and only increases the skillcap of versing and playing these killers.

    Also, it's only a reportable offence if it has a detrimental effect to the game, eg infinite mend legion. This doesn't. Some unintended game mechanics are recognised by the devs like the tractor tech, and even mclean himself knows about the j flick and at the current date he has no plans to remove it.

    Dude that's just nonsense talk. You haven't gone up against these guys or you would see that it absolutely is game changing. I want to see you go up against some of the top lights using this trick and see you get smoked then talk that junk.

  • @ManInaPickle said:

    https://forum.deadbydaylight.com/en/discussion/comment/2038876#Comment_2038876

    Jflicks aren't the answer to every loop, all this does is let blight be able to use his power at more annoying loops. It's not a end all be all solution and you can easily over or under flick and miss a hit.

    Idk how people can get mad at blight and oni for doing this, but be ok with nurse doing exactly the same thing if not even stronger.

    Because it's not intended. End of story.

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