BlackRabies
BlackRabies
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- BlackRabies
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There's not gonna be any sort of detail information about any fixes or security updates they've done. Any information whatsoever that they give what they have done the hackers can and will use that information to make it easier for them to hack.
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Just submit a ticket with screen shots and move on. After that nothing more we can do and w/e the results are that's the devs to decide and it's really not a "need to know" thing for us.
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That's the only thing that doesn't make sense to me. Haddonfield been disabled for a rework yet in the past we had multiple maps with a visual and game play rework, but those weren't disabled? So what gives?
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I play mostly "bad" killers with Artist being the only high tier killer i enjoy playing. Legion, Doc, and Pig can be fun, but too often easily dealt with so they're most stressful than what they're worth playing.
Trapper, Clown and GhostFace are the most satisfying out of the bad killers to play as. Trapper just so satisfying when someone steps on a trap just after they got healed or stepping into a 2nd trap immediately after they got out of the first trap. Clown very simple, decent in chases and has my favorite chase music. GF you can actually play very sneaky and creep up on them.
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Bloody finger nail increases speed duration by 50%.
She gets a speed boost after she teleports through a TV for a few seconds.
Also when she's using her power right when she chooses to become manifested there's a few seconds when she can attack even though she still appears to be demanifested.
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Called it out on a thread last week Spirit been messing with high voltage stuff. Maybe @TheGannMan can convince Spirit stop messing with that stuff doesn't need her hair sticking straight up all the time and maybe ask BHVR while we're at it.
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I've played several games with her and I'm putting her IMO around C+ tier. From what I can tell the games can swing either way you either do well or get destroyed because she has nothing to help her with chases, have to play a hit and run style. She does have great map mobility though so she can do well in large maps.
On The Game map though... with 30 God pallets have to put up with its her worst map there was nothing I could do to get them.
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Nope those are there for now on because it gives an unfair advantage for the increase FoV dirty screen stretch users.
Just have to change your screen resolution to the proper size to get rid of them. No I don't what the proper size is either since I never mess with that stuff.
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I think this is just only for the Ringu girl. Remember watching Otz testing her out during the PTB and someone felt like bringing one of those purple murky bottles when she goes in her spooky form the screen already dims down a little bit and with all the added smoke from the purple bottle made everything so much harder to see. A survivor was maybe 16 meters away but was completely hidden due to the dim screen and all the smoke.
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Maybe some further tweaks with her teleport cool down and the condemn mechanic. Since the games I've played vs Ringu girl it was something I completely ignored and didn't even get past 4 condemn points.
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Bad bed head? I kept thinking she keeps playing with something that's super high voltage how else would her hair stay up like it is.
I prefer Ringu girl she's really short and gloomy makes me wanna give her head pats like some anime weeb. Spirit... she has some wild mood swings going on giving her a head pat like playing that one croc/tooth game. One wrong move with the head pat and she'll snap.
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@GoshJosh said:
It's only gotten me killed so far, and I wasn't even the one running it. Brain**** console Yoichis setting it up something like three to five times during the trial (as their only boon perk of course) while I pushed to get the generators done. I kinda just wanna dodge whenever I see him in my survivor lobby to be honest.
lol my only guess why they're doing that is for the new achievement. Can't remember exactly but it's too give 20-30 different survivors a speed boost.
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Was it because of the Wake Up perk bug that cause killers to crash and hit them with a DC penalty?
I know it's been kill switched, but I'm not sure exactly when that out might be live very shortly while the patch been rolling out.
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Uncalled for nerfs i agree. He's now slow, clunky, no longer feels fun or even threatening to play as or against. He's just a bad joke now.
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The only killer in the game to be labeled as "short" surprisingly Hag is average height and Artist is also average... I don't get it either.
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Not really no, only way to farm BPs would be to do gens co-op and boon every bone.
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It has to be weak because it can stack with other perks. Hope, BloodPact, and Boon DT for, 5%, 7% 2%. Survivors moving at 114% speed wien abused is broken as hell yet never once seen or happen yet.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2839440#Comment_2839440
sorry i drafted the post off a leak + didnt wanna attach it in case i posted by accident
EWWWWWWWW That's nasty as hell what the devs were thinking when making that mess. 10/10 amazing skin may or may not buy.
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A few updates ago they removed it since v it was deemed a bug so you can no longer feel for it before it appears. If you know what locations it can show up it's just up to pure luck if you happen to be right there when it does appear.
Pyramid Head is the only character that can still locate hatch before it appears with the trail being restricted from appearing near it.
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Not really, since there's often something always getting broken with every update.
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And yet Trapper is the only killer in the game that can hide it until someone gets mori.
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Ehhhh that's a really good question IDK I got 2 dailies a 60k and a 45k I want to save until then to claim.
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The only change I would make to it is if the sabotage is interrupted or cancel instead of going on a full cool down (90sec?) it would be half cool down at 45 seconds instead.
Gotta be careful with this is mostly fine as it is now. Don't need teams or old DBD having every hook broken forcing the killer no choice but to slug everyone.
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@ObservantOfTime said:
There's a challenge going on which requires me to stay in the game while others escape. That's pretty much it. Gate is the safest place to wait for others to leave.
I hate that challenge, too often I have to open gates myself cause they won't or leave it at 99% or I get forced out by killer. Once the EGC is counting down they still won't leave for w/e reasons so I just hide myself far from gates where I won't ever be found and often have to let EGC kill me cause they still duck around at the gates.
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As survivor you photo bomb ghost face when he's taking a selfie with his camera/mori animation.
As killer The Artist was mind blowing that I pulled out off. Cross map landing 2 Crow shots on 2 survivors that were healing on the other side of the map then after they both healed and split i managed to land another 2 crow shots injuring them both when I was still on the other end of the map!
Really wished I knew how to record my games....
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I quit playing him myself also since he just feels so bad now and indoor maps just kills him now. The few DS I've faced as survivor were all really bad as well. The one I met yesterday the DS was getting destroyed so badly we weren't even doing gens we were just fooling around chasing after him while he was chasing just 1 survivor at a time. Last 2 gens weren't even getting done until 2 of us died.
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Her legs would make an amazing lap pillow.
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Well DQ and coming back as killer, it'll take say 1 or 2min however long it takes. By the time you do reconnect as killer the match is pretty much over since they'll notice you D/C and there's nothing stopping them from popping multiple gens by the time you reconnect.
Matches are already quite short either role you play by the time you reconnect its already a lost game for you.
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We not pinning this?
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It's done and posted just have to search a few pages to find it. It hasn't gotten pinned.
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PWYF and Whispers are a must. The other 2 something to delay gens much as possible. I had very few perks to work with i had to use Ruin and Discordance for gen delay which was quite effective stalking and chasing 2 survivors off from gens. GL with the challenge.
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Where's the basement?!
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Not impossible to complete, but it's certainly the hardest one to get. As long as it's doable it won't be changed. Was able to get mine legit after 3 or 4 days going for it. Spine Chill, Wake Up, Hope, Adrenaline i think, against a Spirit on The Game.
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STBFL is Demos BEST perk since it's easy for demo to land a M2 hit instead. My build that I enjoy using, BBQ, Corrupt, STBFL, and 4th perk is somewhat free. There's a fun basement build i use sometimes with demo. Make Your Choice, Territorial Imperative, Agitation, and either Mad Grip or Iron Grasp with Deer Lung and Rotten Pumpkin. Put 2 portals one at bottom and top of stairs always travel to the top portal the bottom one is just there for back up if the top portal is removed. Play it right and you'll always be camping basement even w/o being near it.
When charging up your shred you need to listen to Demo, the moment it starts making that hissing sound is when you can lunge with your shred if you need that quick short shred. Demo also has a car tech that lets demo shred around the car hood if you angle it right.
I'll leave a 14min vid of a demo guide. It's a little out of date, but it still mostly hold true today he doesn't really go over add ons in the guide.
Complete Demogorgon Guide - Dead by Daylight - Bronx
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It's not just bug fixes all of DBD needs to be rebuilt and over hauled. When this game was first built the devs expected maybe 4-6 killers max. Now it's like what 27 killers, they're building a mansion on a small broken foundation.
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Who is Heather again?
The only character that comes to mind is the Cheryl goth skin that makes her a lot like Umbra.
I'm also one of those players that finds it too weird that Spirit runs around streaking after survivors. One of the past battle pass times tomes w/e called again gave out a red school girl outfit. Still had to spend shards though to give her a hair cut so it's not waving around 4ft up in the air.
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As others above said rejoining a game you DC from can't work. Game isn't built for that and this is a 4v1 game not some large team vs team FPS game.
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There's the chance they really don't know they can avoid triggering the trap just by crouching. One thing I really hate about this game that it fails to really teach players certain things and there is a LOT of things about this game, little mechanics, techs, etc that there's no way to know about unless you happen to come across it on YouTube or something.
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It's an over used perked that's over due for changes and just have to assume everyone has it since it's the most dominant perk that survivors use.
Some killers can bait it out easier than others. Wraith instead of M1 can smack your bell once to bait it and you won't lose any distance. Clown can just raise his arm and chuck a bottle. Other killers that don't have anything all you can do is jerk you camera movement suddenly to try to bait it.
If they're using it for bs free distance gain there's really not much you can do.
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The two perks I would change.
Boon CoH reworked to a slow passive heal over time instead of an active self care.
Dead Hard reworked the free distance dash removed, become immune to all damage for 1 second if successfully avoided damage break off into a sprint for 2-3 seconds.
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Time to run that one perk. One of Steve perks something something.... guardian maybe idk. The one that hides the aura of the person you just unhooked and yours is shown instead. Obviously no one ever uses the perk so i can't even remember what it's called or what it does exactly.
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We just got a new map with the Artist chapter and playing the same map over and over? IMO I think we got to many maps already.
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I'm fine with Boon CoH when playing as killer the only perk that really grinds my gears is Dead Hard. Press E to gain free distance and when it's the #1 used perk that 2-4 survivors have it every single game. That's a red flag something is wrong and it needs changes.
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This is DBD your never suppose to survive chases unless the killer player is a potatoe.
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@TheGannMan always going on about Spirit or @C3Tooth with the cute drawings he/she always posting with Spirit. Both for my votes.
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CoH needs a rework, if it's made any weaker then there'll be almost no point in using it in solo games. May as well just use inner strength or selfish care.
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Haddonfield getting a rework for new maps. I think DBD already have a bit too many maps now. They can probably delete a few honestly, maybe a few corn maps and MacMillan since there's a lot of those 2 alone.
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When I'm playing killer unless I'm playing Trapper, if I see either a Haddonfield field or RBD offering i shut the game down during loading to cancel the match. Put those dirty survivors back in que and it sends them a message don't use those offerings.
Those 2 maps are the worst and most unfun stressful maps in the game to play on as killer.
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@egg_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2809737#Comment_2809737
I tried it and got the penalty. Do you have a clip or something to share, maybe on discord, so I understand how to do it myself?
That's something we cannot discuss here in the forums sadly
I've tried looking the sources up and the youtube vid and the DBD forum post were both removed. I wasn't sure if it really is against the ToS to share, but guess it is with the 2 gone.
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Yes plz just delete this map. While visually it's amazing, but game play wise it's the worst map ever. Thanks to a certain poster and YouTuber I've now been able to dodge the map completely without playing it or getting a dodge penalty. With or without the map offering.