Infinite 3 Murder Myers

Is there a way to get bloodpoints in a match against this. Since he actively avoids chasing and stabbing until he can kill it seems like there is no way to get a good match as a survivor against him. Like unhooking and healing don't happen so it seems like you get nothing for altruism you will have max of 1 chase, assuming he gets it so boldness is super hampered. You cant self heal, escape killers grasp or deliverance so survival is max 5000. Pipping is just as bad. Benevolence wont go above bronze and evader again you cant win chases that don't happen.

I don't mean to rag on this, I can see fun cases both with and against always murder myers but it just seems survivors get a screwed with being severely hampered on both BP and Emblems they wont get anything from the game regardless of how good or bad they play.

Comments

  • @Sharpefern said:

    Is there a way to get bloodpoints in a match against this. Since he actively avoids chasing and stabbing until he can kill it seems like there is no way to get a good match as a survivor against him. Like unhooking and healing don't happen so it seems like you get nothing for altruism you will have max of 1 chase, assuming he gets it so boldness is super hampered. You cant self heal, escape killers grasp or deliverance so survival is max 5000. Pipping is just as bad. Benevolence wont go above bronze and evader again you cant win chases that don't happen.

    I don't mean to rag on this, I can see fun cases both with and against always murder myers but it just seems survivors get a screwed with being severely hampered on both BP and Emblems they wont get anything from the game regardless of how good or bad they play.

    I get you. I would also like to add de-pipping when the killer/multiple teammates quit early is kind of lame asf. Please fix.

  • Not really no, only way to farm BPs would be to do gens co-op and boon every bone.

  • certain killers suffer from less BP too, guess BHVR doesn't care about those, like at all.

  • @BlackRabies said:

    Not really no, only way to farm BPs would be to do gens co-op and boon every bone.

    I am not even thinking farm I am thinking get the amount you normally get for the time in game. Like when you lost the opportunity to earn 50% of your possible bloodpoints before the game even starts its just :(

  • @fulltonon said:

    certain killers suffer from less BP too, guess BHVR doesn't care about those, like at all.

    But survivors cant choose who they go up against. The killer actively knows that if they play a killer a specific way it will cost them BP in the end.

  • @Sharpefern said:

    https://forum.deadbydaylight.com/en/discussion/comment/2839976#Comment_2839976

    But survivors cant choose who they go up against. The killer actively knows that if they play a killer a specific way it will cost them BP in the end.

    not "playstyle" thing, I'm talking about killer itself.

    One hit killers usually suffer from less chase BP, memento killers suffer from less hooks BP, there is killers who are suffering extremely scarce bp gains from power use, it hurts emblems too.

    And look, survivors also suffer from matching against certain killers.

    It tells us how they are not trying to balance BP gains, like at all.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2839984#Comment_2839984

    not "playstyle" thing, I'm talking about killer itself.

    One hit killers usually suffer from less chase BP, memento killers suffer from less hooks BP, there is killers who are suffering extremely scarce bp gains from power use, it hurts emblems too.

    And look, survivors also suffer from matching against certain killers.

    It tells us how they are not trying to balance BP gains, like at all.

    Memento killers get more bloodpoints for killing a survivor. You get 1000 BP for killing compared to the 700 for sacrificing (500 for the sacrafice and 200 for the hook). With regards to the chasing you get the bp for the length of time that youre in chase. There isnt a killer who cant achieve the maximum bloodpoints but this style does make it impossible to achieve for a survivor, who did not choose to go up against that killer, to get max. This isnt the same thing because of who is making the choice. I am stating a survivor should not get a bloodpoint handicap because of a killer's decision that the survivor had 0 influence on and has no counter to.

  • @Sharpefern said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840003#Comment_2840003

    Memento killers get more bloodpoints for killing a survivor. You get 1000 BP for killing compared to the 700 for sacrificing (500 for the sacrafice and 200 for the hook). With regards to the chasing you get the bp for the length of time that youre in chase. There isnt a killer who cant achieve the maximum bloodpoints but this style does make it impossible to achieve for a survivor, who did not choose to go up against that killer, to get max. This isnt the same thing because of who is making the choice. I am stating a survivor should not get a bloodpoint handicap because of a killer's decision that the survivor had 0 influence on and has no counter to.

    It's still same thing as all killers are different characters and you need to intentionally prolong matches to get all BP with certain killers, which is quite hard against anyone decent.

    either way point still stands, BHVR doesn't care about BP gain.

  • @fulltonon said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840041#Comment_2840041

    It's still same thing as all killers are different characters and you need to intentionally prolong matches to get all BP with certain killers, which is quite hard against anyone decent.

    either way point still stands, BHVR doesn't care about BP gain.

    Again the killer is choosing. If you got to choose I wanna be up against a myer vs freddy vs random it would be different but the killer is actively choosing to be someone and play that someone in a way that gets them less BP. What you are suggesting being upset that Kate got more bloodpoints than you because she took "were going to live forever." The option was there but chose a different thing.

  • @Sharpefern said:

    https://forum.deadbydaylight.com/en/discussion/comment/2840046#Comment_2840046

    Again the killer is choosing. If you got to choose I wanna be up against a myer vs freddy vs random it would be different but the killer is actively choosing to be someone and play that someone in a way that gets them less BP. What you are suggesting being upset that Kate got more bloodpoints than you because she took "were going to live forever." The option was there but chose a different thing.

    Every killer is unique just like survivors and killers, you won't think people should be punished for just playing killers/survivors, right? same thing.

    I don't get what makes you think it's anything to do with survivors, I'm stating both side has pretty much same problem, punishing for something people has no control over it, there is no way to make BP inefficient killers to be same as BP efficient one, no choice, only way is to almost throw the game and farm it.

    I'm not suggesting anything either, just stating how BHVR don't care about BP gains across the boards... are we still talking about same thing, at all?