BlackRabies
BlackRabies
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- BlackRabies
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All depends on the loop. If it's a small loop or has tall walls can mind game it for a hit. If it's too big and/or the walls are really short just gonna have to eat the pallet. Often run 1 perk to deal with pallets for killers that have no answer to deal with them.
Regardless of the loop always want to loop it in a way to make the survivor drop the pallet and put them selves on the side that has the wall of the map or a dead zone.
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Rest in Cashews Holly.
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Only change I can see would that the perk would be disabled after all 5 gens are completed since the killer at that point didn't have much choice but to camp.
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Ehhhhh, that's a legit question I'm wondering myself now. If it does work and only cures the infection and not the health state I'll run that perk over Thana.
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I never took the time to figure out how not that I mind anymore ill just leave it at the default.
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I'm really glad these changes went through. I play both sides bit more on the killer side only because of que times back then.
Playing killer wasn't really fun at all, was stressful and you had to almost sweat every game just to have a chance. M1 killers didn't had a chance. DH made it all even worse.
Playing survivor despite the long que times Playing solo was super chill and most of the time you can just screw around and still get escapes.
Now the game more balanced than is ever been. Playing killer far less stressful and more chill. M1 killers have a better chance now and survivors now need to put in a bit more effort to escape.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/340995/can-we-talk-about-how-bad-the-grind-is
I think the biggest problem is that the grind is only reduced if you play multiple characters. If you only play a single character/killer, then the grind actually INCREASED for you, and since most survivors only play 1 or 2 characters because they are all just a skin, it is really shown in the survivor side of things.
I don't see how it's would be increased for that situation. Don't need to take every character to prestige 3. Just get them to prestige 1 to unlock the tier 1 perks on everyone then just buy the tier 2/3 perks on your main survivors.
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Course not unless it's all on a twitch VOD and does anyone even have a 3rd party program to record the game play.
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@StarLost said:
Sorry, but...what?
What do you mean 'in the basement of the school with no basement.'?
One of the Badham preschool maps the main building or the school has a downstairs floor where the basement entrance can appear.
Prob the strongest killer basement in the game.
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It's a dead perk now with its current state. Before the perk over hual and gens being increased it was usuable on any killer with Legion and Plague being the strongest users.
Now it's useless your better off running any other slow down there's no game where your gonna have all 4 injured even vs a Legion. Plague maybe since it'll still make survivors want to cleanse to give Plague her red power.
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I don't mind this challenge my most hated challenge would be kill the obsession X amount of times, a lot of times. Unhook someone that unhooked you earlier. Mostly any challenge that takes minimum of several games to finish.
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I don't think it fits any one killer best imo it goes to any killer that can make the best use of multiple aura reading perks and any add ons if they have any.
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@Tsela said:
I seriously have no idea why Wesker has that huge terror radius. Sure we can use terror radius related perks then more often, but I just don't understand why he has 40m. For what reason or purpose?
Prob because when fully infected with the virus from Wesker it inflicts a slow/hindered on the survivors.
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I also forgot Stadia was a thing. Also no PTB is Steam only.
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Doctor with some meme impossible skill check build targeting either gen skill checks or healing skill checks.
Distressing, unnerving presence, sloppy butcher and that clahphioa something clown perk.
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4 5 6 are the bloody cosmetics. 7 8 9 are the charms.
For perks can either go for prestige 3 to unlock tier 3 of their perks for all characters or cheaper if you only care for one character just get prestige 1 just to unlock the perks then just upgrade your one character.
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If you all keep going for the save recklessly and unhooks your just giving the killer all the score events they want. And 30K+ BPs from just camping? I'm calling it that it was the survivors bad plays and just fed the killer like moths to a flame.
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Doesn't the Botany knowledge reduce charges only when healing yourself with a med kit? I can't remember.
The worst tome challenge that even harder now would be the get 4 or 5 pallet stuns in a single game. With even more range killers or how some work is almost no possible to pallet stun.
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Had one 2 days ago. Silent Hill map all gens done, someone was on hook got loose. Dwight was standing there front of the gate leaving it at 99%. Now I hate it when people leave gates at 99%. He was a little away, but still close enough that I couldn't open the gate. The other 2 were finally coming to the gates. I don't remember if it was me or the Dwight that finally opened the gates ended up sand bagging each other. Since with all the railing it's a very tight area ended up sand bagging each other even more the gates opened late. Killer caught up and got the Dwight. Think every one was death hook so no one helped and he died. XD Another reason to NOT leave gates at 99%
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@Alionis said:
Dredge doesn't interact with the spirit world, which is the lore reason for why only Wraith and Nurse suffer from it.
Also Spirit.
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One bit i found funny there is a second island in the game that's mentioned multiple times. Called "IP Island" likely where all the licensed characters are at.
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When I threw a pebble to bait the killer away from me. I ended up leading the killer to the exact spot of another survivor.
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If the killer will be able to see your aura for the entire duration idk how long of the endurance effect can pair it with Object of Obsession for permanent wall hacks on the killer.
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It sucks, but not that bad and once most of the pallets are gone survivors got nothing to save then. RPD only the other hand is so bad I'm not even allowed to speak about it.
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A permanent ruin bug happens doesn't get kill switched, but when a fat man (Clown) gets some yellow gas and stays motivated to rush the entire game does get kill switched? ok
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Must've never seen his movies. I haven't either, but I've seen the movie recap version on YouTubes "Dead Meat" channel. Channel full of horror movies in a nut shell. DBD did get Pinheads lore and power really accurate and very well done between the DBD and movies version.
The chains with hooks the only physical weapon that's seen that he uses and the box he always knows when someone is messing with it and teleports to the box holder with 3 other Cenobites.
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Dead perk. If the killer is nearby you shouldn't even be doing the action or the killer is checking to protect the Hex. Making it take longer and silent will hurt you more than help since the majority of the time the killer isn't even near you when your doing them.
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@Belzher said:
Also how do you get 10k in Survival category as survivor?
Easy just sit in the corner and self care all game get as much points you can in it.
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Prove Thyself for extra objective points.
Any Boon perk and just going back and forth between 2 bones, easy 1.5k
Self care cause it's the only perk I know that gives survival points
For the People since it forces you to become the obsession and you get extra points for being the obsession.
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It's fine to tunnel and still get it, but you still need to be a bit careful about camping near hook as that will reduce your score, ending the game too fast or having survivors rage quit and D/C on you.
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I mostly got single player games. Oxygen Not Included, Skyrim with 120 or so mods, American Truck Simulator, maybe Fortnight.
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When the map rarely shows up it's not that easy to memorize the map layout. Long time RE fans will have an easy time with it, but it's just miserable and easy to get lost for many others. Sure visually it's amazing, but horrible to play out can't remember ever having a good fun game on that map.
It's always miserable for one side or the other. Either someone DCs or give up on hook, or can't find gens or the killer can't get anyone. Had one game as killer 3 gens popped before I could even find someone. Got fed up with it already and just sat afk.
Just delete the map it's always miserable to play on.
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Close really my vote still go to Demo.
Dredge has better map control with v the locker teleports and nightfall makes him sneaky. Chase power is kinda lacking.
Demo requires set up and has slightly longer cool down. Much stronger chase with the shred lunge. Very noisy and stomps loudly compared to Dredge.
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As long as they're not impossible it won't be getting changed. Best chance now for that perk just find hatch with key and just hide nearby it until killer closes it and leaves.
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I got least 1 flan for keep sake on my main survivors and few killers. Bubba has about 25 left and for about 200 on dredge.
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@Cybil said:
I think it's because they're a smaller company and DBD was never intended to be this big.
Was a long time ago now they got some thousand employees. Originally was thought they'll only be maybe 6 killers max before the game died, but it blew up into something huge. Huge game, small broken foundation still
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Doesn't make sense to me either.
Prob the best example the key, hatch and mori changes. They first announced it what 2 years ago? With changes still coming to it.
Mori changed from 1 hook to 2, only had to change 1 single digit to do it.
Hatch changed so only appears for last survivor alive prob just had to delete a few lines so ignore gens.
Great game, but I swear it's the slowest when needing even simple health updates.
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I once threw a pebble and it landed near a survivor hiding which got the killer's attention and was found.
I only face camp if I'm playing Bubba and I've only gotten 3 or less hooks by the time 3 gens pop.
I like being clicky clicky towards other survivors.
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Funny part is that there's a new option in the settings that let you turn them off.
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Watched a few streamers if you have all perks possible on a character you should be going straight to prestige 11.
The only reason you should prestige now would be for the portrait thing you'll be getting if they're already P3. Which imo doesn't look that great suppose to be gold with some sparkles, but it kinda looks like plague puked on everyone then dipped in piss.
Best to hold off until then if you wanna keep everything.
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This perk I'm definitely trying out on Doctor, double calm add-ons, Distressing, updated clown perk, with unnerving presence for even smaller skill checks and pop up more often and something else.
Might be a busted perk on Doctor, but I'm gonna be giggling all match hearing those gens blowing up.
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Thrilling Tremors can be really good. Spies from the Shadows also a really under rated tracking perk that's really good to find someone. Still using BBQ on certain killers though that can use the range like Dredge, Demo, Artist.
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I highly doubt it. There's challenges that requires kills, but DCs don't count towards that so safe to assume until confirmed that a DC won't turn off Hex Ruin.
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Cause DS doesn't give endurance its a stun on killer.
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I've never used or cared for IW so comment on that.
Spine chill keeps getting changed around so no comment yet on that.
Self Care though imo was nerf a bit to much. Leave the healing speed at 50% instead of 35% and just remove the bonus charges when using a med kit on yourself since that was most busted.
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The only nerf that Self Care should've had was to remove the bonus charges you get when using a med kit. Since that alone was most broken. Reducing the speed from 50 to 35 was overkill and this is gonna hurt the newer or low MMR players the most.
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IMO these changes are needed. Playing a M1 killer that's considered low tier often has a really bad time and too often killers have to stack gen stall perks just to have a fair chance.
Once these go through even low tier killers would have better games. Killers are suppose to be the power role and feel like they're a real threat. Lately this gamehas been just a survivor play ground.
What about the strongest killers like nurse, blight, spirit, etc? They can be toned down.
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If there's a group of lockers lock ONLY one locker, some reason Dredge teleport always prioritize the locked locker. So when that broken you can lock the other. If you just lock all of them drege will just get free lock breaks.
Also it's the Game map you have so many very safe pallets to work with.
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I'm not gonna prestige any character some are already prestige 1 or 3 and I'm not interested in getting anyone to P3. Either because I have no interest in them or mostly because their perks are trash.
Was gonna get Bubba the only killer to P3 so I can have BBQ on everyone, but then yesterday saw that BVHR removing the BP bonus on the perk.... so I'm just leaving Bubba at P2 lvl 50.
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Having Hex: Ruin turn off after someone is killed imo is completely fine. As there's always that game where you can't find it and the game snowballs too hard in the killers favor. Still it's a hex perk, they've really nerfed this perk hard when survivors can still cleanse hex perks within a minute of the game.