BlackRabies
BlackRabies
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Where's everyone finding these changes. I'm on phone and haven't found the full list?
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Only reason why she's so broken is that she's the only character in the game that ignores all the rules and mechanics of the game. Pallets, windows, rare stun means nothing to her since she just blinks through every thing.
Really can't think of any sort of nerf that doesn't end up destroying her kit or a complete rework on her power.
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Only played 3 games. Really didn't care for it.
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I'm taking a break myself coming back for the blood hunt just to prestige Bubba to lvl 3.
There a new prestige/grind reduction in the works. Get a killer to prestige lvl 1/2/3. Unlock that killers 1/2/3 lvl tier teachable perk for all other killers. Also planned changes for about 40 perks on both sides.
Really i think it's best to wait until either the anniversary or change to the meta perk updates to come back to DBD.
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Dumb? Maybe, but it's still very common complaint since without corrupt or any real gen slow down perks or your not playing a very mobile killer most likely 2 or 3 gens get done by the time you get your first down.
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Fred and Karen.
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How long is the blood hunt though?
Been off DBD last few weeks enjoying Oxygen Not Included so I haven't seen any news about a blood hunt and still at work.
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Photo bomb ghost face when he's taking a selfie with his mori animation.
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Happens to me all the time as well when revisiting a forum post and it is incredibly annoying.
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Seen that vid yesterday, Vid couldn't be more true. I've been taking a break last few weeks not playing DBD since the games mechanics and dead Hard was really getting to me. Ghost Face with sloppy butcher my killer of choice to deal with DH.
Healthy? Marked and instant down.
Injured? 1 of 2 things either catch them with their pants down with stealth or if they do notice me and there's too much distance or they're at a really safe spot I'll mark them about %80-95 then leave them for someone else.
Not DBD: I've been playing Oxygen Not Included these last few weeks instead if DBD and been really enjoying it. Just need to force myself off early instead of staying up until 1-2AM...
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Think of a way to encourage killers to not camp then, but with gens flying getting done so quickly camping and tunneling the only thing they can do.
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Not just Huntress, but any killer with any sort of range attack.
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What nerfs, did I miss something? Cause the rework he got few years back was an overall buff and QoL improvements.
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1) Spring Trap (go ahead roast me idc)
2) Jason as Legendary Trapper Skin
3) Alien or Predator
ehhhh i actually don't know since I don't watch or know many horror icons.
4) Indo Raptor from Jurassic World
5) Some dark medieval armored knight.
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A full overhaul on the game code, optimization, and a full blown rework on the game boring core mechanics and meta.
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@SMitchell8 said:
The next killer sounds like good fun, especially to play against. Check out the leak info to see what you make of the upcoming killers and see if they appeal to you.
The next killer after I looked at it doesn't seem much different from Ringu girl.
Also no maybe wait until anniversary chapter to see if it's really worth coming back or not. Been taking a break myself.
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One of the games weakest killers. Zero chase power and her condemn mechanic can be simply ignored by survivors.
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It's a really bad cycle that the devs must hard change in the game to fix it to give a reason for killers to not tunnel or camp, but the way the current game is its the best option killers have.
Gens fly too fast 2 or 3 gens getting done before first down? Better camp and tunnel.
Killer camping or tunneling hard or nothing else you wanna do? Rush gens.
Also the rare idiot that unhooks then immediately hides not taking aggro with the killer very close by and incoming. So the person just got unhooked goes back on hook.
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The entire blood web and grind needs a complete overhaul. I could care less if it gets gutted when getting every single perk on just one character and there's.... 55(?) characters in the game between killers and survivors.
The grind on this game worse than a mobile phone game.
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I've played way too many different games over the years, far too many to list. The only 5 games I play be DBD.
Fortnight - no build mode only though
Skyrim - almost 185 mods mostly QoL improvements very few that overhauls something and I have the freedom to do w/e the hell i want.
American Truck Simulator - very nice chill game. Something about i really enjoy, prob because my father used to do this himself as his job. Avoid playing though when I'm really tired or I fall asleep at the wheel and crash.
Lost Centurion - mobile phone game i play during downtime at work or away from home.
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lol one of my best moments with Trapper i set up 2 traps near a hooked survivor on one of the farm maps. Near dead a Cheryl goes for the save with me a bit behind. Cheryl steps on a trap the survivor on hook dies, escapes from the trap then steps in the 2nd trap 2 seconds later.
Of all the killer's Trapper just the most satisfying.
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A good change imo prob for the best as seeing everyone "ranks" or grades were could very easily be very confusing for newer players.
See others asking quite a bit "I'm Ashe 3 rank why am I'm playing Red rankers *angry rant*"
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2888510#Comment_2888510
Are you an OG Fortniter too?!?!
I played that game....shiiiiii, had to have been four years or so since I played it. My old man reflexes couldn't keep up with all the damn script kiddies who could build Avengers Tower in five seconds and I got sick of it.
Jumped back in when I saw that No Build Mode and have at least somewhat enjoyed it with friends
No I've just picked it up recently after watching AngryPug stream and learning about the new No Build mode. I did tried it once years ago and just didn't like it.
The entire building mechanics what I really hated. Watched a few streams and it's nothing but building fortified sky scrapers.
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Fortnight no build mode Woooooo
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Surprisingly I haven't been chewed out by anyone yet for running Shadow Step since it's a lot more fun and Selfish Care together without ever using CoH.
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Couldn't find the official PTB notes anywhere and found your thread going over everything. Really nice 👌 to see.
Also the difficulty for each killer may as well list every killer under easy, another under moderate, etc, etc.
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A solo mode of sorts with just you with 4 other bots make a decent practice mode.
The only bots that should ever be in public games should be the ones that replaces and takes over the character when the player rage quits or D/Cs for whatever reason.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/2882202#Comment_2882202
The repair 10 coop gens challenge took me 7 hours unironically
I just tossed on Bond that one Ace perk to extend aura reading. Don't touch a gen unless someone else is also on it. Also made that 4 gens with dark sense somewhat easier.
Lot of these are just too time consuming so I just run the best perks for the objective and cheese it.
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Thrilling Tremors can be good since it's locked behind Ghostface which you have to pay real money for to get.
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Never play music when I'm playing DBD, since the games audio plays such a huge role in how you perform. Being able to hear all the small things such as a sneaky ghost face, injured survivors on the other side of a wall, heavy foot steps and any directional audio ques changes everything.
Having blasting music covering all that up will make the game a lot harder than it is. Well maybe i'll play music as survivor if I really don't care much and just want to farm or screw around, but never as killer.
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Having the survivors aura be revealed while healing in CoH be overkill and be too beneficial for the killer. Rather just let the hemorrhoid changes go through first then decide. The hemorrhoid changes seems let the right step first before butchering CoH.
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One change i remember someone mention i thought would be good. Press E to do the DH animation without the distance but keep the i frames. If you dodge a should've been successful attack break into a sprint for 2 or 3 seconds.
Whatever change the devs plan on mind just hope it's soon since it's the #1 used perk by far and that's a red flag something is wrong and in need of changes.
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The only 2 names that I really know of is @TheGannMan and @C3Tooth it'll be a very close fight between the 2. Gann sure does appear often and likes to rant about Spirit, but it just falls a tad short from the really cute art work that C3tooth puts up from time to time.
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@TheGannMan would like a word with you.
I don't play spirit but my guess is scratch marks and foliage moving around what they're using to track.
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Plagues meme add on is surprisingly a good add on that changes how she plays. Wished other killer meme add ons were changed to provide some sort of valid play. Clowns is just meh, nothing game changing other than turning his bottles into party poppers.
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@kombativo said:
lethal + corrupt is a gud combo using mikael
Having both corrupt and lethal isn't that great since there's some overlapping between the two.
Corrupt not only blocks the 3 gens far from you, but blocks the 3 gens that the survivors spawned right next to.
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This is certainly one of the games hardest achievements to get. You really gotta pray and hope the stars are aligned just right. There's a very fine line between how good your team mates are and the killer.
Have a gen at 99 might be even harder with that scourge hook PR, let everyone die WAIT for the hatch icon to appear and pop the gen. Then pray you can open the gate and get out or hope the killer spares you.
Build I used was Spine Chill, Adrenaline, Wake Up.... and I can't remember what the 4th perk was.
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Lethal on Nemesis and Legion. CI on everyone else. Something that's might be overlooked is that CI also kinda shows you where survivors spawned.
Had one game as killer one of the blocked gens was very close by which shouldn't ever happen but there was a Blendett there as well.
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Thana and Corrupt I. are the 2 best perks for her imo. Corrupt blocks 3 far gens then you start the match by vomiting on the 4 gens that aren't block. So the survivors are either forced to not even touch a gen for 1-2 min, more if you got the increase infection duration add ons or touch gens and get infected. Thana forces them to decide to have either the slow repair progress or let you have the red power. Which you should be often claiming, but don't go out of your way of it's not nearby.
Other 2 perks are free. My picks I like BBQ, and a gen regress perk scourge hook PR.
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Should've spent more time practicing hockey so wouldn't have these mistakes in DBD.
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You kinda answer it your self on that 5th paragraph why camping happens a lot. CoH, Dead Hard, and all the other crap killers have to put up with they feel they have to camp to have any chance.
Need to give the killer a reason to not camp, by either changing things or adding something new.
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Tea bagging and being all clicky clicky is fine imo during the game as it can be used to provoke the killer into chasing you or getting their attention and off something else.
HOWEVER tea bagging and clicky clicky while you're right there at the exit imo is toxic and completely unnecessary.
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There isn't really an answer on how to nerf Nurse without untentionally destroying her.
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Never, it's something that can be completely ignored and it won't change anything unless survivors make it a threat. It doesn't even feel like a threat really while the secondary objects from Pig RBTs, Pinhead cube, and the zombies are forced objectives that are a real threat and can't be ignored. Yet Ringu girl secondary objective can be easily ignored.
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Oh, somewhat what Tmcalypso said. It's a bit of both some lore reasons and game play reasons. If all you do is 1hit down that's less chases, less attacks on survivors less actions overall by everyone resulting in a worse emblem score for you since the system didn't see you do much. Its an old out dated system and I doubt it'll be updated anytime soon since every killer plays differently with Plague and instant kill Myers being 2 obvious examples.
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I'm certain it was always like that. You have to listen, the moment demo starts making its hissing sound is when you can lunge. If you try to lunge before it starts hissing it'll just cancel and it'll be a basic M1.
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Oh punished with poor emblem score not just 1 hit killers like Myers any killer same way. Everyone killer and survivor are in trials to entertain the Entity and matches that end so fast are always boring.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2856568#Comment_2856568
No it increases the killers field of vision by a further 10 degrees also.
But isn't that only during chases then goes back to default after downing and picking up the survivor since the chase was over?
FoV changes something that I just can't register and not see any real difference even with M&A or shadow born.
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4 pallet PALLET stuns in a single game can't remember how long it took me but I only got it because a Myers just wanted a farm match.
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It's just like a face camping Bubba if you fall victim to it there's nothing you can do yet there's really no answer that can be implemented to forcefully answer it without possibly destroying something else.
The chances of it happening though are very low and killer isn't really doing anything so the other survivors should be getting a free escape and the killer already gets punished with a depip and minimal BP more likely a net loss in BPs since the add-ons cost more than what they will even gain.