BlackRabies
BlackRabies
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There's never been an official answer about what your asking. This is one of the few things BVHR never gives details about so people can't abuse it.
If your power is unstable is best to not play.
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Looking around random YouTube stuff on the home page off my phone and the horse was seen in the newest map somewhere. I don't have the pic and on phone so someone else gonna have to double check on PTB and confirm.
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A really good change least I think is he should reload his bear traps at lockers just like Huntress and Trickster, but he's still restricted on how many traps can be out at a time.
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I've noticed that myself all the time and figured out how it's triggered. It's mostly due how your camera is positioned. There's a sweet spot if you try to look around a corner wall it'll muffle the gen noise.
I don't like doing it much though I haven't figured out yet if it's just the gen or everything also gets muffled.
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How you suppose to get these again? Played several games today and only noticed getting one and haven't noticed what triggers to unlock them.
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Thanks... wait, your not the usual person that post these.
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After watching that one vid from Scott all i can hear now is one of those large Dryer machines with a heavy load.
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A bug with real potential to be an amazing feature. Two vids here for the bugged version maybe after just standing there after let's say 5 seconds thick black fog will appear and consume/remove the killer since it's purpose is done.
The fan made one also amazing, but the slow mo bit at the very end I'm not sure if that can work with every killer mori. Some mori are rather pitiful.
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This would be a really good opportunity to replace some mori animation with the mobile phone version. Trapper and Wraith have some really good mori kills.
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Hex: Ruin and DS..... wait
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This was topic in another thread and the devs took notice about it and will likely change it if needed.
Downing someone with M1 or power will trigger final mori, but there's several abnormal means that put survivors into the dieing state that I'm not even sure if it will trigger it or not.
Zombie slap, wesker slam into carry, slow/med vault/locker grab, fail to mend, Trappers purple add on and peek a boo Dredge from locker.
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@Seraphor said:
https://forum.deadbydaylight.com/en/discussion/comment/3203731#Comment_3203731
How about a Zombie slap?
Now your just making me think all the other abnormal methods that put survivors in dieing state if they even can trigger final mori.
Wesker grab, zombie slap, Trappers purple add-on, grab from gen/slow vault, fail to mend, locker grab, peek-a-boo Dredged in locker?
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If you didn't read the notes they clearly said they won't go into details about their security as anything detailed or mentioned the hackers will use that info to make better hacks.
You'll be getting nothing but theories from random people.
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One thing that's really stuck on my mind. PTB isn't out yet I'm certain range killers like Huntress, Trickster, even Wesker throw will still trigger the finisher mori with their power across map even. Would Wesker's slam into wall into instant carry still trigger the finisher mori or no?
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Grats, makes me wonder when you have Ashe selected how many if any killers dodge the lobby?
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For the 1 shot killers you can use their 1 shot only once per survivor. Too much and it'll really hurt your score.
Plague use the 2 add ons for extra pools use them freely, but don't infect anyone with the green.
Doing it after rank reset would be best as your in the potatoe grade and requirements to get the double pip will be as it's easiest.
Don't kill anyone too fast you need a grand total of 10-12 hooks. Never camp and always let them unhook. If one escapes as long as that person is on death hook you souks be fine.
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No, survivors are already getting a %100 BP bonus incentives up time 24/7 (at least where I'm at from what I seen) giving survivors even more BPs where they can farm like 90k BPs a match w/o any offerings while killers are getting half or only a third the amount of BPs. If that ever happens have to give killers more BP gains or just leave it alone as is.
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I don't even play Nurse this is gonna be another challenge I'm just gonna afk and try to farm to get it.
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Left for Dead certainly the hardest survivor achievement. It took me a few days until I got it. The Game map vs a Spirit.
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No don't need to hear some angry weeb child having a fit.
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Hate this also. It also depends on the killer of its some one with some range like Nemesis, cowboy, nurse, etc. You'll never land a pallet stun on them. I got lucky with mine had a Meyers got 2 pallet, 2 head on, and a DS stun on him. Mostly just fooled around lol was fun.
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It's always been 3 chest. The only exception i believe is the Silent Hill map having 4, the 4th chest being locked with in a secret room that's only opens under certain conditions. Can't remember if plagues forest temple map also have 3 or 4 since one of the chest is locked in the temples basement that only be accessed if you complete the gen down there.
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Self Care
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One match on RPD and you're thinking Wesker is weak and need buffs? Maybe it was the map itself since it's still one of the worst maps in the game. It's not a good Wesker map.
I'm a really good high MMR Death Slinger player and I can't even get 1 kill on that map and I'm not gonna complain for DS buffs.
Play Wesker for 20-30 games then come back he's still new to the game. IMO he's already quite strong all he needs is bug fixes.
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At work now, if I'm reading that right you have to hit a survivor with a blink attack then attack 2 other survivors with a basic attack within 15 seconds?
I really hate playing nurse im just gonna farm/cheese this.
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As others mentioned it's not a bug. Getting hit with Weskers power will block you for leaving for 5 seconds just like Victor and Pinhead when you get hit with their powers.
Wished we had more killers like this already had several cocky survivors just hanging at the exit gates but I manged to grab them with Weskers power and got the kill.
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Walk up to the locker as if your a survivor player and the button prompt will appear that'll let you enter.
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Open the exit gate AND then escape. Swear the only reason they made this achievement was to encourage people play this map.
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Most killers I don't even use add ons or really rely on them the few that I do feel that I really need. Doctor with calm and Trapper. There's some other add ons that I need to make certain builds work.
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What nerfs? The last patch the Perk overhaul was more of an overhaul buff for killers and killers are now more enjoyable to play as than it ever had been.
The Wesker patch not counting the characters the survivors got the better perks and there wasn't any balance changes to either role.
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@Chocolate_Cosmos said:
https://forum.deadbydaylight.com/en/discussion/comment/3170770#Comment_3170770
But he has unique animations and bit different voice effect.
He's really just Frank in a Hunk cosplay with the metal convention face w/e called skin audio that gives him the some what metallic voice and doesn't even have a frenzy animation.
Still a great skin, but it's also so disappointing.
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No, 15$ skin for a 5$ character isn't worth it the only exception if it's a character that i know and really liked being Sheva from RE5 and Hunk. Which i really enjoyed them from their original games.
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Have you played before the perk overhaul patch? Before then with old dead hard the game was really nothing more than a survivors playground with the killers often getting bullied. It's a lot better now and less stressful for killers since then.
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Shouldn't you still be able to see they're in game name at the end game screen?
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I haven't played him much and still experimenting a bit. So far my build been Lethal Pursuer, BBQ, Brutal Strength, Scourge Hook Pop (W/E is called) Start a chase ASAP and once you hook someone can very quickly start another. BS since small loops and pallets really hurt him.
Lot of other potential fun or good builds here I'll be trying out.
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You must've not seen any vids or played him yourself then. He's in a bugged state sometime his power connects, slams into a wall and infects the target but doesn't damage like it should or he literally goes right through the survivor robbing the killer player. They made the hit box of his power smaller than his character model.
You keep getting 4k lose against a wesker than is most likely your problem that you can improve on.
Games I face him he's easy to deal with very easy to avoid his power.
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Old RPD was the worst ever. Massive size, complex layout that made getting from point A to B long and difficult. I mostly just dodge it completely if a offering is used or afk as killer.
Current RPD is a bit better. Over all size bit smaller, with the holes in the walls traversing around the map is better. The enlarged rooms and hallways don't really feel changed and when one of the 2 wings is closed off it's really like just 20-30% of the wing that's closed instead of 30-40% i was really hoping.
Not a 1 to 1 scale of RE RPD and I really don't care. This is a DBD game not a RE game.
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One thing I really haven't tested yet about this perk with Plague once fully infected/broken they use a pool to heal themselves will the perk keep them broken? Since after 5 gens that's when they ask use pools.
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yeah that'll happen if you don't ever M1 anyone.
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with 2 million BPs I got both Rebecca and Ada Wong from nothing to Prestige 1 with 50K BPs left over.
Go for the cheapest paths/add-ons, only target the perks that i would use on them or the cheapest to trigger the entity and try get the entity to consume as much as possible.
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You with Kinship have to be on the hook for it to trigger when someone else comes near you. The other player will have no idea that you have Kinship so they won't play around it. Having Reassurance you pause the timer for another survivor that's on hook.
So Kinship would have more value in a coordinated SWF on coms and extremely niche value in solo while Reassurance can work quite well in solos.
I've been running Reassurance so far in my games getting decent value out of it. Face camping Freddy and a Whiskers suddenly pop out around a corner.
somehow i forgot the quote...
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I don't even understand why. Cosplay Jill Fen Lee and Cosplay Chris Felix....
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@Sadako_Best_Girl said:
I don't like the fact that he doesn't have different sounds.
Hunk does have few different in game sounds most noticeable when going fatigue similar to the convention metal mask.
Also he has the weirdest running animation that looks like he's running in slow-mo.
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New bugs, killer que times being greatly increased since everyone gonna try playing Wesker. Hoping RPD is actually good or at least better than what it is currently and better than the current PTB version.
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His base kit is fine as is only changes would make would improve the zombies AI and an overhaul on most of his add ons.
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I got this since with Doctor 2nd attempt. First attempt was on The Game and was extremely close to getting it.
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No, why too many broken as hell exploits.
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Thana is a dead perk the 2, 4 or 6% isn't even worth it. The 20% will last only seconds.
Prove thyself hasn't ever been an issue hasn't gotten any buffs in years if your finding it really problematic just start running that Legion perk discordant. Either they stop working together on gens or let the killer come and pressure 2 survivors.
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I kinda cheese this. Have Kindred and Empathy. Find the killer loop around but let em hook you first.
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Artist is bit more fun and she's good wifu material. Spirit i rarely ever play her mostly because I just hate any character that's deemed way too op, broken or unfair in some way. Though she's much better now with her audio changes when using her power. She also has wild mood swings.
Lore wise Spirit dead or alive would win. She's a trained Kendo(?) fighter with a samurai blood line and Artist, she's literally just an artist.