BlackRabies
BlackRabies
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- BlackRabies
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For survivor it's Meg and Rebecca.
Killer i get bored really quickly playing the same character over and over, but my comfort pick always been Artist. Sort of has a global presence with her birds, cross map snipes are really satisfying and easily shut down loops that would otherwise be too strong against M1 killers.
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The last original and only indoor map we have is Doctors map?
Most of them been licensed maps. Stranger Things gone, Silent Hill and The Game are ok maps, RPD got a ton of hate.
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Pinhead also can do the same thing with a certain add on purple or iri can't remember what it's called. Original Pain(?) They unhook themselves hit them with a chain let them break one chain so they take damage into deep wound and just M1 to down them.
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@xEa said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3567043#Comment_3567043
I have not played the alien, but isnt it able to turn the camera during his tail attack?
Not really no. Once the tail attack happens the camera gets softly locked in place so you can't look left or right during the animation.
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I've rarely played against Xeno, but playing as Xeno I've seen how some survivors play. The hardest survivors to catch are always the ones looping or running in tight turns constantly making it really hard to line up a tail attack. Using and placing turrets in the right place makes xeno either loose distance or be a M1 killer with no power.
The easier survivors that goes down place turrets in bad places that I have no reason to go there. Running in a straight line or locking yourself in an animation makes it very easy to land a tail attack.
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Even when reported their account still gets tagged so BVHR can look into the match and account. Long as proper report them and support ticket Not even anonymous mode can hide them.
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Also only listed 3 perks the killer had. What's the 4th? Making it really hard for us to figure out and explain it with little and missing details.
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Easy just set up a flame turret/motion sensor near a loop and just run ahead of time v to take Xeno towards it or around it to make Xeno either hit the turret and lose distance on you or eat the fire and lose M2. Then it's either a basic M1 killer for some time or drops chase to go back into its tunnels.
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I don't see any resemblance of a cat on the Plague skin. what the hell am I suppose to be looking at? And I don't mean the weapon.
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Rather not, could incorage people to dodge games when someone had a build they don't like or weird as hell because of a tome challenge. Even if the perk did showed up somewhere on the HUD I don't even remember what the majority of them even do so it's just cluster.
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@CorvusCorax86 said:
Is there a counter against the tail attack? I tried crouching to no avail.
Crouching won't help it's not like Nemesis whip with a hot box that's lingers and can strafe left or right. Its more like a spear or a rock tied to a sling. Fire the spear above the obstacle and move it down so the spears head can hit survivor on the other side.
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Players that were good enough just ignored it and continued playing the game as if their up against a stealth killer. Since it's too much of a time sink to cleanse the plaything totem and then trying to find the relit totem. So yeah the best counter to it was just ignore it since it's not that great on most maps that are wide open.
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I don't really care much. I often go b to there steam pause or then watch the VOD after match since DBD doesn't have a replay feature. Most of them are SWF and just playing casually with others. haven't seen an active stream that was toxic.
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I'll auto buy for BW lvl 1-40. After 40 I'll buy in a way too get the entity to eat up as many nodes as possible.
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So they nerfed Xeno, tried to fix one bug and introduced another bug from the looks of it, what a surprise. 🙄
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Left for dead - took me several days to get and it was on The Game vs a Spirit when I got it.
Evil Incarnate - I don't put BPs into Meyers so only had enough for 3 or 4 games. Thankfully I got it on my 3rd attempt was still very stressful.
Outbreak breakout - RPD map i hate more than anything else in this game. Sometimes I'll go for it or if I'm already tilted or it's gonna be a bad match I just off myself on first hook or d/c if I see the map offering. It is at least better than what it was before it got spilt in two.
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What was the bug?
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I really don't like the loud screams either there is a way too cancel it, but it only works with the hook scream. Hook someone or getting hook just alt tab out then back in really quick which cancels the scream audio. I play on borderless so canceling the hook screams really helps my ears a lot since I really can't stand really loud burst noises.
Can't do anything really about natural screams like vs doctor. It's annoying and irritating, but least it doesn't happen often.
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Pretty sure that's how gen blocking perks always worked. They prevent the gen from being kicked or regression, but never blocked explosion regress like jolt, scourge hook: pop, etc.
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These AMA been completely useless lately. Most questions that are answered aren't even serious questions that doesn't really have anything to do with the games direction or balancing. When there is a question that's answered about reworks, updates, balancing or characters. It's all too vague, we'll get to it, it's low priority, etc. Thanks for nothing we already know there's a planned update for twins, blight add-ons, Freddy, etc for the last 5yrs or w/e with no work or direction shown that anything is being done other than just taking their word for it.
Feels almost like a lose/lose situation with these AMA they don't do them community calls out zero communication when they do an AMA it's all too vague and nothing is properly answered.
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Killers lose out on blood lost with the perk on so it has a downside. Then there's MFT with no downside to it.
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Few tips about Xeno. Turrets cannot be destroyed when they shut off when you pop out of a tunnel. Why, idk I think it's kinda dumb. Tail attack is the strongest thing you can ask for when survivors put themselves in a locked animation or in a tight area that restricts their movement.
Another really odd tip learned from s more recent Odtz video bringing a cut coin could help influence the location of your tunnels to be closer to the gens where the chests would usually be.
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There's no way to tell when someone DC if it's a legit network failure or DC because baby rage issues. If you got a 48hr banned then that only means you've DC multiple times to get that amount. If your connection is really that unstable you shouldn't be playing any online have until you get your issues fixed as it ruins the experience for everyone in a asymmetrical game. And no bots aren't a reason to remove DC penalties.
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Nevermind found and confirm myself almost 7 hours later no gens needed.
Body I found at first was something new an empty suit. The bloody body that has the key has a new spawn point where it could be. Other 4 spots still the same, just unlucky trying to find it.
/delete thread
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@Seraphor said:
No gens need to be completed. You need to crouch to pick it up.
I've done it about 5 times tonight, one of those times was before any gens were finished.
I found the body in the same spot 4 times now with no key card or door opened. Just outside what's suppose to be the killer shack.
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RPD is a really cramped map they did made turret placement changes reducing the size of it to make it easier to place since PTB. Haven't gotten RPD since Alien release or on PTB so can't know myself.
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Back on PTB it didn't, played on it and there's vids can find the keycard before any gen was completed. Guess I'll never bother going for it since it has a gen requirement tied to it like the silent hill Easter egg and that's rarely ever seen since it's 2 specific gens.
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@Steel_Eyed said:
More skins are probably coming. Although I do not know what the Clone skin comes from?
The clone skin comes from Aliens 4 movie along with the Ripley 8 clone skin.
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only once on the new map so far and only because someone brought a map offering to force it.
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Prob not for another year or 2 right behind the 2+ yr wait on the hatch/mori change.
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Putting in Make your Choice would make the build much stronger being able to 1 shot the unhooker and be able to almost always keep someone hooked on the basement.
Demo of you have em would be the strongest for the build have a portal at the top and bottom of the stairs. IDK about Dredge or Hag since I haven't done the build with either of them.
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Prowler mode was my first thought since the definition of Prowler is what the Xeno is doing while it's down on all 4. Runner mode was always misleading.
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The awful chase music was really the only thing I really dislike.
The tunnel system is amazing it gives Xeno the best map mobility in the game throw on that one Nemesis perk and you can start a chase within seconds of the match starting.
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New wiggle system is better. Rather not break my keyboard smashing ADADADADADADADAFAFAFADADADAD
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@TheWarNung said:
Imagine working on a game 40 hours a week or more and then being expected to play it in your off time. Would you sign up for that?
Honestly though, give BHVR a break. The game isn't perfectly balanced, but that is an impossible task to begin with, and is made infinitely more difficult with the constant new content releases. BHVR by no means has a perfect track record, but keep in mind the number of massive meta-sweeping changes they've delivered just over the past year and show some respect.
I've been playing this game since 2016 and, minor gripes aside, it's in the best state ever.
The game is in a constant state of improvement. Tell BHVR about your current problems and wait for things to get (even) better
Wait for things to get better.... yeah. Took them 7 years to add a search bar, 1 year to change 1 digit for mori from 1 hook to 2. Sure they do eventually improve the game, but it takes them unacceptably long to add any QoL changes the game needs.
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I'm betting it's just one person at BVHR looking at an excel spreadsheet and the only thing that's looked at is the amount of times X add on its used then nerf it without looking at why it's being used so often. Its usually because most other add ons are garbage or near worthless to use. They should balance add ons to make them more enjoyable and usable instead of letting most add ons be just wasted space.
Doesn't make sense they would spend resources to nerf an add on that nobody complains about yet refuse to nerf Blights problematic add ons that players complained for years. Or some scummy high position dev at BVHR mains Blight and demands that Blight is left alone.
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Remove the Endurance effect from MFT and remove stacking haste on both sides so only the highest value works.
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Highly doubt it. BHVR needs licensing holders permission to add anything related from Stranger Things like characters, cosmetics, etc. They don't need their permission when it comes to bug fixing or balancing changes.
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Took them a year to make a single digit change of the mori from 1 hook state to 2. They're doing something very wrong when it always take them so long for even the most simple change expect BHVR to take years. It's just shameful.
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I would see it as no. It's a smart play on the killer side and a mistake on the survivors. The 2 hooked survivors will most likely die and the other 2 that are trapped can just repair the gen to open the door to get out. It's not holding the game hostage since the 2 survivors can break the hold and move on by just opening the door.
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Yep was just introduced this most recent patch. Survivors that D/C will get replaced by an AI controlled bot.
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Kinda yes and no. Yes, BUT not whatever blind system BVHR puts in I'll continue to use a 3rd party website to randomly pick my perks only because I wanna know what my perks and how to use them.
The random perk tome challenge imo was stupid cause I didn't recognize the perks and didn't know how to even use them.
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Few different reasons. Can be killer has no add ons to use, majority of the killer add ons are near worthless garbage that even if you use them you won't feel the slightest difference or the killer's base power is already high enough you don't need to use any.
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Having gens still be the only objective for survivors with no changes done to them. Not counting number changes need a game play update around gens. Like idk, increase number of gens on map from 7 to 9. These 2 are 'broken' gens that survivors must find X number of parts for the gen before they can start working on it like any other gen.
Got a SM holding 3 gen hostage? Just repair this broken gen that's across the map.
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@Xendritch said:
is there a link the a vod?
i don't have the link but Otz posted the vid on his channel show casting the match.
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Hex spawning the moment they do something would be a good change. For devour hope that would turn on after first hook.
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Spring Trap from FNAF
Fred, Velma, Daphne and Shaggy.
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The random survivor perks i was getting no idea since I didn't recognize any of them and had no idea how to use them.
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That's also something really wish they do better on these forums. PTB/updates, etc are no where to be found or they are purposely putting the notes in the one place where you can't ever find them.