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BlackRabies

BlackRabies

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BlackRabies
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  • Yep, as everyone saying go ahead and take a break from the game for however long you need. No need to dedicate all your time in one game. Go and enjoy other games that you can play and/or take care of other things in your life. DBD will still be around.

  • Is there even a point to use the new eye ball offering? Seems completely useless as it just makes finding and interacting with the new event things slightly easier.

    In game event stuff is meh, cosmetics are neat. Really hate all the red stuff that's all over the gens, hooks and event ring. Make it easy to mistake it for scratch marks. Blood Point gains aren't impressive maybe will see how good it'll be once that progress fills up for more BPs %.

    The haunted event with the entirely new realm with the ghosts still be my favorite.

  • Even if the eyeballs are working right what do they even add to the game? They don't increase BP gains so in finding them to be a complete waste. Just better to run cakes or BPS.

  • Not surprised, devs can't release anything without breaking something.

  • Knight: Map of the Realm and Call to Arms

    Use them or your gonna be handicapping yourself really hard.

  • NOED been nerfed already a couple of times it's gotten rather bad now really doesn't need even more nerfs since the best you'll get is one down before it gets popped;

  • I occasionally like to play SM now and then and i rarely see any D/Cs. Rarely ever try to play scummy either, only time i do is 3 gens get done same time as i get my first hook.

  • For me, she's just a stronger version of Trapper. They're both M1 killers biggest difference between the 2 Trapper is to easily shut down and you have to waste a lot of time moving traps around and rearming then. Sometimes you won't even catch someone in a trap for the entire match. SM she's far faster when placing or relocating her traps and she gets far more consistent value from her drones than I ever get from Trappers bear traps. And I really don't care if they D/C or not it's a them problem for refusing to play. I really don't see that many D/Cs either.

  • It's too harsh and never worth using as a solo player, but it's a fun valid perk when it's used in a 3 or 4 man SWF.

  • Doesn't make sense to me either. Can't remember reason why exactly. Probably because of his mobility, but then Blight, Billy and Nurse are even better with mobility than Wesker is and the hindered infection from Wesker can be simply removed. So i have no idea anymore. 🙃

  • Gave up ready after the 3rd line. You not know how an asymmetrical game suppose to work? The one killer player needs to have more power than the 4 survivor players. If you want a 'balanced' asymmetrical game go play Death Garden and see how that game turned out.

  • It's a double edge sword and idk how I would feel about it. One side seeing others perks could be great and make more proper plays around it. Other side of someone sees someone else with a perk they really don't like they'll just dodge.

  • @OrangeBear said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3673381#Comment_3673381

    I think you mean amanda's secret but

    It's always been that when the survivor removes the trap their aura gets revealed. So when they complete a search and then their trap comes off.

    Thanks did meant Amanda's Secret. Sometimes they word things that just throws me off 😒 instead of just listing only what was change they list everything that the add on does which I find completely unnecessary.

  • Knight didn't need any nerfs you'll know if you played him. He's already crippling to play with all his bugs. He really needs QoL changes and bug fixing.

  • There's one part of Amanda's Letter addon that I'm just not processing or understanding it right.

    •Auras of Survivors removing a Reverse Bear Trap are revealed to you for 6 seconds

    Is it saying their aura is revealed while they're interacting with a box to remove the trap or their aura revealed after the trap gets taken off?

  • The only chapter I've ever bought was Weskers RE chapter. For this chapter I'll just use shards to get them. Also I'm more excited for the Pig buffs than I am for the new killer.

  • Almost read the post wrong. The only achievement I would change would be Outbreak Breakout for that RE map. Open the door and then escape 20 times! It's so stupid having it be so high would've been fine or better if they lowered it down to 5.

    Probably only reason it was high just to bait players into playing out on the match when it was reworked being the most hated map in DBD since it's literally built for a different game.

  • Yeah the tutorials have always been neglected in this game and teach only the bare minimum it's rather pathetic. Building a proper AI for every single killer since they work differently don't see it happening since they just take too long to make. Maybe a simple slide show with pictures and text on how the killer's power work, what to watch out for and how to deal with it. Needs to be kept short and simple and not a bloody novel. Read huntress power it's just 1 or 2 lines of text while others like doctor's a fat book...

  • This newest map most likely created off from Sable memories. There's a mark that Sable and Mikaela left behind on the wall you can find. Such a small detail no one would bother to remember or care about unless you were the one that put it there in the real world.

  • Discussing about how to improve security and combat hacking on a public forum isn't really a smart thing. It's just giving the hackers. "Hey they're gonna be doing this and improve that. Thanks for the heads up on what we need to break now." It's better just to leave it to the devs themselves behind closed doors and doing the mass ban wave every month or so.

    Banning the cheaters too quickly just tells them or give them a good idea what triggered the ban and they can work around it. A monthly or so mass ban wave makes it far more difficult for them to figure out why and screws them over which we all would want.

  • Actually like these changes. Are there any further changes to the other killers? Huntress or Pig changes?

  • Before it was in every single game and had to expect that everyone had it. Now I rarely ever see it and keep forgetting its a perk and keep falling for it like an idiot unless I somehow whiff my M1 hard and completely miss.

  • Lot of these are really good. Bucket Head really needs an addon pass. Nemesis?

  • The robot killer can be really fun, but even a somewhat coordinated team can easily shut down the killer's power hard. Why I really don't like playing the robot, survivors have too much control if you can even use your power or not.

  • The closest killer than can be related to The Knight is Spirit. Since when using their power it's very similar to each other, follow survivor and listen for audio and look for blood.

    Still a bit buggy, but still works. Unfortunately you'll be running the same 2 or 3 add ons every single game. 1 is brown other 2 are yellow.

  • If you have no interest in buying Xenomorph it could still be worth buying the perk from the shrine since it's locked behind a licensed character that's only obtainable with real money.

  • Being able to know what killer you'll be playing against can potentially break the game. Don't like a killer? Just dodge until you find some easy M1 low tier killer causing killer que time to either explode or they won't ever get a chance to play their killer again. Playing vs a certain killer? Quickly put on a perk that hard counters the killer. Doctor - Calm Spirit. Spirit - Iron Will. Oni - healing perk. Plague - perks that buffs you while injured. Etc, etc

  • @Xernoton said:

    https://forums.bhvr.com/dead-by-daylight/discussion/comment/3666150#Comment_3666150

    I know but neither you nor I saw the match. Face camping is a very specific thing and lots of people use it as a go to term whenever they don't like how the killer played. I would really like to know the context. That is why I asked these questions instead of just saying that it couldn't have happened.

    And no: Myers cannot bypass the anti face camp mechanic. Even with Tombstone he does not bypass it. Undectable, he does not bypass it either.

    You sure on Meyers? There's vids and streamers I've watched that had the instant kill addon, 99% stalk, face camped, and just killed the survivor before they even touch the ground whet they unhooked themselves. Freaken hilarious 🤣 since he the only killer in the game that can kinda bypass all the face camp prevention stuff.

  • What you expect to happen when using those perks? You will be slugged and left to bleed out since they can't get you to a hook.

  • @glitchboi said:

    The Nostromo hook!

    https://us.v-cdn.net/6030815/uploads/1M5NM8UAHA1D/hook-nostromowreckage-webp.png

    Fun fact: It's also unique as it's the only hook that spawns if you play a certain killer (Xenomorph).

    This used to be a feature long ago where killers had unique hooks (Wraith had the Autohaven hooks, and Billy had the Coldwind hooks no matter the map) but it was cut because it allowed survivors to find out who the killer is quickly. If you can customize your hooks with charms, why not have the ability to customize your hook's theme? Even keep the option to have hooks themed after their maps if you so wish!

    I forgot about that killer having their own unique hooks. Makes sense why, but then why is Xenomorph the only exception to this?

  • There's no way to nerf SWF with out it nerfing solo que as well and getting the game in a huge negative spot for the player base.

    I've played vs a lot of SWF myself and there's almost no difference between solo and SWF long you know how to deal with the survivor players. You occasionally get vs a TTV survivor player and watching their vod from their PoV they're mostly just screwing around and not playing too sweaty with our without a SWF. The only TTV player really got to watch out for is Angrypug. He's a very good survivor player.

  • Change I could see giving it is to make it so it doesn't give endurance to the survivor that's picking up the other off the ground.

  • There's different hook designs? I've never noticed other than Xenomorph unique hook design that only appears when she's in the map or alien map.

  • Considering how unbelievably slow they are when it comes to just balance changes that are really needed i don't it will ever happen.

  • She'd really rare already and I dont have any issues with her. When I do get a game vs her almost always some one else just gives up and throws the game for everyone else. I see it as a skill issue just need to actually learn how to counter play against her instead of being a dam baby about it. Only thing that's absolutely garbage about her is her perks, all useless and needs some changing.

  • Skill issue

  • Played vs a Pig i had the pebble perk and tossed it to take her attention else where. Then quickly noticed myself there was another survivor right there where I tossed the pebble. He was quickly caught.

    As Artist landed 2 snipes on 2 survivors that were healing across the map when I was chasing a Bill. They healed up and split lined up 2 crows and injured then both and shortly downed the Bill with a M1. The other 2 were on the other far end of the map really wished I could've recorded it.

    Photo bombing Ghostface when he does his mori also one of the most satisfying things in the game.

  • Only thing I really hate is when the killer just slugs everyone and not even hook anyone just let's them bleed out on the ground. Of almost 2k hrs so far I've only seen two killers that done it.

    Slugging the 3rd survivor to bleed out to deny hatch so they can find and kill the 4th survivor isn't toxic, but still really irritates me.

  • The cowboy and Alien map are my two favorites. Hate RPD.

  • For me The Knight one of the best visually designed killers being from the medieval times and can tell that he's seen a lot of battles and not someone you want to even try to mess with. The audio is also amazing can really hear the weight of his armor as he moves around.

    Pinhead? Ehhh sure visually matches what he should be, but I never liked his walking animation. The animation doesn't match the walking speed when he's moving around so it always look really weird to me.

  • I don't mind the glyph challenges except for the green one which i absolutely hate since they can be hard to find since they need to appear first and then you have to grab them before someone else does.

  • @monochromeworld said:

    Pig needs serious buffs not a nerf. the dev patch notes is complete joke. Game is already survivor side and they nerf already a weak killer. They need a buff her traps for example: They should activate immediatly after unhooking and timer should be 1 minute 30 second.

    If they were to buff the head traps like that it would only make her ability to tunnel and harass someone off hook until dead way to strong. It's a horrible playstyle that shouldn't be encouraged

  • The white glyph? It's a big BP bonus if you do escape with it. 20k? It's one of the only challenges I don't do and save for when I want the BPs. And I only grab and escape with it when your very confident you will escape.

  • Real question here is how do you find it easier with the sound off?

    I have the sound on when it's quiet in the house. To much background noise and just can't hear those small audio que you get that can make a big difference.

  • As cool as they are i won't be buying them only because they go to the 3 killers I don't really ever play. Maybe a survivor shirt and that's it.

  • Doesn't DBD mobile already have a chat wheel system of sorts? Just use that instead of the voice coms. Also have a limit on it so people can't spam it.

  • I have 3 i enjoy and 2 others need to try out.

    Doctor, double calm add ons or the 2 addons to turn your shock into a super long range beam, huntress lullaby, undying, merciless storm, and oppression. Impossible skill check build while zapping them if they try to touch your bones.

    Wesker, Distressing, clown fear perk, (forget its called?) Huntress lullaby and unnerving presence and the 1 add on that gives half of sloppy butcher. With a really small map offering. Never allowed to heal again.

    Pig: hex Pentomento, plaything, 1 other hex perk and 4th perk can be w/e. Use both the blindness add on so they can't see anything until a gen is done until they take off there hat and they're obviously until they find their totem. Use a map offering that's nasty like doctors or RPD to make finding the boxes and other things really hard.

    Don't need to do all 3 just 1 you like if any. I can't decide which of the 3 is the most evil when all 3 are really mean.

  • Yeah be nice to have a more modern horror icon. Of all the licenses Resident Evil and Stranger Things been the 2 biggest sellers for DBD. Not counting Myers since he's the very first. Licenses for survivors don't get much love from the fans. All others been somewhat old that only the older adults worked enjoy while most kids won't even know who they are.

    If say SpringTrap from FNAF got introduced it could possibly big the biggest seller ever.

  • If killers are forced to eat a punish intentional or not or a mistake on the survivors part should there should be a forced punishment on the survivors as well of some sort.

    Random idea if a survivor is injured healed 3 times without being hooked on the 4th injury they are instead broken and can not be healed until they are hooked. After getting hooked the limit resets so they can heal up.

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