BlackRabies
BlackRabies
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@AbsolutGrndZer0 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3880476#Comment_3880476
There is a search function, so not sure what better filter you want than that.
I know. Just i can't remember the name of any charms and it's so bloated with recolors only wish I got for there to be an option to condense them down. Instead of having the 4 same charms with just a different colo treated as a different charm. It's all becomes just one charm then an option to pick 1 of x different versions of it. So it'll cut the number of pages down by a great deal. Haven't even looked at the selection of charms in ages.
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Much as I wish they would prioritize a health update. I doubt they will DBD is the only game BHVR has that's making them a decent profit if they skip a chapter for a health update they would risk out going in the red. Though they really do need to make improvements to DBD especially for newer players. Once FNAF comes to DBD it'll likely be their biggest influx of new players and many of them will quickly find this game is not to their liking and won't stay.
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I don't ever bother with charms anymore for 2 reasons. There's far too many charms with no proper filter since there's a lot of charms that are just recolors not gonna scroll through 30+ pages to find that 1 charm. The other reason they are quite small and I just never notice them unless it's on the killer's hook.
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Skull Merchant has the better skin with the head piece being the best of the 3 pieces from her outfit. She does have a lot of amazing cosmetics, but it's a dam shame that she's been nerfed into an unplayable state.
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I'm kinda mixed on this. Bots added to PTB is fine. For 2v8 mode live events maybe only 1 or 2 bots max. The thing i can't stand most is sitting and waiting in que for 10-20 minutes for a game that last maybe 7min. I just don't b just don't have that kind of patience. Why I don't play the last 2v8 modes other than just tomes was mostly killer que. Heck even most twitch streamers avoid killer que cause they're so long.
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Yeah other had said. Ready up a chase and cancel it. It'll move the dog closer to you, look at him and the promt to pet should appear.
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@biggybiggybiggens said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3869215#Comment_3869215
Just like Vecna has the Entities mark on the back of his neck, so too would Vader. Simple. I mean he was less powerful in games like Soul Calibur and Fortnite. Don't think it matters that much.
I know of his appearance in Soul Calibur, but no nothing of the lore why he's there and I don't count fortnight for anything since its the biggest mess of characters of almost everything can think of even if they clearly don't belong there.
Vecna choose to enter the Entity realm to study it for his own gains, but had to agree on the Entity mark that restricts his power. Vader? There's no way the Entity will be able to lie, trick or force him if he doesn't want to. Only if there's a reason Vader wants to be part of the trials.
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Sure Darth Vader is an amazing character, but the biggest problem is that Vader and the whole Star Wars franchise isn't horror. So it doesn't make any sense and he's not a fit into the theme that DBD holds.
I've heard there is a star wars novel that is horror with the story going over a zombie plague like out break on a space ship. Vader had no part of that story and barely anyone knows of that novel so I highly doubt that would be enough to make a chapter for.
Also since Vader is so powerful what's to stop him from just instant killing the survivors or destroying the realms. He's likely strong enough to even destroy the Entity. The strongest killers currently in DBD either have limiters on them restricting their power or they wanted to be part of the trails. Vader certainly won't accept it.
And one more thing! Can't compare killers and survivors of who fits and who doesn't. Killers are suppose to be the faces of horror not the survivors.
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Jason doesn't really have anything for him other than what Rulebreaker said could have a teleport as long as no one looking at him, but we already got several killers that have some kind of teleport. The only thing I can see making sense would be just making a legendary Jason skin for Trapper.
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The body blocking happened only during the EGC? Sure it's scummy, but least the EGC was active and will force the game to end so not as bad. Would've been bannable offense if the EGC wasn't active.
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Haven't done the event tome myself yet so I can't really know, but you said sprint out of an instant snowman. There's 2 different kinds of snowman there's one that auto spawns on the map and wanders around. The other the instant snowman is the one you can make yourself at a snow pile. Get full stock of snowballs and make the instant snowman at the pile that you can use. This version be the one that works?
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This one is a scam compared to the others. No new animation, mori or sounds. Outfit similar to default with some bling, different haircut and a poodle.
While the others like Naughty Bear, Were Elk, Yaba and true form Dracula are clearly far better than the H.M. skin. Any other Visceral skins I'm forgetting?
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Devour is revealed after hitting a survivor doesn't matter if it's a M1 or M2 hit. It's not revealed if the killer grabbed the survivor that slow vaulted, off a gen or a locker. Possible that got the 2 extra hooks needed before the 3rd unhook. So it's possible to get 5 stacks without it being revealed, but very unlikely.
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I haven't even noticed the stream awards thing was going on so I'll have to look into it. DBD likely won't get my vote. They still put in good content, but it gets held back with a lot of bugs, lacking long over due QoL updates this game still really needs. DBD for me would get a 'game don't like, but enjoy playing'.
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Also her visceral(?) skin is almost a scam. It's not on pair with the others like were-elk, yaba or naughty bear. Only things you get from this what I can tell is a different haircut, very similar clothes of her default, but shiny and a poodle.
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Really?! That can't be intentional.
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Da hell, I'm more concerned about the 10,500 hours played. That's 437 days or almost 1 year and 2-3 months of their life playing DBD. Forget the match making pretty sure that guy needs help.
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Didn't they also add something that works like base kit unbreakable to prevent mass slugging?
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NO! it'll create a more toxic environment than the positives. Voice chat can't be moderated either. Sure can report them, but there's no recordings or records that BVHR can look at to issue bans. If anything should be a wheel of sort with pre set messages and emotes.
Biggest difference between SWF and an in game voice chat is SWF is with FRIENDS. They already know each other and willing to communicate. Comms with random strangers most likely not gonna want to communicate or be toxic with each other since you have no idea who the other person is. There's an in game chat at the end of game and 3rd party sites like Discord already exist so use them if you want.
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Lot of mixed opinions, but more positive side. MotR half was made base kit so don't have to relie on it every game now. Guards having their own separate cooldown is amazing. The longer the patrol path you make the quicker the guard appears and longer for the banner to appear rewarding long range summons.
There is a x3 faster depletion on guards if knight is to close to them makes sense to avoid unavoidable pincer attacks. The touching a window to fool guards bug was made into an official feature that no one asked for. The fat guard bad for chasing since his strength was given to jailer. There's also a minimum range now that the patrol path must be to summon a guard now to remove the insta drop and summon.
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I don't know the chapters name i would say be Myers. BVHRs first licensed chapter that really caused DBD popularity to explode.
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@KatsuhxP said:
I think that depends on what characters they actually choose and how well they picture fnaf as killer as a concept in dbd.
I'm don't know much of the story of fnaf and I don't play or watch it regulary, but with that I hope it won't be spring trap I've always found him increadible boring and I personally don't think of him first if I hear fnaf xD
It's most likely will be SpringTrap since he is the killer from FNAF and he's mostly the sole reason why all the other animatronics through out the series are haunted and/or programed to kill. Even killed his own kids unintentionally with his creations.
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I've noticed since the 2v8 mode first dropped the bonuses has been much lower than usual for both sides. I've only seen %25 or %50 for either role.
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@Laluzi said:
Tome challenges are frequently locked behind paywalls, whenever they focus on licensed characters or even any character that isn't universally available. You can never fully unlock a tome's lore without owning the character in question. However, each tome always has a path through its rewards that only requires default content, so you can always complete the tome, you just can't get all the rewards. Kinda like the free track/premium track.
I don't think it's that much of an issue that Dark Adherent isn't accessible, since it isn't necessary to reach the epilogue, though it would be nice if they switched its position with one of the Dracula challenges.
This is the second time I remembering this happened. Can't remember what the last one was exactly and they did just simply switch two challenges around.
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So this mean they gonna have to add a hole or something to the tiny gen room in the upstairs area in Demogorgons map? Cause it's the exact same deathtrap if a killer sneaks up.
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In that situation it's a lost game for you nothing you can do either die on hook or by mori. This version is just the yellow mori basekit the other version were far worse and DID encourage slugging for that 4K. This version the killer gets nothing other than just a mori animation.
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Their powers are also fairly simple and straight forward with their power. Other killers i see being more difficult to add. Licensed killers prop can't. Killers like Plague that adds environmental props when there's already so much clutter. Some like Legion and Oni would beway too strong with even more survivors to mess up or powers are rather complex like Doctor or Knight.
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Hope you even screw that up Demo is around the mid/top of the grid with Xeno near the bottom and they look nothing alike?
Really though you can't refund auric cell purchases so your stuck with Xeno. She's not a bad killer either, might as well try her out.
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Haven't seen any of his movies other than s bunch of YouTube clips. Can't really see any possible power for him other than a walking tank, but then every DBD killer is already kinda like that since survivors cant fight back.
The only thing I can see is a legendary Jason skin for The Trapper.
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@Jarred2504 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3807042#Comment_3807042
Mind going into detail on what bug they made into a feature?
The touch a window and run to make the guard touch it first instead of going straight for the survivor.
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It's the same reason as old Evelyn from League of Legends had. She's just horrible, unfun to play against so they'll nerf her to the ground to discourage anyone from playing her until they can rework her into a more healthy state for both sides.
I didn't had any issues with her since I knew her counters and she's rather easy to deal with. Only reason the matches were hard was when someone kept giving up on hook.
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I only see 4 possible picks. The security girl Vanessa or the aged up version of ine the 2 kids from Security Breach or Aftons son from Sister Location, forget his name. They'll have to make an original design for him though like what they've done with Yochi from the Ringu chapter. Either a healthy living version or a shambling corpse version.
I don't see any chance it'll be someone from one of the books since the books are no where as popular or well known as the games are and BHVR always sticks with the original source.
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I don't see home lander ever coming to DBD. He's isn't a horror icon he's just a murderer. Don't really care for him much either he's like a school bully with no real combat experience abusing the powers he was given.
Wesker though worked for his goals and powers, IS from an iconic horror IP, mostly responsible for releasing hell on earth with all the zombie viruse.
In a Home Lander vs Wesker battle I'll give the edge to Wesker having many years of real experience and intelligence.
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I was honestly a bit surprised in the poll there was only 1 skin for her. Clearly stood out amongst the others.
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So much hate from what? just the SM butchering? The other killers got small nerfs or changes and the perk changes are all much better except for maybe one or 2 perks that might need to be tone down before release.
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Just horrible luck. Get it myself all the time, pay some games with a certain build then the very next build when I changed it the build I just took off would've worked great…
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Nothing gameplay related, but I do like her walk animation and she has some of my favorite cosmetics in the game. Default outfit is rather lame .
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Bit of a fun fact. They copied Spirits power and put it on the Knight so when they're using their powers it's practically the same thing. It's why knight can get stunned when he's creating a patrol path for a guard. So good with one you'll be good with the other.
Few things I do hate about Knight. He's the only killer that discourages you from using your power in a 1v1 situation. Despite the most recent changes with the individual cooldowns the fat guard got nerfed from 10 to 20 seconds and still the worst of the 3 when out other than just breaking stuff. AI can be exploited with windows and pallets.
Some of those things you did mention knight needs to have them or other wise he'll become a very toxic killer to play against making his camping and instant drop horrible to play against.
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Only change i would make is to have certain killers banned from this mode. GhostFace and Meyers with their stalk ability is lets them bypass the darkness letting them see survivors rather far. Maybe few others that can easily exploit the advantages that they have.
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For killer or has to be SpringTrap since he is the killer of the series. Prob the FNAF3 version since or could be somewhat a new design for him since his appearance changes with every game/movie. Weapon either a large kitchen knife, a fire axe or claws. Power maybe something to do with phantom animatronics.
A pizzeria map would have to be a hybrid in/outdoor map like Xeno, unknown or DnD map since the pizza place would be far too small to be it's own map. Could feature the 4 classic animatronics as props somewhere.
Survivor either an adult version of the 2 kids from security breach, the security girl Veronica since only 3 to ever properly been seen with a proper model or Aftons undead son w/e name is having such a big role in the series.
Lot of cosmetics potential. Hoping for a scrapped/twisted Endo skin for Dredge.
FNAF chapter has the potential to be the number 1 biggest thing for DBD so they really better not screw it up.
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Might be the new Meg head.
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I can't either when it's such a small difference.
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Yeah knight needs a little bit more changes before he really shines he's slowly getting there though.
The fat guard needs something for him to help with chase since the jailer took his only strength that he had for hunts. One change maybe is have the fat guard have a greatly reduced cooldown after a break action a 5-10(?) second cooldown. There's just no reason to ever send him out on a chase when his only strength is breaking stuff and there's a hard limit how many times you can do it in a game.
One other change can't figure what it would be, but he's the only killer where you are really discouraged using his power in a 1v1 scenario or you just really hurt yourself unless the survivor is a potato and just stays in the area or runs towards you by mistake.
Edit: just remembered we already got some killers Demo, Blight, Nemesis, Wesker/Legion (with add-on), Hillbilly and Bubba are able to start up their power and instantly destroy a pallet and within seconds use their power again. Yet Knight has a 20 second cooldown in his with this weird gap requirement. If anything I would suggest let the fat guard cooldown be fully refunded or set to just a few seconds only when destroying a pallet or wall so the knight least have something in the 1v1.
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At work so only opinion from what I've seen until I can play it myself. For Knight noticed that they reduced the cooldowns for the assassin and jailer by 5 seconds so that's makes him little better. Nemesis Scott did some testing on the hindered and the hindered changes were so small barely makes a difference even with licker tounge and a few inches on his M2 so meh. Dredge and Doc don't play don't really care. Drac idk.
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Tomorrow? Thought it was Thursday?
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Trying to think of how these greatly increased cooldowns are any good. They don't really encourage you to switch guards it feels more like it's forcing you to cycle guards. Now I'm questioning myself how is this version of knight any better than old knight? Old knight each of the 3 guards had their own strength when chasing a survivor, were forced to cycle through the 3, but it was a fairly short cooldown. Now you have to use either the assassin or jailer for chasing survivors since the fat one lost his strength for chasing and its a massive cooldown you have to wait out before you can use one of the 2 again.
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I'm conflicted about these changes. One side is great that they have their own cooldowns and can cancel a guard by summoning a different one or slap them to remove then and reduce their CD. But holy hell. They really have to make the cooldowns that high?! Can't they have different means of cooldown reduction? Maybe give the guards the doctor treatment where they go on a reduced cooldown of they find no one while on patrol or a greatly reduced time of they're just breaking something?
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Really liked the idea that Otz had in one of his videos. Make it so you no longer spawn in game with your selected item in hand. It instead appears in a chest and you have to go claim it. Basic thoughts he had I like to extend it little more. Items are no longer shown on survivors in pre game lobby. Open any chest to claim your item. The item is not lost if you happen to not open any chest, maybe yes idk? If you don't bring an item from pre lobby then it'll be like it is on live.
Make it so survivors will have to spend a little time to get that item. Might be able to buff items a little, make chest perks little more valuable and give bit more time not on gens. Just sucks that why should survivors waste time getting a brown toolbox or a broken key from a chest when they can just bring in a purple item with the best add-ons at the start.
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@rysm said:
Boulet brothers (it's big for me lol) which they just confirmed and i'm SO excited
Who or what even is Boulet Brothers? Never heard of it before and betting the majority of DBD players have no clue what it is either.
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I've had %100 achievements before, but since they keep adding new ones with every DLC release. Haven't really gone for them like I use to since OutBreak Breakout for RPD.