BenZ0
BenZ0
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- Username
- BenZ0
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Comments
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@GannTM said:
How many of these type of posts do we see and they come back like a week later?
yes
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Hey glad you found your way in here.
Well sadly that is a problem since the game came out. For some reason ppl (Killers and survivors) can be very toxic, even after the games in steam comments or post game chat. I would say the best way is try to ignore it and dont pay too much attention to it. I personally learned to take all of that just lightly nowdays and even laugh about it.
Once you learned to take those kind of insults more lightly it will get eventually better. But ye sadly the toxicity has been always a thing and will probably never end. I also experience ALOT of toxicity, I feel like Killer mains or Killer players in general receive way more overall than survivors.
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Thats why the tomes exist, you get there the bloodpoints while you grind for the rift lol
However I do agree the free track is very empty and pretty barren. They should add more new stuff in, I wonder what happened to the survey they made to ask everyone what else they could add. Honestly they had great ideas there like new mori animations, new hook models etc.
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@AceVisconti_OnlyFans said:
Lol still watching his stream and he got mad at a guy for using a "lag" switch for an unfair advantage. Oh isnt that ironic.
lag switching is real though
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@The_Krapper said:
What's happening is BHVR tried to stop stretched res and now people are finding a workaround for it
Cuz you know "it looks better"
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2854935#Comment_2854935
I'm not calling you a liar I just want to see some proof that BHVR is banning people for reporting cheaters
From my experience as someone who's reported many cheaters in the past few months I've had no such warning or ban etc.
Ye dont worry, I personally dont care much about such things but good to know that you atleast didnt experienced anything like that, I also hope for myself that it is not true either.
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@Brokenbones said:
Can I get a source/proof on the 'too many hacker reports' thing?
I've reported many in 1 week before and never got into any trouble
I dont have direct proof but I hear and see often posts in twitter and on the forums about ppl mentioning this, there. I also met someone in dbd who told me this directly but also he has never shown me any direct proof, however I am not after that kind of things, maybe you can find some on your own, you dont have to believe me in the end.
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@Kurri said:
Because when you start blocking spawn locations based on 'if it's near x' then that gives the players the ability to get an idea of the direction they need to go to find 'x'
Again I was never talking about spawn restrictions.... why are ppl just reading the titles?
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852448#Comment_2852448
It doesn't help that this game should be Free to play, but it can't because of the hacker problem. Im glad the devs are at least trying to find a way o make the game files secure.
Never said dbd should be free 2 play but I agree hackers are a huge problem sadly.
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@Chocolate_Cosmos said:
I love how "sneaky" hackers thinks they are stealthy about their cheats when they loop you like 2x times longer than any other avarage Survivor on small loop and it's hard to catch up to them. Ha ha.
The funny thing is I dont even get sneaky hackers. I get those type of hackers who just play normally but once I create enough pressure or the game goes well for me they just lose their patient and go full on with insta healing everyone, insta unhook, infinit blind or stun me and pop all gens.
I dont mind that much if there is a goofy hacker who just enjoys the goofyness of it and have fun with everyone but I hate those ppl who just play nornal and once the game doesnt go their well they simply destroy my game and thats it then, its a giant time waste and its really frustrating.
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@supersonic853 said:
They talked about this in the last Q and A:
39:09.
Tldw:if you start putting a bunch of checks where a survivor can't spawn while still keeping it random. It's more likely for you to spawn near or next to the killer. Also if you say a hex cannot be within a certain radius of a survivor when they spawn in. And everyone spawns split up or covering like half a map. You know the general area of the totems anyway by process of elimination.
Ye but I never mentioned the spawns, thats the point of it. I also think that the spawn restrictions are a bad idea thats why I suggested that the totems should be lit 20 seconds later to keep most things as they are but simply do something against the insta totem cleanses.
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@Config said:
https://forum.deadbydaylight.com/en/discussion/comment/2853999#Comment_2853999
U couldn't be more wrong, ruin literally just works by pressuring the game, and the early game is the hardest time for killers, that's why people bring corrupt, ruin is going to do nothing if u don't get ur first down
You can also pressure survivors off gens by just injuring them, thats where the streangth of that perks comes, you can juggle around the gens without hooking someone and therefore pressure the entire game, thats the whole point of this perk.
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@C3Tooth said:
My thought is rank isnt related to MMR
I would say that the rank reset actually also resets your MMR, I got since the rank reset WAY much more baby survivors or survivors way below my level then before. It only lasts for a few days and then its back to normal.
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@MikaelaWantsYourBoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2854143#Comment_2854143
I don't like NOED but i will use it with NOED for end game. I will not use m1 and i will keep all stacks. Let's how much strong this combo.
People called it garbage but Floods of Rage is so broken on Nurse. My new fav perk on her. I am using it with Make Your Choice. I am waiting out of range and then bum. Free hook. It gives me great pressure without slowdown.
Ye I also like floods of rage with make your choice.
About the Nemesis topic, I wouldnt do it with noed but I can highly recommend to combine coupe de grace with the Iri umbrella badge and jills sandwich. You can put in hex plaything if you want to get more suprise one shots aswell but basicly you are then a one punch man nemesis which is really funny. Ofc you dont have to commit so much for the m1, you can only play coupe de grace alone, it gives me often free downs that I wouldnt have gotten otherwise with him.
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@MikaelaWantsYourBoon said:
Maybe i should try Coupe de Grace on Nemesis, i am using m1 so rare with him. But looks fun, i would give shoot.
Ye do it, its also really funny when survivors get salty over it cuz they think you have a really bad connection xD
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@TheArbiter said:
Im a fan of a mini "corrupt" for hexes that lasts 60 seconds, ensures you get SOME value out of a hex but still enables high risk high reward
60 sec would be way too much, Ruin can be very devestating, especially in the early game.
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@danielmaster87 said:
I lose hits all the time to this garbage. Literally costs me matches.
same sadly we gotta deal with it.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/2853566#Comment_2853566
He should know that Nurse is a BS-Design. But he does not want to admit it, so he does Whataboutism.
@Topic:
I completely agree. Especially currently since every Nurse is running at least one Range Add-On.
How is it possible to still misunderstand sarcasm even if I wrote right below it "jokes aside"? 😂
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@_AdamFrancis_ said:
https://forum.deadbydaylight.com/en/discussion/comment/2853549#Comment_2853549
OP is having a discussion about nurse, not survivors. Stop trying to change the subject.
bruh
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And getting genrushed by a 4 man swf bully squad isnt?
Jokes aside
Well thats dbd
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friends in 2022 lul
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@eaebree said:
https://forum.deadbydaylight.com/en/discussion/comment/2852913#Comment_2852913
Dont mess with resolution
Thank you! As far as I know I am allowed to change the settings in the Gameusersettings file am I right? @MandyTalk
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@eaebree said:
Try it out i think that will help you also set antialiasing to 0
can you give me a quick guide how to do that?
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@eaebree said:
https://forum.deadbydaylight.com/en/discussion/314491/frame-drops-since-the-ring-chapter
Turn off vysnc in game config if you didnt that could help little bit
maybe but the main point is that the chapter made FPS worse atleast for me, hope that the devs are working on it.
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I usually dont suicide often but for example yesterday I faced 7 nurses in a ROW, I also got pretty tired of it.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2852560#Comment_2852560
Yeah that seems a wee bit broken 🏃🏻
weee 😄
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@MikeyBoi said:
Too many killers complain to much about survivor perks. If the devs start nerfing survivor perks the game will die faster then it already is.. Still crazy to me how so many people don’t want to take the time to learn and develop mechanical muscle memory and skill with either Nurse, Blight, Huntress, Spirit, Oni or Hillbilly.
Those killers are so strong against good teams especially Blight and Nurse.
I personally think that 95% of survivors that play DBD currently are awful and inexperienced.
Underrated post^^^
You have clearly never played much on these Killers or you are just trolling. A big portion of your muscle memory or skill is getting weighted out by dead hard. You can be the best huntress or oni on the world you will HAVE to waste an demon dash hit or hatched to get rid of dead hard which is a giant advantage. Not to mention that its even more devesatting on the other Killers, dead hard is an free get out of jail card every chase.
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@Ruma said:
https://forum.deadbydaylight.com/en/discussion/comment/2852062#Comment_2852062
,,stop complaining, you only lose a few seconds!"
„U wilk down them again in 2 seconds, its not a problem!"
-Most survivors.
yup, they even defended themselves (the survivors who laughed at me after I dc) cuz I was playing doctor. Doc op I guess ez kills.
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@DbD_Enjoyer said:
It exists to separate US from the CASUALS!
In other words, its the difference between a DbD Enjoyer and a DbD Average Player.
https://us.v-cdn.net/6030815/uploads/IYIUTCWPTQHE/20220316031456-1.jpg
https://us.v-cdn.net/6030815/uploads/BGYP2R9VSD3G/20220316031507-1.jpg
https://us.v-cdn.net/6030815/uploads/Z24Z78XXRD2T/20220316031510-1.jpg
my man! however you need atleast devotion 15 to reach the peak.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852138#Comment_2852138
You got three characters. Not 1. In apex? Anyway. You got useless charms for the winter event . Maybe 2 killer weapons . That are THEMED. making you not look call after the event. Anyway, how am I supposed to compare dbd to dbd in terms of rewards? You said you aren't comparing the same things when I was offering you examples of how other games offer more adequate rewards.
Cuz apex is a free to play game, all free to play games give away much more rewards trying to keep players in the games. And dbd still gives almost the same amount of free rewards as apex does even though apex is a free to play game. Also honestly apex reward system sucks pretty hard and most outfits you get look like ######### there.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852112#Comment_2852112
This is your argument. There are multiple games that give you free skins for playing . Rogue , apex, multiple online service games, and this game offers charms for events instead of actual skins when games like apex offer up new free rewards every event. Apex even gave away free characters for their anniversary event, with a packed in item guaranteed for that character. Dbd is not the knly game thay does it. That is a counter claim to your argument .
you are not comparing the same things? Also yes dbd also gives away a ton of free cosmetics. We got in the winter event free sweaters, I think 6 in total not sure, we got in the lunar event that was pretty recent an entire artist outfit and survivor outfits. You get in each rift 2-3 free entire outfits including charms aswell. Idk about rogue though so cant say much there, I also play apex and yes you got wattson for free but tbh shes only for free cuz she is one of the lowest played legends in the game xD
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I hate myself too thank you /s
great post <3
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852120#Comment_2852120
Thanks for the laugh. Really helped today . Anyway , there are plenty of games that give you free skins , and tons of games give you alternate colors of characters for free . Without that work. It's all you get for presteiging , and it's not enough.
So instead of taking on my arguments you just ignore them and slap on your own arguments and meanwhile acting like a 10 years child that didnt got his candy bar? I see what you did there my friend.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852112#Comment_2852112
GENEROUS?! AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH!!!!!!!!
You new to the game buddy? Every skim they release now costs 10 dollars, there is a battle pass that gives you 80 less auric cells than you need to buy a skin, requiring you buy a 5 dollar pack instead of the 80 auric cells for a 80 cent buy. They are slow on updates , they require lots of grind for every character uniquely, they barely ever grant bloodhunts or bloodpoint rewards , and every time they update the game there is always bugs that arise. I can't take you seriously now , you screwed that up.
ok?
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852077#Comment_2852077
At least 1. Not over 45 characters. I would be fine with prestige if you didn't require certain perks to win in the average game. If perks were much smaller of s part of the game I would be fine with it . But this game specifically is where prestige doesn't belong. If I want to prestige I have to trade in my Gen regression and perks that go well with my power to have the three teachables at twir 1 and have to start completely over. For one peice of 3 . The reason people have prestige3 is mainly because they do it in advance before the character even releases. Not over time. Even otz does p3 speedruns without playing a single match.
yes and thats how you prestige? You are not supposed to play that character, you play with other roles or characters to collect the BPs and then prestige them, you THEN play them once they got decent enough perks.
For example I just recently finished mikaela, I played Killer for the past 2-3 days and got to 1million BP, I prestige her and get instantly to level 33-35. Then I keep level her to 50, then again I stop and do nothing, I save up 1million BP and then prestige again to jump again to 35.
It took me 4 days to get her to p3 50 with most perks. However I get that you are not playing as much as I do so instead of 4 days you go up to 2 weeks maybe? It seems to me still a fair trade because you get again a free entire cosmetic.
Idk what other games you play but any other game who has a prestige system dont give you an outfit, in call of duty you just get a little different icon above your name, world of warcraft gives you also just an icon on your title and many other games have simiular things. Dbd is the ONLY game where you get an entire outfit for free, you should be happy that the devs are so generous.
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I am still learning Artist but I want her to be also very high on my list to be good at. I am an ex doc main and I would say I am still pretty good with him to this day however there are limits, doc gets cucked hard by dead hard :(.
Also about the last row, I added it cuz imo these Killers have by far the lowest skill cap, there is nothing really to learn about their power so I wouldnt say you can say that you are "good" at them.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852072#Comment_2852072
Presteiging resets you for a small cosmetic. Nobody wants to do it. So why have it in the game? It makes sense to reward players for getting to thay point instead of taking all that progress away for a small cosmetic. I want the bloody cosmetics but It makes no sense why I have to lose all my stuff for it .
If "nobody" wants to do it so why does the vast majority of the entire playerbase has atleast 1 character on full p3? I see more prestige characters then store cosmetics on most games.
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@loopsahoy said:
https://forum.deadbydaylight.com/en/discussion/comment/2852067#Comment_2852067
But wouldn't you like to keep your stuff and receive the same reward for the same amount of work? Or would you like to lose all of your stuff for a chance at the perks you need to do good in a average game ? You are defending pointless extra grind?
It is not pointless extra grind, it is an grind you take on yourself again OPTIONALLY to get a free outfit. Prestige exists in games since over years and only dbd players are the only ppl complaining about it, I wonder where this comes from.
And no I dont see any problem losing my #########, if you know you are gonna prestige you will obviously not keep leveling in the lvl 50 blood web, you will straight up go with the prestige. You cannot tell me that you get all your favorite perks in 50 levels? I prestiged every single Killer and survivor and I had mostly just 2-3 decent perks which where even mostly at lvl 2.
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Um what? If you dont like prestige then just dont do it? Whats the problem with it, you dont have to do it its completly optional.
If you want the bloody outfits that bad then do it, it takes you like 2million bloodpoints to reach lvl 50, you get with tomes 30-60k each 2-3 game, dailys 30-60k each day and BBQ or WGLF 30-50k BP each game on average, you just need around 40 games to get that much points which isnt really much for a FREE OUTFIT BTW.
I love prestiging and its one big part of the game that keeps me motivated to keep playing.
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how does pain resonance encourage tunneling and camping? It does the exact opposite, you want to hook many survivors, if you camp someone and they reach struggle they dont get the effect of the perk, and tunneling leads to slugging which means also no hooking, no value out of the perk again.
And jolt? What xDDD
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@GoodBoyKaru said:
Probably combining double blind logic with survivor client-sided blinds without validation and you get this
Ye could be but it is pretty dumb cuz that ######### cost me the entire game so ye outplayed I guess
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@deKlaw_04 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851938#Comment_2851938
What’s a start game mechanic?
there was a topic back then about a kind of "warm up" mechanic for the killer, where gens are blocked or something till the killer starts the first chase. But apperently it got scrapped.
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@SMitchell8 said:
I'm with you in the sense that I like EGC although it does feel a bit rushed. Weren't there supposed to be a start game mechanic introduced? Mentioned a few years ago but never happened
@Rivyn said:
https://forum.deadbydaylight.com/en/discussion/comment/2851938#Comment_2851938
They stated in the last Q&A that they scrapped it.
Tbf there is nothing wrong with the early game. The Killer needs an easier way to create pressure
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Blight tag requires alot of skill and is also a very high risk addon, dont see any issues with it.
Ring can be strong in certain situations but there is a very simple counterplay to it also no issues.
Compound thirtythree? How did this land on your target list.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/2851491#Comment_2851491
Agreed. Survivors can just turn off your TVs and work on gens without worrying about the condemned mechanic. It's just too weak right now. I love Sadako but she's just not that good.
Exactly, her condemned itsself is a great idea and I am pretty sure she will jump high in the tier list if it will become actually a threat.
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2851644#Comment_2851644
Remove the lullaby, improve her stealth, make condemned something to think about, tv placement and mechanic.
Improve any of these and I would call her viable. Otherwise she is an M1 killer with basically no powers.
Even with all your suggestions she will remain an M1 killer without powers xD
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@DangerScouse said:
https://forum.deadbydaylight.com/en/discussion/comment/2851542#Comment_2851542
But she should be at the very least viable. Viable doesn’t mean tip tier, but she shouldn't be this poor, no way
And she'd be 100% better if they stuck to source.
she is definatly viable, maybe we just have different views on what is viable but imo it is an exaggeration calling her "not viable". She is easily mid tier which are the majority of Killers.
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Can we trade? I got 5 times the game and then 4 times disturbed ward :(
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@DangerScouse said:
She needs soooooo much it's unreal. Kinda embarrassing anyone thought she was a good idea for a viable killer.
No one said she is a viable killer, Killers are not created to be the new top tier Killer. Especially for license chapters they dont have that much freedome, they have to stick to the character of the Killer and the source material.
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@EntitySpawn said:
https://forum.deadbydaylight.com/en/discussion/comment/2851449#Comment_2851449
Basically when you demanifest the time you're invisible is longer, it creates some antiloop and mindgame potential at basic loops.
Best addon imo and it's only a brown, it makes her have abit better 1v1 when you hold the pallet etc.
If I was greedy I'd ask for the old newspaper and telephone addons as base, I'd be a very happy man.
its a cool addon ye but I dont know if that is important enough to be in base kit. I think her "demanifest" is okey enough atm, I think she needs more adjustments on the condemned since it basicly does nothing without addons.
