BBQnDemogorgon
BBQnDemogorgon
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- BBQnDemogorgon
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Being able to remove your terror radius and attack with little to no warning on top of having the stalking mechanic which makes survivors suddenly realize they're bring watched puts Ghost Face and Myers the scariest imo.
Demogorgon can be that scary at times too but the teleport warning sound, loud footsteps and not having a stalk makes him a bit less spooky.
(Imo demo should've been an option he has built in stealth plays too :( )
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/768143#Comment_768143
Dang that sucks, I don't think she's worth practicing then :/
She'll still be the best killer in the game since she ignores all chase mechanics like walls/pallets and can hop floors without taking stairs
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@UlvenDagoth said:
welp i can look forward to seeing the forums explode about whatever they talk about anyway.
It's about Archives i can't imagine anyone getting mad again since we already know about them.
Unless there is new info 🤷♀️
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@UlvenDagoth said:
https://forum.deadbydaylight.com/en/discussion/comment/767873#Comment_767873
you saying this will only fuel the "Spirit has no counter play"
Nurse is also an answer even after her changes are live she'll be #1.
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I don't think DbD is very competitive. It's competitive in the same way mario games or monopoly is to me.
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@[Deleted User] said:
They're bullies, that's why.
If what they say upsets you, then don't read it. If you're on PC, you can turn chat off by clicking the little speech bubble icon in the bottom right of the chat window.
You'd be amazed the lengths people will go to insult...
My experience on PS4 has been this:
Get nasty DM messages. Disabled dms
They can't DM? They bypass the system by sending a friend request which has its own message system.
So i disabled friend requests.
They can't friend request or dm me so now they spam follow/unfollow to fill up my notification inbox.
So i disable that too.
Now they spam me party invites sometimes with insulting usernames that ps support won't remove. I cannot turn off or friends only party invites for some reason so i can't block this.
Toxic people make DbD incredibly frustrating and some of them find ways to get to you in areas outside of the mods control.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/765986#Comment_765986
... soon™.
There is no date for it yet. It'll be out in time for the Halloween event since a big part of the event this year is tied into The Archives.
Out in time for the Halloween event that starts Tuesday but no date?
Are you implying it's not impossible that it could be out before the 22nd?
That would be a huge surprise since updates have been on Tuesdays for as long as i can remember.
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The whole year is operation health.
See that big strip at the bottom saying game health that spans from June 2019 to June 2020?
They're just not going to stop dlcs to do it.
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It stops if you buy the dlcs from the steam store.
Use cells and they'll still pop up
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So far no power has ever been changed visually by an outfit. I don't think this will happen for a long time if ever.
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@Akarate_Dolphin said:
@TheHoodedOne So, right now I'm trying to get Trapper's achievement. Will I want to avoid forcing survivors into traps?
Yes because only basic attacks will give you chaser emblem points.
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/763981#Comment_763981
The win conditions in Mario Party and Uno are neither blurred nor irrelevant, though.
They are by RNG dice rolls.
Its the same with DbD when a game changing tile is there or not or if a god window is blocked.
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@NuclearBurrito said:
https://forum.deadbydaylight.com/en/discussion/comment/763926#Comment_763926
This is a competitive game.
The opposite of competitive is cooperative, not casual. This is not a cooperative game since it is PvP. Mario party is competitive as well and that game doesn't even have a ranking system.
Saving someone and dying is still a loss. That's what makes it altruistic.
Its competitive in the same way UNO and as you said Mario Party is competitive.
When people say casual it means there is minimal skill and a lot of rng involved to the point where win conditions are irrelevant and blurred.
If you and i had a 1v1 on the board game candy land would the win condition be fun or getting to the end of the board?
If you choose end of the board did it matter more than the fun condition when it was rng card pulling that got you that win?
Asymmetrical games imo cannot be competitive in the same way Overwatch/CSGO/CoD/BF etc can be.
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@Naked_Gramma said:
My #1 pick would be Nemesis. Could play as him all day chasing Jill Valentine....
Resident Evil is getting its own 4v1 multiplayer game Project Resistance.
1 is the mastermind that can place traps and control mr x and zombies. 4 survivors with different abilities that progress through Left 4 Dead like levels as fast as possible.
The reason i bring this up is i don't think a RE dlc is likely if Capcom is wanting their own place in the genre.
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They will never stop dlcs just to fix bugs/balance...
Thats why mid chapters exist.
We already know of at least 2 more chapters in December and March.
Then a new dlc roadmap in June...
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@JoannaVO said:
https://forum.deadbydaylight.com/en/discussion/comment/760656#Comment_760656
That would make lockers a bigger decoration than they already are.
Not really considering few people would run Iron Maiden even if it did that. You'd rarely see it and the 5 people running Iron Maiden regularly would have a better perk.
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I don't mind this specific problem really.
It's consistent master challenge = 5 it doesn't matter what it asks its a master challenge so 5.
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/comment/758976#Comment_758976
The base game literally costs like 10 dollars every other week.
I'm not the one complaining. If the base game having a $10-$40 buy in depending on the platform and sales is the cause of the complaints then get rid of it.
Then the its not a free to play argument dies.
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Make the base game free to play then. Problem solved.
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Just follow the obsession around and uncloak & mori at the end lol
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They changed their mind i believe they answered this in a Q&A soon after the Freddy rework.
They don't want their balance changes to be just make perks base.
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I wasn't even aware a survey was up. They usually share a link with us here.
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I personally like to get blu ray movies and Funko Pops as gifts.
Looking forward to hopefully getting the Disney remakes/It 2 blu rays
More expensive stuff like games i usually buy day 1 for myself. 🤷♀️
Looking forward to Death Stranding next.
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That's definitely not the case at least in my opinion.
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@AkiTheKitten said:
https://forum.deadbydaylight.com/en/discussion/comment/755315#Comment_755315
What if Peanits is the Entity ?😱
Peanits is our boss he's the communities manager or something like that.
How could our boss be the entity?
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/756600#Comment_756600
Everything but charms will be available in the shop at a later date, it simply saves some coin and gives you exclusive charms.
So basically this first battle pass if any of them is going to be the one you want to hit 70 on if you care about exclusive charms.
In a few years i imagine the ultra rare hallowed blight vial charm is going to be pretty rare to see.
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@Dr_Loomis said:
https://forum.deadbydaylight.com/en/discussion/comment/756598#Comment_756598
So it resets after 70 days and anything remaining we lose?
Sorry been out of the loop for a bit.
Yes you have 70 days to get as far into the rift as you can. If you don't finish it you can't earn them anymore.
Some things in the rifts will be added to the store later on and some things will stay exclusive and will be gone forever.
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@Dr_Loomis said:
How many days do we get to complete this? 90?
70
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Unpopular opinion time:
I hate Hag honestly.
I'll play any killer besides Hag imo she's the least fun killer in the game to play as.
I don't even level hag i got her to 50 and stopped will never prestige her. I have common map offerings and moon bouquets on hag still xD.
All my other killers are maxed Hag does not exist to me. The only killer i refuse to play.
I can't say she's "bad" in terms of is she a good killer in terms of getting kills though.
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/756422#Comment_756422
that's over 100hours that don't include grinding for the challenges. It also doesn't include lobby wait times. It's more likely to be a min of 2 hours daily - and that's to including matches where the challenges are just not possible. Can't kick gens because blendettes are running in the corners? that's a wasted match. Can't do unhook because the nea is farm ing in front of the killer? that's a wasted match. I'm all for it being difficult but at least make it a little more achievable- especially if you're paying for the privilege of attempting it!
If you ignore the challenges and just play 4 hours a day you'll finish it in time.
Its an anti-casual system. It's 100% possible if you can play 230 hours or so in 70 days
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If you're a "hardcore" DbD player putting in crazy hours you'll be able to do the pass easily.
If its 111 hours for 348 fragments and all the archive challenges are 352 that means it'll be around 230 hours rounding up i believe.
Thats 3 or 4 hours of DbD a day completely ignoring the existence of challenges. Easily do-able by "Hardcore players" and streamers.
Your title though is correct this is a casual players problem not a problem for everyone.
That said changes should definitely be made so casual players stand a chance.
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@SleepyWillo said:
I was actually going to pay for the battle pass until I looked into it. It's almost impossible to complete. Even if you complete all challenges you have to also play over 100hours in 70days to get the remaining fragments needed. This means you'll have to buy the pass and then pay to complete it???
Or just play 3/4 hours per day.
If you can play a lot it'll be 100% earn-able. The people with not much free time will struggle or have to pay yes.
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/756338#Comment_756338
I would not be surprised if you can buy perks outright for the character of your choice with real money in the next 12 months.
I would be very surprised.
At the moment the only thing stopping everyone from being mad and quitting is everything behind the rift/archive grind is cosmetic.
That would be the point of no return.
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@sorrowen said:
https://forum.deadbydaylight.com/en/discussion/comment/756323#Comment_756323
But DBD isn't like Destiny thats what people aren't getting its not F2P this is a F2P model on a game that is actually pretty expensive plus all the dlc and throw in like 3 cosmetics it will be over a $60 game in price easily
Reminds me more of Red Deads battle pass honestly. Red Deads is a bit better though.
$60 game, premium currency to buy pass can be earned in game without buying the pass and you can finish the pass in around a week or less.
All Red Dead has over DbD is time required and the auric cell equivalent can be earned at base.
Overall though Red Dead has worse practices despite being significantly more expensive than DbD to buy.
Battle passes are making their way into expensive games.
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@SleepyWillo said:
I can get over the paid route having more rewards than the free one but to have neither achievable by either for most players is disgusting.
What makes it even worse is that the Halloween event is now tied to the Rift so if you want to earn your "free" event cosmetics you're likely going to have to pay out for it??
Its likely cheaper to buy the outfits $10 a piece than to "pay out" for them using the rift currency.
You could buy an outfit or finish a seventh of the rift for $10.
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/756235#Comment_756235
Read the thread you linked to. Much of it is dependent on doing challenges as well, some which appear quite difficult, so it is not as simple as just playing. This is even worse than I thought it was. They have every incentive to make it as unpleasant as possible to encourage people buy the tiers outright.
I know. I was saying its 100 hours on top of doing every challenge all along.
This pass won't be easy to finish at all.
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/756227#Comment_756227
Do we know the duration of the pass?
Q&A says 70 days. So you'd have to play hours per day.
If nothing changes from ptb.
https://forum.deadbydaylight.com/en/discussion/94528/q-a-3-3-0-ptb/p1
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@ProfessorDunwich said:
https://forum.deadbydaylight.com/en/discussion/comment/756217#Comment_756217
Good to know. Certainly no incentive to make it unbearably grindy to advance.
Someone did the math on another thread and according them its 100+ hours after you've done every single archive challenge including the master challenges.
@SpaceCoconut said:
Since the game is balanced around players rank 15-10ish, shouldn't the Archive challenges be balanced for that skill range as well?
If you're focusing on casual players for balance and want them to purchase the battlepass in order to drive them to play more, wouldn't it make sense that they would be able to accomplish the tasks tied to the object you want them to purchase?
What are your thoughts?
PS: You need 700 rift fragments to finish the battlepass. Completing the archives gives you a total of 352 rift fragments. You need to grind 278,400 devotion xp to gain the remaining 348 rift fragments to complete the battle pass during the window that the rift is open. At 500 xp per 12 minute match, this is 557 matches that may take around 111 hours to accomplish.
Good luck.
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You can 100 cells per tier.
So basically its around $1 per tier with 70 tiers.
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@Ark_the_Bonsai said:
https://forum.deadbydaylight.com/en/discussion/comment/755982#Comment_755982
I'm assuming you're joking, but because I know some people won't be: That radical little "Did you have fun" widget at the top that nobody ######### uses
Nobody including BHVR i bet.
Likely goes into the data that will rarely if ever be looked at folder next to player props.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/755812#Comment_755812
The problem with challenges in a game like DBD is that some people may want to just play the game, while their teammate is off basically throwing the match to try and complete the challenge and not actually caring about what happens in the match itself other than trying to get their challenge done.
I feel this way with many of the achievements as well, but at least those don't have some sort of monetary reward behind them.
That may just be the future of DbD. Everyone throwing to complete challenges.
Even killers have challenges that require doing poorly.
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@ArksnaVixone said:
https://forum.deadbydaylight.com/en/discussion/comment/754330#Comment_754330
I love this game but its really hard to play killer with 30 unstable fps... Im gonna cry.
Don't cry :)
The devs have said they are trying to get 60fps on consoles. It isn't 100% hopeless until they come out and say it isn't happening.
My advice is just keep up with the news posts/updates and hope they make progress for us all soon.
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This optimization pass has been 10 months and counting.
I hope we get it but it's not looking like it sadly.
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@xCarrie said:
Pink hair and the “I’m so edgy, people suck lolz” vibe. Plus the fact she’s easy to cosplay as. Ironically I have the same things she wears (leggings, sweater, choker etc.)
unpopular opinion coming up...
pig mains freak me out more then anything. they just role play too much idk. sorry pig 🤧
What do you mean?
Oink.
Boop the snoot.
🐷
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No. I'm in a constant state of stress.
Add frustration if i'm playing Hag, Trapper, Nurse or Huntress.
Stress & Frustration.
I enjoy the game a lot though despite this. I enjoy the challenge and random BS DbD throws at you.
The only online game i feel relaxed and calm playing is Red Dead Redemption 2 because i can hop on and go hunt/fish.
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Charms are awesome i'll always love new ways/things to decorate. I hope we get new things in the future like moris/power or item cosmetics and emotes.
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13 hours is literally 3 days of DbD for me.
Streamers will have this pass maxed in 1-2 days
You get 50+ days if someone doesn't complete it something went terribly wrong and they couldn't play or they intentionally chose not to.
13 hours over 50 days is an average of 1 or 2 match a day
1 hour a day and you'll be done in 13
If the numbers aren't increased the pass will be easily finished by even a casual DbD player.
This game is a binge play addiction for many i hope its not too short.
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Will console versions see increased performance with the engine update?
To add to that will dedicated servers improve performance for killers since they don't have to host?
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Without a doubt it's great value in my opinion.
I (try to) play 3-4 hours or so a day i'm hoping that'll be more than enough to pay $10 and have every pass from now on by earning the cells back
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@PrincessPoop said:
https://us.v-cdn.net/6030815/uploads/734/Z5T3J40CM19D.jpeg
Yeah I wish they had stuck to what they originally said with the shards.
Large majority is still available for shards if you count commons/uncommons. Every new character gets several filler cosmetics.
Not 80% though.
Like Dwight 13 shards 6 not. Claudette 12 vs 7. Meg 14 vs 7 and so on.
