Awakey
Awakey
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- Awakey
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Comments
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@Bravo0413 said:
Bumping again
You're aware thread bumping is bannable, right?
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Never.
I've never had an issue with them, Survivor or Killer.
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I think this is a step in the right direction. Her add-ons are now viable, and her basekit changes are very minor. We'll see how the PTB goes.
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@Name_Unavailable said:
Nerfing insta heal and ultra rare mori is must
Neither of which are an issue.
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/742073#Comment_742073
They came for Nurse and we said nothing.
They came for Billy and I said nothing.
Then they came for Spirit and nobody was left to save me.
This is the most true thing I've ever read on this forum.
Well said.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/742144#Comment_742144
And doesn't it bother you to get stomped? It makes me quite stressed to see gens popping left and right :(
You've just gotta break the habit of spiraling at that sound. The more you do it, the eaiser it gets.
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@DBDbuildsYT said:
https://forum.deadbydaylight.com/en/discussion/comment/740689#Comment_740689
I agree with you, each match both survivor and killer feels very tense and I am not really enjoying them at all.
I would rather have some more casual games where I can relax a bit more.
How do you manage to stay out of the red ranks? I essentially need to play a max of 3 games per day to stay out 100% but I would like to play way more but if the punishment is red ranks then I won't play
Since I'm not great with most killers, I try to play killers I'm not confident with when I'm approaching red ranks. Knocks me down and I learn something.
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Now we'll never know
(╥﹏╥)
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Myers and Ghostface
*Stalking intensifies*
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I really don't know what to tell you, other than try to stay out of red ranks. I understand your frustrations completely. I'm in purple ranks for both Survivor and Killer, because I've been playing considerably less.
On the flip side, the people you're facing are using legitimate builds and strategies to ensure their own victory. To some, fun and victory are synonymous, and they'll go to any length to achieve this. When I was in red ranks with Spirit, it took me all I have to stay there. Prayer Beads, meta perks, other strong add-ons.
My point is, you're right, just think about the killers.
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@ItsYourBoyGuzma ᕙ(⇀‸↼‶)ᕗ
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@Ark_the_Bonsai said:
https://forum.deadbydaylight.com/en/discussion/comment/739682#Comment_739682
Wait, ignore me. I'm an idiot. I thought you were the one talking about Fired Up.
I'm talking Devour Hope 😁
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@Blueberry said:
https://forum.deadbydaylight.com/en/discussion/comment/739389#Comment_739389
It's generally just going to be a meme/fun perk, it's very rarely ever going to actually assist you in winning.
Tell that to the 30 or so 4ks it's gotten me.
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@brokedownpalace said:
https://forum.deadbydaylight.com/en/discussion/comment/739342#Comment_739342
How are they supposed to know which killer they're gonna be against? Lol
But yes, they're sweaty.
Only the SB applied to the slow killer part, but eh. You right.
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"Sweaty"
*Runs Instaheals, flashlight, multiple Adrenalines, SB against a slow Killer.*
Nice.
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@NMCKE said:
https://forum.deadbydaylight.com/en/discussion/comment/738137#Comment_738137
I'll give you some advice for the seasoned Spirit players: You don't need perks for this.
- Don't run back to the Spirit because she could be faking it — oldest trick in the book for every Spirit main.
- Windows force a 50/50 with her because she doesn't know if you're going to fake it or not.
- If she begins to stand still at a dropped pallet, drop the loop and go to the next one. Staying at the loop will get you hit because she will predict you.
- Don't make it obvious what you're going to do next. If you know she's phasing and you're confident she's hot on your trail, don't run to something she might phase to such as pallets or vaults (exception: If she been Phasing for a while, drop the pallet because she doesn't have enough time to go around).
- If you're going drop a pallet, try walking to the side of the pallet instead of staying in the center and don't always throw the pallet down. Throwing the pallet down while she is phasing tells her information, so she will immediately adapt to the situation and go around the pallet.
- (Cont. from the tip above) If you know she's just started phasing and you're at a pallet, drop the pallet on the side she is on because most spirits expect the survivor to drop the pallet on the side away from her. Some spirits even prepare for this by phasing around the pallet to go for a hit.
- Count to 3 seconds when she fakes a vault, but make sure you are running away from the vault. If you counted to 3 seconds and she hasn't vaulted, she's likely phasing around so run towards the vault but don't vault the window nor get too close to it!
- If you have a lot of distance between you and the spirit, run in one direction then walk in another direction. This is classic and most spirits expect this, but this works against good spirits more than it should.
- Running towards completed generators can hide all sources of sound coming from you.
- If you have a flashlight from a chest, aim it at her while she is standing still. Blinding her means she is faking, but if you can't blind her, she is phasing!
- Gen-tap when she's using prayer beads because it makes her impossible to grab you. You only have to gen-tap when she's not occupied with someone.
- If you know she is phasing, walking back to her husk while avoiding walking on your own scratch marks (she might bump into you if you do) can juke her sometimes.
I can confirm that facing people who know what they're doing (including @NMCKE here) can be a huge pain for even the most experienced Spirits (like me, if I do say so myself).
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I hope it's original.
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@GodNap said:
https://forum.deadbydaylight.com/en/discussion/comment/739191#Comment_739191
Is not really that annoying...
That's... Debatable.
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Why would I when I could use any of my hundreds of bloodpoint offerings?
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I abstain.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/739041#Comment_739041
But it is a fact and I'm pretty sure most people can agree with me
A popular opinion is still an opinion.
That's a fact.
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@humanbeing1704 said:
https://forum.deadbydaylight.com/en/discussion/comment/737877#Comment_737877
it's a perk that rewards noobs and that's a fact
That's not fact, that's your opinion.
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Make sure to report them in game, via the thumbs up/down button.
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Exactly my point.
Edit: I do not English well.
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We've come full circle.
People DCing against Freddy for him being too strong.
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I expected nothing less from you.
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Spirit, pig, Demo, and Huntress.
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He just needs an overhaul.
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It always shows 2 killer and 2 Survivor teachables.
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Played with him a couple of times. He's on my friends list, but otherwise we haven't talked in a while.
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I can't remember the last Doctor I faced, and I can only recall 1 hag.
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On Xbox right?
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@Peanits, we almost have 100 votes. Does this small sample size say anything to the team?
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@CreeRoyalty said:
This poll could be settled very easily though if they'd release statistics. What % of survivors are sacrificed compared to how many survive and what killer/survivor level is this based? What are the updated percentages per killer? Stats like that.
The point of this poll is to get statistics.
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@Acesthetiic said:
https://forum.deadbydaylight.com/en/discussion/comment/737874#Comment_737874
Strep is the worst! Can’t imagine getting it twice in 6 weeks..
I got it once and forgot to replace my toothbrush. It was a real bruh moment.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/737855#Comment_737855
How incredibly biased this is. People should play both sides for a reason. By your logic, gen rushing is completely fine because it's the survivors job to do gens.
https://forum.deadbydaylight.com/en/discussion/comment/737857#Comment_737857
A: No one should be forced too use a perk because of a broken addon, just change the addon.
B: Gen tapping takes even more time then too hold m1, plus you get less bloodpoints if everyone is tapping. Again, just change the addon.
C: Spirit doesn't disturb crows when phasing, nor does she disturb grass.
You are absolutely correct. Gen rushing is the Survivor's objective.
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@Regionlock said:
https://forum.deadbydaylight.com/en/discussion/comment/737855#Comment_737855
The same can be said for killer.. It's not the survivors job to make sure you have fun. There job is to escape?
With your silly mentality 4 ppl hop into queue to ensure you have a great killer experience. 10/10
No. Neither side ensures fun for the other. Survivors try to escape. Killers try to sacrifice. Don't take words out of context.
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I have never had an issue with them.
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Just about the most average person I could be.
(Except for the time I got strep twice in 6 weeks.)
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@Hoodied said:
https://us.v-cdn.net/6030815/uploads/147/QBH0SIHDM96Q.png
https://us.v-cdn.net/6030815/uploads/770/5KR0J5ICLHKF.png
https://us.v-cdn.net/6030815/uploads/399/I588UUIHYIJI.png
Didn't blur his name as this isn't name shaming, bloody hilarious tho
Hey!
I know that guy!
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/734799#Comment_734799
Yea this is exactly my point. Why should I run perks for a killer I have a 1/17 chance of running into? Spinechill is useless against Trapper or Billy, and Iron Will is pretty pointless since most killers can just follow scratch marks or bloodtrails.
Legion was completely reworked because he was so unfun and had no counterplay, Spirit falls into this same thing. Prayer beads has literally 0 counterplay, and fighting a spirit is more of a chore then actual fun. I say she needs a rework too make her both a mindgame based killer, but still fun too fight.
"Prayer Beads have no counterplay"
A. Spine chill, a perk I run every match bc it's so damn useful
B. Tap the gens
C. Be observant of nearby crows.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/92589/spirit-is-fine-tbh
I disagree, she's fun too play as but she is the most unfun killer too fight as survivor. I shouldn't be forced too run perks too counter a killer i have a 1/17 chance of fighting. Her power has almost 0 counterplay when in the Terror Radius, she gets kills by literally standing still, and Prayer Beads needs too be deleted.
She needs a rework IMO, because right now she is just so unfun too fight. It feels like complete luck if I can juke/mindgame her half the time, and the other half I just die.
It's not the Killer's job to make sure you have fun, it's their job to sacrifice you, and I'd say Spirit does a damn good job of that.
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@DrVeloxcity said:
https://forum.deadbydaylight.com/en/discussion/comment/737502#Comment_737502
Is that enough, do you think?
Yes.
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Swap the rarities of Father's Glasses and Prayer Beads, and we're good.
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@artist said:
I don't LOL
Amen.
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@BunnyTheHutt said:
https://forum.deadbydaylight.com/en/discussion/comment/735224#Comment_735224
But why can't they test it internally? These are things that are incredibly obvious, but they still pushed it too live. They never should of made it live, they should of put it on the PTB, which is what it's there for.
Well, there's certain data you can't get internally.
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@Chewy102 said:
https://forum.deadbydaylight.com/en/discussion/comment/735224#Comment_735224
A- Servers add even more latency compared to P2P. Going through 2 sets of pings for interactions between players is double the time it takes compared to just the 1 ping of P2P. Thus doubling the total lag/delay.
B- They can gather all the data they want with P2P. Just have the user's client gather data as a text file for the last game played and send it to the devs with the next matchmaking request. Then mark that data as sent in order to not send multiple copies and dump any older data.
Servers aren't going to fix a problem they themselves create. You can't ignore the laws of physics. If you double the length of a rope, it will make it twice as long. Same as going through 2 sets of connections taking twice as long as only 1 connection.
They can't gather data about dedicated servers without enabling dedicated servers.
That's called simple logic.
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Just realized
We've all been bamboozled by this man
Yeah, it's big brain time.
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Eh.
I never have an issue with Instaheals.