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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • @Tzeentchling9 said:

    The slow ass projectile speed is literally countered by 90% of the loops available and Plague has to respect the pallet each time around or she loses it.

    Nah, come on. Corrupt Purge is really strong. Otherwise people would say it makes sense to cleanse.

    Sadly once one guy started to cleanse himself, everyone else has to cleanse as well. And I have never seen it happen that nobody cleansed.

  • @Orion said:

    @Aven_Fallen Indeed, survivors need to git gud instead of demanding free handouts just because someone else disconnected.

    Nah, this is different.

    It is a 4v1. So a 3v1 (especially with 5 Gens) is a lot harder. More so when the guy who DCed took a lot of Pallets with him.

    If the Killer gets stomped, he need to get better. (Same goes for Survivors in normal games obviously)

  • @Orion said:

    For 3 years I was nice when there was a DC. Now I'm waiting for survivors to go easy on me when I'm having a bad trial as killer, which I have never seen happen to any killer in 3 years of playing this game. Until that happens, I will destroy them no matter what. No more double standards.

    Well, this sounds more like a case of git gud.

    @Topic:

    I usually let them farm when there is a DC early in the game. I dont let them farm when they behave like dicks or when it is a ragequit on the last hook.

  • Dont think of No Mither as a Perk, think of it as a gamemode. It is basically Hard Mode for Survivors.

    I used No Mither, Tenacity, Dead Hard and Resilience in one build and managed to get to Rank 2, before they changed the Emblem System. With the new Emblem System I am pretty sure I would not be able to do that, I can barely hit Red Ranks now, so going to Rank 1 with No Mither would be too hard for me.

    But it is really more of a challenge.

    Fun fact is that some Killers became way more dangerous with No MIther (obviously every Killer became more dangerous)... Clown with Exhaustion Add-Ons was a No-No. Also Freddy and Wraith were quite challenging, because they can easy get a first hit... Which is the only hit.

    Also, it is surprising, how many Killers actually let me on the ground. With Tenacity they were not able to find me then, allowing me to get up.

  • Not being productive.

    When I get camped, either go to a Gen or try to yolosave me (first option HIGHLY preferred). But dont crouch next to me.

    Especially when the Gates are open - just go out. Dont die to get me, which will not work out. And IF you try and fail, dont blame the Killer for camping.

  • Man, you are unlucky to play only vs 4 man SWF considering only a low Percentage of players are playing like that.

    Or you are simply exaggerating.

  • @Delfador

    How do you come to 81% tho? The graphic shows 20 something percent. (But I think my English is fooling me on that, because it states Rank Ranges above)

  • @Delfador said:

    Keep in mind that hag is a dlc, 81% killers use it on red ranks. I wonder why? It is so difficult for me to guess.

    While Hag is indeed a DLC-Killer, she is free to get.

    @PigNRun said:

    I am actually surprised Ruin is used more than BBQ (even if difference is minimal). But it makes sense as Ruin has been way more available.

    Exactly, you can get Hag for free, while you need to pay for Leatherface. Has also been in the Shrine more often and is more useful. Every Killer profits from Ruin, while BBQ is not useful on a bunch of Killers (except for double BP of course).

  • If it would be a Survivor Perk which is run on such a high percentage, you would cry for Nerfs.


    So... nerf Ruin? I guess...

  • @Orion

    This is correct. But over the long course Potato players will not stay in this Rank. So there are better players at some points, where more Skill is needed and therefore more points for the Emblems are possible.

  • @Orion said:

    Average game length was surprising as well, at first. However, since it includes hatch stand-offs, it's not relevant.

    Of course it is not relevant. Because it would demolish the myth of 3 minute games being the majority.

    @BBrown1777

    Well, it is across all Ranks. Given the fact that Trapper is really popular at low Ranks and in low Ranks Killers are a stronger, this is not surprising. And on the other hand you have Killers stronger than Hag (Nurse), but also players who are not good with Nurse so they lower the Kill Ratio.

  • Nah, that just shows what is the problem with many games nowadays - you do literally nothing but expect big rewards for it.

  • Number 5 is clearly me after waking up and going into the bathroom.

  • Double BP. So just play and get the doubled amount of BPs.

  • You stomped some Potatoes. So you want be rewarded for that? There was obviously no Skill needed to kill all of them, so no reward. Sounds fair to me.

  • @George_Soros said:

    Geez people, we've been waiting for double BP event for a long time now. Now that it's coming, you can still find something to complain about?

    To be honest, it is only 1 week.

    And well, current situation: People not loading in A LOT. So either games start with 3 people (or even 2), without yourself as the player or the Killer has a crash and cannot load in. So all Offerings are wasted at this point.

    With the Patch, games with less than 5 players will not start. So no offerings wasted.

    When would you prefer to burn Bloody Party Streamers? When it is quite likely that either yourself or anyone else will crash/not load in and your BPS is gone, or when you will return and keep your Offering? Pretty clear, I would say.

  • Well, it is only a number.

    But usually you cannot give a "Vote Down"-Button to an Online-Community. This usually does not work out well.

  • @DeadGavin said:

    I like the Claudette cosmetic... The Kate one though makes her look scarier than Nea though... They messed up that cosmetic badly.

    Kate looks like she had a lot of bad Life Choices.

  • @ClogWench said:

    I haven't seen his new skin, but he does have quite a few. I'm hoping Hag gets something good soon. The most recent one is...kinda bad. Mud Medusa is creepy tho

    You wont get the Hag look pretty.

  • Is this an out of season April Fools joke?

  • Borrowed Time built in would be horrible for Survivors. There are two Perks which are used wrong:

    Borrowed Time

    Deliverance

    Borrowed Time should be used for camping Killers or in Endgame. But it also encourages people to go for unsafe Unhooks. I mean, often enough I got unhooked when the Killer did not leave the area, because the Survivor had Borrowed Time. Can work out, or not. But this is not how this Perk is intended to be used. It does not mean that you should unhook everyone as fast as possible without thinking at least one step ahead. And this would be even more if everyone uses it.

    There should be a reward for Killers to go for different targets. This is partly introduced with the new Ranking System, if a Killer camps someone to death he gets less hooks and also loses points for Camping. But apparently this is not enough.

    And well... Whatever you change, there will also be some guys who simply camp because they have fun or for any stupid reason.

  • Nah, Ruin not a Hex-Perk is a bad idea. Low ranks would really struggle and this is nothing that is even considerable as an option. If Low Rank Survivors are not able to finish Gens because of Ruin, they will simply stop playing.

    Making it time-based is also not really good. It would help a lot in some situations, but in others...nah. There are Maps with really good Totem Spots, it would be a shame if Ruin would be gone long before it would have been found. Had a game today where I got 8 Hooks and 2 Kills before Ruin was found. I doubt that this would have been the case when it was timebased.

    They are improving Totem Spots, so lets see.

    An idea for Ruin would be that it would only lit up when all Survivors had a Skill Check. You get the information that Ruin is active when working on a Gen and getting a Skill Check, so it would make sense that the visual information (lit Totem) would also be given once all Survivors know that Ruin is active.

  • @Raptorrotas said:

    Making a 5th perk slot would better be for the character's own teachables than just 2 randomly chosen perks from 2 different dlc.

    This would just create a Meta. Some Characters would not be played anymore. Like, there is no reason to play Ace or Kate, because their own teachable are mediocre at best.

    And even male characters would suffer. I mean, you enjoy playing Iron Will? Jake would be your man. But wait, you also run Adrenaline? Then go for Meg instead, she is smaller and you have an advantage.

    Like for me, I am playing Nea and I use Balanced Landing. So I would have an advantage out of this, I would simply need to push BL to the 5th Perkslot and can put something else into my build.

  • Well, first of all, it brings in money, which is good. Second, it gives the opportunity to get those Skins. Lets imagine the Hallowed Blight Skins, you were able to obtain 2 of them for free. So, lets say you enjoy playing Dwight and Huntress, so you get those two. Event is over.

    A few months later, you really start to enjoy playing Wraith - but you cannot get this Skin anymore. Now you can simply pay 10 Euros and have it.

    Same goes for Events where you can only get as many Skins as you can get via playing, like Moonrise. Maybe you were maining Meg the whole time, but then later you see that Feng is great too. But nah, you cannot get the Moonrise Skin, because it was not interesting for you at this point.

    I am quite happy that I can spend money on this game when I dont have time or interest in playing. But I can get OPs point.

  • If you forcefully close the game the others dont have to wait that long.

    Basically, for Infinite Loading Screens, one player gets it. And as long as this player does not close the game, the game will not start.

    When I play with my friend, we clearly know when one of us has it (most likely he, when I crash out, my whole game crashed). It loaded a bit on my site, the bar on his site did not load at all. So he is in an infinite Loading Screen, meaning that he has to close his game.

    So basically what Orion said.

  • While BBQ has Aura Reading, it is not that useful on many Killers. Killers like Nurse, Billy, Spirit can make something out of it, Hag or Trapper not so much.

    But I would not consider WGLF really that often used. People use it, but not as frequently as BBQ is being used. Besides that, if you want to have more BPs, you should have to sacrifice a Perk Slot for this.

  • Most likely not.

    Which is quite sad, I am really thinking if I should use BPS at all, it is such a waste when either myself or any other person (especially the Killer) does not load in.

  • I enjoy Neas Harajuku Outfit lately.

    For Killer, I totally adore the new Trapper Skin, bought it instantly.

  • Like many said - I try to not cleanse myself, but once one Survivor is doing it, I have to cleanse. I will not run around broken while she has Corrupt Purge.

    Sadly, many people cleanse right after they became sick (by unhooking a broken Survivor) instead of just wait until they are broken.

  • Of course, a Nurse with only 2 Blinks or without Omegablink is weak and cannot deal with SWF. Because we know that all of the games are full of 4 man SWF Teams who work entirely optimal.

    Nurse neither needs more than 2 Blinks nor Omegablink. Those are Add-Ons that can be reworked. Nurse would still be the strongest Killer (by far), even without Add-Ons.

  • Yeah, 2 gates are too much. There should be 0 gates.

  • @Poweas

    "Too powerful for newbies and they'll waste pallets so fast."

    What do you mean? Are you a deranked Killer who wants easy games?(You are most likely not, but maybe you can get my confusion) I mean, Windows of Opportunity is one of the best Perk for new players. Personally, I would also not like to see it baseline, but maybe for the first amount of games/hrs played on DBD? It would help new players, but would not give such a big advantage for older players.

    Maybe also a note how to get the Perk.


    @Topic:

    Other than Kindred, I dont see any of those Perks really as something that should be Baseline.

  • Yeah, but it is still 3rd party.

    I really though you mean that they are adding it ingame, which would be horrible. I would never go on Voice Chat with Strangers in an international Multiplayer Game, those are cancer.

  • @TheShape78 said:

    Quick question about the dedicated servers. Perhaps this has already been answered elsewhere, but how will they change the way you start/get into a game? As it is now, the killer player is the host who starts the game, and survivor players join a game. To my understanding, the main purpose of dedicated servers is to get rid of the need for a host, so I'm just curious how the process of getting into a game for both killer and survivor will change when they arrive.

    Basically, all 5 players join one game. When I loaded into games, I joined games with 4 Survivors, but without a Killer. Killer was arriving later.

    Or, I joined a game with another Survivor, and a Killer. The Killer leaves this lobby, but the Survivors stay. Which is quite nice, because then I do not need to click again and wait again to get into a lobby, because the Killer was afraid of a brown Toolbox.

    Regarding the Servers, at the moment you would join servers anywhere. At my first game (Killer) on PTB, I ended up on a Server with 300 ping, even though it did not feel like 300 Ping, it felt better, but still not good. But I have also been in games with 50 Ping and it was laggy and I got hit as Survivor in really ridiculous ways.

  • Yes, Dedicated Servers are on the PTB.

    Also, a Mid-Chapter PTB is not that interesting, there are only changes, but not really new Content. PTBs with a new Killer are more interesting.

  • They dont need features for that. If they dont want to get streamsniped, they can stream with a delay.

    If you are a streamer, you should know that you can get streamsniped.

  • I dont know if I will burn any of my PBS. I save them for Double BP Events and I got some. But with games starting with less than 5 players or even me simply disconnecting in the Loading Screen and losing my Offering, I am really not sure if I want to "waste" around 20% of my BPS.

  • @HavelmomDaS1

    Because I feel they would be pointless. But lets give it a try:

    So, we dont have any indication if a player is using MoM. It is an Obsession Perk, but having an Obsession can also mean that someone in the Trial is running DS. That Obsession can run MoM or not, no one knows.

    With DS, we had an Obsession and it was 99,99% sure that this person was running DS (given the fact that the Killer is not using an Obsession Perk).. Because the other somehow commonly used Perk was OoO and the Killer will notice this earlier.

    So I would say, knowing that this Survivor has DS is a good and bad thing. It can give you the information that you should not chase that guy or, and this would be bad, it could lead you into not chasing him, even if he might be a bad player (because most of the Survivors running DS were not really good at chases, lets be honest). So I personally felt a little bit robbed from the chase, even at the beginning, because I know that this guy has DS AND my chase will be negated. Of course, the Survivor can miss the Skill Check, but well... Usually this does not happen. Or should not happen, when they are used to DS.

    I dont have this feeling with MoM. Usually, MoM will get two Stacks during the first chase, and the Survivor is downed at this point. HUGE difference to DS, because while the Survivor is downed then, he will get off the Killers Shoulder. But with MoM, the Survivor is down, and it is a Hook. This means: Points for Hooking, BBQ Stack, Information where other Survivors are and to unhook that guy, at least two Survivors are not on Gens at this point, even more possible when they are Solo and the hooked person does not run Kindred.

    For DS, there was some form of counter, called Enduring and Dribbling. But those, if even possible to called counter, were not that useful. Enduring helped, but not enough. And Dribbling took time and was not possible all the time.

    Later in the game, MoM will most likely trigger, but I had enough occasions where it did not trigger then. And, given the fact that most of the Time MoM-Users also run Adrenaline, NOED Is some form of Counter to MoM, since it puts from Healthy to Dying. But I would rate it as a counter like Dribbling was to DS, you can call it a counter, but you are generous doing so.

    And now, lets not forget the biggest Bullshit in existence - Non-Obsession DS. This was simply the most annoying thing that ever existed, and made DS even more broken. Like, you chase that guy, he apparently does not have DS, you finally down him and then he gets off after a little bit of wiggling. I think there is nothing that could be more frustrating. I have seen one game from tru3, where he chased a good Survivor. The chase was quite long, it would have been a Basement Hook (with Huntress), but then the Survivor had DS. This is basically the worst thing that could happen, a competent Survivor with Non-Obsession DS.

    I mean, I had the same in one game - got a Basement Hook as Leatherface. Huge thing. But nope, Non-Obsession DS. I honestly felt like I would have to DC at this point.

    So yeah, I think that MoM is nowhere near DS. I am using MoM, mostly because I dont care anymore, I get facecamped with 5 Gens and Ruin still on without any reason, Killers are also using their most broken Add-Ons, if they like, without caring for any fun for the other side, so I stopped caring for it. I am not a dick ingame, but I use strong Perks. But even now, I would never use the old DS, because for me, it is far worse than MoM.

  • It isnt. But you would not care for arguments, eh?

  • I am sick of people saying that it is DS 2.0. It isnt.

  • Adrenaline

    Mettle of Man

    Balanced Landing

    We Will Make It

    I simply enjoy the last Perk a lot, it is probably my favorite Perk. Otherwise I would probably run DS instead of it.

  • @Raptorrotas said:

    https://forum.deadbydaylight.com/en/discussion/comment/444282#Comment_444282

    Thus neutering her from "slowing survivoes down the last phase of the game."

    Her power wasnt slowing survivors down when they still have to do generators. Her power was to slow them down. Fine difference, but this weakens her already limited weak ability even more

    Well, you can have more Slowdown midgame. One person with a Trap, another one chased, means that two people are not on Gens at this point. Slug one or hook them, make it three.

    They were also considering buffing the Pig so that she can be/will be viable. I think they were talking about her Dash, which would be quite good, because her Dash and crouching in general is not that useful.

  • It is.

    But the Devs stated that the intention is that Traps are used during the game to slow Survivors down and not saved until Endgame.

  • @Slayer said:

    https://forum.deadbydaylight.com/en/discussion/comment/444246#Comment_444246

    dont know her well but doesnt trap s timer start immediately?

    @Slayer

    Right now: Traps either activate whenever a Gen is completed or are automatically activated when all 5 Gens are powered.

    In PTB, the latter is not the case anymore, so if a Trap is placed on a Survivors Head after the last Gen is activated, it will not activate. And with an inactive Trap, players can walk out of the Exit Gates.

  • Burned a Nurse once with a Firecracker. But burning a Nurse does not really do something, it is not easy to pull off and the reward is kinda low.

  • @Raptorrotas said:

    The terror radius change isnt the problem.

    The first problem is that the traps (like certain perks) dont check for the gates powered condition additionally to the generator finished condition.

    The second and worst ######### bullshit the devs could ever do to her is that her inactive traps dont prevent escapes anymore. Its worse than myers running out of juice.

    Its like making hag unable to teleport once the gates are powered. Pig already suffered from having 2 bad abilities. Now in ptb onef those can also be made useless. Not to mention its the one that 3/4 of her addons modify.

    The Change to Traps not working in TR has been reverted.

    And well, it is intended that a Pig Player uses the Traps during the game to slow the Survivors down and not in Endgame for easy Kills.

  • I got it. I feel dumb and embarrassed when I play Nurse, so Nurses Calling is one Perk where I do not have to worry about anymore.

  • DBD is a cheap game. You pay 7 Euros for a DLC. For other games you pay a higher price per month to actually play the game. Let alone AAA-Titles which consist of 10hrs of playtime.

    Besides that, there is no reason for free DLCs. There is also no reason for refunds - whoever plays an Onlinegame and does really think that paid Content can be changed... I dont know what to say.

    And well... You can get most of the DLCs for free by using Shards. The difference between RL money and Shards is nearly non-existent.

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