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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • @TheShape78 said:

    All I'll say is this...if they don't include Sidney and a map from the films, it would be a HUGE missed opportunity.

    I am pretty sure that if they dont introduce something like a Map or a Survivor that it is not BHVRs decision. If they did not get the license for anything else, there is no chance to get anything more at this point.

    Apparently they only have the license for the mask.

  • First of all, the Survival Rate is not that high compared to Solo Players or 2 men/3 men SWF.

    Second, if I understand you correctly, you want that X people on a Gen repair as fast as 1 person on a Gen? You know that the most effective way to do Gens is to split up anyway?

  • At the moment the speculation tends towards being The Ghost as a Paragraph so that you will only get a Killer and not a Survivor.

    And well, "little glimpse" can also mean that there is Stuff (new Killer, his Power/Add-Ons, Charms), but nothing how those exactly work.

  • I hope they are not, this Huntress looks amazing.

  • @Hoodedfengm1n

    @AokiiSenpaii

    10 votes and 0 comments so far on Reddit

    Here are the Pictures. Dont know if ther are more, but here you can see the Tapp-Skin.

  • Yes, but Corrupt Purge should be nerfed then. There needs to be something that Survivors need to cleanse 100% vs Plague, but Corrupt Purge is really strong. (Of course it should not make the Corrupt Purge pointless, this would push her below Freddy probably...)

  • @MissJuliette said:

    True, it is only for 4 minutes max if they close that hatch and the gates aren't open yet.

    However, it is not easy to get out by opening the gates if you're the last one left. It's pretty difficult.

    It's definitely easier for killer these days.

    I play both killer and survivor, and I do like the end game collapse as killer mostly.

    @MissJuliette

    That is not the point. Of course it is easier for Killers with the new EGC, they are more likely to find the Hatch before the Survivor.

    But when it comes to EGC, there is that one thing that defines the game too much anway: RNG. Where is the Hatch? How far away from Hatch/other Exit are the Exit Gates? This basically defines the chances for the Survivor.

    And well, sadly RNG does already so much in this game.

  • @ygnea said:

    https://forum.deadbydaylight.com/en/discussion/comment/466109#Comment_466109

    I thought it was base 3 minutes, my bad. This is on pc tho, shouldn't be an issue with ptb lol.

    It was 3 minutes base, was changed to 2 minutes. And still, not everyone is playing the PTB, Mid-Chapter PTBs are also not that interesting than PTBs with an actual, new Killer.

    Just give it a few days.

  • For me, the unhooked guy, it does not make any difference, if you unhook me in front of the Killer during EGC or midgame. In fact, during EGC, I would highly prefer that you get your ass out and not try to get me off the hook, this will not work.

  • @ygnea said:

    https://forum.deadbydaylight.com/en/discussion/comment/466103#Comment_466103

    Timer goes slower if you're downed, is it still 4 minutes with the slowed timer? Feels like forever to me. I doubt that this will happen less within the next few days since we had ptb, and anyone that was actually interested most likely saw it then. Hatch stand offs never went away so It's not like this will just magically disappear.

    It is 2 minutes base, 4 minutes when someone is on the Hook or slugged.

    And not everyone plays the PTB. Or has even the possibility to join the PTB, when on Console.

  • @Frugl1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/466098#Comment_466098

    If a cosmetics allows you to be better than stealth, then it is P2W. It also makes no sense for Claudette to be vastly better at stealth than every other survivor in the game.

    Ah yeah, the basegame Character with the basegame cosmetics is P2W... Cool. Out of arguments?

  • Well, first of all, it is only 4 minutes (at max), Hatch Stand-Off sometimes lasted 10 times longer (stubborn NPCs who are doing that...).

    Also, the EGC is new. People want to see it, so you will face some Killers in the next days who will slug you, or keep you in the game instead of letting you out or hooking you. This will be less after a few days. It will happen, but it will probably be a rare occasion.

    So not that big of a deal.

  • @Frugl1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/466068#Comment_466068

    Are you actually defending selling advantages in the in-game store? If there is even a slight doubt as to if a cosmetic grants an advantage, it should not be in the store, period.

    Nah, but everyone has two little balls in his head that might be able to do something against this.

    And in the end, changing these cosmetics would simply hurt players who actually want to play stealthy. And Killers want more Stealth. But apparently not. Strange thing.

    (I dont use those cosmetics btw, so for my own gameplay, I couldnt care less. But I also have no problem with spotting Claudettes, and I am pretty sure, there are many times where Killers actually spotted a Claudette very easily, who thought that she was invisible... But of course this will not be mentioned, no no)

  • @Frugl1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/466064#Comment_466064

    Most of the addons are already pretty long duration, and you would be unlikely to recover from exhaustion during a chase regardless. The answer is not to flat out remove exhaustion addons just because exhaustion is now less broken at base.

    Do you even read posts?

    I also wrote that removing is not the way, but if we take Huntress, she has a brown Add-On which causes Exhaustion for 30 seconds. This is exactly the same what the Green Add-On does (which is 90 seconds), because, like you wrote (and I did before...), Exhaustion does not recover while Running.

    And for me, it is just about the rarity. Being just brown/common is really generous for exactly the same effect like a green Add-On.

  • @Frugl1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/466031#Comment_466031

    It is no ######### a valid strategy for a Claudette to just press control mid chase to disappear. It would not be a such a big problem is the audio was not constantly broken. But i very much agree with removing her brown/grey clothes, and possibly give a shard compensation to the ones that bought them.

    Maybe also a big Arrow above every Survivor? With a sign? "Smack here"?

  • @Frugl1 said:

    https://forum.deadbydaylight.com/en/discussion/comment/466053#Comment_466053

    If you're so reliant on exhaustion perks, you should work on your own skills.

    See? it goes both ways.

    Thats exactly what he wrote and thats exactly what I already did. But thanks for trying.

    @ClogWench said:

    https://forum.deadbydaylight.com/en/discussion/comment/466053#Comment_466053

    I don't think anyone IS reliant on exhaustion add-ons. Not in the way survivors rely on Sprint Burst and Balanced Landing.

    Well, people use those Perks for a reason. I mean, just imagine this brown Toolbox-Add On would increase the Hex Skill Check Zones. It would be such a big thing vs Ruin. Same goes for Exhaustion.

    I mean, those Add-Ons are most likely balanced for the time where Exhaustion recovered while Running. This is not present, so the brown Add-On does exactly the same like the Green Add-On.

  • @ClogWench said:

    Not many things cause exhaustion and it's literally the only thing in the game that counters exhaustion perks so honestly it's not a big deal. If you're that reliant on Balanced Landing you should work on your own skills.

    If you are so reliant on Exhaustion Add-Ons, you should work on your own skills.

    Not saying that they need to be removed, but being only common Add-Ons is a little bit too generous. And well, the time is completely irrelevant, 30 seconds is more than enough, considering Exhaustion will not go down during the chase.

  • Had the same today.

    The Killer DCed during Endgame (probably unintentional), then the Match got cancelled. Offering was back, but Items used in the Trial were gone, also it was like this game never happened.

  • OP, how long are you playing this game?

  • Hey look, this Thread looks like a lot of Killer Main Threads when content is not even released.

    But I guess that this was not your intention.

  • @Volfawott said:

    https://forum.deadbydaylight.com/en/discussion/comment/465348#Comment_465348

    Isn't that a bit of a narrow-minded view on in Hatch standoff simply happens because both parties are too stubborn to give up

    Survivors feel entitled to an escape.

    Killers feel entitled to a kill

    It's not just one sided

    Yeah, this is correct. Basically nobody should feel entitled. But still there were Killers who did not want to hook me next to the Hatch, so I needed to run to another Hook, nearly full Map away to show them that I will not do Hatch Stand-Offs.

  • Because slugging still helps with getting the 4K. The problem was never the Hatch Stand-Off, the problem was that Killers feel entitled to get 4Ks.

    If this would not be the case, there would have never been Hatch-Stand Offs.

  • @George_Soros said:

    Unless killer is doing it for more than 1-2 minutes, it's okay. It's funny.

    Nah, it isnt. It is just to annoy people. And there is nearly no tactical use of it (and to keep this you can make the Killer able to cancel it like one or two times).

    And well, depending on the Mori it is not really easy to watch, got once Mori-spammed by a Legion, had a Headache after 30 seconds.

  • The longest Mori is like 15 seconds. And it removes the time to bring the Survivor to the Hook the second time and all after that. That should be ok.

  • This will happen during the next days. Give it two weeks (or even one) and this will be a rare occasion. People just want to see the new EGC, once they saw it, they will probably not do that anymore.

    Just chill a little bit, really, it is not that big of a deal.

  • @Acromio

    Ah, yeah, of course. Had 5 games already vs Legion, 3 4Ks, 1 3K, 1 2K. And in every game the Legion Player was exceptionally good and the Survivors (which were at the same Rank) were Potatoes. Sure, sure...

    New Legion is not garbage. He is alright. "Problem" is that people need to adapt now, he is not braindead anymore. So some people will struggle with him.

  • Things in Onlinegames can change. You are not entitled to get a Refund.

    Besides that, played 4 games vs Legion since the Update, 3 4Ks and 1 2K. Looks dead.

  • I would agree that her Corrupt Purge needs some Nerf. But ONLY (and yes, ONLY then) when there is something that makes Survivors cleanse 100%. Maybe getting put into the Dying State after some time being broken or Debuffs while sick/broken. Because if nobody cleanses (which happens rarely), Plague is very weak.

    Also her Add-Ons need some love. But simply nerfing her would be totally wrong.

  • @IronKnight55 said:

    I lost 4 pips when I played as Legion today. He is terrible. The stun when coming out of Frenzy should be 3 seconds instead of 4. I think that is what's really hurting him right now.

    If you played a lot of Legion, well... It was so easy to rank up with them. So you may just be in Ranks where you should not be.

  • Played vs 2 Legions today, 1 time he got a 4K (well, using the best Add-Ons, Iridescent Button and Cold Dirt), second time 2K (without any good Perks and with brown Add-Ons)

    Does not sound too bad.

  • You cannot expect to get a refund. All things in Onlinegames can be changed.

  • @[Deleted User] said:

    So the killer did everything right to kill everyone and put you and to checkmate you and somehow it's "not fair"?

    Killer did everything right to win. You and your team did everything wrong. Suck up the loss and grow up. You don't deserve to win for losing.

    Same goes for the Killer SIde btw.

    @Topic:

    Since there are two Exit Gates you get your chance.

  • @Weederick

    @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/461744#Comment_461744

    The basement is not used to take survivors hostage. I would bet that falls under 0,1% of its uses.

    EGC is just a killernerf.

    To quote it:

    "EGC is just a killernerf."

    Thats what my post was about.

  • @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/461910#Comment_461910

    Show me ONE killer who wanted the basement nerfed. Pls

    It could have been fixed without touching the base game, but if you can stick a killernerf on it, even better.

    You talked about the EGC. It is 100% logical that things get rebalanced around this.

    You can cry about it and play the game anyway or simply play and skip the crying part.

  • @Weederick said:

    https://forum.deadbydaylight.com/en/discussion/comment/461744#Comment_461744

    The basement is not used to take survivors hostage. I would bet that falls under 0,1% of its uses.

    EGC is just a killernerf.

    It is not a Killernerf. It is something many Killers wanted.

    But it seems like some people expected free Kills with the new Endgame.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/461321#Comment_461321

    most of the times i'll be repairing a generator next to a survivor when someone gets downed. and i'll run for him and save him asap. so the survivor that was repairing a gen with me knows that i activated my deliverance. also the hooked person knows i have my deliverance. just that 1 guy doesn't know. and he'll probably keep repairing cuz " my teammates are already saving and doing the job. unless the killer hooks 2 or more survivors. i'll go and save " and most of the times there will be a 2 or 3 man swf with me. and they'll communicate and say " this ace has deliverance don't save him "

    I mean, I dont know how you play. If you are using Prove Thyself, yeah, logical that you would be with another person on a Gen. But some people simply dont know it. And tbh, I would rather run to get the Unhook than assume that you will get free by yourself, even if you stated that you have Deliverance. Better safe than sorry.

  • @Tzeentchling9 said:

    Can't have Survivor mistakes be punishable, now can we?

    Yeah, quite sad that you actually need Skill (if DBD has any) to kill people and not get them by just standing at some Stairs.

    But I know that this is the Level some people expect to get rewarded for.

  • @[Deleted User] said:

    i always tell my team that i'll be running deliverance. and if they tried to save me when they know my deliverance is active. i just use it. it's their fault if they ignored the chat

    Of course a Solo Players who did not get unhooked by you knows if you unhooked someone or not.

  • OhTofu made a video where he talked about NOED making a Token Perk. Like for each Hook NOED gets one Token and for each Token like 0,5% MS. And after some Tokens also Insta-Downs. Also removing the Hex-Status from NOED.

    But I doubt that this would be well received, because it would actually encourage that the Killer is doing something good in the game and not just gets his free Insta-Down while performing poorly the whole time.

  • Can agree to most of your thoughts. For me:

    Spirit: It is okish to play vs her. She is one of the strongest Killers and I dont have a problem with her. Basically, her Mindgames are like Rock-Paper-Scissor. But I am the kind of person who chooses Rock everytime (Good ol` rock. Nothing beats that) so if the Spirit also chooses Rock, the chase is as it was before. If he chooses Paper, he will get me. If he chooses Scissors, I get some distance, but lose at the next occasion. So I am not very good vs Spirit, but still find her enjoyable to play against (and play as). However, I feel that Prayer Beads can be a pink Add-On. Giving absolutely no indication is really, really powerful and I can get that people get frustrated by that. Would swap them with Fathers Glasses.

    (Besides that, lately I cannot hear Spirits phasing sometimes... Dont know if I am getting old or whatever it is)


    Legion: Pain in the ass to verse. No fun at all, especially with Franks Mixtape. Yesterday I even DCed vs one Legion, because he was using a Mori and well, it was a 3v1... So everyone of us DCed, he wanted to be a dick anyway. But other than that, even if I always feel to DC, I stay in the game and sometimes I get out, sometimes not. But the fun is exactly 0. PTB-Legion was quite ok to verse, I lost more than I won as Survivor and it feels rewarding to be good at chases and I dont feel like killing myself when I see this edgy kid running at me in a ######### way while using FF.

    Lets see how he will do on live.


    Plague: I have no problems playing against Plague, but I dont cleanse. If the whole team is not cleansing it is way more enjoyable as if the team would cleanse. Her Corrupt Purge is insanely strong, probably the best ability to down people.

    Personally, I would say that her Corrupt Purge needs a Nerf and also there must be something that makes the Survivors cleanse. Maybe a second counter which would put them into Dying State when not cleansing (Plague can infect them until Broken and then Survivors have a counter to cleanse) or simply a Debuff. Her Add-Ons also might need some love, Iridiscent Seal is the most horrible thing I have ever seen. I would remove one of the Debuffs and then not give her Corrupt Purge instantly but corrupt the nearest Fountain so that she can decide when to pick up the Corrupt Purge.

    Overall, Corrupt Purge should be nerfed but there should be a must for Survivors to cleanse to actually give her Corrupt Purge. Really something where Survivors are forced to cleanse.

  • @Ihatelife said:

    https://forum.deadbydaylight.com/en/discussion/comment/457893#Comment_457893

    How about you blame the devs instead? They're making the game.

    I think the Devs got blamed enough for the mess they created with Legion.

    Besides that, the Devs get blamed for so much anyway. (often enough way too much)

  • Well, you can blame Legion for the Thanatophobia-Buff not coming to live. You cannot design a Killer which makes it pointless to heal and then buff a Perk to being Dying Light.

  • Seeing Sprint Burst on this list shows how serious someone should take your opinions.

  • You will most likely not always find the same ratios. The increase is very minor, so it should not be that noticeable. There is an increase, but it is not worth to prestige just for that higher chance.

    If someone wants to do it, he/she should not prestige.

  • There is no Horror game which will be scary after playing it for long enough. A good example would be Amnesia - The Dark Descent. An awesome game and really scary at the first playthrough. But once played enough, you are not scared of the Monsters anymore, and more willing to glitch them than running away.

    And this is with every Horrorgame. Just play Outlast for the 3rd or 4th time. You will not get scared.

  • If you would not be able to wiggle, you would end up in the Basement everytime. That is the only purpose of wiggling, besides the rare occasions where you actually get free.

    And thats fine.

  • You cannot just buff all the Killers and then give Voice Comms. That there is the option for Voice Comms does not mean that everyone will be using it. I would not go into a Voice Chat with strangers, especially in an international game. This will only lead to insults, and not the easy ones, but also some racist stuff and so on.

    Besides that, I do not want to talk to strangers at all, even if they are 100% nice people. And same goes for many other players... And maybe, even if you are up to that and enjoy talking to random people, there might be those occasions, where you dont want to talk while playing for whatever reason. And then you have a big disadvantage, even bigger than now.

    (btw. dont know why you think that Looping is not needed when all people are on Comms, but well...)

  • How many BPS have you used? As long it is not like 1000 or even more, you cannot really go for any conclusion.

    Personally, I would say that it is unlucky. And well... It is probably more in someones mind when one or more Party Streamers are burned and then someone does not load in. There will be many more occasions where everything is fine when using a BPS.

  • 128 meters is not most of the maps, it is all Maps. There is no Map that is that huge, and there will probably not be any.

    Personally, I would rather use Bond than Empathy. Bond does the same when in close range and give more information, like people on Gens, if someone is going for an unhook so that it is no awkward meeting at the hook etc...

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