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Aven_Fallen

Aven_Fallen

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Aven_Fallen
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  • Nurse should have never existed in the first place.

    The Nerf was 100% justified. If she needs further changes (Buffs/Nerfs/whatever) can only be seen if all her Bugs are fixed.

  • As said above, they will let the Servers do Sanity Checks AND increase the number of Servers. This should help against VPNing players.

    There will still be hits which look strange, this will most likely never be avoided. But it should stop cheating by just using a VPN.

  • Could be salty Survivors. Could also be your playstyle.

    Like for me, Scratched Mirror Myers is really fun to play and to go against. I would not call it OP, because being at 105% Movement Speed is not cool at all.

    However, if the Mirror Myers just uses the non-existence of Terror Radius to camp, it is not fun to play against at all. Pretty cheap, at best.

  • @BeHasU said:

    https://forum.deadbydaylight.com/en/discussion/comment/1315471#Comment_1315471

    Colour blind mode? HELL YES, i will finally be able to see auras auras, scratchmarks and blood normally. I'm very excited

    I mean, he just mentioned it as one of the things that are requested quite often. He did not confirm that it will come to DBD.

  • I guess the Graphic Update will come with more options. I heard in the Stream of McLean that they are fully aware of the wish of more graphic options (also for something like colorblind mode). So a graphical update would be a perfect opportunity to bring those options.

    In the end, the goal for Developers is always that the majority who was able to play a game before can still play it. However, if someone has a really poor PC and is currently running DBD with big problems, they should think about saving some money to buy better equipment. Because it will most likely not be possible that every PC will run with the new graphics.

  • Third Person Moris for Killers leave more freedom when designing a Mori. Sure, something like Nurse works better in first person, but a Mori like Legion or Demogorgon would look really strange in first person and not cool at all.

    So instead of wonky camera angles, Killers also get to see the actual animation.

  • I dont get bullied by Survivors. Rarely someone is disrespectful ingame. Maybe in Postgame Chat, either when they lost or when they won, but whatever.

    Like, I had to slug someone because I needed 4 Hooks in Endgame, and they were obviously angry. It was Russian, but it looked angry as hell, lol.

    But other than a little bit of Shitposting in Postgame Chat? Nah.

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1314619#Comment_1314619

    But yet the survivor's right to suicide on first hook is protected because???

    Just had a game as rank 12 killer, from the get go I could tell the survivors were red rank and whether SWF it was gonna be an unfun game because of the clicky clicks. I went to a corner to let them do gens and afterwards they didn't open the gates for 10 minutes... that's right they ran around the map for 10 minutes, they found me like 2 minutes after gens done. Obviously they were mad I wouldn't turn around and let them get their clicks and teabags in, then watch them leave because survivors need that satisfaction.

    If 1 Survivor suicides, there are still 4 other players left in the Trial to play the game. If the Killer is an AFK-Wraith, there is no game.

    @MamaEagle said:

    https://forum.deadbydaylight.com/en/discussion/comment/1314619#Comment_1314619

    Another point being made without anything behind it. I play survivor, I wait maybe a minute or two for a game. I play it on Xbox as well, almost instantly get out in a game (sometimes I have to wait.) But hey, what do I know? I'm just a killer main and survivors are always in the right lol. No one can ever win in this game because everyone wants to fight each other over stupid stuff. Imagine, just imagine people getting mad over a killer not wanting to chase after people?? Imagine that for a minute... Now imagine all the people who get mad because maybe that same killer has grown tired of trying because everyone in this game sweats it like this was some league of legends stream for a thousand dollar prize... It's honestly sad that the killer is constantly being berated over what survivors want and then get called PATHETIC by some random person who literally only has one complaint which would fit along the category of "fun" for the survivors.

    Honestly I wish every single killer did this, I would love if for one day every single killer sat in a corner and refused to do anything. This game would die off like a disease, why? Because then it wouldn't be fun for anyone. Maybe this post isn't about being adk but more about some of us looking to get our xp while punishing those sweaty ass survivors who will do literally whatever it takes to "pip" even if that means they have to degrade the other side in the end game chat and what not. This game will never be fun if everyone is constantly trying to screw over the other side but again... What do I know? Just a "pathetic" killer main who doesn't want to play this game like you put it lol

    This has nothing to do with Killer or Survivor. My point stands - if someone does not want to play the game, they should not queue up. If someone is doing that repeatedly, they should be banned. If they want Shards for Rift Progression, they should play.

  • @[Deleted User] said:

    https://forum.deadbydaylight.com/en/discussion/comment/1314129#Comment_1314129

    Cinematic cut scene.

    They’re using a deceptive image. The in game SH3 model was much lower polygons.

    It’s rather rude of them to say the devs don’t care despite the attention to detail in recreating Midwich Elementary with their own DBD flair thrown in.

    Yeah, like I said, I thought so that this is not an ingame model. Could not compare it myself, I never had a console back in the day.

    And I think Cheryl looks alright ingame. I also like her Prestige Outfit, from what I have seen.

  • @unknown said:

    https://forum.deadbydaylight.com/en/discussion/comment/1314210#Comment_1314210

    All because you didn't pip? It's honestly hilarious to me that the only reasons anyone bitches about afk wraiths or afk killers in general is because "I don't get to pip" "I have to race around doing things to safety pip" "it's not fun" did you all ever think maybe it's more than what YOU want the game to be? Maybe a killer is tired of the whining survivor mains constantly berating them for playing the game in ways that irritate the survivors? Maybe the killer is busy with something and decides that they prefer the lower ranks and could use some xp along the way for staying in one spot? Again maybe it's just me, but the only people who seem to get pissed off about it are survivor players at higher ranks who can't "safety pip" or "pip" off a game... Ranks in this game are like crack, you all need to stop worrying about that crap and go outside or something honestly

    This is probably one of the most pathetic posts I have seen so far.

    If someone does not want to play the game and decides to go for AFK-Wraith instead, then this person should not queue up. Simple as that. Dont want to play the game? Fine, then dont start a Match.

  • @Peanits said:

    https://forum.deadbydaylight.com/en/discussion/comment/1314129#Comment_1314129

    The one on the left is a pre-rendered image, where the LOD is only limited by how much time you had to render it. It's not the same as the actual gameplay. Here's what she looks in the actual game:

    https://us.v-cdn.net/6030815/uploads/T9SNUX78UY0T/image.png

    The character model used in Dead by Daylight is the same one used in the cinematic trailer, but the level of detail is reduced so it's able to render in real time. Here's what she looks like in full detail, if you want to do a proper side by side comparison.

    https://us.v-cdn.net/6030815/uploads/4SGE7A4HF8S3/deadbydaylight-chapterxvi-survivor.png

    For the record, the Dead by Daylight subreddit is completely independent. We do not influence them or the way they moderate in any way. If you have an issue with it, I would suggest bringing it up with someone from their team.

    I thought so that this is not an ingame-model. Thanks for clarifying!

  • Is this an actual gameplay-model? Or a cinematic/cutscene?

  • @Mushwin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313248#Comment_1313248

    That wasn't my point just the point was that even though this is an 18 plus game younger ones still play it. :)

    Yeah, but you cannot go for that when doing any design decisions.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313863#Comment_1313863

    In a balanced game, the person with greater skill should always win. Streamers are pros, so amateurs shouldn't win. That doesn't happen here, you need a killer of exceptional skill to beat average survivors, and no killer can beat exceptional survivors.

    Just imagine thinking that broadcasting the game makes someone a "pro"...

    I guess I have an idea which Streamer you are watching.

  • @Dwinchester said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313170#Comment_1313170

    You're wrong, if you get survivors that know the game, there is zero chance for a 4k. Not even streamers that have thousands of hours can do it.

    https://forum.deadbydaylight.com/en/discussion/comment/1313178#Comment_1313178

    The game is not balanced for a 4v1, it's balanced for a maximum effort killer without a mori to get a 2k. With gen times and map resources, a 3v1 would be a fair match, so killers make it a 3v1.

    https://forum.deadbydaylight.com/en/discussion/comment/1313255#Comment_1313255

    And for that bubba to get to that point, he has likely had more bad matches than good and is just done. Bhvr and survivors have bred this toxic environment, so don't hate the killer for doing what he has to do.

    "You're wrong, if you get survivors that know the game, there is zero chance for a 4k. Not even streamers that have thousands of hours can do it."

    This is incorrect.

    A Streamer losing a game does not mean that there is 0 Chance to get a 4K. It just means that the Survivors were better than said Streamer.

  • @MonsterInMyMind said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313709#Comment_1313709

    What he is doing is basically shooting his shot and letting it be known that behavior has a huge interest in jason thats a good sign meaning its a license they are really looking to obtain.

    He said the same in another Interview (quite long ago, dont know when). So it is basically an open secret that they would like to have Jason in the game.

  • @WeenieDog said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313630#Comment_1313630

    They really are telling the truth. Having an obsession perk will make you more likely to be the obsession, not you are guaranteed to become the obsession.

    Just keep an eye out for it. Every now and again you'll see an obsession with no respective perk selected.

    This is correct.

    But what I quoted was that you will be 100% the Obsession when you are running DS and nobody else is running an Obsession Perk. This is not correct.

  • @Blueberry said:

    I'll make you a deal. Hide the names in lobby but we get to see who's SWF in post lobby. This seems fair.

    Both should be the case.

    Even tho, some Killers will be disappointed that their standard "Lost against a SWF"-mentality will not be that valid anymore.

  • @ABannedCat said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313233#Comment_1313233

    There are some fun AFK killers as well. Like Basement-Chest-Bubba. I see them way more often than the infamous AFK Wraith to be honest.

    I mean, I respect every Chest Protector and congratulate them for a successful Chest Protection. Of course it is the same issue like with AFK-Wraiths and while it has a more comedic nature, still the same problem. People queue up to play a game and dont get a game.

    @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1313372#Comment_1313372

    In this case you should disconnect, this is a real life situation, i think the biggest issue is people AFKing from the start of the match, and I don't think people are looking for one afk = ban, it's obviously if you're boosting your shards or deranking and being afk over several matches.

    ^ this.

    Also, if someone goes in as Wraith and is afk, it is safe to assume that the plan is to be afk right from the start and did not happen because of some RL-Issue.

  • Nothing is announced so far.

  • I have not seen much of an issue. I never used Ruin in the first place, so my Killer gameplay did not change.

    But I also did not notice any differences in Survivor games. More Corrupt Intervention maybe, but thats it.

  • Iron Will is a must. Quick and Quiet is also quite good, because you can quickly jump into a Locker if the Killer is nearby (like carrying a Survivor), which gives some free seconds.

  • @Mushwin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1311898#Comment_1311898

    Lol yeah but how many play it that are not 18 a lot of them, even ones that aren't teens, i think there is more skin in this game then gore! lol

    You cannot make 18+ games and then think about "But what if people are playing the game who are not 18+?".

    If this thought would go into the process, we would not be able to have games with Violence, Gore, Nudity or whatever.

  • @ABannedCat said:

    AFKing for killer should not be punished, because its the only way for them to give up a match without disconnecting.

    Survivors can always suicide on hook to give up, and its not punished either.

    If the Killer goes afk after like 4 Gens get done, at least there was somewhat like a game. But some Killers are simply afk from the start, most of them are Wraiths.

    Sure, there are some Killers who are just afk, because they forgot to queue up. Happens. At least the Survivors can run in front of the Killer to get some points, even tho, I dont think that this should be really an option.

    But most of the AFK-Killers are Wraith - going into the game with the intention of being afk and doing nothing. This is not ok.

    It is not about the free escape or anything, but if I queue up for a game, I expect to get to play it. And not figure out that its an AFK-Wraith, I can press M1 for a few minutes and hopefully get a Blackpip.

    Killers would also not like if all 4 Survivors are AFK right from the start - but at least they would be able to get more BPs during that period of time, but I highly doubt it would be enjoyable and they would feel robbed as well.

  • @Sonzaishinai said:

    I mean if a killer does poorly and doesn't apply pressure to the gens their game can ends in a couple of minutes

    If a survivor does poorly like being caught and messing up in chases the same happens, i don't see why it should be different

    BIG Difference:

    Survivors have to do Gens in order to escape.

    Killers have a choice if they want to use a Mori (and mori the person off Hook instantly) or play normally and will have a chance for a 4K in both ways.

  • @NursesBootie said:

    https://forum.deadbydaylight.com/en/discussion/comment/1312967#Comment_1312967

    Well, the devs ignored her bugs until now so i don't got high hopes.

    I mean, there was a Thread a few weeks ago where someone said that she feels better now. But apparently this is not true.

    @immortalls96 said:

    Agreed. They should have tested that first..they flew off the handle with the change and ignored feedback even during the ptb..my biggest disappointment in the team to this day

    I think saying that they did not test it is as wrong as it can be.

    Also PTB Feedback is not really valuable.

  • @Poweas said:

    https://forum.deadbydaylight.com/en/discussion/comment/1312967#Comment_1312967

    I wanna see if she'd be viable without these bugs. I think she'd be more played, and if she wasn't, they could always rework her again.

    Exactly my thought. Of course people dont want to play her when there is an arsenal of Bugs happening. I imagine someone picking up Nurse again and in the first game they play, they get the Bug where the second Blink is temporarily disabled. This person will probably not like to pick up Nurse again anytime soon.

    If Nurse is in a fixed state, it would be way easier to judge if she is too strong/too weak/whatever.

  • @LapisInfernalis said:

    The reason you don't see many Nurse's now is more because many players relied on Omega Blink or liked to abuse it. Now with that gone, many stopped playing her. Yes with the recharging it is more difficult than before and Nurse has more counterplay now, but she is still very strong in the right hands. I have faced God like Nurses who decimate everyone even against really good Survivors.

    Most Nurse players just didn't want to invest time in learning her again. It's like with those kids you stole their favourite toy from. I have seen Streamers reacting like that when she got changed. They did not even try to learn.

    ^ basically this.

    If you were able to use Omegablink or slap on multiple Blinks, it helped a lot. This is not possible anymore (or at least with a bigger downside), so players who relied on Add Ons dont play Nurse anymore.

    The only thing that NEEDS fixing (and it is a really strong NEEDS, like, it should 100% happen) is the fixing of her Bugs. As long as her Bugs are not fixed, nobody can really do any statements regarding her Balance, because you cannot really apply this to a broken character.

    Besides that, using the Silent Hill Chapter to justify a Nurse Buff is... questionable.

  • @Dr_Loomis said:

    Even though I agree the Claudette skin is a bad fit, I feel sorry for the poor swine who drew it. There has been quite the backlash about the decision.

    Agreed. I just wrote on their wall to appreciate the work.

    The design itself is really great, and I am pretty sure that quite a bunch of people will be happy when the Skin is in the game.

  • I would not consider any side hard to play.

  • I dont have any problems with shirtless David :P

    But he comes to my mind every time when someone complains about female characters being sexualized. Like, they are showing their Belly, Kate has too big boobs/unrealistic Body, Spirit is naked/a Schoolgirl.

    But the muscular, half-naked guy is ok.

  • Ok, my proposal, since many people have a problem with a thong - make a thong-cosmetic for every Character. I would suggest this one for the males:

    Untitled Image

    Or at least for Clown.

    See? Then Claudettes Thong will not be a problem anymore if everyone is wearing thongs!

    (I highly doubt the thong will make it into the game, if anyone ever looked under skirts, there is exactly nothing... Or a really big panty, whatever you wanna call it... Not that I ever looked under the skirt of any character, of course!)

  • The amount of people who are saying "just take the free win" is way too high. It is about playing the game someone queues up to. If I am in a queue to play a game, I expect to play it. And not have to press M1 for a few minutes, get my escape and blackpip, if I am lucky.

    Doubt Killers would find it appealing if all 4 Survivors just stay afk the whole game.

  • @Pega6 said:

    Can you really be suprised that a lot of people spammed "skip" when you hint a new killer then start streaming and then show (in comparison to a new chapter) boring content?

    Some people were only there to watch the new killer info, you can't blame them.

    If someone only wanted to watch the Trailer, they should do it on Youtube two hours later. This was not a Livestream to promote the new Killer, this was the Anniversary Livestream, meaning, there will be a lot of other stuff besides the new Killer.

  • @TWiXT said:

    https://forum.deadbydaylight.com/en/discussion/comment/1311663#Comment_1311663

    I detect sarcasm, but there's no /s to prove it. Otherwise, why not let him have it? Intentional or not, it's difficult to pull off and highly situational. Most casual players won't get a chance to use it except once in a blue moon, and even veteran players have trouble with it. Just watch this vid from Tru3:

    https://www.youtube.com/watch?v=hUTfv7qVsyA

    If it exists, and only gives a small advantage in very rare situations, then what harm is there? If it bugged his ranged attack to 1 shot every time, then I'd say remove it, but because it comes with so many situational preconditions... It seems fine. Hell at one point in the video, Tru3 even admits that knowing it exists makes you want it, and thus play bad. I'm not sure survivors would be against it if that's the case.

    You write it is hard to pull off. What I mean is that it is hard to pull off because it is not intended to do so. It was never planned and because of this it is difficult to do.

  • @TWiXT said:

    I find it seriously sad that it's getting removed, because honestly it's extremely hard to pull off, and so satisfying when you do. The only times most people actually hit with it are either when they've cornered a survivor, or when they are literally touching the survivor with their character model while the survivor vaults. Out in the open is only possible if the survivor doesn't realize what you are doing or why you are riding them so close, and a quick 90 degree turn puts a stop to it every time. Because of the skill and effort needed to actually make use of it, I believe it should stay as a feature for him. Just like the bug that removed Shapes "Sting" sound effect that warned survivors he was stalking them, once that bug happened, everyone agreed it made things better for him overall, and it ended up becoming a feature for him.

    Also it's not like he's the only killer who can 1 shot a cornered survivor. LF and Billy are obvious, but Plague and Trapper can do it too with their base kits, hell even Huntress can pull off a very quick 2 hit combo on a cornered survivor if she leads with a hatchet, and Clown can do it with his ultra rare add-on, so its not like Pyramid Head becomes any more OP with it compared to the others.

    I say we make a petition to let him keep it, as it's both very situational or extremely difficult to pull of, only puts him closer in line with mid - high tier killers, and makes him scarier while not outright broken.

    Crazy thought - it is so extremely hard to pull off because it is not intended to pull it off at all.

  • May I introduce you to Shirtless David?

  • @Saitamfed said:

    In game chat it's such a pointless addition ... This is an horror game where you don't know what your teammates are going to do. What's the point in saying "Save me, I have DS so I can escape if only someone free me"? SWF already exist because tons of people asked for it and see how it breaks the game.

    SWF was planned from the beginning. Not because "tons of people asked for it". The game was released 2016, nobody would think about a Multiplayer Game where you cannot play with friends.

    This "SWF was not planned" or "only exists because people asked for it" or "Survivors were review-bombing it on Steam to get SWF" is simply wrong.

  • @AgitatedPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1311151#Comment_1311151

    Because not everyone uses Discord? Why should people be forced to use an external system to communicate when playing 1 game?

    Optional voice chat should have been proposed when SWF became an option realistically.

    For example, let's say I'm searching this forum for some partners to do a chill game with and we want to chat while doing it like any team game, why should we have to make sure everyone has discord on their phones and make a room when we could just turn on in game comms for that game session. Having an external discord would also mess with your audio when using a headset like 95% of dbd players use.

    I mean, you are ignoring so many arguments.

    Again - why should someone who does not want to use an optional Voice Chat have any disadvantages when the game would be balanced around Voice Chat? Because if you balance around this, you balance it around mandatory Voice Chat.

    And if someone does not want to use the Ingame Voice Chat, they should be screwed? Not everyone wants to talk to strangers. I dont want to get shittalked by some Kid in a language I dont understand for something they think I did wrong. And some people playing DBD want to have a Solo Experience, no communication, just immersion.

    You have to keep every player in mind, not those who would use Voice Chat anyways.

  • @AgitatedPenguin said:

    https://forum.deadbydaylight.com/en/discussion/comment/1311132#Comment_1311132

    I'm not saying to force it, I'm saying as an option so if people of the same language want to talk to each other then they can. Also, by doing this we can then look at making killers slightly stronger to give survivors more of a challenge.

    Why should anyone use ingame Voice Chat when they can use Discord? Like I said, I am Solo, there is a 3 man SWF. Why should they include me by any means? If they use Discord, myself as the Solo Survivor will have a disadvantage because the game would be balanced around usage of Voice Communication.

    I would rather change the UI (so that there is a Chase Indicator, Gen Indicator, and so on)... Basically so that every Survivors knows what the other Survivors are doing (might be frustrating, lol). Stuff like Totem Counter as well.

    To get as close as possible to the information a 4 man SWF has. And then Killers should be buffed to this level.

  • Well, this cannot be denied, lol.

    But it might entirely be possible that there are holes in the Wall (we only see one).

  • Ingame Voice Comms for SWF - would be an idea for different platforms. But even if someone is on PC and has friends on PS4, they could use Dicord via their Phone, for example.

    Ingamce Voice Comms as standard communication between every Survivor - hell, no.

    Not everyone speaks English. It might work in America, but not in Europe, 100% not in Europe. Also, if there is a 3 man Russian SWF, why should they use the ingame Voice instead of Discord? And even IF you can force them to use the ingame voice comms (which is not possible), why should they speak English with the random?

    Also, not everyone wants to talk to 14yr olds with 5 Euro Mics. And there are also people who want an immersive experience - alone, without any communication.

  • @Carpemortum said:

    https://forum.deadbydaylight.com/en/discussion/comment/1310619#Comment_1310619

    If the EGC has started with no gates open, the survivors have effectively failed. Having bad gates at that point doesnt really change the fact that, again, they have failed already. It SHOULD be in the killers favor.

    There should always be a chance. EGC will even be killer-sided when the Killer cannot stand on a Hill between two Gates.

    But well, as long as people who say that "Gates too close" is fine are not complaining about the Gates far away from each other...

  • @DrDeepwound said:

    well, if no one opens the gates, killer will be forced to make decision.

    Patrol back and forth over and over, or just open the gate and get to next match.

    I have opened the gate to initiate EGC, and after that gedtting out is def possible if you play stealthy to get out and not divebomb the gate.

    Have I done the backl and forth thing? yes, but after about 1500 hours you get tired of those type of wins LOL I rather just get to the next game, its like 3 gen strat, its boring.

    "well, if no one opens the gates, killer will be forced to make decision.

    Patrol back and forth over and over, or just open the gate and get to next match."

    I think they are referring to EGC, but there are some situations where the Killer does not have to patrol anything but can still stand between those Gates (maybe even on a Hill) and see both without moving.

    THis should not happen. And it should also not happen that Killer closes the Hatch and sees that the Gates are impossible to patrol.

    There should be a fixed minimum and maximum distance of Gates to each other AND to the Hatch.

  • @Boss said:

    I was kinda surprised at the new Killer shack.

    Not only is it bricks there, but no see-through?

    That might be big.

    I would assume that Shack will differ from Map to Map. So that it is not the same, generic structure on every Map, but is different, dependant on the Realm the Maps is located.

  • Well, I have to agree partly on that one.

    The Legion Skin which won the contest is amazing, this is without a doubt. And the win is well-deserved. However, it is kinda a shame because Legion already has so many good Skins.

    Of course this should not mean that someone who does really good work should not win. Would have been even worse if the Skin would not have won because Legion already has so many Skins.

    Personally, I would have loved a different Plague-Skin which stands out from the others so far. Or a good Billy Skin which is not trying to make him look funny.

    But as I said - the Legion Skin is a well-deserved winner. And the current number of Legion Skins should not change that.

  • Are you sure about that?

    20200525121130_1.jpg

    Hooked Meg in the Basement. Or did I?

    It is a known Bug tho.

  • First of all, you must lie. I learned in this forum that nobody can win vs SWF.

    Second, as someone else also wrote, I can confirm I almost never get messages like that. Yesterday I got a "reported for lag" from a 160 Ping-guy (I think I was not the problem..), but thats about it.

    Third, they were angry. They want to vent. Just ignore it. Better to ignore it than to do the same and heat it up.

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