AsePlayer
AsePlayer
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@akbays35 said:
https://forum.deadbydaylight.com/en/discussion/comment/841036#Comment_841036
I find bbq kind of boring and if you end up with immersed gen rushers it doesn't help, plus you should never be required to need a perk to get a reward for playing killer, it's stressful and mostly unsatisfying. I'd rather be tunneled and facecamped as survivor than deal with swf/efficient survivors as killer, cause at least I only lose a few minutes, but as killer I can lose up to an hour with barely any bp and killers are far more bp reliant than survivors.
I mean I run we're gonna live forever as well on survivor. My point is BBQ is way easier to proc than WGLF realistically. Idk what survivors you're playing against, but it's generally not to hard to hook each one once unless you're playing a low tier.
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@Dwight_Fairfield said:
https://forum.deadbydaylight.com/en/discussion/comment/840986#Comment_840986
But that is the way it is predominantly used regardless of how it is intended.
I mean at high ranks it's used for that little extra boost to reach a window or pallet, but sure, people who don't know about it probably don't use it like that.
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@akbays35 said:
Survivors seem to just get more bp faster and more frequently now on average than killers (I'm seeing this on both sides). This isn't a pustule thing, no one seems to be using those. It really decentives me playing killer since it's just easier and quicker to grind bp as survivor now. I've grinded 120k faster as meg in a few matches than just waiting in lobby as killer and lucky if I make 20k between dcs, insta deaths, gen rushes.
Nobody is using those because the event is over lol
BBQ is a practically free bloody party streamers for killers so that helps a lot with BP gains.
The lobby wait time does significantly reduce your ability to get BP tho, so that's probably why.
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@Groxiverde said:
https://forum.deadbydaylight.com/en/discussion/comment/840901#Comment_840901
Freddy has already been nerfed after his rework. Placing a trap removes the bloodlust now.
It wasn't supposed to even do that in the first place. I assume he'll get nerfed a bit more. Placing dream snares with like no penalty to force a hit on the Survivor seems kinda boofed.
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@satanwuvsyou said:
https://forum.deadbydaylight.com/en/discussion/comment/841006#Comment_841006
You don't have to play them in the grindy way, except when you do. Assuming you enjoy both sides of the game. Without the challenges shards the rift's overall goal is significantly more grindy as well. If I didn't have work I could do during the 10+m queues for killer I would be even more frustrated at this.
Well keep in mind you can still do them after the other Tomes release. You got more time than you think. Also if you really want to speed up progress do SWF with them catering to your challenges. Not required though.
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@satanwuvsyou said:
They're very grindy and will just get more grindy. They're punishing you for wanting to finish the rift without paying.
Not really. You don't have to play them in a grindy way (aside from the do in one trial stuff) if you don't want to. You have 2 weeks to get it done and meanwhile you're earning XP for extra shards at the same time.
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@AChaoticKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/839948#Comment_839948
idk what you are talking about whenever i see a op/nerf this thread people usually also mention mori's and keys. Main reason i made this thread actually is because for some reason the use of keys has gone up drastically since the release of the lvl 2 archives. they have always been a problem but were out shined by insta heals.
I haven't encountered a single key throughout the entirety of Tome 2 being active.
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@Groxiverde said:
Some ragequitter survivors told me: "Enjoy playing spirit while you can, I can't wait for the nerf". And I laughed SO HARD I mean in those games I didn't vaulted a single window and I didn't used the bodyblock mechanic to know where the survivors were... With the nerf I would've done literally the same in those 3 games!
When the nerf drops, survivors will continue complaining about spirit until the devs nerf her once again, I have no doubts about it.
Then take their advice and enjoy her while you can lul
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@Dwight_Fairfield said:
Overrated killer perk; Any hex perk. All easily found and destroyed any time.
Underrated killer perk; Monitor and Abuse. Its lethal on some killers like Myers.
Overrated survivor perk; Dead Hard. Once the killer knows you have it they will bait it out and expect it.
Underrated survivor perk; Bond. The information this gives you can save lives, including your own.
Dead hard isn't really supposed to be used like that. It's best to just use it for distance, especially since dedicated servers make it not work half the time and you still get downed exhausted.
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/840965#Comment_840965
Don't even have socket swivels. Stupid prestiging(Still level 50 too) ><
Something you could try is bringing a medkit and using resilience and 99%ing your heal to get some boost.
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@humanbeing1704 said:
I'm sick and tired of looting a item that's completely useless with plunderers
Either get rid of it from the chest rotation or force it to come with addons.
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/840957#Comment_840957
I don't have a commodious, sadly. Lost mine in that last game.
Damn I feel for you brother. The rank reset definitely isn't helping by giving you potatoes too. Best of luck to ya
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/840937#Comment_840937
I'm not talking about the 3 gens. I'm talking about the 15 gens. It moniters your progress by gen completion, btw, not by a gen popping off. I actually have 0.9% gen progress right now after one game that we got wiped on because the other guys were looking for Ruin and kept getting downed and hooked.
Yes, I know it's based on completion, thought you were talking about the 3 gen dark sense challenge. At the end of the day, you could just do it passively if you really don't want to be a gen jockey.
Strapping on a commodious and going to town took care of it pretty quickly for me though.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/840930#Comment_840930
I disagree it would only hurt those who stalk with him the rest who play him for stealth will be fine getting broken out is not a big deal but i will agree the bug being in the game makes stalking a lot better with servers but once its fixed it wont hurt him base kit as much as you would think as most people dont stalk a lot of Ghost Face mains play him for stealth and in your face pressure and not exposing survivors.
I didn't say it would be a significant nerf, but it's a nerf nonetheless to those GF's that play that way.
But yeah, maybe I haven't experienced a Ghost Face destroying me enough, but he seems fine to me right now.
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@Kerbert said:
https://forum.deadbydaylight.com/en/discussion/comment/840927#Comment_840927
Not everyone is a gen jockey. And even gen jockeys will have a hard time completing 3 gens that dont have any previous work on them, and before any other survivors complete those gens.
@AsePlayer said:
https://forum.deadbydaylight.com/en/discussion/comment/840931#Comment_840931
You don't have to do the 3 in their entirety, you just have to be on it when they pop off. Bring bond, it helps a lot.
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/840927#Comment_840927
That's 2 gens each game, with one game having 3, btw.
You don't have to do the 3 in their entirety, you just have to be on it when they pop off. Bring bond, it helps a lot.
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@MonsterInMyMind said:
https://forum.deadbydaylight.com/en/discussion/comment/840918#Comment_840918
The bug has to do with ping on the server at the moment thats not related to his base kit its a server side issue its happened since they turned servers on.
Yes but the bug existing is making his base kit stronger. So the fix would nerf the base kit.
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@Atrushan88 said:
https://forum.deadbydaylight.com/en/discussion/comment/840904#Comment_840904
I mean some people don't like to have their face in a gen for 7+ games.
That's what a decent chunk of the Survivor experience is though.
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@MonsterInMyMind said:
I get a ton of survivors dc on me when i play ghostface and claim hes op everytime i ask them what makes him op and i can never get a straight answer so why not those who think hes op tell me why you think hes op lets have a conversation.
Those who are gonna comment about the reveal mechanic being broken thats classed as a bug and not enough to ask for a base kit nerf.
Well the bug is about his base kit so it technically would be a nerf to his base kit.
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@WhTe_Tygre_DBD said:
I just had a game where everyone escaped, I got bodyblocked so I couldn't hit his teammate, a killer should be feared not tormented, loops need to be changed and reworked, this is really frustrating.
Git gud or git got.
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@Hoodied said:
I am reading over the challenges, some of these are really unrewarding for what you are doing
I meannnn do you got anything else to do? I'd prefer they take longer than me getting them all done in a single day like the first tome.
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@Kerbert said:
Spirit has been a very polarizing topic recently, but why? Of course I know the complaints people have, but why now? I've only noticed people complaining about her for the past few months, but nothing has changed with her to make her more powerful. Why weren't you complaining back when she was released? Did yall just move on from Legion and needed a new killer to beat down? Im not saying that your complaints are valid/invalid, just why decide to hate Spirit now?
People have always complained about her, but now a lot of the content creators are getting louder about it.
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@SleepyWillo said:
tbh sometimes you have to quit. I had a game where I was hooked in the basement and a Steve came to unhook me. The Freddy came back and blocked us both in there. I could understand if the killer was trying to wait out BT but that doesn't effect Freddy. He just stopped us from getting past. We go left he goes left. We go right and he goes right. He could have easily hit one or both of us but just wanted to block us in there and not let us play the game. I'm not playing those games.
He's talking about salty DC's, but that is a valid reason to DC for sure
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@SaltySwag said:
https://forum.deadbydaylight.com/en/discussion/comment/839824#Comment_839824
See.
So basically if you earned the Howling Moon event stuff. You might as well have not put in the time to do it.
Other than the fact that you got to use it years before everyone else, yes.
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@DingDongs It is a very specific timing. There are plenty of tutorials on YouTube that can help you out with it. I don't really feel there should be a timing but whatever lol
https://www.youtube.com/watch?v=hxO9dzq9rt0 -
@newavitar said:
https://forum.deadbydaylight.com/en/discussion/comment/837896#Comment_837896
You're right standing still should be a counter to a killer. So should running in a straight line. In fact why don't we remove all intelligence from playing survivor and just make killers sit in a corner so survivors can do whatever they want
What?
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@PistolTimb said:
Simple. If a survivor crouches more than 5 times in a row, they get the exposed status effect for 30 seconds. Simple fix and it would truly test if their cockiness is well placed.
Then it would be even more tilting if you don't manage to down them in those 30 seconds.
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@newavitar said:
https://forum.deadbydaylight.com/en/discussion/comment/837427#Comment_837427
Like I said, or maybe didn't say well enough idk I was at work and it was hectic, I agree with most of her add-on changes. But I disagree with all of her basekit changes. They weren't the issue, so I don't know why they bothered with it. But then again they gutted Nurse, Legion, old Freddy, and many more killers for no reason so I've given up with this balance team
Well people were asking for the collision removal and I agree with it, same with vault animation. The base speed out of phase was mainly a QoL thing.
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@Zanely89 said:
There is a small group of people started on Freddy already. They claimed that Freddy can just spam snare around the loop brainlessly and get to you because of the slow down.
https://forum.deadbydaylight.com/en/discussion/comment/835152#Comment_835152
I meaaan it's kinda true though.
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@HatCreature You can literally just farm with Survivors to bypass the grab challenge. Just grab one of them while they do a gen.
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@PigMainClaudette said:
I'm so annoyed with everyone on here just calling for nerfs to killers, especially when it's more than 50% of discussions. It's also just turned into a mess of For vs. Against calling each other bad for the most part.
What we need to start doing as a community is to start recommending ways to make weaker killers stronger. At the end of the day, Dead by Daylight is a 4v1 asymmetrical SURVIVAL HORROR. We need to start putting the "SURVIVAL" and "HORROR" back into the game.
Currently in purple ranks on console, all I see are Hillbilly, Freddy, Myers and Ghostface consistently with occasional Trappers for the Archives missions. 5 out of 17 killers. This is a joke. Survivors have too much free reign over the game at the moment, and I know because I am one of them.
So, let's start theorising some buffs for weaker killers and get the game back to where it should be. I'll start with some of what I think are the killers who need it most:
Pig - Ruleset No. 2 should be a base thing, since SAW is all about pressure and survival instincts, so let's make the gameplay reflect that. Decrease charge requirement, it's too slow without Video Tape or JMF and it's to me, the best way to play Pig so making her dash more viable will make using her bear traps easier. Give the growl noise only when actually charging, which is a similar problem to what Reaper had in Overwatch with his teleport being so loud. It telegraphs too much, so removing it will add back to the surprise attack factor of the ability.
Wraith: Increase uncloaking speed and quieten footsteps while invisible, so that there's a bit more of the surprise element and he isn't so easy to find stomping around next to you
Legion: Make Mending a healing action. Then it can be affected by effects such as Sloppy Butcher, Coulrophobia and A Nurse's Calling. Make the Frenzy cooldown animation shorter for each survivor NOT affected by Deep Wounds.
Doctor: Change power to a channelled ability, rather than stances and have Static Field a permanent thing. This will make him somewhat similar to Huntress then, but it takes a lot of time to switch stances and use his power when in a chase, not to mention the slowdown effect of being in Treatment. This should make Doctor more viable in a chase as it will allow him to deny vaults and pallets more efficiently.
I'm not saying that all of these should be put into the game, but they're something to start with.
This game has very much been a "us vs them mentality" since the dawn of its creation. One side won't be happy with a change no matter what, that's just how it is.
Nobody is against buffing weaker killers, but when stronger killers consistently dominate, they need to be toned down first. Buffing weaker killers usually takes more effort than adjusting some values on say Spirit (look at how long the Freddy rework took to come out). I hope it'll all come in time, but they can't do everything at once.
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While I feel like it won't be enough as the main reasons people hate her haven't been addressed yet, I'd wait until the PTB comes out. They can always change her further as necessary.
You have to admit though, some of those addons needed a change (especially when they were combo'd together lol)
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@humanbeing1704 said:
It's very interesting having terrible perks and trying to make them work
It would be a nice QoL change to have the randomizer in the game tbh. Just click a button and you autoequip 4 perks.
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@Adriang14 said:
I don’t know if anyone else has experienced this but I was playing piggy and a guy could still see me with object when I was in stealth
He's clearly the better player, get outplayed.
/s
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Pretty sure R6's first operation health was a disaster lul
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@ahandfulofrain said:
https://forum.deadbydaylight.com/en/discussion/comment/835936#Comment_835936
Adrenaline rewards you for doing the objective. Why should you get a free escape (exaggerating here, obviously) just for... playing the game?
Also BT is not just for camping. SWF like to abuse it. Same with DS.
It can also be countered by no terror radius killers or if you're in dream state.
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Quick flaps is they're camping, a long pull is come get me.
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@Squoose said:
https://forum.deadbydaylight.com/en/discussion/comment/836279#Comment_836279
Do you even read my comments. Instead of insulting me for this just have a normal conversation like a normal human. Why is everyone on this platform so backwards.
The nicer way of saying it is they didn't sell it to you for that price, so that isn't really their burden to bare.
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"The nurse wasn't too good"
Aside from her being in SSS tier for a majority of the game's lifespan I guess lol
The devs buff and rework things as well, if you haven't noticed.
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@FreakPrince said:
People who already have it would get nothing from the Rift if they did this.
It would be on the free track anyways (where lots of blanks are) so I don't really see why that matters.
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@Cam said:
https://forum.deadbydaylight.com/en/discussion/comment/835993#Comment_835993
"current moment", although they literally just announced that future events will be the same as the halloween event. not an actual event, they just change the music and some assets and then give out stuff via the rift.
That's not an event.
Balance wise, the game has gotten better. But the overall mechanics and what-not? It's just getting worse. That's not to say they won't do a 180 and add a bunch of new and great stuff, that's just how I feel atm. You're welcome to disagree.
I just don't understand how them deciding to focus on game health has somehow made DBD go downhill to you. You seem to want a new and detailed event which would take away from improving the game health, which would then make DBD go downhill.
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@designator said:
https://forum.deadbydaylight.com/en/discussion/comment/835927#Comment_835927
thats...not what a straw man argument is. He said he doesn't like the events and feels DBD is getting worse. You can disagree with him, but that doesn't make it a straw man lol. Maybe google terms before you use them?
It is a straw man. Saying DBD has gotten worse only because events aren't as interesting at the current moment while ignoring all of the changes that have made the game much better over the years (pallet vacuuming, balance, hooks respawning, etc) is dumb. The game is better than it used to be, he's just not happy with events. Doesn't mean DBD is going downhill, that's just a straw man as many positive things have been done with much more value.
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@Cam said:
https://forum.deadbydaylight.com/en/discussion/comment/835882#Comment_835882
Look at the events, bland, boring, don't feel like an event. How awesome.
That's quite the straw man argument you got there.
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@Cam said:
https://forum.deadbydaylight.com/en/discussion/comment/835828#Comment_835828
yea dbd is getting worse and worse.
If you genuinely think dbd is currently worse off than what it used to be back in the day, you're crazy.
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You got to use the exclusives for years before everybody else. Time to suck it up gamer, times are a changin'.
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@Viracocha72 said:
Any input here @Peanits or do the devs think a 60-second hook immunity is fair?
I mean... it's in the game so I'd assume so
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@sorrowen said:
I think its more the changes they come up with like nurse are ill thought out and turn out to be bad
What bout the Freddy rework tho
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@sorrowen said:
https://forum.deadbydaylight.com/en/discussion/comment/828009#Comment_828009
Whatever you saw they will bend the knee like always.....because bhvr is spineless.
So they only bow down to survivors orrr? What about the removal of pallet vacuums, the nerf to mettle of man, etc?
Stop acting like the devs don't do things for both sides, because that's just disingenuous.
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@sorrowen said:
https://forum.deadbydaylight.com/en/discussion/comment/827999#Comment_827999
I don't care if she is free bhvr shouldn't bow to casuals just because they buy overpriced cosmetics.
God tier nurses are still god tier nurses fam
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@sorrowen said:
DBD lives because of its dlc yet they seem to be nerfing any killer worth anything and bhvr should be ashamed of themselves over that nurse "rework" its pathetic.
Nurse was free tho