Anara
Anara
About
- Username
- Anara
- Joined
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Comments
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Yess π
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The new perk is ok.
But there is a problem with Nemesis. When he infects you, you gain the sprint.
Imagine you have recover from exhaustion and still infected. When he injures you, you gain the sprint again !
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I have the same feeling with Charlotte and Victor. Their story is so dramatic, I cant see them as a threat.
Im French and I think they represent a dark time of my country. When people demonize the things they dont understand.
If Charlotte and Victor were born nowadays maybe they could have live happy π’
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Its kinda selfish to hope loosing licences. Many players like indoors map. You cant enjoy all maps.
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She is S tier, she has very good potential.
She could be the best killer, maybe better than Nurse in the right hands.
You can hit 3 survivors at once. Chase differents survivors in the same time at different places.
Protect generators while in chase.
You can just stay in middle of the map and find and kill all survivors π
You can wallhack loops with your power.
This killer is soooo powerful
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@StarLost said:
https://forum.deadbydaylight.com/en/discussion/comment/2625228#Comment_2625228
As a survivor, sure.
As a killer, unless you have anti-loop, all survivors need to do is abuse the pseudo infinite in the office and there is literally nothing you can do.
This infinite is clearly not when you know how to run it.
Raccoon City seems hard for killers but trust me, when you know the map, its very good for killers.
I 4K with Clown on Raccoon City with 3 generators left. Just because I know the tricks on this map. The survivors were not the best but they were good.
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@chargernick85 said:
https://forum.deadbydaylight.com/en/discussion/293512/thank-you-devs
I truly need some of whatever your on.....RPD great map (What). Also new map LOOKS great....Also looks like another miserable GIANT map. Another slap in the face with this one.
Raccoon City is very balance both sides. I played RE2 so it helps me. Know the map better, you will understood how good for killer it is. And its not that big when you know how to navigate this map.
The new map is not big, its medium and there is a loooot of dead zones outside the main building. However the main building loops are very good for survivors.
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@Kurri said:
https://forum.deadbydaylight.com/en/discussion/comment/2623968#Comment_2623968
20% of the player base is a significant amount. In the industry that is alarming.
20% in your dreams, the game is in its golden age since Silent Hill chapter. Ive never seen so much player in dbd before. And it still grow by time.
With Halloween mid chapter dbd hit his second best number of players connected at the same time on steam.
The game is very fine π
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Behaviour didnt make back its player base ? Maybe because they never left π
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@Madjura said:
https://forum.deadbydaylight.com/en/discussion/comment/2622833#Comment_2622833
The upcoming chapter is called "Portrait of a Murder". The information so far had a lot of crow imagery, and a group of crows is called a murder. Most likely the Killer power uses the crows in some way, and both swamp maps have structures with lots of crows. That may be why the rework of the swamp maps hasn't happened yet, the crows might be getting an update.
I hope youre right
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The Thomson House and Rancid Abattoir if I remember correctly
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@Chilli_man2400 said:
https://forum.deadbydaylight.com/en/discussion/comment/2622849#Comment_2622849
autohaven and cold win farm were never disabled when they came out reworked from my knowledge. Idk whatβs taking so long though they said by the end of the year Realm beyond would be done where 1 month away and we still donβt have red forest, backwater swamp and haddonfield reworked
Coldwind was disabled because of basement problems
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I wish they will communicate on realm beyond soon. I cant wait for new maps update.
I hope for swamp next.
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I play against Pinhead often, like every day. Ive seen a lot of Pinhead.
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2616397#Comment_2616397
One more chance? 13a64b15-2486-40d5-a145-a821a46f5df6
Oh no I was eating π
I hope you all enjoyed my codes π
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I want to cry
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@Mandy said:
0c159619-085a-47a6-8479-06fb575ac04d
0c4cb856-45cd-43c6-9110-6a88799a515c
Did someone say Nancy skins???
Maybe I'm mishearing things today, it's a Friday after all.
They already stole my codes....
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@RashuFeron said:
https://forum.deadbydaylight.com/en/discussion/comment/2615796#Comment_2615796
You are right there is no logic in such behavior. And I like to play on console for that reason. If they want to flame with toxic chat they have to message me privat and than I report it to Sony and they do something about it.
On PC hide endgamechat and if they message you privat you can report it on steam. π
I understand but I like to chat, Its sad to play against real people and avoid chatting like they are just bots.
But I know one day I will close endgame chat when I play killer, because I never met kind survivors.
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@ThiccBudhha said:
Just play how you want to, you will never reason with the unreasonable. If you want to 2 hook everyone and let them go, do it. If you want to bleed all 4 of them out while teabagging, do it. Your choice, not theirs.
I will always play how I want. I play for myself. But sometimes I just want to understand the hate towards killers.
I used to be that kind of survivor who blame killers for camping. But since I play killer I understand.
But when I play fair as killer, just doing rift challenges. If the entity dont told me to kill them, I will not. And the toxicity is still here, thats what I dont understand.
I dont need survivors approval, but I just try to understand their logic. And there is none.
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@LiquidSoap said:
https://forum.deadbydaylight.com/en/discussion/comment/2614930#Comment_2614930
Well why was a rank 1 killer in a silver game? You are telling me that I have high ELO MMR or him being a rank one kill has silver MMR?
Rank doesnt mean anything. Thats how the new system works. You should read the patch note for the new SBMM system.
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@Tr1nity said:
https://forum.deadbydaylight.com/en/discussion/comment/2614981#Comment_2614981
I barely play survivor.
dont take it serious I was joking
but I think we cant blame killers in a very survivor sided game. Killers toxicity is just because they are exhausted of survivors toxicity.
If the survivor side was healthier I think there will be less toxicity in both sides.
Currently the survivors just try to bully killers every game because its easier to play survivor and its a 4v1.
So I understand killers hard camping, tunneling to death. Sometimes they just want revenge because they had bad game.
Yes the real problem is game design. But the survivors are abusing it, causing toxicity, both sides.
You know what I mean ? Im not saying there is a us versus them. I say because survivor side is easy mode because game design is bad, players are abusing it because its fun to bully Michael Myers. But there is a player behind the killer.
If the killers were less nerfed, and stronger I think there will be less toxicity because the survivors will fear the killer. Currently its just dbd survivor super party.
PS : thats a lot of because π but english is not my language im sorry I hope I made it clear
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@Fuzzels said:
https://forum.deadbydaylight.com/en/discussion/comment/2614952#Comment_2614952
Ugh! DISGUSTING!
Nah I'm jk. You do you, bro. Personally I have a real hard time dodging victor and then half the time I do, I forget I can kick him
I wish there was a different game mode, like chill/normal games, different to this competitive one. I like challenge as survivor, but I dont play killer that much and I want to have fun. I dont care about winning.
I prefer letting all survivors escape and have a great time instead of a stressful 4K where I had to tryhard to win.
Sometimes I want to do my best, sometimes I just want to do my rift challenges and play chill. Dbd need a non ranked mode.
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@Fuzzels said:
Just do whatever is fun for you dude, and forget the rest. If you wanna play like a "toxic" tunneling camper that slugs for 4ks, then by all means do it. If you want to just meme around with silly add-ons and such, go for it. 2hook and let em go? Sure.
Just always know that no matter what you do, someone is gonna be pissy about it for one reason or another.
So just have fun. You bought the game, you are entitled to play it however you want to.
Unless you play twins. That's never ok.
I love Twins π’
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@LiquidSoap said:
https://forum.deadbydaylight.com/en/discussion/comment/2614874#Comment_2614874
It was mmr gap, unfortunetly you cant take out your frustration on the devs for their poor matchmaking. So they take it out on the next thing that comes in line and yes that is the killer so again don't be surprised.
You are so wrong, the new mmr system favor survivors not killers π
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@throwaway79465468797 said:
Some people let their emotions dictate their lives and that's how they express themselves. I wouldnt take any of it personally because you did everything in your power to make the game fun for everyone. Theres nothing but acceptance after that depending on how the game ends. Win or lose, people should not be so incredibly toxic... but its unavoidable, so it's best to just compliment them and move on. If you cant say anything nice then leave the game and take a break. You shouldn't let people who ride their emotions get the better of you, so you might need some time to process that.
Dont worry im not affected by toxicity. I just think the main problem is survivors forgot there are real people behind the killer. I just laugh when I saw these endgame chats but I know there are sensitive people and I want to defend them.
@Lochnload_exe said:
https://forum.deadbydaylight.com/en/discussion/comment/2614795#Comment_2614795
You can disagree with me all you want, it doesn't really change the fact. Just today there has already been forum posts saying they are just gonna start camping and tunneling now to be toxic, just look here at the forums and you can clearly see that it is much more killer mains feeling oppressed than survivors being toxic.
Why do you think these killers are starting to be toxic ? Because of survivors. And that is the real fact.
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@Lochnload_exe said:
Just a quick reminder, killers are just as toxic as survivors. It is a game and in literally any other pvp game there is just as much if not more toxicity even when you do nothing wrong.
it is the internet, nothing has changed that, and dbd isn't an exception or weird oddity.
Play how you find fun, block endgame chat if it bothers you so much, and if you find being toxic is mean and then you do it, you are not only the problem, but also proving the fact that killers and survivors are both toxic.
I dont agree. Killers mains are not toxic. I had really good chats with killers when I play survivor but not in the other way. No survivors had a good endgame chat with me as killer. Even if I tried to be nice by saying "gg hope you enjoyed the game" they still insulting me.
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@[Deleted User] said:
From my understanding survivors within 24 meters of the spirit (not the husk) hears the directional audio and everyone outside it hears the old non-directional sound. If it makes sound completely non-directonal and locational, that's insane.
With this addon she can fake her power like before, no directional sound.
I mean she was chasing me, she was close to me in a jungle gym. There was no sound at all, I coudlnt say if she was chasing or not.
I only hear her phasing when I was far away from her, like the addon is supposed to be.
Is this a bug or intended idk but with this addon she makes no sound when she is close to you and you are chased.
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After 3 years yes I still love dbd. I cant wait to see whats happening next.
The devs did a great job, my only concern is lack of new maps.
However what is making me sometimes feel bad about this game are the players. So selfish and toxic and competitive.
I feel like being the only player trying underrated builds. Trying new loops. Trying to enjoy the game and not winning everytime.
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@lav3 said:
Not seeing single map graphic rework for a while makes me think they just cancelled the project.
Still I hope they end leftovers this year. I'm quite disapppointed too.
We need an answer from the devs
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2606987#Comment_2606987
I was going to write a reply to you, covering each one of them.
However, your previous answer to my comment makes it crystal clear that I won't be able to convince, just like you won't be able to convince me.
We will agree to disagree.
We agree about we disagree, but I agree some graphical are a fail. But you, you dont admit some are actually good.
There is pros and cons in everything.
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2606959#Comment_2606959
What?
-MacMillan lost its classic blue tint that almost everyone misses, not to mention its structures and grass look atrociously bad.
-Autohaven became a poor excuse of map where you can't see #########.
-Coldwind...a daylight map in a horror game was such a stupid and dumb idea that I don't even have words to describe it.
-Crotus Prenn was a map that had a top-tier ambience, and became an ugly and empty wasteland.
-LΓ©ry's ambience was destroyed. It doesn't even looks like a hospital anymore...
-Badham was also made much less visually appealing. So much so that it is actually unfair to compare it to the old version.
-The Game became Pallet Town v.2
-Yamaoka looks extremely ugly now.
-Ormond also became less visually appealing, though in a smaller scale.
I refuse to believe that anyone, in their right minds, prefer the reworked maps in general.
They are all extremely bad.
- Macmillan blue tint was ugly
- Autohaven is the worst rework I agree
- Coldwind best rework, have you seen Chainsaw Massacre ? Its a horror movie during day
- Crotus Prenn was ugly and is still ugly yeah
- Lery is so beautiful now, so much attention to details, old Lery was so ugly
- Badham is one of the best reworks it feels like we are in a horror movie
- I love The Game as killer, maybe you dont know how to play on this map
- Yamaoka beautiful rework
- Ormond second best update, it looks like a real snow station, old Ormond was soooo ugly worst map before update
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What are you talking about ? All maps rework are just better version of the maps. We need it.
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This perk is a must have in a swf. But I think it needs a buff for solo queue.
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@Uotsumi said:
Survivors can now play pallet stan and DH based on their skills.
Let's give the killers the same gift.
- Take the killers FOV option from Shadowborn and make it a true option
- Decrease the volume of the chase BGM on the killers side
Good ideas
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@Nos37 said:
Killers should get their massive buff at the same time solo survivors are buffed with info sharing that SWF already enjoy over comms
lel
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Yes Ive been reported because of that, I was saying kind things but I got censored lol
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Meg.
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@LeonxJiwoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2595506#Comment_2595506
Hmm if you cant tell the difference of someone being angry or someone posting a general statement, cant help you, anger is more is complaining like saying this killer needs a nerf or something which am plainly not, amma assume if someone was to make a tread about survivors they find most toxic that person is angry too?
Also only thing that I find more annoying than salty killers who got 5 gen loop hitting on hook is survivors who clicks a light at me as a survivor, you just 100% screw yourself of me helping you as a team mate.So do not think am just picking on killers, cause I loathe clicky and t bagging survivors who is a troll to a killer I see who is not even being toxic. Do not pretend your a survivor main I know your a killer trying to pretend your a Suvivor main. Hints about DS + DH clearly shows your survivor main and pity I do not run DS, ew garbage situational perk.
"Do not pretend youre a survivor main, I know youre a killer pretending to be survivor main"
ππ You made me laugh im 99% a survivor main, I play killer once a week π
However, Leon belongs to Steeve, not boring Trickster π
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@LeonxJiwoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2595458#Comment_2595458
Me looping the killer for 3 to 5 gens is bullying? I did not tell the killer to still keep trying to catch me, I hate flash lights myself as a survivor main believe it or not, nothing turns me off when another survivor clicky clicky so I side on killers side about how toxic flash lights are.
I mean. You made a thread on the forums to feel better but you are just mad.
"omg I looped him 3 generator, kiss my Im so good omg, look at me"
The reality is you been facecamped, it happen sometimes. But you are just crying like a child because you didnt get your escape π
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@LeonxJiwoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2595448#Comment_2595448
Nope Iron will shadow step , DH , flash bang, I dont run DS that perk to me is whack personally.
Thats a first step, good.
But you know, a killer who face camp is giving up, stop trying to bully them.
Im survivor main. Just saying.
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@LeonxJiwoon said:
https://forum.deadbydaylight.com/en/discussion/comment/2595414#Comment_2595414
The killer who do not put a space after the word face camp. I am not mad really face camp dont work cause i swf 90% of the time and we all bt, wanna see the video of the pig who tried it and then disconnected the game? Was priceless
Im sure you use DH and DS too, so skilled.
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Who is the top immature survivor who went to the forums to complain about killers facecamping because last game he got mad about not escaping ?
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@staffilokokk said:
https://us.v-cdn.net/6030815/uploads/E81BA918F7I2/gdfgdfg.jpg
dude just played a game. what is this gamers about and its without boon of course, good for me this sprint burst guy was so bad, just walking around saving sprintburst, still one gen left even with this dudes
And the one with self care escaped, as always π
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Yes its one of the worst rifts. The free rewards are better than the premium ones. I still dont know if I will buy this one.
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@JohnWeak said:
https://forum.deadbydaylight.com/en/discussion/comment/2594963#Comment_2594963
EZ to get a 50% kill rate with half game 4k against potatoes and the other half 0k against good survivors.
Average is 2k but still the game is unbalanced. If SBMM is working as intended, every trial should end up with 1k to 3k except some when one side or the other did a huge mistake.
But it's not the case, it's either 4k either 0k. Totally unbalanced.
If you earn 0$ a month and i earn 10k$ a month, the average is 5k$ but it doesn't mean you can eat this month π .
Thank you, thats exactly the problem.
The game should not be balanced around stats but around game mechanics.
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@dugman said:
https://forum.deadbydaylight.com/en/discussion/comment/2594969#Comment_2594969
Interestingly, in theory at least, the SBMM is actually designed around that 1-3 kill balance point because if an individual survivor escapes you then they go up in rating relative to you, and if they escape they go down in rating relative to you, so the long term result is in principle that you will tend to face players more often who have a 50/50 shot of escaping you. Which is right in line with that idea that some will escape and some wonβt most matches,
Trying to balance the game doesnt mean destroying characters.
And its not like SBMM is working. With my main killer I still get 4K every match and my mmr dont want to go up.
And with my new killers I still get 0K and face pretty good survivors. Better than the ones I face with my main. lol
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@dugman said:
Keep in mind that the devs want the game balanced so that the most common results are some survivors escape and some are killed. They want 4 kills and 0 kills to be less common. But that means that the median result has to be that the exits are opened assuming both sides play equally well. However there are a fair number of people who post that incorrectly assume the balance point is supposed to be a 50/50 shot of the generators being finished, so get upset when most of their games the survivors open the doors.
Basically if most of your games you are getting 1-3 kills then the system is working as intended for you. Theyβre not going to buff killers if thatβs whatβs happening. Now if the average is actually slanted so too many games have 3-4 people escaping against certain killers or overall then they might address that is my guess. But I have data on the current state after this last patch indicating where the medians lie so who knows?
I understand what you mean but.
Mc Lean, who works on the recent killers nerfs with the philosophy of not baiting the power ; said in a stream I watched "these changes are not in a competitive way, but a design choice".
Now that SBMM is released, this philosophy makes no sense.
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@Adjatha said:
https://forum.deadbydaylight.com/en/discussion/comment/2592445#Comment_2592445
PH is a lesson on over-reacting to community feedback. On the one hand, it's useful to respond to ongoing concerns, but on the other, "fixing" things as quickly as people start complaining, before people have a chance to learn how to play with/against them is an awful, knee-jerk response that leaves middling powers far, far weaker than they ought to be.
They always listen to survivors but never killer complains π