lav3
lav3
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- lav3
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It was already meh perk for solos.
Even with nerf, the perk is gonna be SWF perks like CoH, Camaraderie, Babysitter and others anyway. -
The thing is there are two types of people in this game.
One who thinks fun > win, the other who doesn't give a thing about fun and cares about winning.
Fun is important factor in game but it doesn't make how players play.
People who play for win just want to win and winning includes fun to them.
Discrepancy in this community happens because of this. -
He's strong in good players hands but definitely not overpowered.
Things like reduced M1 hit CD, faster break/kicking, hemorrhage change just made him stronger. -
FYI, these were when realms visual got changed:
2 Yamaoka maps, 5 Badham Preschool variations - Patch 4.2.0 / 2020.9
5 Macmillan maps - Patch 4.3.0 / 2020.10
5 Autohaven maps, Ormond Mount Resort - Patch 4.4.0 / 2020.12
The Game, 2 Crotus Prenn Asylum maps - Patch 4.5.0 / 2021.2
5 Coldwind maps - Patch 4.7.0 / 2021.5
Haddonfield - Patch 5.7.0 / 2022.4
2 Red Forest maps - Patch 6.6.0 / 2023.3
I remember Lery's visual was changed in early 2020 (when Doctor got rework and Ruin was reworked).
The ONLY old realm that did not get ANY visual change is Swamp maps. (Next are Hawkins and Saloon) -
Have to see. He is the only killer who's getting updated in January.
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@ad19970 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3835034#Comment_3835034
Is this for real though? I see no notes and nothing in the internet. But I can download the ptb on steam. What is this?
https://www.reddit.com/r/deadbydaylight/comments/1gltt91/840_ptb_patch_notes/
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PTB just dropped
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No point of playing her when Wraith is more superior in every feature she got
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Watch ur phone or YT for a bit.
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I just put them from the earliest to latest. (didn't put strongest to the left)
Just to add some explanation for some killers:
A tier
Wraith is really in a good position imo.
His add-ons are perfectly designed. One of best hit & run style killers. Utilize most perks very well.
Pinhead is very powerful if you are in degree to expect where cube spawns.
Overall better Clown. His purple add-ons are cracked tbh.
B tier
Pyramid Head excels at tunneling but don't think he's close to A tier. He needs add-on rework.
I think B tier killers are in a good position mostly.
They will be okay with add-on changes or some simple number tweaks.
C tier
Doctor feels better to play with increased movement speed while charging,
Bubba got some buff but they don't feel they escape this tier.
Even if Deathslinger is harder for survivors to avoid than Huntress, he's just weaker version of Huntress.
Sadako was in good position but nerf made her sleep here.
Knight has so many bugs including guards AI. Similar to Sadako he just feels worse version to play as.
Dredge is kinda okay to be in B tier but it doesn't feel powerful except indoor maps.
D tier
What should I say. Killers that will always be in here unless they get complete change?
In terms of strength, I think Freddy is better than other 3.
But his current design is like garbage, except RPB add-ons are worthless, no chasing ability at all if survivor isn't in dream world.
Oh and loses teleport ability whenever generator gets popped. Amazing.
Skull Merchant feels like Ghostface without instadown.
Drones are much easier to not get scanned. It's kinda funny her only power is Undetectable whenever she puts drone.
I don't think devs will forever put her in current state and make better than now but who knows when it will be.
I kinda think Clown could be in B tier after writing all of this. -
Don't forget some perks got buff like Resurgence, DS, Iron WIll, Babysitter.
Perks rarely receives nerf for no reason. -
I really don't care basekit (Cypress) mori got removed or not. They just need new excuses everytime.
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BHVR should just remove perk tiers and make character's perks unlockable at P1.
There are already too many characters and perks.
Even if it can remove fun of raising characters, grind should constantly be reduced for helping new players.
Motivation for earning BPs is already enough for players who want to P100 their favorites. -
Nobody would deny that her power is busted. But touching her without making weaker killers to be more satisfying would be pointless.
There are people who consider wins as self-satisfaction, Nurse is just a wise way to enjoy killer for them. And there's nothing wrong with it. Does that ignore the necessity of nerfs? No, but nerfing her without rebalancing other things just solely kills killer (not her) pick rates which isn't good at all. It's such a naive mindset if you expect some killer mains would play other killer once that happened.
People who realized how this game works know that most killers are pure garbage with many downsides even if most can easily win in low~average level. Just because you can 4k with F tier killers a lot and say "You don't have to play those killers, don't have to play dirty.", do you expect killer mains who focus on winning and mostly play S~A tier killers give a thing to you?
Anyway she will one day get rework (aka huge nerf). And another 'Nurse' will arise and there will be done nothing to SWF I expect. I really don't mind her being nerfed if many obstacles that you can't find less in Nurse can be solved. Nurse is just same as SWF, funny thing is the latter is invincible in DbD balance while the former isn't.
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I think there needs to be many details about every killers ability. (like power trivia in DbD fandom wiki)
Sadako isn't busted but many survivors don't know and never pick up tape until fully condemned.
SM is annoying but many survivors just eat free stacks, don't know how to avoid it.
Even there are many add-ons that are unique (like Rusty Shackles, Iri cube, Silent Bell etc) but survivors don't know about those at all and some even suspect killer is cheating.
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Gonna take at least 3 years to get old atmosphere back if happens.
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This isn't killer's fault. Nea on the ground just made camping more effective.
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Also it's been a month Nurse's fov has been broken and they did nothing about it.
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Gonna take about 6 months considering how slow BHVR fix things.
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Removing DC penalty will make the game unplayable.
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Billy having 23% just proves most survivors want easy M1 toy killer.
Also Trapper and Doctor more than 80% shows people hate killers even if they aren't good.
Anyway it doesn't matter whether people like or hate which killer, killer mains will consider playing killers they like and enjoy even if they are hated ones from survivors.
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Undeniably BU is disgusting with FTP.
Buckle Up needed buff but the change was very unhealthy.
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He got some buffs but now his TR is 32m radius and 8 shots are needed for injure/down.
The moment you are being chased by him might be miserable but except that, he isn't at all.
Currently there are 34 killers, you can't expect all of them to be fun to play against.
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The only nerf it needs is deactivation during EGC.
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Not using them.
I don't use any aura perks except Lethal Pursuer. Discordance can be useful too.
Or just use slowdown, chase perks or NOED.
Tracking perks in current DbD isn't always reliable and overrated imo.
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Garden of Joy, Rancid Abattoir, Nostromo
Then most indoor maps, especially The Game & Hawkins.
Disturbed Ward, Haddonfield, Badham needs rework too.
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Leader, Borrowed Time, Spine Chill, Hex: Ruin, Hex: Thrill of the hunt
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P100 Dwight
P31 Nurse, Spirit, Bill, Ace, Nancy, Felix
P26 Hux, Sadako. Others are around P1~P7.
After doing P31 Sadako and Hux, won't spend BP for a while and maybe spend only on Dwight.
I won't level up characters higher than 31. P31 is enough for my satisfaction.
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tbh it didn't get rework at all. The worst rework recent happened is Abattoir imo.
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She needs an add-on rework someday.
Her green to iri add-ons are all terrible except Rusty Flute, Mother Daughter Ring.
While I don't see Cherry Blossom is good (because Spirit's best add-on combination is speed + recovery speed), it completely kills survivors counterplay reacting to her directional speed and not a good design.
Yakuyoke Amulet got a huge indirect nerf after duration add-ons stopped synergizing with recovery speed.
Wakizashi Saya, Furin are very situational and not helpful.
Green add-ons except Katana Tsuba and Flute are pure garbage, no need to mention.
MDR is less busted than before but +25% movement speed is still too overkill when yellow Muddy Cap only increases 10% movement speed. Ring is an iri add-on so I can understand its strength but the gap between them is so huge. It costs too much to use MDR and Muddy Cap isn't fast compared to MDR.
I'd suggest removing DCB and adding new speed, charge speed add-ons better than yellow at best.
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graphic change (survivor, killer, map)
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Eh these being on survey worries me because it will take some time to be added.. hopefully not.
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BHVR doesn't deserve this success considering how bad they are treating playerbase.
Would you believe BHVR employees are more than 1200?
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No. Even P100 isn't something that's satisfying.
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I've never seen single killer facecamping survivor after patch.
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SWF is and will be untouchable but I understand what you're trying to say.
There's nothing wrong with playing with friends but in balance wise when all 4 survivors are skillful and experienced, SWF is ecosystem destroyer in DbD.
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You can't improve terrible survivors by any means.
Currently better matchmaking should be needed at least.
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Ironically I want it got nerfed because braindead teammates rely on this hard and being useless.
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Main building is very huge and completely blocks any finding clues (crows, footsteps) because it is in middle.
Killer shack is located near tiles so that it is easy to chain loops.
Also map layout is almost same as Groaning Storehouse which is a boring design.
Main building size should be reduced and both shack and main building should be repositioned.
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Even player cards don't look like interesting way to showcase self.
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Removing overheat only wouldn't make Billy feel better.
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Or rather change it similar to Dead Hard which can be used after unhooked and only used once per hook.
The thing is because Self-Care has no restriction at all (except Broken), people who use them costs huge damage on teammates.
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I saw in X that Battery will be reverted to PTB form in next bug fix or hotfix. Probably next week.
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What I remember is MoM in 2021.
Also Blast Mine had weird nerf and somehow slightly buffed after change.
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Most license killers.
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Yeah I am not going to play Trickster until his clunky throwing rate gets changed.
When he has to shoot 8 knives with slower speed, why do you think people will play him instead of Huntress who only needs 2 decisive shots with quick speed in close distance?
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Tools of Torment - 1/10
Skull Merchant just outweighs both Lyras and decent Shelter Woods rework. 7+4-10
End Transmission - 1/10
Singularity, the most exhausting/frustrating killer to play as. broken cash cow perk, MFT.
Nic Cage - 6/10
many voice lines but only who plays him can hear it which is disappointing. expensive DLC price.
Alien - 3/10
not Sigourney Weaver Ripley. short tail attack cooldown bug from release (which led to nerf). Xeno's tail attack isn't something interesting. expensive DLC price.
Chucky - 8/10
first 3rd person pov. finally acceptable DLC price. lots of voice lines from original voice actor/actress. add-ons include many references from movies.
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@ProHillbillyMain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3600780#Comment_3600780
Perfection, except alch ring that's broken.
then it should afflict either Broken or Oblivious because BHVR love them, don't they
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@Xernoton said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3600780#Comment_3600780
Wouldn't C33 be a nerf to Blight overall then? I mean, Blight already destroys pallets in 2.5 seconds with his power at base speed, so a 0.5 seconds speed increase with this heavy downside would only result in becoming an unintentional meme addon.
Don't get me wrong, I agree that Blight doesn't need super strong addons but I am of the opinion that all addons should have some merit and I don't see that being the case with your version of C33.
I think recharge penalty wouldn't be needed then and maybe change rarity with Alc Ring.
I don't know how his add-ons will be nerfed or reworked but wish Blight's sliding issue (no collision) and bumping same spot several times could be fixed.
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Blighed Rat - afflict Blindness
Blighted Crow - afflict Mangled
Adrenaline Vial - afflict Hemorrhage
Alchemist Ring - recharge 2 tokens with a M2 attack
Compound 33 - remove Hindered, token recharge takes 50% longer, pallet/wall break takes 2 seconds
Iridescent Blight Tag - movement speed 4.4m/s penalty
