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LeonxJiwoon

LeonxJiwoon

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LeonxJiwoon
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  • @IronKnight55 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662883#Comment_2662883

    Same. Do killers think we like seeing them using the same perks over and over?

    Then they call us entitled see the hypocrisy in this?

  • @GrayEyes said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662978#Comment_2662978

    Did you just say killers are getting many things?

    Umm you meant the most recent patch that only buffed trapper who's been in the base game since launch and gave legion a addon that isn't even that good

    Or do you mean the wraith nerf, deathslinger nerf, spirit nerf, and overall nerf to every single killer with the introduction of boons

    I swear people don't know how to get rid of their bias these days

    Are you upset that face camping especially if your bubba main is finally gonna be put to a stop? I didnt think death slinger needed a nerf because he was fun for me as a survivor and I respected that killer,

    spirit is no nerf as no ear bleeding audio queue helps when spine chill was already helping to know she is approaching before audio queue so the dust kick nerf is much needed, people who groan about strider is getting that perk buffed back for iron will count(but bite the bullet so much more better anyways)

    Wraith hit box was disgusting and he really needed that hit box nerf. Big maps are getting reduced which helps killers who have pressure issue alot of help. Circle that yall moan about is being nerfed, just watch that 7.0.0 video patch notes. Also why the heck do you or jpa always wanna start fights with me or something, get off my case dude bother someone else.

  • lol but all those legion buffs and many things killers are getting....yall stridor will counter iron will again lol so yeah face camping buba days need to come to an end.

  • @lauraa said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662908#Comment_2662908

    ive been running it on Plague and even I still find myself respecting DH on survs that I know are exhausted haha

    Fearmonger and Tinkerer is a legitimate combo now if you ask me

    Bless you the few smart killers who know how to counter dead hard/boons/ iron will etc. Can I get more awesome ones like you that shows your fellow killers how to counter anything survivors have?

  • @JPA said:

    https://forum.deadbydaylight.com/en/discussion/comment/2662908#Comment_2662908

    This thread is about Dead Hard. Dead Hard is most problematic mid-chase, when used to extend a chase once you already got hit once, and link together loops. If you are getting injured before the 10 seconds is up, then you are bad at looping anyway. Fearmonger does nothing for Dead Hard.

    hahah yeah and when I smash hit a killer to get a break of speed as they breaking that pallet towards a shadow step boon or I i litch a window with quick and quiet as the killer miss and recovering from a window animation hit an loses me np then Ill say dead hard is nothing compared to those other 2 with right set ups. Anyways just learn to bait it out if you cant oh well think of other things that you killers have that is stupid op like mirror scratch myers. Know whats broken getting hit when you already did fast vault via pallet or window.

  • Maybe yall should just run fear monger then easy fix, even if its 10 seconds and your using killers who can close in distance real fast you be surprised how , ghosties love it lately it seem as now I cant sprint burst away if they close up stalking so yeah there is another fix. what number post of dead hard complaints is this I think number 500, ugh lost count.

  • @Maperson said:

    It has no counter play, it rewards bad plays and steal killers good play, they wouldn't be able to do go to that pallet if they didn't have it, they wouldn't be able to extend the chase because killer outplayed them, but I'll just press one button and get out of it. Very boring and badly designed perk.

    I think the same of a noed killer that gets a undeserved 3 to 4 who plays bad and yeah ik what you and many will say do bones, its not a problem i SWF but not possible in random queue. It has counter play its call baiting, good killers know how to bait dead hard very easily.

  • Am sick of seeing discordance, ruin, noed, tinkerer, pop, eruption, corrupt, bbq face camping tunneling etch.

  • As usual people stale do bones comment, did yall even ask the op if this was solo queue or with swf. Ofc I will agree with everyone else that if op is complaining about NOED and they are with swf(full group especially) then that is silly. However if its solo queue op is complaining of , understand that YOU CANT TELL SOLO QUEUE to do bones, there is no voice chat people sheesh.

    You can be the one person taken up on yourself to find totems and you may get 3 to 4 and unlucky to cant find the last one , some perks like flashbang/clarivoynce requires you to have no items in your hand , who wants to give up to more useful perks for small game/hunch(not saying they are not useful perks but they are ofc well better ones out there, its so selfish how people demand people run totem builds. There is always a 50 50 chance that the killer didnt even had noed in the first place that made doing all that a total waste.

    Anyways with my swf ofc its never an issue cause we do them after about 2 to 3 gens or even just rush em first, Solo queue whoever gets unlucky and clapped by it I leave that person cause no way am giving up my self for solos. At this I laugh hard though when a killer with a one hit down ability still brings NOED bubba/ghost/oni/myers its like wow ok then looooool.

    Maybe that new boon though will help that noed situation or overall slugging, that greed when its just 2 people left , person one rescues gets down and killer then goes to get person 2 down as well, haha happen to me and I end up crawling to the hatch after that person got hooked, last time I had flip flop and was able to wiggle out and jump into the hatch.

  • Lets see killers complain and always seem to want survivors to have nothing to help themselves

    Boons

    Iron will

    BT

    DS

    Self care

    Exhaust perks (specially dead hard)

    Keys(they finally nerf it)

    what is next build to last,calm spirit, flash bang or hmm everything else like anymeans, tool boxes, medi kits, sceptic agents? etc jesus.

    Do yall know that not even 90% of players dont even run iron will even with swf my friends themselves and am like gosh yall make me wanna run bite the bullet cause yall use loud chars like Laurie. Love how we are call entitled by killers. Do remember what I said about bite the bullet vs iron will to see what is more broken.

  • @legacycolt said:

    https://forum.deadbydaylight.com/en/discussion/comment/2661508#Comment_2661508

    No because spirit simply is overpowered when she can hear survivors! And her directional audio cue doesn’t change that if we’re being real..

    I agree and been saying this like 2million time, no audio queue is of any help, if anything it just bleeds ear drums, more of a buff to her(cause spine chill already was helping anyways when there was no audio queue) and makes it more confusing. Dust kick nerf plz if iron will nerf. It aint about being good alot of people find spirit still broken , this is why I rather lose to a nurse anyday because at least I dont have to play twister the hot spot with nurse cause am more able to predict and dodge blinks over spirits just dumb zig zag annoyance movement.

  • @Marigoria said:

    Iron Will is fine.

    Cause there aint like 15+ things killers cant still use find iron will suvivors its beyond me bro xD.

  • if iron will need nerf spirit needs dust kicking nerf ^.^ Oh lets complain about bite the bullet , you know what can make iron will be garbage at times? bite the bullet, 0 hearing sounds of when people are healing via self care/medikit(cancels that bandage sound) on themselves or others/ 1% regression with no back snap sounds if it fails and it works on 2 people!!!!!!!! oh let me run bite the bullet instead.

  • (Sarcastic) make survivors have bigger scratch marks bigger blood pools, oh lets make breathing louder (which is easily hearable)Make whispers/undying/deer stalker/spy from shadows / nemesis zombies t virus/doctor shock/plague cough/oni blood tracker, clown bottles also help find iron will survivors.

  • Amma just say it like I always do, with SWF its far easier to win as survivor indeed however we need to remember maybe the complaints of the op could be am hoping and assuming to be when its solo queue where your like 90% chances of losing happens. If however its swf complaint that is very silly.

  • For trickster telekenesis type abilities for sure have him lift survivors for a small stun or his knifes can float in the air and then rain them down upon unexpecting survivors XD.

  • Question guys the rare times I do manage to get main event I do not understand it fully, I know the screen goes fully yellow and you have limited time to use the main event(which is dumb and should be changed to using it when you feel like) when I do push the activate button do I hold it down or what cause the one time I did it sorta like just cancel out.? its abit confusing as am trying to get that down 2 survivor thing for his last story piece , though funny thing with the build I use i still be getting my 4k in matches using m1s mostly on him believe it or not xD.

  • @Dino7281 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2660581#Comment_2660581

    I think his point wasn't really that she didn't deserve buff, but she was stronger than DS (imo) even before those changes and he got nerfed anyway.

    And it's just funny that he got nerfed more than Spirit... (I don't think she should get nerfed more)

    Yeah you are correct idk why he was so heavily nerf more than someone like spirit its just... crazy and plague for sure was still doing better than he was before her buff.

  • @RainehDaze said:

    I don't care how pretty it is, RCPD is a ######### miserable slog.

    I know some people love it for some bizarre reason aside from it being RE2, but I kind of want to play the game, not give myself homework learning this awful maze.

    Particularly since the game doesn't let you just look around the map unless you rope another person into it! Absolutely wonderful, you need to waste two people's time just to look around this dump.

    I love re 2 vanilla and remake which I platinum , die hard favorite re for me but I hate the map too along with all indoor maps and saloon so do not feel bad, everyone indoor map to me feel killer sided but that is just me. I notice blights/wraiths are mostly the one who wanna play on rpd cause they got their zoom zoom power to easy get you down with no room to really loop em.

  • I agree as a survivor mostly main he was one of my fav killers to go against and was balanced, its dumb they did that to him, spirit was the one they should have nerf to the ground(dust kick still want it) no silly useless bleeding my ear drum audio queue letting me know she is coming but cant see where dont help, heck spine chill was already doing that job fine.

    Plague didnt need no buff either, annoying passive spamming no mither killing your arti category, now she no longer slows down when readying her dusting power(who seriously thought throwing up on people is even anywhere cool looking?)

    Finally that bloat whale bubba too like plague dont get slow down when using his spamming chain saw no more, I dont see compared to these 3 killers which bogus easy to down powers stuff aint the ones nerf but poor balanced slinger got it hard. I hope to see billy/slinger/trickster dad get some more love and buffing, god I get happy seeing a billy or slinger whos rare, the min i see bubba,spirit/plague and pig I just wanna afk or turn off my console.

  • Hehehe true, not sure if you notice though but killers are running NOED even more since boon totems, I honestly thought it was gonna be the opposite that they wont bother or just gave up on it but seen its even more appearing lately yeah we have no choice and rush them bones break at least 3 to 4 and bless the last 1 or 2. can always prove thy with build to last and a gen tool box build for lost time :P

  • @Pulsar said:

    On Plague?

    For SWF?

    Corrupt, PGTW, No Way Out and NOED.

    For add-ons? I personally enjoy Infected Emetic and Rubbing Oil. Anything involving Black Incense is automatically good.

    Cant suggest NOED because swf is smart to do totems, well least my SWF we rush totems before a single gen.

    @BowlofTofu said:

    Been running into them a lot more lately, and can't seem to keep up with the coordination. At times it feels unfair, cause by the time I get one down they've done four gens even when I'm leaving chases to go get people off other gens.

    Right now I'm playing a lot of plague and the perks I'm using are:

    Discordance, Ruin, Thrilling Tremors, BBQ

    Any suggestions?

    If they add voice chat so you can communicate with randumbs via solo que, maybe there would not be lesser swf, swf will always have some kinda way to ruin any good killer build or ideas or at least make it very tough to win. Expose build may work , make your choice/iron maiden/star struck and that perk whispers I think its called !? that alerts you if they are near any crows. Tinkerer is very deadly as soon as a gen is 70% you get a huge notification making killers who can tele/road runner race a map quite a threat.

  • I think and hope so because the survivors are actually fighting back rather than just running like defenseless infants, its like a refresh resident evil resistance , to fight back the killer really nice.

  • @solidhex said:

    lol what?

    He is C tier at higher level play. I don't have a good time with him right now (i main him since over a year). Against good survivors his usual style of play is easily counterable (Otz said it already). I used to stomp casual noobs in old matchmaking with him but since MMR got activated i have a bad time.

    Boons are a hard counter against him, his lunge got nerfed some weeks ago and his anti loop is non-existent because of that. Yes you can get easy first hits but only if survivors are not aware and have no ressources. His speed does not much, i don't know why people get so hard about that. There are so many ressources around the map that every capable survivor just wastes your time. I feel like i have to play at least 2 slowdowns or Devour/ 1-hit perks plus best add ons to have a chance.

    EDIT: oh sorry i just saw this is an old ass thread before his nerf and before MMR and boons.

    Fearmonger though it may not be too strong it can be abit annoying even if its just 10 seconds blind+ exhaust got its hard vs a killer that has speed type things and you cant even sprint away from stalker at that point hehe.

  • @BrokenSouI said:

    https://forum.deadbydaylight.com/en/discussion/comment/2493863#Comment_2493863

    Who cares about true invisibility. Try spin chill. Wraiths are easy peazy to deal with. Compared to a spirit where literally everything you do is a 50/50. Amazing spirits will make it less then that.

    https://forum.deadbydaylight.com/en/discussion/comment/2493879#Comment_2493879

    If you had easier times against "good" spirits. They weren't really all that good.

    Agree Wraith is easy in my book compared to spirit which still she needs that dust kick nerf, audio queue is 0 help and does nothing but gives me an ear bleed , we got spine chill already doing a job of some what helping where she is, idk how anyone think audio queue is a nerf if anything its a buff cause uh yeah the effect it has is bleeding my ear drums.

  • Wraith is the easiest killer to easily flash bang the min they try uncloak and start boinky boinky with that dinner bell its a instant flash bang stun/burn and spirit burst he didnt even know I was there lol.

  • Iron will so op yet its amazing how 90% of players still dont run especially on loud characters like laurie right. Some killers like legion/oni/plague/doctor/nemesis/clown can easily still spot survivors with it with their power and there is also nurses calling for when an injure survivor trying to heal with iron will can still be seen or that perk that overall lets a killer see a dying survivor forgot what it is call . Survivor breathing/blood trails and scratch marks are other things killers have to easily find survivors. whispers, undying lord so many ways to counter iron will.

    I tend to get matches in solo queue where 90% of the time the only boon there is is circle of heal and never a shadow step so as powerful as it is like iron will people hardly if ever use that perk. Heck even with my swf i be like hello people why yall only doing COH only I rather Shadow Step over circle of heal anyday with good old self care so I can hide in shadow from bbq so iron maiden dont expose my behind. Shadow step is beautiful on indoor maps specially midwitch, nurses now cant just blink every single where and win so easily now on indoor maps.

  • Survivors = if a killer is face camping someone as last gen is pop and have no intention to move rather than pretending like your going to try for the save but too scared to do anything , just go through the freaking exit because its really very upsetting, you apparently too scared so why even bother just let me or whatever die or bring borrow time so that the person can body block for you so you dont get hit (ofc I cant even expect this of randumb queue(swf this is never an issue and easily solved via communication)

    Killers= staring at someone face who you never hook all round until they die , pathetic and if your that crazy for 1k points because you got 4 / 5 gen looped should change it where a survivor is transported to a different hook by entity to stop this face camping, that is so so scrummy. You de pip for it get like no lil to no points, is it really that worth it?

  • @Phasmamain said:

    Dead hard is working the best it has in quite awhile tbf

    I do not think it is, sometimes it seem input lag is happening and you press it and it does not trigger, I still do not see how dead hard is broken as people do and again good killers are easily baiting it out . Maybe to those on pc think it is but on console dead hard can still be a nightmare. Know whats broken and every killer is using now fearmonger, even if its just 10 seconds and the killer is coming you cant even use your sprint burst or whatever now and its annoying.

  • @bm33 said:

    I'm hoping removing smart face is a deal breaker for the license holder and Bubba gets removed. Not many were playing Bubba except for memes before Billy nerf. To get more buying/playing Bubba they nerfed Billy so Bubba would be the more appealing chainsaw killer. Remove Bubba - Billy can return to his glory days as #1 chainsaw killer and racist players won't be able to harass with blackface killer, it's a win/win.

    I agree delete bubba and bring back billy boy. Much respectable than this bloat whale spoil brat killer, hail all billies we want you back!!!!

  • Bubba needs to be deleted period, most scrummy no brain killer to use. A person who just pick up the game in 30mins can easily win with that scrub bloat whale.

  • @itsquiet27 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2653784#Comment_2653784

    yes they do because of their perks and because of the map size that's why they complain about gen rush. some killers can't play at their best because this game has a dumb blood web design to it where u have to unlock perks from level 1 to 3 with a lot of points wasted on meme add ons for killers or map offerings and what not. And Gen rushing becomes a problem because of this factor and because of the map size. Also prove thyself is another problem so you cannot blame the killers for complaining about gen rush when u factor all of the things I mentioned

    Part of gen rushing is partly the killers fault it can also mean the killer is chasing someone for a very long time they apparently cannot catch.

  • To what I see a killer that use it with NOED,Blood Warden and Remember Me makes for a pretty powerful use especially if you was able to get the 4 tokens for both blood and no way.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638291#Comment_2638291

    I didnt cherry pick, I gave killer specific counters. Seriously, you're now just trying to validate your own argument.

    Sprintburst is by far more powerful than Dead Hard ever wishes to be. Dead Hard is simply easier to use. There exist plenty of counter measures against Dead Hard to make it far from OP. I mean, how specific are your situations where a survivor has to be pretty much the perfect distance away where Dead Hard buys them enough distance to reach a pallet or window(the net gained distance is 1 meter at best unless the killer swung)? Half the killers I mentioned have equal, if not more oppertunities to deny DH.

    So who really is cherry picking here?

    Yes, Dead Hard in some very specific scenario's, especially against the second list of killers I mentioned, can be practically uncounterable, but guess what? There are plenty more scenario's where a survivor has no chance of dodging a hit, even if they had Dead Hard. At best, they postponed it for 1 second. Do that times 12, and you'd have 12 seconds gained from 4 survivors having Dead Hard if they dont get the oppertunity to use DH to use a window or pallet. The longer the game lasts, the less pallets there are.

    Seriously, run bamboozle, you'd be surprised how little effect DH can have.

    The pyramid head one is SO ON POINT, his hit box is stupidly huge and he is the top killer that will hard core counter my dead hard when I try it. Sprint burst disses ghosty and myers real hard when they trying to stalk you and you vroooooooooom away from em.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638209#Comment_2638209

    Also, considering Dead Hard, I am not even going into killer specific counters yet. As Hinderance also slows down the boost that Dead Hard has. Doctor fully denies any survivor action(vaulting, dropping pallets, hopping in lockers, and yes, dead harding) for 2.5 seconds for everytime he hits a shock. Huntress can get around DH in chase by holding a hatchet and throw it when they need Dead Hard to dodge it but cant afford to use Dead Hard at the time. Plague with red puke can easily burn through Dead Hard. I am not including instadown killers for obvious reasons. Trapper now has a common addon that gives him the ability to essentially surprise survivors who Dead Hard over traps, you'd literally gain 20 of these addons for every match you play. Wraith's lunge, believe it or not, is more than long enough to take longer than DH's animation and dashes further, meaning you'd easily catch up to a survivor and still hit them. Nemesis has a very niche one: his zombies can hit through i-frames(if you place a trap next to you while you pick up a survivor who has DS, they wont be trapped because of their 2 seconds of i-frames, Nemesis can pick you up next to a zombie and it will instadown you, this also applies to Dead Hard). Hag can down so efficiently that she doesnt even care if you have Dead Hard. Heck, Dead Hard is pretty much required if you want to succesfully face a good Hag. Freddy and Clown have hinderance effects, which reduce the distance DH can make. Demogorgon, same reasoning as Wraith, except the timeframe is smaller(Pig too, except for the fact that her charge time and recovery time is a bit too punishing, but she has hats to compensate). Blight, Spirit, Trickster, Artist, Nurse and Cenobite all kinda fall under the rule of Hag, where they dont really give a ######### if you brought Dead Hard. Twins does care, but not much as she can simply use elevation to bypass the 16 meter rule.

    That leaves Deathslinger, Pyramid Head, Ghostface, Myers and Legion who have some issues with DH. Myers and Ghostface because they need to expose survivors, and the more aware survivors are, the harder it is to get them exposed. Deathslinger, kinda depends on the addons, otherwise doesnt really care too much about DH either, it's that he isnt 115%, otherwise he would join the list of Blight and Spirit. Pyramid Head, well, he can bypass DS. If you can bypass DS, you're already strong enough to not really care for DH. Leaving pretty much only Legion. And yeah, Legion is in that perspective quite a sad killer. Luckily for Legion, he can keep survivors injured very easily and Blood Echo is a perk.

    Leaving no killers that dont have ways of dealing with Dead Hard specifically.

    As for killers that have no real ways of succesfully dealing with Sprintburst.

    Doc, Freddy, Pig, Legion, Ghostface, Pyramid Head, Trickster, Nemesis, Demogorgon, Clown.

    Beautiful tons of key points there careful though I dont think he wants to her your lovely valued facts =) but yes you are real correct. I agree with what you been trying to get a valued point across.

  • @OhEtsu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638168#Comment_2638168

    So there are no good killers? Every single good killer had complained about both CoH and DH for good reason.

    You can't bait out a DH for distance and you know it. Stop trolling

    There are good killers I did not say there was not, who punishes dead hard really good. Yes you can bait it out I can show many videos of good killers who totally make me giggle how they badly punished me when I tried dead harding, the pyarmid heads and docs seem very exceptionally good at faking and punishing it. Its not trolling its true, even some good killers say they dont have issue with dh and find other exhaust perks more a hassle.

  • Plague/Spirit/Bubba/Pig and now just added huntress on list

  • @Dumpstick said:

    https://forum.deadbydaylight.com/en/discussion/294681/k-so-huntresses-is-some-wanna-be-twins-now-cause-this-atrocious-build

    Just so you know you can counter BBQ/Iron Maiden with Distortion/Calm Spirit.

    Or, you know, by just getting on the damn gens and not hiding like a scaredy cat.

    Going in a locker to use my perk makes me a scaredy cat? oh so scared cats use inner circle/head on or any locker perks ok cool. Cookie already mention calm spirit so thank you for being way late on that with your negativness.

  • @Predated said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638143#Comment_2638143

    Boons having a stronger effect than Ruin, thats heavy grasping tho. You dont really need to do anything to gain any value out of Ruin. Survivors would literally need to never leave gens and never do totems to not give you any value. Once they cleanse Ruin, it already gave you value.

    Boons require quite a lot of good decision making, timing, placement and coordination between survivors to gain value, and even then, if it's easily accessible, it would be gone before you gained value out of it. Boons need to actively be used multiple times to gain value, Hexes are pretty much guaranteed to give you value. Boons are strong, but they are only as strong as survivors can manage to make them, just like Self-Care(dangerous in the hands of good survivors, practically a 5th killer perk in the hands of the average survivor). Not even coming to the fact that Boons are nowhere near mirroring old Undying. Old Undying with Ruin literally meant you didnt need to defend your hexes untill you saw an aura, at which point, it was a 50/50 of it being Undying or Ruin. If it was Ruin, another 50/50, assuming they could find it. You as a killer could ignore the vulnerability that hexes are supposed to have and just focus on getting people off gens, while with Boons, survivors have to actively stop their objective to set up boons and use it multiple times for it to start having some value. Old Undying didnt have risk, worst case scenario for you, survivors needed to cleanse 2 totems to get rid of ruin, best case scenario, they needed to cleanse all 5 and couldnt find the 5th. Boons do have a risk, worst case scenario for survivors, they wasted 14 seconds to set up something that got removed, best case scenario, the killer is actually visually impaired and doesnt see survivors run to the same area to heal up or refuses to accept the fact that Boons are a thing.

    Not even talking about ways how Dead Hard is counterable.

    As for NOED, you're forgetting comms. Good survivors with comms have no issues countering NOED. That is why NOED is a problematic perk. It's a perk that's extremely strong against solo survivors, but weak against SWF.

    I do agree with most of that you said prior to this, as this guy is complaining about Iron Maiden because it counters BBQ(guess he hasnt seen Iron Maiden on a Doctor who uses Whispers yet). But you should have stopped before you jumped into personal bias.

    Thanks man, oh that is interesting thing with doc indeed never had that experience yet it actually strange sounds fun😊

  • @OhEtsu said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638138#Comment_2638138

    ...I have literally never ran NOED in my life. Nor do I facecamp, or get ran for several gens. You know why? Because I'm actually good. If you see me complaining, it's going to be about something that genuinely needs changes, and over half the time it's going to be MMR.

    Not to mention the fact that NOED is a ######### perk anyways that actually good survivors have no issues countering, and that Dead Hard is uncounterable when used correctly. Or that boons, Circle of Healing in particular, are extremely bad design literally mirroring old Undying, but with a stronger effect than Ruin.

    Good survivors don't complain about ######### killers, or ######### perks. Get good.

    Good killers dont cry complain about all you just posted. Get better snuff the boon out, fake the dead hard out just get good, my you love swearing its cute it sounds like your the angry one xD. Let me tell you this last statement since you and most seem to not read something cleary, I do not give two cents about what killers bring when SWF we always will counter whatever they plan or find a way to work it out , the complaints I make is it having to do with random queue, get it? SWF there is 0 reason to have complaints about anything. How do you communicate with randoms with a no voice built in feature? So get the facts now.

  • @Laluzi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638079#Comment_2638079

    Shadow step will counter BBQ, but you can't rely on it due to its boon nature. Let me reiterate the different things you can do to handle BBQ and Chili that work in any situation.

    -Go in a locker. Obviously, Iron Maiden makes this a bad idea.

    -Pretend to do one thing for the 4 seconds after the survivor is hooked, and then do something else. Work on a gen for 4 seconds and then run away. Run in one direction and then run in a different direction. If the killer chooses to head towards you - and they're over 40 meters away, so your scratch marks will be gone by the time they arrive - they'll enter an empty zone and waste time looking for you.

    -Hug the edges of the killer's TR so that you don't show up.

    -Using your knowledge of the killer's location from where the down happened, crouch behind a generator to obscure your aura.

    And, again, there is always the option of not caring about BBQ and instead accepting that it's likely the killer will approach you, and using this information to plan your next move. Is your gen going to be popped or can you commit to it and finish it? What's the best escape route from your current location, and is there a good tile nearby? If you hear a TR, the killer's coming. If they don't come, odds are high they went after someone else, so they'll be in a chase soon if not already.

    Lockers are only one of BBQ's counters. The only time I would consider them the best option is when you're on a gen that's well on its way to completion (survivors on gens are high priority targets for BBQ, and for a gen close to completion, you don't want it to be interrupted.) Otherwise, you're better off tricking the killer with your aura read. Same amount of time wasted on your part, but higher chance of wasting the killer's time instead of sending them straight to somebody else.

    As for flashbang... some things in this game counter other things. That's just how it works sometimes. You can still use the perk, there's just an added element of risk to it. Try going in lockers to activate it when you know the killer is chasing somebody else and not close to your location. Super easy in a SWF; in solo, since this is Huntress, you can wait until you hear the sound cue for hatchet shots, do it right after someone is downed or right after an unhook that occurred soon after a down, or check if the obsession is being chased on the HUD. And if you can't hear the lullaby, she's at least 45m away.

    Its cool again really when it comes to swf nothing really bothers me on what a killer uses or not, its more annoyance in randoms , you and everyone am sure know this, see people complain on SWF so much but ofc it makes more sense swf is powerful, you can know things and make a plan to counter pretty much anything, random now says alot of difference until they put voice chat which will be a mass help of solo queue, not saying you but those who QQ about SWF so much like really. I wont be found for an example but every second you got a potato dropping like a fly in 10 secs its urking. Thanks though appreciate it , the unfinished gen part was quiet a interesting thing you mention ill will do that.

  • @Laluzi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638043#Comment_2638043

    And you're resorting to a string of ad hominems and failed whataboutism instead of refuting any argument anyone has presented, which I can only assume is because you don't know how to but you still don't like that everyone is telling you you're wrong.

    See? Two can play at that game.

    Look. It's not just 'killer mains' that think the premise of this thread ridiculous. Good survivors wish their killer was running Iron Maiden because they rarely enter lockers in the first place. Getting Iron Maiden instead of another gen slowdown perk is a godsend. Iron Maiden does nothing to survivors except make them scream once, likely when the killer is nowhere near them, and then be cautious for the next thirty seconds. Unless the survivor is in a dead zone - and lockers are placed in structures and jungle gyms, so the only real fear is that the pallets have already been used - they've got a good shot to outlast the Exposed effect even if the killer locks onto them immediately. They also have trouble using Head On, Flashbang, and Built To Last. Ammo killers reload 50% faster. That's it, that's the perk.

    It's extremely niche. The best use I ever got out of Iron Maiden was bringing it while anniversary-event farming so I could conduct orchestras of screaming survivors while we goofed around. It's not a good perk.

    Oh, and to answer your other reply - go ahead and use flashbangs, please. They're so much easier to dodge than flashlights; you have advance warning to change your pathing or look up, and using them when the killer is picking up is much trickier because you have to be practically on top of them for it to work. But good killers generally don't complain about flashlights either, between the formula for dodging them and Lightborn being a thing when you run into the occasional 4-flashy 4stack. Objectively, flashlights are a good thing for killers because they're survivors that waste time following the killer in chase, waiting for someone else to go down, and they're free hits if the killer notices them before the pickup. Survivors not working on gens helps the killer, which is why it's typically only the inexperienced killers that whine about them.

    Oh too bad I dont use flash lights because flash bang is far better to me maybe you or most cant use em but I know how to or other wise if it was so bad why would I bother using the perk lol. That is like me trying to use head on and totally screw it up because others can use it well with no issue but not , I do not run something I know I am not good at using compared to others if they are better at it. So ok good killers hmm who complains about DH/Boons all the time with how many of those post right ok. Flash bang is a mind gaming thing like dead hard and proper practice and use of it reps good awards at least in my case. I tend to be very lucky with them even if its a high tier killer.

  • @Bennett_They1Them said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638002#Comment_2638002

    If you're having issues with bbq + iron maiden, I recommend faking running a direction for a few seconds, playing a bit more altruistically, running distortion, or running calm spirit.

    I'm not sure how this discussion turned into an argument, but hopefully this'll help answer your original question.

    Thank you and it turn into an argument because you have people who started the beef first, your not one of them to say but they know themselves. But really thank you for at least being that one person who aint some prick trying to so call give advise but know overall they being sarcastic and rude and trying to use things like twitch streamers or so who I couldnt care less about. You and a few was nice enough and just gave a positive feed back, Its really these negative ones to say.

  • @Laluzi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638068#Comment_2638068

    It's a nice effort, but it's already been suggested at least three times in this thread. No response on any of them. I don't think this is a thread where the OP wants to actually learn how to counter the perk.

    its call shadow step duh apart from shadow step I know I use it its still a problem cause of locker perks, maybe if they change flash bang to be made instead of needing to go for lockers it wont be a problem.

  • @GrayEyes said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638063#Comment_2638063

    He doesn't want advice don't bother wasting your time it falls on deaf ears he just wants to baby rage

    insulting someone is not an advise and yall are the angry ones not me cause who started swearing LOL, anyways its just angry killers or killers claiming they are survivor mains, you all complain about a bunch of crap like the usual boon totem and dead hard or iron will and many survivor things so whatever.

  • @Laluzi said:

    https://forum.deadbydaylight.com/en/discussion/comment/2638002#Comment_2638002

    Okay, but the difference is that we're complaining about things that are actually very strong, as opposed to perks that are mediocre at best and hilariously bad at worst. Like, I get it when survivors complain about NOED or Tinkerer or Devour Hope or Ruin/Undying. I play survivor and I play solo queue, I've gotten the whole works and I've seen matches where the killer's perks wrecked us from the start.

    Iron Maiden? Literally only Trickster and Huntress ever use this perk (adept Legion if you really want to be pedantic), and they use it to reload faster. It's not a good perk, just a little QoL like Shadowborn that some players like to use. And you're complaining because you can't jump in a locker to dodge BBQ despite there being several other ways to dodge it and no actual need to dodge BBQ most of the time.

    Just stop going in lockers if you ever jump out of one and scream. It's really that simple. Get comfortable with the other methods of dodging BBQ, or just preparing to be the next survivor chased and moving to a good tile, and you'll be a better survivor for it.

    If you can't use Flashbang because of Iron Maiden - Flashbang is a meme perk anyway and there's plenty of matches you'll never get value out of it. Consider this one of them and keep playing.

    but whos the same killers moan on flash lights at least am using something different beside I know how to use flashbang well

  • @GrayEyes said:

    https://forum.deadbydaylight.com/en/discussion/comment/2637970#Comment_2637970

    Man's just mad he's bad at the game sorry but the facts are the facts

    says the one who complains about dh boon totems bt and meta things of survivors, all of you complain about something just as we do, you seem to only value a game , maybe its the only one you can afford and is maybe so call good at

  • @my_name_jeff_69 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2637954#Comment_2637954

    Notice how he didn't reply to this meaning I'm most likely right that he came here hoping to hear an echo chamber of his opinions lol

    you just qouted yourself for not being replied to? Oh I know cause its pointless to reply to a broken record.

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