Alice_pbg
Alice_pbg
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2537223#Comment_2537223
The mindset is, I don't deserve something I didn't earn.
and I earn them by being born earlier or with money. and sometimes I earn them by being born in another country.
such a great mindset...
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2537187#Comment_2537187
Don't mistake me for being a legacy holding onto my trophies. I started playing after the deadline.
well, it's not that. it's just the mindset.
I don't think anyone should be the only one to get a thing just because they came earlier, or happened to be able to go to an event (at least when it comes to digital stuff).
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you got it earlier than everyone else. cherish that memory and let others enjoy the charm aswell.
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I don't like event only things in general. because any number of things can stop someone from being there.
event early? go ahead. have them have it for an year or something before others can get it (like the rift outfits), that is perfectly fine.
given for free at an event but purchaseable at the store? great.
but in general, I'm very against time-limited or event only stuff. Because whenever I'm not around for them, feels like #########. and when I am around, it's either "I got this amazing thing no one else can get. that's lame", or "I got this thing I won't ever use. and for some reason other can't get it". if the thing is good, it sucks for the other people because they can't have a good thing. if the thing is bad, it's bad.
exclusivity sucks and should not be a thing anywhere.
if they gave prestige to everyone, it will be exactly like the hound mask for the huntress. it will go from "no one uses it" to "still no one uses it but if little jimmy wants to, he can".
there's no downside to simply allowing people to acquire stuff.
@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2537126#Comment_2537126
The long lost unfulfilled promise.
Legacy should never come back out of respect to early adopters but those that lost legacy due to bhvr's poor save system should get them restored.
With adequate proof of course.
Legacy should never come back out of respect to early adopters
I honestly can not relate to this type of thinking. If I knew this game existed, could get it and play it. I would have.
but you know, I wasn't born with a lot of money to buy great pcs and wasn't around the correct circles to know it existed. therefore I don't deserve it, right?
because having the means to do a thing and knowledge about said thing, means that person is more deserving, right?
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2537129#Comment_2537129
https://us.v-cdn.net/6030815/uploads/SEASNBQU99EF/image.png
if people know this obscure information, it's probably on the wiki.
but let's be honest... should be avaiable in-game
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@Duvie said:
Why would a killer take 30 seconds to find a boon and destroy it.
Again theres a large difference between Boons and hexes you completely ignored. Boons take 15 seconds to activate, and 1 second to destroy.
The downside of the boons aren't just the "limited range", its that plus the set up time, and the fact that it gets removed in literally one second.
You can't balance Boons in the same way you do hexes because they are NOT the same.
if you wan't to balance them the same way, you'd have to make them the same otherwise its a no.
If there is a change, it needs to be something else unique to boons that make them more fair for the killer, but trying to balance them around hexes is just silly. Like perhaps relighting a boon after its been cleansed can take a cooldown of a minute and a half or something.
Why would a killer take 30 seconds to find a boon and destroy it.
you really choosing to focus on the time there? really?
Again theres a large difference between Boons and hexes you completely ignored. Boons take 15 seconds to activate, and 1 second to destroy.
and? how does that change anything?
The downside of the boons aren't just the "limited range", its that plus the set up time, and the fact that it gets removed in literally one second.
I literally explained in my post why the set up time does not matter at all.
You can't balance Boons in the same way you do hexes because they are NOT the same.
you mean the perks that activate around totems and can be disabled by the other party in the match are not the same? Do you really wanna die on that hill?
if you wan't to balance them the same way, you'd have to make them the same otherwise its a no.
... you are just in denial aren't you?
If there is a change, it needs to be something else unique to boons that make them more fair for the killer,
literally the only line here that makes me think you actually aren't a sluzzy alternate account... even if it doesn't really make sense. you don't need anything else besides remove the infinite uses it has.
but trying to balance them around hexes is just silly
because you don't like it?
Like perhaps relighting a boon after its been cleansed can take a cooldown of a minute and a half or something.
or... maybe the survivor has to crouch before relighting it. The effect in about the same as your suggestion.
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undying becomes base for every hex.
they get 1 respawn.
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@Rey_512 said:
https://forum.deadbydaylight.com/en/discussion/comment/2534596#Comment_2534596
Devour Hope effect is more than “good” lol. And the survivor response to Devour is way more chaotic than Plaything.
There’s been quite a bit of survivors that won’t go out of their way to cleanse Plaything, while with Devour everyone stops working on gens and start running like chickens looking for the totem for the most part. 😂
yeah, "good" was kind of an understatement. XD
gotta love how devour is such a good slowdown perk (sometimes), while having no slowdown mechanics attached to it.
but if plaything has a similar(even if smaller) effect, that makes it pretty good too.
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It's kinda like devour hope.
is the main effect good? yeah. but it gets survivors off gens to find the totem, and that's great.
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@danielmaster87 said:
I don't know why, but you can actually time the stun wrong. You have to wait until the killer is able to move, then drop it. Same with flashlight saves. Don't know why we need to time these things.
My poor, sweet summer child...
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@bm33 said:
Their boon totem could change to NOED if they leave before me or die on hook while I'm trying to save them during end game. I need to cleanse all the totems to protect myself. 😂
only if they leave before all gens are done somehow.
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@WeenieDog said:
For the video tape, though more accurate to the movies, I wonder if it'll be worth running.
0 traps to place as you please... well unless those 4 traps are free and separate from your 4 reserved ones, which I doubt. I don't know, I still prefer the ability to place the traps as a please than blowing them all at the start. but I mean, killers are weaker at the start, so maybe it will be good.
it's an iridescent... it better be 4 free traps.
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@Sabraiz said:
You missed the second batch of revealed addons.
https://pbs.twimg.com/media/FAUE_HEXsAI-MLG?format=png&name=small
https://pbs.twimg.com/media/FAUE_d2WUAYl10F?format=png&name=small
they didn't. they missed the second addon change in each batch.
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I like them. videotape seems amazing.
also...you missed a couple
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@crixus006 said:
I can't play with different killers if they can't compete in high ranks, these killers just depend on the survivor team to be bad to be able to do something if they are good in 4 minutes This ends.
I also play as a survivor and it's the same really the high must mmr things where you must work. But with buffs like that of the tramper, this is not good
you are not very familiar with games with large characters rosters are you?
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@crowbarman said:
https://forum.deadbydaylight.com/en/discussion/comment/2505884#Comment_2505884
Please stop with the blame microsoft - developers push the patches and set the dates.
and for some reason... behaviour changed the date to "not tuesday", which is the day it always happens in because it allows then to work on things during the week.
but only changed on xbox. because the xbox update needed to be sooner for some reason...
just going by occam's here mate.
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completely forgot they made smoke growl. XD what even is making sound?
but nah... the entity is a lot more lovecraftian than this. a shapeshifting creature just doesn't cut it.
what you're describing fits the thing a lot more.
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ahem... you ony beat pig players because those are noobs.
see? there. I just defeated your entire argument.
because no true scotsmans are a very valid debate strategy and not a fallacy at all
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@GoodBoyKaru said:
Ironically I got my adept there, but this was moreso survivors throwing than my cenobite prowess.
Generally the game is just one of the worst maps for killer in the game and a lot of killers are close to auto-lose there
no no... say it was the prowess. no one can prove otherwise XD
that said, I don't think I even played as or against pinhead on the game yet...
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the thing with xbox, is that you guys got the 5.2.2 update sooner than everyone else (blame microsoft), so you can't play on crossplay. should fix itself when everyone else gets the update
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I play with the names turned off. and I barely pay attention to the lobby so... 🤷♀️
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His face is just neutral. You are implying an emotion from it that isn't there.
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@gilgamer said:
https://forum.deadbydaylight.com/en/discussion/comment/2499213#Comment_2499213
because other games that have an elo system have a set win condition DbD does not
Within the elo system in dbd. There is also a win condition.
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@UnknownKiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2497040#Comment_2497040
U got 64m to solve the puzzle
quick math... just cause.
base solve speed is 6 seconds
both addOns is 12.
meaning, at 4.6 m/s, pinhead can walk 27.6 meters in 6 seconds, or 55,2 meters in 12.
gonna say that at base you are safe, and he will need to teleport. but with both addOns I'm pretty sure he can interrupt with the chains.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/2497600#Comment_2497600
I mean, there are some great games, I've been enjoying Hades.
But, you're clearly just trying to shame people for not forking out thousands of dollars for a PC.
you got hades on game pass? that's neat.
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@Triadequinaxor said:
Why are you playing on console?
Because they have the game on console
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franklins is kinda bad honestly. just down the person holding the box and get a better perk instead
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I would change bond with detective's hunch. Really don't think bond is needed. Then, add bt to the last spot. You have the kindred, get the unhooking perk.
Now, you have knowledge of everything on the map, including totems. Add a map that marks totems for even more efficiency.
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@tippy2k2 said:
https://forum.deadbydaylight.com/en/discussion/comment/2494880#Comment_2494880
So the "Use Items" button isn't just using your items. It's using Generators?
That...makes no sense but I guess a generator is kind of like an item? I'll go make the change now!
EDIT: LOL, I am an idiot :D
There's "Use Item", "Pick Up Item Interactions" and "Actions". I assumed the Pick Up Item Interactions was one statement, as in you use that button to pick things up but I see now that it is likely supposed to be read as "Pick Up Item and/or Interactions"
yeah. it's not very intuitive
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@tippy2k2 said:
Ok, people keep saying to switch the buttons but when I go to the controller screen on Xbox, there are only two options; RB to do "actions" and RB to use items.
There's no customization beyond that that I can see so I could switch actions to something else but then I'd have the same issue, just with a different button.
Am I just an idiot missing this option to customize the buttons more or is this something on all consoles except Xbox?
I don't wanna say "yes you indeed are an idiot", because that's just wrong and rude.
there is "Use item" which, are item related
"pick item/interactions" picking stuff, doing gens and stuff.
"actions" vaults, pallets etc
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because of stuff like this
51 votes and 10 comments so far on RedditNea for some reason had stuff like that happening to her. which lead to the "Nea is a killer" joke.
then, saminations came along and pushed the joke further by saying she was the entity itself.
everyone saying it was because she is ugly. chill tf out
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@Ludicris said:
16m and it would be balanced. A purple add-on should not be a requirement to play a Killer comfortably
Iridescent add-on. Pink or red (I heard both). Not purple.
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@GrimoireWeiss said:
https://forum.deadbydaylight.com/en/discussion/comment/2493686#Comment_2493686
Just use BBQ and offerings. You can get close to 100k per match with that. You want more than that?
You don't?
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Tbf... no one gets enough bp.
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If someone else puts an offering to another map, the chances are the same.
If just remember better the times when you didn't get what you wanted.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2493623#Comment_2493623
If you search "VHS game" on google it's the first result but yeah i don't think it's a great idea.
This was my first result that wasn't an youtube video
Back in The '80s, several video companies took advantage of VCR technology to develop games that used both video and board game elements. Many of which were adaptations of existing properties. The medium managed a surprising diversity in both the …and I find that hilarious 😂
And it was nowhere to be seen when I searched just "vhs"
Edit: also, this was a gane that appeared before the important one
1-Unzip the file.seems interesting
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2493606#Comment_2493606
It's a game called VHS by Hellbent Studios
That is a terrible name choice... just gonna hurt their search results. Should have added a "- extra title" or something at least
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This was from a time when the killer was the host, so the pings were in relation to them.
But yeah. It would be nice to see everyone else's ping in the lobby
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I prefer dvds. Vhs is just terrible.
I hope I never have to rewind another tape in my life.
This to say. Say the name of things, idk what you're talking about and don't wanna look for it.
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@Neamy said:
Tested it 6 times on custom game, still works, even stuns the killer and drops you on the same side sometimes
That's good to know
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I asked myself "why not?".
And came up with nothing. There's not a single downside to it
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@jajay119 said:
I very rarely go against Cheaters but when I do it's always so apparent what's happening. I went against a Clown yesterday who I'm convinced was cheating as he always knew where everyone was. I had Kindred equipped so it was really easy to see what was happening. As soon as he hooked or downed someone he would beeline straight for someone else who wouldn't have been readily visible if close or too far away to know where they were.
I thought initially he may have the perk that lets you see all survivors for 4 seconds once one is hooked and changed my playstyle to match bit he still was able to come straight to me from the other side of the map even though I didn't run, so no hatch marks, and was hidden by multiple things so no direct line sight.
Once I was sacrificed I had a look and lo and behold: No perks equipped and no offerings given for hexes. No one is that good naturally.
"Hidden by multiple things"
So... do you think getting behind a wall hides your aura or something?
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@Purgatorian said:
https://forum.deadbydaylight.com/en/discussion/comment/2493517#Comment_2493517
Why do killers really have to waste perk slots to cover for bad design. Yes, survivors can run leader and such to speed up gens but even if they went in with no gen speed perks they still fly too fast unless you're a high end killer.
No, according to survivors they can bring any perk they like without question but if a killer takes ruin/undying they get slated for using 'crutch perks'.
You seem to fail to realize the same thing happens for survivors. "I can't possibly win without dead hard and ds".
And both sides are wrong. You can win with no perks at all.
Perks are there to help with stuff you aren't so good at. Or maybe increase something you are good at.
Not using gen slowdown perks won't show gens go too fast. It will show gens go fast when you do nothing about it.
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@MeltingPenguins said:
https://forum.deadbydaylight.com/en/discussion/comment/2493470#Comment_2493470
only as long as they win easily, and you know that.
That is very irrelevant.
Point still stands.
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Well, if you wanna be pedantic about it, they always do. Since any amount of ping equals a slight delay.
But what was the ping of the killer?
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"Killers seem to have issues dealing with gen speed"
"Oh, are they using the perks that help with that?"
"No"
"Weird... hope they start using them"
"Me too"
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Since nurse is physically weak, pretty sure doc can destroy her in 1 hit. He tanks a hit, she gets her stun, he wins.
If she could teleport at will, I would give it to her, but she can't.
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"BHVR UNDERESTIMATED HOW MUCH THE CASUAL PLAYERBASE CARES ABOUT RANK"
they said, with literally nothing to back it up. But they said it confidently, to maybe get people to not question it. While at the same time hoping for people to give them anecdotes that support their bold claim.
such was the thread, created by lowiq
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@TAG said:
https://forum.deadbydaylight.com/en/discussion/comment/2490653#Comment_2490653
Only one of those things can be argued to be stacking the odds in her favor (the head trap, obviously). The rest are just things that are prone to happen. You're assuming I'm going out of my way to skew things in Pig's favor. I'm assuming we're in one of the in-game maps. That's why I said Pig wins with head trap and Trapper probably wins with no head trap.
And no, I don't disagree that Trapper wins if he gets his hands on Pig.
great. since you don't disagree on that, do you agree with
- If pig is being chased by trapper, some % of times, trapper will catch her
- If pig is hiding around trapper, some % of times, trapper will find her
because if you agree on both, then we go back to what you said "If Trapper starts with an RBT, Pig wins no question.". because now we clearly shown that there are scenarios that even with a rbt on, trapper still wins.
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Mmr of different killers are affected by your mmr on other killers. It's possible you are at the lowest it currently allows you to be.
Or the system beated your attempt to trick it.
Or something else