Alice_pbg
Alice_pbg
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- Alice_pbg
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Comments
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" your saying standing still waiting for someone to die on hook is strategic...how?"
just gonna assume you actually asked this.
sometimes you simply gotta make sure someone dies. simple as that.
sometimes you gotta make sure a gen regresses and you hook someone next to it.
sometimes survivors just stay around the hook.
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@Coffeecrashing said:
Also, licensed chapters are usually disappointing because licensed characters usually get extremely few cosmetic options, and all of their cosmetic options tend to be expensive, and a lot of them are stuck as linked sets.
Considering how popular Wesker is, I’m still surprised the number of cosmetics he has is pure garbage. Does it cost way more $$$ to create licensed cosmetics?
gotta get approval from the license owners and stuff. long proccess.
may or may not involve money... likely does
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@Z0mbiv0r said:
I disagree. There's no reason to lower the killer's shard price when you have plenty with the base game and the base game is quite cheap now a days. You could always buy those killers you like first, it doesn't take that much time if you enjoy the game. If you don't enjoy the game as much as to put some hundred hours in it then why bother trying to get all characters?
New players could maybe have some kind of extra XP or Shards gain boost for a number of trials or something. Or maybe they could give every now and then a weekend-long free access to one killer, so people can get to play as different characters and decide whether they like them or not. But that's it.
DLC is not really expensive and they need to make profit, so I don't see why they would lower the shards requirement.
how would you know you like the killer before buying it? there's no way in game to try them out anymore.
and it's not like people don't get the wrong impression from just watching videos and stuff. you gotta play the character to really know.
and it does take that much time
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@DavidHypnos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500759#Comment_3500759
I’ve only played Plague a few times but when I did after a certain amount of time I would obtain the corrupt purge power even if I hadn’t ingested a corrupt fountain. Is this part of her power now because I don’t remember her being able to do that before I started using her….
if survivors clease on all 5 fountains, the fountains become clean again and plague gets the corrupt purge
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@ARTRA said:
Yep that its trash.
At least bhvr should have cheaper killers, if the killer have 1 or 2 years old 50% 3 years 75% off.
Same for survivors of course.
for real.
just reduce like 1.5k for every year the character is in the game.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500651#Comment_3500651
How do survivors hinder one another with camping & tunneling? The ability to play the game seems like it would have an enormous influence on QoL.
people don't play perfectly.
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@Ayodam said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500595#Comment_3500595
But only queens lay eggs. I guess if there are random facehuggers around I dunno what survivors could do to get rid of them. Canonically they are basically an insta death sentence. That would be too OP.
except for the one scene where ripley gets one off her in ressurection... just by pulling it...
ressurection was weird.
but they can always "end the pregnancy" on the xenomorph like in prometheus. just go to nearest futuristic "bed with glass on top" and done.
which would be kinda like pig...
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is that 2 hooks total? with 2 gens left?
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@Clockwork_Enigma said:
What my hopes for Xenomorph are:
- Ability to move very fast and very stealthily, possibly even moving above certain obstacles and on walls.
- Ability to attack from said walls by leaping toward Survivors.
- Ability to use the tail to pierce through Survivors, with the ability to instantly down Survivors if they're hit through a wall.
What my expectations for Xenomorph are:
- Cocoon.
- Egg.
- Acid.
- Some sort of loop denial ability.
This is why I'm scared for the chapter. Something unique would be amazing, but the expectations I have are probably what will happen.
why would you think cocoon and egg? the only way these happen is in a mori.
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The xenomorph was never a set-up type of character.
I assume they will likely be either chase or stealth based. maybe a mix of both
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@Aven_Fallen said:
Funny, I thought it would not be Alien. Mainly because BHVRs own Chapter was Space-themed, so I thought that it will not be Alien, because now it really overshadows the Anniversary Chapter since Alien is way above an original Space-Chapter.
So I really thought that they would have picked something different as Anniversary Chapter if Alien is the licensed Chapter.
But well, lets see how it plays out. As long as the Killer is fun and the Perks on either side are not shockingly bad, I dont care about the rest.
maybe this was intended as the anniversary but had to be delayed? maybe? idk...
@tippy2k2 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3500297#Comment_3500297
So presumably it's gotta be Ripley and The Nostromo, right?
I suppose an outside chance of it being Corporal Hicks but besides Newt, I can't imagine there's any character in any of the Alien movies anyone would know by name (and presumably BHVR is not going to add a literal child to the game 😅).
Amanda is possible (alien: isolation)
but I doubt it's anyone but Ellen
@TWiXT said:
Just picturing a Nostromo (the ship from the first movie) Map full of current tech generators?
...
Actually that kinda fits, the ship was breaking al the time anyways, and the company was REAL CHEAP with their cost cutting. Military Grade Advanced AI Mainframe but 80's style computer interfaces.
So yeah, Really old Gens for once makes sense! At least more sense when compared to Soma's team and tech anyway.
Regardless, Here's hoping the new, and obviously indoor map, won't be as torturous as the Hawkins Lab was!
Fingerz x'd
really like that aspect of Alien.
big companies now are cheap and cut costs everywhere, why would it change in the space travelling future?
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this cat better be immortal in the game...
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@C3Tooth said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496714#Comment_3496714
Its more than Feneroe mentioned.
Flashlight cant remove Spirit's husk, Artist's crow, Hag's trap (though she has a build-in counter to remove traps).
@Feneroe said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496714#Comment_3496714
Lightburn - a mechanic used on two killers - was removed. It allowed you to stun a nurse or wraith. It was useless against a half-decent nurse and cruel against wraith as you could lightburn him any time he stopped to try to uncloak since the burn time was shorter than his uncloak. They also removed using flashlights against hag traps and instead made it so any survivor can just crouch near a trap and hold the interact button to remove it.
Oh, so no immunity. Just removed the mechanic.
Neat
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@DavidHypnos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496766#Comment_3496766
They CAN, but it defeats the purpose of having a perk by the very definition of it. I never said No Mither doesn’t give you any value, but in its current state it is nearly useless.
It doesn't. Someone equiped it, therefore someone wanted what the perk provides.
Regardless if you think it's bad.
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@DavidHypnos said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496707#Comment_3496707
Um…. Yea they do. It’s the very definition of having a perk.
No. They don't. Perks that are simply silly can exist.
Also, the person using no mither is getting something out of it. So it's a benefit, therefore a perk. (If you wanna be pedantic about it)
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@Sharby said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496726#Comment_3496726
Most console players don't rebind their heal button so healing under pallet is rough + overall slower fluidity.
Waiting for someone to go down then popping the combo during sword wipe animation is really goofy. I'd like to see it nerfed similarly to MFT + FTP.
I believe most do once they realise they can.
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Why would console matter here?
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@sanees said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3496662#Comment_3496662
bro I had a series of 15 easy victories (I died at 16, but the other three survived) but they told me to record a video pass a genetic test and call God to confirm that I'm not lying,
I guess something similar will happen to you in the near future
A 15 escape streak is not even that hard to believe...
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@Rulebreaker said:
We really like how your only throwing survivor stuff~
We didn't get Wesker, immunity to lightburn, buff to pop, or other things. Nope. Totally.
Immunity to lightburn?
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Not every perk needs to be good or useful.
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Ps4. It's on.
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It only shows up if your ping is bad now.
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Idk. Would need to know what happened the entire match to give an opinion on this particular case.
They could be salty, just like doing it, some particular challenge that they are doing... who knows?
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I always play the killer without addons until I feel like I have a good grasp on their power. (Some take significantly less time than others)
Sometimes I just forget... or they run out.
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It honestly sounds pretty doable... specialy if you ever get an indoor map. You'll be sitting in a gen while someone is getting chased and the terror radious will simply be there
Edit- granted, I hate most of the "in one trial" stuff.
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There are only 2 ways to go against plague.
1- no one cleanses.
A basic m1 killer is simple to loop, and you can always play it safe with pallets and vaults.
2- everyone cleanses
Corrupt purge is very dangerous and requires a good player to be able to loop properly while she has it. But it's doable.
The main thing, is to cleanse in all the fountains, and give her corrupt at a bad time. You can't let her pick the times.
So if anyone cleanses, the plan for everyone should be number 2.
And I cleanse all the time cause it's more fun for me if she gets her power.
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Just hook.
No point in not doing it
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@Bartlaus said:
Oh no, DBD is dying again? :(
it tends to do that... a lot
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@dugman said:
The audio tape having "A #24" on it almost makes me think it's something to do with A24 films, a studio that has done a bunch of horror films including Hereditary (2018), The Witch (2015), The Lighthouse (2019) and Midsommar (2019). I can't speak to if any of their horror movies would translate into DbD but they definitely have done some decent films. 🙂
I believe this is the best guess so far.
just glad it doesn't look resident evil-ish.
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spirit. just doesn't work. she makes no sense to me.
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"... getting unhooks for my WGLF is just not happening is it?"
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@Munqaxus said:
https://forum.deadbydaylight.com/en/discussion/comment/2855251#Comment_2855251
LOL! I never thought about the Hag being a Blair Witch copycat, since you never see the Blair Witch. I guess she is since she does a symbol similar to the Blair Witch sticks.
They should add shaky cams to survivors when they're running from the Hag.
she's a mix of a witch and a wendigo
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@Friendly_Blendette said:
https://forum.deadbydaylight.com/en/discussion/comment/2855300#Comment_2855300
He is just vaulting the rock. Havent you played the new patch? Everything can be vaulted.
I just question his decision making.
"I could just continue running, or I could do a cool vault on the rock for no reason and probably lose some distance!"
*vaults
"worth it!"
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wait... that was a meaningful thing and not just the new intro?
huh... didn't even realize it. XD
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@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2854486#Comment_2854486
No the school is fine you just need to learn.
@Anara said:
https://forum.deadbydaylight.com/en/discussion/comment/2854464#Comment_2854464
I play both side and you are doing it the wrong way.
When you downed a survivor in the school, dont pick them up and destroy the breakable doors. Find a hook, go back to the school then pick them up.
The problem is you dropped them. The school is balanced as it is.
And 3 good pallets ? I dont care. Its really easy to mindgame survivors in this school, they just trapped themself in. When they go downstair, fake to follow them, then dont go downstair, just take the other stairs and surprise them : easy down.
still not hurting anyone to just add couple hook on the school. just at the base of both stairs.
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@anarchy753 said:
https://forum.deadbydaylight.com/en/discussion/comment/2854044#Comment_2854044
I'd take an Australian survivor, but our mythological creatures suuuuuck.
I mean... you have your fauna and flora... which is honestly way scarier.
you basically have the giant spider killer dlc already unlocked!
@Voodoo_Thirsty said:
https://us.v-cdn.net/6030815/uploads/TO9BWFGUUHHL/dbd-nationalities.png
I made smth similar last year, but instead of including ethnicity and licensed characters, I strictly focused on original characters and their nationalities.
The blacked out part are the nations that have not yet gotten a character.
The Plague and Mikaela have no nationalities, therefore I had to leave them out of the map.
Sources: Official DBD Wiki
still bugs me we have no brazillian survivor or killer...
we have cool folklore to use too...
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2853290#Comment_2853290
You do realise only 1 survivor can ever escape through the hatch at any time, right?
The hatch only spawns when there is 1 survivor remaining
So, not to be rude but maybe read up how these mechanics actually work before declaring other people to be wrong
https://forum.deadbydaylight.com/en/discussion/comment/2853293#Comment_2853293
50% + 50% = 100%
100% of 1 person dying with no effort on the killers part.
oh yeah...that's a thing now?
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@Brokenbones said:
https://forum.deadbydaylight.com/en/discussion/comment/2853284#Comment_2853284
Yes there is such a thing.
If 2 survivors have their key in the same box and the pig blocks it, there is 0 counterplay. 1 survivor has a 100% guaranteed chance to die with no recourse
It doesn't matter how likely or unlikely it is, you shouldn't spawn in the match and be basically already dead.
https://forum.deadbydaylight.com/en/discussion/comment/2853285#Comment_2853285
It doesn't change the fact that 1 survivor is basically dead from the get-go with no skill expression or effort from the killer. It's poor design and makes no sense.
At least when you get facecamped by Bubba he has to actually beat you in a chase first
wrong. keys exist
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@Brokenbones said:
It's had multiple bug reports be set to 'acknowledged' which means a change is very likely on the way
Not matter how "consistant" it is or isn't, there should not be a manner of playing where a survivor has a 0% chance of escaping the trial because the killer decides to not play the game
there is no such thing. they can escape.
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why not? it's a terrible playstyle that more often than not won't accomplish a thing.
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I don't think a giant spider works... it needs to walk through doors
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YoU MuSt bOoP ThE SnOoT!!!!
just ignore people... they'll never stop.
but
I've never ever played any other online game before where sides make demands on how the other should play and that they must follow their rules.
... do you never play competitive games online? your own team will yell at you for daring to pick "the wrong character".
Granted... this mostly happened to me in LoL...
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yes.
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I guess the OoO fix was indeed simple.
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/2850517#Comment_2850517
We did not. In fact, we've said the exact opposite: We do not consider it a fix to the grind in the slightest, it's an improvement to grade rewards, nothing else.
https://forum.deadbydaylight.com/en/discussion/comment/2850459#Comment_2850459
I can also confirm that we don't see it as something that encourages people to play more. A certain amount of grinding, sure, it can give you a goal to work towards and keep you interested. But if it becomes too much, then the goal feels unattainable and you lose interest in trying to achieve it.
To the original topic: It's too early to share details now, but we have a massive grind reduction in the works. I'm looking forward to the day we're finally able to share it with everyone.
great. hopefully it's soon
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not in particular. I never cared about old ruin, while new ruin actually feels like it does things...
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nothing in particular...
if the game stops being playable, I'll just play something else.
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No reason.
I don't do it because I think it's boring. you do you.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2850784#Comment_2850784
Yeah but if you start it'll look bad until you see the 3 on the icon
true... it's that weird ocd thing (that isn't actual ocd but it's easier to explain by saying ocd)
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@Bartlaus said:
https://forum.deadbydaylight.com/en/discussion/314257/sadako-yamamura-prestige-3-skin
Damn, I never prestiged any character but Claudy, because I think it's a waste of my bloodpoints. This weapon looks pretty awesome. Maybe Sadako will be my first p3 killer... Congrats on P3 🥂
the weapons are with p1