Adeloo
Adeloo
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- Adeloo
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I mean yeah i would love some extra BP as killer for playing against SWF but i would also love it as Solo survivor !
I would also love to see a system that tells you in the menu what queue is taking longer/lacking players, and you would get a bonus in BP or Shards for playing that side :3
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2271606#Comment_2271606
It's usually the other way around for me
really Oo that is weird i always assume it was delayed on Steam so people would use Auric Cell to buy the characters if they don't want to wait 1h ^^
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so 5 PM West Europe. But i do think it will only be release in the ingame store at that time, for steam it's usually 1 hour later.
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@PureHostility said:
https://forum.deadbydaylight.com/en/discussion/comment/2271508#Comment_2271508
Rancor doesn't expose you until 5 gens done/egc. So it had nothing to dehuff you with.
I don't think you want to be exposed with Rancor as soon as the game starts.
Nemesis and Furtive Chase would become quite annoying then.
it's not the when game starts it's when it's ending ^^ It just should activate if gates are powered or end game collapse starts (either by closing the hatch or by having a survivor escape early with a key)
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- Step 1 : If a survivor bring a key in the trial, no key should spawn in chests.
- Step 2 : If no survivor bring a key, then key(s) can spawn in chests. (either 2 Broken, 1 Dull or 1 Skeleton)
- Step 3 : While having Ace in the Hole equipped, a survivor can craft a Dull Key from two Broken Keys.
- Step 4 : Dull Key only allows 1 survivor to escape and requires 5 seconds animation to open the hatch. Skeleton key allows up to 4 survivors to escape and requires a 15 seconds animation BUT similar to a Demogorgon Portal cleansing, other survivors can help the key holder and speed up the action by 2 second per survivor. (up to 3). Interrupting the action will cause a noise and notify the killer.
- Step 5 : Any progress on opening the Hatch if interrupted, is slowly regressing (Ruin type) + Hatch is affected by the perks Bloodwarden and No Way Out.
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Well i do think Soul Guard only activate if a Hex totem is still active. So it makes sense that once Haunted Grounds is cleansed it is considered unactive. ^^ but i see what you mean i basiclly have a similar opinion about Rancor not working when end game collapse begin instead of 5 gens being done.
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Honestly it was tie for me between Oni and Demo. But Oni won this battle because his character design is amazing, like Demo's but Demo is a licensed character. Originality (not licensed) won it.
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Moreau but since he is not on the list i would say Angie but since she is not on the list i would say Lady Dimitrescu
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Vs. Trapper : never run in the grass, avoid it as much as you can especially around walls/buildings or pallets
Vs. Legion : if you get chased and they use their power, try to stay as far away as possible from your teammates.
Vs Oni : He suffers a lot until het gets his first hit. So hiding if he is around you at the start of the match can hurt him a lot.
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KILLER :
- Freddy : Make Your Choice + Haunted Grounds + Devour Hope + BBQ
it's the ultimate second chance build and honestly i always have fun (and i play it really fair too)
SURVIVOR :
- I'm here : Red Herring + Diversion + Deception + Iron Will
- Solo surviving : Iron Will + Bond + Spine Chill + BT/Visionnary/Windows of Opportunity
- I see all : Bond + Kindred + Visionnary + Open Handed
- Let me heal you : Empathy + Spine Chill + Autodidact + We'll Make It (spine chill for extra chance of autodidact skill checks)
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Purple is my favorite color but Green (kaki) is my second one and the one i wear the most and look the best on me because of my pretty fair-light skin (imagine vampire like that didn't get blood in days and really purpleish under-eyes), hazel eyes and brown-auburn hair ^^
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I would say it depends on the license agreement. Detective Tapp will probably be the first one getting rework along side Ash because they seems to have an easier time getting the agreement than from Halloween holders for example ^^
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2260124#Comment_2260124
I can't wait for my girl Yui to get a good change.
oh do you think they will rework her ? i do think they will stop at Jane because after that the models aren't that old and far from the new ones.
But if they do i would honestly not be mad at them for making her look more like her cinematic <3
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I know there added back the abattoir but i can't remember seeing a message about thompson house being enabled again ? so maybe it still is disable.
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Sounds like smurf accounts.
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2259865#Comment_2259865
But should you really get complete noobs when you are a competent killer? It’s not like clown is hard to play
well mmr didn't get any infos on my ability to play clown before this is why it paired me with lower ranks survivors. (and Clown is probably the weakest killer with Legion)
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I mean i played different killers so far and one the one i usually play (Demo/Wraith) i get red rank survivors, on the one i sometimes touch (Nurse) i get green ranks survivors and on killer that i never touch (Clown) i get yellow-brown.
So far it seems to be a working system.
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Amazing art ! <3
Samination already gave us a solution : steal her arms and throw them out of the trial or hit her with it :D
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Lucky him. I mean no it's not fair for any side but at least he got to chill.
My games as killer forced me to sweat from the first one to the last... i mean the 4th one as Demo on Swamp, i injured two and 3 gens popped. I'm not the greatest killer but i can defend myself a little. So i just gave up and saw all survivors were red ranks. (i'm red ranks myself but my rating should be around the green-purple)
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2256310#Comment_2256310
recover on the ground =/= healing someone on the ground.
yes that is why i'm asking you if you are the one recovering does it triggers KI ? since you are basically not moving ?
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@Alice_pbg said:
https://forum.deadbydaylight.com/en/discussion/comment/2256088#Comment_2256088
It 100% activates if you recover on the ground
even if you stand still while doing it ?
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Freddy is really strong and easy to learn, and you can use meme build on him he will still be viable.
Myers is more dependent on addons and honestly i'm biased coz i don't like versing or playing him (even if Halloween is one of my fav movies)
A fun killer to go against AND to play is Demogorgon. He has a good power in chase and a good mobility with his portals + his purring sound is adorable !
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I really wish the Anniversary Crown were on a different slot than the head because you could do some crazy good combinaison with it !
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I would say 1-2. I played shooter before (CSGO) but quite honestly Deathslinger is the only range killer i'm good with because he actually aim at the center of the screen while you have to guess for Huntress and Trickster.
[EDIT] Just noticed you asked for people who main him. Since i'm not i'm sorry for answering :(
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2256063#Comment_2256063
It's not the thread, but could you elaborate about Victor? I meet The Twins so rarely that I have no idea what to do against them.
Does it mean if I walk/run/stand still, Killer's instinct activate for Victor and he always knows where I am?
As for Demo's portal, I never tried to crouch on them... I usually stay alert if there is one which was not used yet, or I destroy it.
I think you cannot do anything against Demo revealing you around his portals. But i couldbe wrong nd i'm actually super interested by everyone else answer ^^
As for Victor, yes if you walk or run around him it will activate KI. It doesn't activate if you crouch or recover on the ground but i have no idea if it reveal you if you uncrouch and stand still (good question aswell !)
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it was a hard poll because i love Spirit design and lore, GF license and Trickster looks really cool BUT I have to give the Twins my vote :
- they are French like me
- they have a cool ability that many asked since Legion came out
- Charlotte is beautiful and Victor is cute in a terrifying way <3
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Same way you can avoid being detected by Victor if you crouch to kick him :D
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@MrPenguin said:
https://forum.deadbydaylight.com/en/discussion/comment/2253061#Comment_2253061
"[NERF] Let the survivor see their own stalk bar"
That'd just let people know he's on them immediately and make it impossible to stalk anyone without them booking it if they pay any attention.
i guess it could be visible if they reveal him ? If they reveal him they already know he is there ^^ Could be like showing only for 3-4 seconds like a benefit for actually counter him ? Because when you say it like that you are actually right ;)
That or revealing him remove all the stalking he had on you ? or 50% of it ?
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honestly the change i would make to him :
[NERF] Make it easier to reveal him
[NERF] Let the survivor see their own stalk bar
[BUFF] Increase power recovery base + instant recovery upon downing an exposed survivor
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no because i play in a duo and i'm usually (99.999999% of the time) the one making the mistake.
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I prefer Oni so i would want to see him win BUT Nemesis could just cheat and use his tentacle to gain advantage by tickleing Oni...
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Well from i saw the female one is Misty. So i guess the male one i'll call Foggy :3
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I didn't read the lore from her Rift yet, but Plague backstory is really good.
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They just should increase the chance of having skill-checks somehow. This is literally why i never use it without Spine Chill.
I also think it should work on self-heal BUT you would not gain any token from it. So for example :
- you have 2 tokens = you shouldn't heal yourself because you will just get negative progress
- you have 4 tokens = you can heal yourself but you won't get a 5th token.
That would make it balance in a way that you cannot be selfish and it still doesn't work on yourself until the 3rd token.
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I agree on your picks, maybe i would cast Claudette or Zarina for Velma. Claudette coz she already wear glasses and is super smart, Zarina because as a journalist she would have a good intuitions !
And Scooby could be Feng, in a variation of her bunny outfit.
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Feng. It's too high pitch for my ears.
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It could happens that they knew you had BBQ and hide in a locker.
As for Bitter murmur i honestly never knew if you see a survivor aura inside a locker but if you do, maybe that survivor got his aura hidden by a generator aura when the perk triggered ? kinda similar to BBQ, you don't see the aura when they are being a gen.
If it's not that then i dont know and i'm so sorry for not helping :(
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1) I mean i'm not strong enough to get the 3 survivors down at the same time, but if i was and it was like 3 min into the game i would just assume it's gg and want to move on to an other game, therefore slugging and search for the 4th survivor ^^
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2) I reactivate Groove Music (W10 music player) and listen to some good tunes while dancing on the ground
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@Mooks said:
https://forum.deadbydaylight.com/en/discussion/comment/2237658#Comment_2237658
do you have a source on that claim? Because I am pretty sure daily’s currently are just random..
also they talked about a system to give some kind of reward for playing the role that currently has less players in the anniversary stream I think.
oh that would be nice ! i don't remeber everything they said in the stream but i'm gonna look it up ^^
well i always assumed it wasn't random since like you said, when i played only killer for few days i would get only survivor dailies or vice versa ^^
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Well the game gives you ritual on the side you play the least and the character you don't use the most.
It's an incentive to play more diversity.
I think dailies should stay as is. BUT a good QoL would be to have the system tell you which side has the lowest amount of player at the time and you get bonus BP from playing this side.
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even if i like them both, i'll go for chocolate coz you can actually fin some that isn't super sweet and have more of the bitter taste of chocolate !
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Last event was in MArch-April 2020 and was a 150% bonus BP event.
Last 200% was in Halloween 2019 and last 300% August 2017 (only time)
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/2235135#Comment_2235135
The Wraith - Ghostface comparison is really to illustrate the shared playstyle between all stealth killers. Wraith, Ghostface, and The Pig all share the same capability to reduce their terror radius to 0 and thus share the many of the same approaches and strategies for how to start snowballing pressure and gain momentum in a match.
A quick search on Youtube and you'll see personalities like Yerv who grouped these three killers under the same video "How to play Stealth Killers - X, Y, Z tactics" or Tru3ta1ent who I remember spread the idea around to play Wraith like people were playing Ghostface when he first released, not engaging in prolonged chases but instead constantly flitting between survivors injuring them, leaving to apply pressure elsewhere, and then coming back to catch that first survivor off guard rather than wasting time chasing them for some 20 or 30 seconds (or more) to down them.
Again, the poll is not purely based on shared mechanics between killers, but how much of a skillset can be transferred from X killer to play Y killer.
Because of this, I would actually argue Wraith and Ghostface have more in common than Myers does. Quite frankly, Myers does not play like a Stealth Killer (unless you're running Monitor & Abuse / other TR reducing perks) he plays exactly like he is- a killer with a reduced terror radius which is an entirely separate thing. You can't take survivors by surprise with Myers the same way you can with the aforementioned 3 killers, nor can you mindgame loops with his power the same way as those three.
Although Ghostface and Myers both share a nearly identical stalking mechanic on a foundational level, as you yourself mentioned they operate drastically differently. Where Ghostface needs to manage the stalked levels of individual survivors while Myers deals with the aggregated pool of "Evil" shared across all four survivors. Ghostface also has an entire Leaning mechanic which drastically speeds up how quickly he can fully expose a survivor being stalked, and properly knowing when / how to do this in a skillful way without being discerned (taken out of night shroud) is not something a Myers will ever need to learn or deal with.
There's much more to say about stalking but it almost doesn't matter anyway, since anybody who plays Ghostface regularly will tell you that most of Ghostface's power comes from being able to reduce his terror radius at will (without sacrificing movement speed like The Pig, or immediate aggressive potential like The Wraith [who needs to slowly uncloak instead of attacking immediately]). This is where the largest chunk of Ghostface's gameplay comes from, and is something a player who most experience with Myers would have less in common with. The stalking capability ghostface has is more icing on the cake than anything else, whereas it is the bulk of Myers gameplay, who absolutely needs his Tier 3 Evil Within to snowball momentum in a match.
I haven't answered the poll myself, but because of this reasoning (which I could explore further even further) I don't think that it's Ghostface - Myers. (Which I am saying because it seems like that is the leading pick according to the current poll results).
Although in a roundabout kind of way, at the very least I am agreeing with you that Oni and Myers have more in common than Ghostface and Myers. Though I spent most of the time alluding to the connection between Wraith and Ghostface.
Welp that is a really long answer but a very interesting to read one !
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Blight. And more recently learnt that you have to click a second time to hold Leatherface's chainsaw swing longer.
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- Pyramid Head - Nemesis
They share an AoE attack but PH can hit from behind walls, what Nemesis cannot do + PH can increase the range of his attack with addon
- Ghostface - Myers
They both are stealth killers but one you counter by hiding, the other you counter by staying still and winning a stare contest + GF basically has unlimited exposed power unlike Myers than can run out of "juice"
- Leatherface - Billy
Both use a chainsaw, but one is used for distance and speed while the other is used to down multiple survivors
- Huntress - Deathslinger
Both have a ranged attack but Huntress has a limited number of projectiles + can throw much much farther than Deathslinger
- Trapper - Hag
They place traps. BUT they work in a different way : a Trapper can easily chase a survivor without having the time to place traps while a Hag is using her traps like a web and do not perform well in a chase out of her web.
- Wraith - Ghostface
They do not share any similarity other than being stealthy and that survivors can break them out of it
- Trickster - Huntress
More similar than Huntress-Deathslinger BUT while Huntress hit inflict a heal state down, Trickster needs 7. And he doesn't benefit from the range Huntress has
MY PICK
- Myers-Oni
Both suffer heavily in the early game, and need to build up their power by chasing the first survivor they find.
+ Activating their power give them the ability to down survivors in one hit + bonus in movement speed (Oni more than Myers)
+ Once their power is out of "juice" they need to charge it again
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When you think about it, Hallow Blight cosmetics are basically the new Legacy
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I like playing her and Freddy because her power is really easy to use and strong enough for me to use meme builds and doing good.
Like for the Archives, whenever there is a perk challenge i usually do it with Spirit (did an old one with Territory Imperative and MYC the other day and it was really fun and effective)
Same goes with Freddy who i play with a Exposed Status Build : Devour Hope backed up by Haunted Grounds backed up by Make Your Choice + BBQ for points and TP after unhook.
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She is just easy to learn / to play and FUN with a good viability in red ranks. You can easily fix your mistakes, thing that you cannot do with a Clown for example.
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Cheryl could use the dark part of herself so she would be a really powerful killer.
Spirit would be the perfect survivor as she never killed anyone and her story could be tweaked a bit : instead of her dad killing her aswell, she would come back from the school to discover both her mother and her dad corpses (he suicided). She would then be taken by the Entity has she has no more family and no hope for the future.
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Zarina. First and only one.