Adeloo
Adeloo
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- Adeloo
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Comments
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@bm33 said:
So disappointed they removed the skulls. Old one had character. New one is just so boring and uninspired.
yeah i could get use to the font change but the skulls getting removed feels weird, and doesn't make sense coz at first glare it could be read as a "day-alive" counter instead of 4 survivors vs 1 killer.
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800 - Wraith : hell yeah my bing bong boy <3
750 - Ghostface : yeah why not, i played him few times and i'm just liking the roleplay ability he has !
600 - Huntress (meh), Demogorgon + Deathslinger : hell yeah i love those two so much as well !
575 - Hag (don't play her often but she is my fav art model), Doc + Nightmare + Oni : definitly killers i have fun playing
Honestly this quizz is pretty damn accurate and really capture the options i have in my head when i decide to play killer and i don't have a daily.
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- Iron Will - i always suffer in silence when it's emotionnal pain, and when it's physical i hardly show anything. My doctor actually told me once that i must have a really high pain tolerance coz a regular person should be just screaming.
- Calm Spirit : not only animal trust me and love me quite fast, children also seeks my attention quite a lot even tho i'm not a children person (too scared to do something wrong and hurt them ahah)
- Déjà Vu : i get deja vu so much it hurts my brain
- Solidarity : i'm always trying to help people i see are hurting. even if sometimes i'm scared of saying something wrong, i'm trying to help them and even if it takes just being there, i'll do it. Usually end up being a time when i also open about myself and we both help each other.
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I would love to see more Onesies : T-rex for Dwight, i just imagine how silly the little arms would look when he runs
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Sprint Burst, because it was the only exhaustion perk when the game launched and i started playing in December of 2016 ^^ (when Nurse came out)
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You won't get ban for it, if you are not proved to be targetting someone in particular, over multiple games, which is the definitly of tunneling.
With tunnel sometimes being the only good option to gain some pressure back, you cannot be ban for it and it's a pretty common play.
You would be ban for it if you claim you did in the afterchat or if your name is offensive toward the LGBTQ+ community.
But sadly i don't see how, like you said, people that purposely target a specific part of the community could be differenciate from just tunneling for pressure and ban for it :( Because it's a pretty ######### thing to do.
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@Saltjar34 said:
https://forum.deadbydaylight.com/en/discussion/comment/2210819#Comment_2210819
But now you don't have to run another perk to make Any Means Necessary useful. Plus this time, it doesn't have a cooldown for the aura reading
but why add a feature that is already present in the game by the form of a perk ? i know what you want to do but this probably won't happend anyway.
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I actually had no idea it was supposed to be prononce F'u'ng, now i know ^^
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Lab isn't getting rework i think, it's already part of the "new" realms.
As for Haddonfield, i think we might get it pretty soon, since the new Police map bring new police car models :D
As for Swamp they talked about Terrain, which would make sense for this realm :3
Red forrest also is missing a rework, but honestly it still looks rally good so it might be the last to be reworked;
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Could be coming with the Swamp rework, the only realm that come to mind when thinking about not being "flat"
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Barbie and Ken
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As much as i'm concerned about the abuse that could come from it, i'm also hoping it will come with Props counterbalancing the Reports, and having more positive effect on the player ban-balance than the negative effect of Reports. Maybe Props will finally be of use and could help to reward the good people of the community every month, like if their positive/negative balance is +50 for example
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Because you DC at the end of the game doesn't mean you shouldn't be punished for it. You purposely quit the game. It's not like your PC/game crashed and that is out of your control.
Like you said there was little time left for you anyway so why DC ? If you get slug just go watch a short video or something ^^
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It's honestly not that hard to not DC. The only time you should do it is if you are buggued or a survivor is buggued and there is no way for the game to end.
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I rather use the Mine perk + Red Herring as a combo :D much more fun
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Just thought about it after reinstalling live version of the game but does Diversion work against Zombies and make them torward the noise ?
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Oh i would adore that !
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2217956#Comment_2217956
Tell that to the 5 to 10 minute wait times for a survivor game.
we are definitly not playing on the same region then ^^ i never have to wait more than 3 minutes on West Europe server
Also there is a time to play survivor and a time to play killer to avoid long queue :
- play killer in the evening
- play survivor during the day
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i think having more than than 2 would be a good thing. Yeah they can follow you but they are so freaking slow.
And they add such a surprise factor when in chase <3
you can destroy them with pallet but i also think you can do it by locker stunning them with Head on.
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I do feel it's a nice addition to the game and like we were discussing with a friend : killers should be stronger on their home map/realm. for Nemesis it would mean more zombies, for Huntress and Trickter = more lockers + 1 hatchet/+10 knifes, Hag and Trapper could get +1 trap/harder to see for Trapper and taking longer to destroy for Hag. Things like that
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@Zozzy said:
https://forum.deadbydaylight.com/en/discussion/comment/2217873#Comment_2217873
Depending on what they are "boon totems" will destroy the already small killer population. The new perk is already bad enough making totem perks even more useless.
i don't think the killer population is that small. If you talk about killer mains then yes but the majority of the community is playing both sides ^^
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We don't have all the infos yet, there will probably be a week of test.
And with the report system counting for 1 maybe +rep will actually counter balance it by counting for +5 ?
Yeah with so little informations, it is scary to think that playing killer could get you ban. But we have to wait for more infos before shooting at them ^^
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Exactly ! i made a similar thread on the steam forums and basically people were laughing at me.
I know some people just wanted the reveal of the chapter but it's not like DBD didn't actually announced there would be something before it.
You can be excited about something and wait patiently for it or be excited and say it like "so excited for the reveal" instead of "boring", "no one cares", "not even funny" etc
And if these people stayed after the reveal (instantly dropped from +80 K viewers to 60K), like you said there was a majority being disrespectful to the LGBT+ community or even to Puppers. Like common who could direspect this freaking amazing guy ?
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If the majority of the community is +13 years old (should be since it's an horror game), i really hoped they would have act like it but it seems i was wrong :(
BUT still there was people as excited as i was for the whole broadcast, for the votes, for the roadmap, for the live as a whole ! And we got rewarded by codes, by amazing content (throwbacking us to the time devs had a weekly stream <3), rewarded by informations (boon totems who is excited ? :D) , amazing set design (honestly i want to win the lottery, buy myself a house, and hire whoever designed the campfire and the Archives room to get the same).
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Only gonna answer perk wise :
- Steve
- Ash
- Nea
Would have said Jeff but he has such a cool style we need him.
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Hard choice, but fun wise and perk wise i would say : Legion
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Happy Birthdead !
This is such an exciting day ! Like you said, we get to discover what Year 5 is bringing to us. There was some bad and some good the past years but we seriously can say Devs did a pretty good job at keeping us hooked and only someone suffering from Third Seal would say that the game was better when it started and that it didn't get improved.
Looking forward to spend an other year in the Fog <3
[EDIT] FIRM HANDSHAKE
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honestly i don't know anything about RE games outside RE7 and RE8.
BUT i'm freaking excited to discover this franchise with this DLC ! and i love Devs stream so much ( i miss the time there was one every week :( )
there is probably an anniversary event as well so i cannot wait for it !
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Finally feeling better after being sick for two days, so i'm ready to do a quick microwave melting chocolate cake and eat it in front of the stream :D I mean it's not a bday party without a cake !
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Since it's probably be a huge DLC with multiple survivors (similar to Stranger Things), i rather wait and have a bug-free (well least amount of bugs possible) DLC than a rushed one, with huge bugs and/or balance issues.
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I enjoy chase if i play a killer that is fun in chase : Demo, Spirit, Nurse, Doctor.
If i'm playing Wraith or Oni or Myers, then i won't have any fun in chase because, either their playstyle isn't about chase (Wraith) or they are not build for chase (Oni/Myers are build up power and have nothing for them in chase)
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Where did you get this information ?
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To see pallets you can just equip Windows of Opportunity ^^
A fun buff to it would be to increase the stun duration for 1 second if someone use a pallet that got pulled back up with Any Means Necessary.
It would be an incentive for killer to break pallets
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honestly you would have to pay me to play like this.
they surely intend to gain an advantage but that is more of a hindrance than anything.
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Only shows that queue time changes depending on the time of the day.
Fast killer queue in the evening and fast survivor queue during the day.
Most possible reason being that people actually play both sides and that during the day they play killer because there are solo but in the afternoon when their friends arrives either from work or school, they play together in SWF. and the more the time passes the longer the survivor queue is because most people arrive from school or work
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Trapper being able to trap just under a hooked survivor feet, infinite saboed hooks and traps, no bloodlust, 99% gens, unbearable grind
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All DLCs are around 160€ (Music and cosmetics packs included)
Then i purchase AC 3 times. But i purchase few of the DLCs during a sale so i would say 160-170€
Seems a lot but, DBD is one of the only game i play, so i don't bought 60€ games all the time.
Been playing for 5 years and i really love this game so it feels good to buy the DLCs from the Steam page and support the DBD team.
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the scream of a survivor whose leg got slapped into a bear trap, MY bear trap.
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If Nemesis means :
- i lose all my brain while playing against them = Myers
- i hate playing against them = Bubba
- i absolutely adore versing them = Nurse
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Demo. How can you not get mad and angry at yourself or any survivor stunning him ? His/Her screech of pain make me feel sad and i want to protect him/her at all cost.
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I would say there are many aspects that change the side of the game :
player experience (rank doesn't matter anymore but i'll use it anyway)
As a player, you gain experience and learn to either apply enough pressure and make the good decisions as KILLER, or waste enough time for your team to do gens as SURVIVOR
- from rank 20 to rank 11 = KILLER is easier and the game seems KILLER sided
- from rank 10 to rank 6 = game doesn't have any side
- from rank 5 to rank 1 = SURVIVOR is easier and the game seems SURVIVOR sided
KILLERs
Some killers have a stronger basekit than others, basically if a killer can travel the map fast, he/she is likely one of the strongest killer to play.
- If all players are on average Rank 15 and killer is Spirit = game is probably KILLER sided
- If all players are on average Rank 8 and killer is Trapper = game doesn't favor any side
- If all players are on average Rank 3 and killer is Clown or Trickster = game is probably SURVIVOR sided
PERKS
Perks can also affect the balance of a game (this is why you try to have a build that isn't countered fully by the killer perks or his/her power)
- If all survivors run a health base build against a Plague = game is KILLER sided
- If all survivors use Spine Chill + Sprint Burst against a PIG or an ONI = game is probably SURVIVOR sided
MAPS
Some maps are survivor sided because of their size (Red Forest), their stealth potential (Yamaoka) or the number of pallets (the Game)
But then again those same exact map can be an advantage to some killers : Mobility killers doesn't care about the size of a map, stealth can also favor a stealthy killer (Ghostface for example) and pallet towns aren't so much of an issue for Bubba, Clown or Doctor ;)
NUMBER OF FRIENDS in a group / COMMUNICATION
It's well known that a solo survivor will struggle more than a duo, a trio or a quatuor of survivors, because he/she doesn't have the same amount of informations about the killer position, the survivors position, if someone is coming for the save, how far the gens are, etc
But than again a good SOLO survivor can do more in a game than 1 SWF of 3 survivors.
But in a game where informations and collaboration gives you more chance to escape, a 4 SWF, a 1 SWF of 3 or 2 DUOs will likely have more escape chance than a trial full of SOLOS.
Then again, not all SWF are sweaty and plays to make the killer miserable. But the fact that their are communicating directly is already negating half of the killer potential of pressure.
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Taking everything in count, i would say the game is pretty balance right now and doesn't favor any side. especially if you play for fun and not to either escape or 4K every game
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I mean if two people get hooked before there is even 1 gen done, i'll stick to the gen : at this point it's more important to take away some of the killer pressure by doing a gen than wasting time running to you, unhooking you and get back to the gen as you will probably get chased again and get down quickly.
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Well Haddonfield is a licensed map, so i guess they need to get a new agreement in order to rework it. And since the Saw chapter got new cosmetics before the Halloween one did, i guess they are just not as "easy" to convince than other franchise holder ^^
But if you look back 5 years ago, the game is far more balance today than it was at the start. So even if some things are unbalanced at the moment you can be sure it will be looked at, at one point.
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@Venzhas said:
https://forum.deadbydaylight.com/en/discussion/comment/2197624#Comment_2197624
I checked it on all the differents variants and its not. The coldwind is more purple and not cloudy
hum then if it's an other more light rework i'm gonna explode of joy because Saloon and Coldwind are amazing !
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@Predated said:
https://forum.deadbydaylight.com/en/discussion/comment/2197622#Comment_2197622
Did you stand still? If so, Snap out of it is always a priority if you stand still.
Well i think i did yes.
But even if it takes the priority shouldn't i have the prompt to open the gate aswell ? like usually in such bug (self-care) both options are flashling one after the other
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@gibblywibblywoo said:
https://forum.deadbydaylight.com/en/discussion/comment/2197622#Comment_2197622
Interesting. I think I'll try this again if I get any matches that reach endgame again as Doctor. I know Claudette was in madness 3 as she was healthy and doing the forward hunch that they do in madness 3.
I wonder if its one of those inconsistent bugs like Plague sometimes being able to poison pallets/vaults while in corrupt purge mode.
but maybe in my case it happened that i was already opening the gate ?
So it would be similar to the Self-healing bug that make you self-care instead of unhooking/opening hatch ?
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looks like the new Coldwind sky to me no ?
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Well it's not possible to open a gate while being in T3 madness.
Experienced it today :
- started opening the gate while in T2
- Doc charged his Blast
- I went into T3 and only had the option to remove madness
Either it's a bug or it's intentionnal
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I don't know anything from RE aside from watching gameplays of RE7 and RE8.
I'm just excited to see people excited and theorizing !
and since i like to had stuff to the tinfoal hat club i'll leave it here : (this is just to had my grain of salt into theories, you may take this seriously or as a joke, it's up to you ! )
- Élodie's latest skin has a hat similar to Lady Dimetrescu
- Kate's cosmetic from mobile as a moon symbol on her forehead similar to D's daughters have flowers
- Plague new outfit has a bird shaped mask similar to Mother Miranda's
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Spirit, she literally is just a victim. Never killed anyone before being taken.
Survivor, probably Jeff.
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Pupeteer would be hella scary.
i would love a Headless horsemen, but it's not possible since most if not all killer cosmetics are weapon, body, head/crown/hair
As for the other i just feel they would make great cosmetics rather than actual killers :
- Scarecrow : we already have a scarecrow Wraith skin
- Plague Doctor : well we already have it on the fancy Doctor cosmetic
- Black Knight : could fit Oni
- Jester : definitly a Clown outfit
- Pharaoh : would be Plague
- Pirate : there were two amazing entries for the Concept Contest that were a Blight and a Spirit
- Deep Sea : we already have a Trapper and there was a really cool Deathslinger concept in the contest
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@Dimek said:
https://forum.deadbydaylight.com/en/discussion/comment/2184216#Comment_2184216
https://us.v-cdn.net/6030815/uploads/50NXJJGQAQID/image.png
When you get the issue, close your game and do not reopen it until you get your logs.
I think if you did reopen your game you should upload your backup logs (when the issue occurred, look at the modification date of the file) but im not sure about that
https://us.v-cdn.net/6030815/uploads/M1EDVBSYKCNJ/image.png
- Press Win+R
- Type in appdata
- Press OK
- In opened window navigate to: \Local\DeadByDaylight\Saved\Logs
- Usually you would need to attach the DeadByDaylight.log file.
- Add the file to your bug report
oh i played few games i guess it's not worth searching for this file now ? right ahah
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where can you found your log file ? if it can help i would lot to but cannot find it ^^