Adeloo
Adeloo
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- Username
- Adeloo
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oh you don't mean the border that give survivors invicibility so killers cannot force them out anymore by hitting them ? :(
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@TheMadCat said:
https://forum.deadbydaylight.com/en/discussion/comment/2364528#Comment_2364528
Actually, I didn't like the jacket first. But you're right, with her base skirt, it looks amazing. Finally I can use something else than base jacket/P3. I like to switch the outfit from time to time.
yeah it gives her such a rock vibe <3 i bet it looks cool with her black hair aswell !
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Blight/Billy or Huntress, sometimes Wraith.
Blight/Billy will most likely use the infamous Ruin + Undying + Tinkerer build and slug for the 4K.
Huntress will most likely either tunnel the one getting unhooked rather than the unhooker and/or will stay in hatchet range around a hooked survivor with her hatchet up to prevent unhooking.
Wraith will most likely tunnel the unhooked survivor out of the game and either use Silent Bell or Aura reading addon.
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Well honestly the only bad part of her last cosmetic is the hair. The Jacket looks freaking amazing on her base skirt !
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2364394#Comment_2364394
I brought up legion as BOTH Legion and Wraith are hit and run type of killers who can keep survivors injured very easily.
Wraith is more lethal then legion but Bubba is #1 and always has been, with only empowered Oni/Corrupt Purge plague being comparable in downing power at loops.
At loops Bubba can both instant down a survivor AND break the pallet at the same time while having an AoE attack.
Bubba's looping lethality is extremely high with their only real comparison between Wraith and Bubba's looping being that they are both weak to windows while using their power.
As for the billy part it really should have been left out as its very misleading to how fast wraith actually is.
Trust me I have seen these false comparisons like this billy one spread like wild fire here which is why I tried to disprove it so quickly.
Sorry if I come across as hostile. I didn't mean to and I am sorry.
It's ok ^^ I guess the fact i maybe played Billy 10 times in 1.7K hours makes my knowledge about him pretty wonky ahah
As for Legion, yeah he is a hit and run killer but honestly he is the least lethal killer there is and his power doesn't do anything in chase while Wraith power was basically hit and run and become chased oriented in a similar style to Bubba ^^
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No i don't use them, too scared to get ban by EAC, especially since i already get tons of EAC errors for just updating the game, it feels like i have a target on my back and i don't want it to stick.
But if one day it's really safe to do then why not ? I had my eyes on some amazing killer portraits that VictorMaru (on Twitter) did.
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@Warcrafter4 said:
https://forum.deadbydaylight.com/en/discussion/comment/2364366#Comment_2364366
Wraith having the lethality of freaking BUBBA.
Bubba a killer who can literally chainsaw down the entire survivor team before wraith's Basic attack cooldown is over!
This is getting silly now.
What next are you going to say LEGION has the lethality of Bubba as well? As thats about as much of an extreme difference in lethality as Wraith has with Bubba.
Edit: Even the billy speed comparison is silly as billy's chainsaw sprint is 230% or a 115% increase meanwhile wraiths is only at 150% or a 35% movement speed increase. The speeds aren't even comparable.
You know i just gave my opinion, that doesn't mean you cannot disagree but at least you could respect it and the person behind it and not answering in such a condescendant and agressive way.
Yes Bubba can down multiple survivors but by lethality i meant at loops, where the use of the ability of both forces the survivors to predrop pallets in order to avoid getting hit. Because they both share that. You talked about Legion as a way to mock my argument but Legion doesn't have anything to do with other killer and especially not Wraith because Legion isn't a chase killer but a control one, like Plague.
As for the Billy Speed, yes Billy is faster you are right about that, but no other mobility killer could fit the comparaison and to voice an opinion when the topic is "is Wraith the new Bubba" it ask for comparaison, so i only could choose Billy.
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Well yeah he is, like i said in an other discussion he has the mobility of Billy and the lethality of Bubba.
His boost from uncloacking is a bit too strong as it cover an entire loop length most of the time, forcing survivors to predrop pallet like they would do against a Bubba. Add to that the fact he can cloack super fast, catch up to you and bodyblock vaults. Honestly he has little counterplay now, and many people ######### about Dead Hard (i don't use it at all) but i can see it being a good counter to his surprise attack. He got his cloack invisibility buffed which makes him harder to see coming aswell.
+ what i describe is the non-addon Wraith, so i let you imagine the one with the best addons. The only thing that stops him from being an A+ Tier killer is the fact he has to uncloack before attacking. But honestly it's not even a downside. Nurse that is S Tier has a fatigue that hinder her more -in term of catching up after miscalculating- than uncloaking.
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2360294#Comment_2360294
Sounds like a player flaw then 🤷
Maybe ? but it's not your problem until we are playing in the same team i guess :)
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@BrokenSouI said:
https://forum.deadbydaylight.com/en/discussion/comment/2357818#Comment_2357818
Ah yes. There's that B word. Complaining about how boring something is. Instead of working as a team to eliminate half the killers perks quickly 😂
Well you can mock me all you want, i don't care much :) But honestly in solo Q, you see no one working as a team against the Ruin/Undying Combo. I don't mind it on regular speed killers, but high mobility one, that combo become a crutch and is hardly eliminated.
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Honestly, i kinda agree that most Blight run the exact same build and that it's just becoming boring.
For me a Blight running Ruin + Undying + Tinkerer is basically taking a super fun killer to go against to the level of Legion : boredom.
At least Spirit players are known for running Stridor but the rest of their build is pretty versatile.
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S - Quentin / Adam / Jake / Leon
A - Steve / Jeff / Felix / (Chris)
B - Dwight / David Tapp
C - David King / Ace / Bill / Ash
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@GeneralV said:
https://forum.deadbydaylight.com/en/discussion/comment/2356487#Comment_2356487
Ok, I hope this isn't the actual reason. Because, if it is, then those are the most dumb complaints I've ever seen.
i didn't actually know someone that happen to be a streamer is complaining. I'm just complaining on my own little corner ahah
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@Lampaler said:
https://forum.deadbydaylight.com/en/discussion/comment/2355413#Comment_2355413
Where should I post them when they're ready?? I'm new here lol
I guess you can post them here or maybe make a new post in the Discussion with a link to this one with the Poll ? :3
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Can't wait to see the charts :D
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My fav to face are Nurse and Demo <3
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Yeah i noticed it aswell, i mean it's been several time now that either :
- the game start and after 1 minute ends because of "someone didn't loaded in"
- the game start without you and everyone around is already moving when you are still in the loading.
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@TheClownIsKing said:
https://forum.deadbydaylight.com/en/discussion/comment/2354943#Comment_2354943
BF needs a buff, but those ideas are probably a little too strong. Imagine that on a map like Midwich or Gideon, with very few vaults. Wouldn’t be balanced.
well with most of the chase being a looping phase, i don't think it would be too powerful of a perk, especially since it's an Hex perk, since the survivor will most likely be able to loop for the entire effect of the perk, since they probably only have to loop for about 10 sec since most of the timer would be eaten by the speed boost the survivor get from getting hit ^^
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i kinda would like for Coup de Grâce to give tokens upon hooking survivors so you could gave more than 5 and you could use it to counter Dead Hard. What about this buff ? :)
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i would say there are either easy to find or there is no way to find them and this is highly dependent on the realm.
Old Coldwind had really easy totems to find, new Coldwin is hell because the totem are the exact same colors as the rest of the map and the one in the cornfield are almost impossible to see, i mean i used Small Game on Coldwind and still didn't find all totems...
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/comment/2354943#Comment_2354943
lmfao that'd be the most broken perk in the game in that case 🤣 You're saying no pallets in chases!
Well it's an hex, so it's easily breakable, if it wasn't an hew yes it would be broken ^^ I mean it would become the Trickster bamboozle perk but for pallets.
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should be within your terror radius and not 16m from location, so pallet would get blocked as you move around the map during the chase.
And the cooldown should be 30/25/20 sec similar to Quick and Quiet.
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Well he was a really weak killer before they buffed him. But honestly know he has little counterplay because he can just spam his bell and catch up then get a massive speedboost upon uncloaking, that is the length of the loop the majority of the time. And that is without any addons.
Basically he has the mobility of Billy and the lethality of Bubba, forcing survivors to predrop pallet to avoid getting hit.
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@glitchboi said:
https://forum.deadbydaylight.com/en/discussion/comment/2347955#Comment_2347955
Fun to play as.
However, you can answer the poll any way you'd like.
Hum then to play as i would Deathslinger and to play against i would say Deathslinger :D
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/2348319#Comment_2348319
My God...
Although TBH, even though it's a serious improvement, it still doesn't look like Quentin from the film lmao
I guess they didn't want to work with Kyle Gallner to get his likeness even though he straight up offered on twitter and they responded. (Mat did anyway).
yeah i also would have loved to see more a ressemblance to Kyle Galiner but like you said it's already so much better than the one w have now ahah
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@Seiko300 said:
https://forum.deadbydaylight.com/en/discussion/comment/2348073#Comment_2348073
Wait, Quentin got the face rework? When??
it's in the PTB that is happening right now :D
but here is a video from The King : https://youtu.be/_WAPyhdxBJo?t=394 that show it :D
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I would like to add Plague to the table.
Yes her base without putrefaction is beautiful but she is probably the one of the most disfigured killer of the game, after Hag.
Which means the top 2 disfigured killers are both female.
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Before the rework : Leon/Félix
After the rework : Jake/Quentin but Quentin got such a glowup he deserves the crown.
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i honestly wish there was more in large maps but the ways their behaviour should be changed.
I noticed that if they are coming to you when you are working on a gen, and someone get injured, they will instantly change target and turn around. Like i was 4 m away from it, so it's not even a Line of Sight issue.
That issue make it that they will be around hooked survivors a lot of time during the trial, making it hard to safely unhook without risking getting down.
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They are mostly fine, on some maps there are just not enough, i once killed hooked a survivor on one side of swamp and there was no hook left in the area, i even tried to take a survivor to the closest hook and they escaped my grasp... No they didn't sabo any hooks and no basement wasn't on this side.
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I would love to answer you if it was clear if ti's fun to PLAY AS or fun to PLAY AGAINST. ^^
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Élodie (and Zarina since she is not in your list) even tho i don't think those two got changed beside a little makeup change for Zarina ^^
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Honestly this is where a buff to the perk Camaraderie would work.
Make it that it works both ways : if you are close to a hooked survivor AND if a survivor is closed to you when you are on hook.
AND
Make it that it works if the killer is staying for longer than 15 sec in a 16m radius from you without attacking any other survivors. + for the 15 sec activation delay, add them on the paused timer which is 26/30/34 sec and could even be buffed to 30/40/50 sec
That would make it a perk "i'll take this one for the team", that would really give you team more time to do gens if you are getting facecamp
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But then what about Save the Best for Last ? I actually have no idea if after you kill the obsession and that you gain one (by getting DSed gof example) does the perk activate again ?
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I voted Swamp because i love the map and which it looked better.
then Haddonfield coz it's such an unfun map to go to on both sides, and you really feel it's old when you look at the car models, like it's a just grey, like it was made out of clay.
Red forest already looks pretty good to me so it can be reworked last.
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- Fun level of playing against Nemesis : HIGH
- Fun level of playing Nemesis : MEDIUM
- Survivors PERKS : MEDIUM to HIGH (Mine and Flashbang are really fun to use)
- Killer PERKS : LOW to MEDIUM (Hysteria has some potential and Lethal Pursuer is good on certain killers/addons)
- Map look : AMAZING
- Map balance : MEDIOCRE (but who cares coz the look definitly outclass the balance for me, i'm a huge indoor map lover <3)
Honestly it's a pretty good chapter.
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I think is there were any passive it shouldn't come depending on the character but should be choosable as a gameplay passive :
- healer : your healing abilities are x% faster
- sole survivor : gain X% action speed for each dead teammate
- evader : after escaping a chase, your scratchmarks disappear for x sec
etc
So depending on your playstyle or your build you could choose a passive that fit. The passive would even be stronger if the game detect you equipped 2 or more perks tied to the passive (ex : you equip Botany K and Self-care + Healer passive = passive is no longer X% but X+5%)
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i want a Scooby-Doo cosmetic collection so badly.
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Well to me from the start it should have been an additionnal slot of cosmetic the same way we have charms.
Perfect example is why you can have the crown on 2 members of the Legion (1 only this year) and no the other 2 (Joey and Susie) ? They are original character yet don't get a crown.
Having it a separate part of a cosmetic would allow the DBD team to enable or disable it on certain cosmetics, Legendary and sets and on some licensed characters if they don't have the right for it.
I think if a licensed character like Nancy can wear a motocycle or a big reindeer head as charm she should be able to wear a crown, crown are just Head charm.
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I mean yesterday i got two games as Trickster using a cake offering :
- one on Lery's where the survivors rush to unhook when i was on my way to hook someone and then dropped the survivor to prevent the unhook, basically ending the game in a matter of second because the the other survivor was also there. Aftergame chat = you tunneler you camper... Like sorry to be taking advantage of your mistakes while playing the weakest killer of the game on a terrible map for him.
- one on Coal tower, where i played a "1 shot build" (Haunted Grounds, Dragon's Grip, Starstruck and NOED). From the start of the game i literally showed a pedestal to a survivor for her to grab. When i downed the Claudette with NOED, all other survivors just literally left her behind instantly. Since i'm a nice killer i already planned to let her go before they left but their excuse in the chat was : NOED, you are going to camp and there is nothing we can do...
Sorry but as killer i'm doing my best to play fair and help survivors get crown but i can't help you if you are being stupid ;)
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Well i use it like Better together and honestly it's a much better version of the perk itself. It let people know you are actually working on a gen, that if they want a ehal they can come here, and that if they see you get chased they know there is a gen there that is almost done.
The cooldown of the perk being so low i can also decide to use it as a weapon and 99% the gen, make the killer kick it and while he is blind, finish the gen.
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I mean i liked the idea until you said the Legion has to hit the survivor multiple times. To me it kinda goes back to the original legion which was problematic and also it makes Legion even weaker than they are now.
For me you are giving them a "Trickster" treatment when they would need an "Oni" one ^^
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@Boss said:
https://forum.deadbydaylight.com/en/discussion/comment/2324840#Comment_2324840
Is "shows" an Aura?
yeah but it's more like "see-throught-your character or grass from 2m" aura than a 8m one ^^
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I like them both, but with the 4th one you can brag with it ahah
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If i have a cake = i bring it
If i don't have a cake but party streamer = i bring it
If i don't have any of those = i bring a personnal offering
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Same exact error lost me 250K BP ...
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Don't split the event but make it 1 month instead of 16 days. So from today until the 28 of July
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a stupid nerf here you go : When both zombies are destroyed, Nemesis cannot attack until the zombies respawn.
You asked for stupid i give you stupid :D
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Best freaking map out there.