Discussions
339,151 discussions.
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the killer find it first, THEY DESERVE THE WIN! if the surivor finds it, THEY deserve the win, if the killer close the hatch just give a repair buff of 200% to the survivor and if they repair 1 gen both doors and the hatch open, you get out for free now, adrenaline triggers, noed doesn't. when the killer killed 3 surivors and they have to camp the hatch, they are taken hostage by the game, and45 comments 981 views last activity
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Now I've played Dead by Daylight on PC, PS4 and Xbox One. Prestige'd both all killers and survivors on all of them. And I can now give a definite opinion on which gives the better experience. Now I'm going to breakdown my review in sections starting with FPS. Frame Rate : Now some people are already going to agree with me on this. The main difference between console and PC is the FPS. On PS414 comments 3,251 views last activity
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How about letting us use Iridescent Shards to reroll Bloodwebs for level 50 characters? Maybe 500 or 1000 since you will still be getting RNG on the reroll. Some characters I just don't see a reason to prestige so they stay at level 50. And once you have most of the perks unlocked the Shrine is of little use. What do you think?1 comments 41 views last activity
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Just finished a game and then this happened to my player level.0 comments 21 views last activity
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Self-Care; In case you're new to DbD and don't know what this perk is: Self-Care is a perk that allows survivors to heal themselves infinitely with no item, at 50% of the normal healing speed. This means that, as opposed to the 10 second heal from fellow survivors or self-healing with medkits, Self-Care takes a survivor 20 seconds to heal themselves. It is a teachable Claudette Morel perk.145 comments 3,846 views last activity
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What would happen if we just give the Killers more perkslots? Even the devs in their streams said on multiple occasions that this perk should be a feature or that perk should be permanent.13 comments 111 views last activity
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As for pc console also there should be an exclusive character. Maybe a guy fat, with bigger physique!4 comments 81 views last activity
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its the only cosmetic I really want hopefully they don’t make it auric cell only because i grinded a lot of shards for it. Anyone else excited?5 comments 111 views last activity
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As of right now, as a new player, I am about prepared to just shelve Dead by Daylight and move on. While I play both Survivor and Killer to learn the game, I prefer Killer. I bought Dead by Daylight in part to play my favorite killers that I grew-up on: Myers, Freddy, and Leatherface. I know: so did a lot of other folks. The issue I am having at Rank 20 is that whether the Steam Charts show 3044 comments 781 views last activity
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2 comments 71 views last activity
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*Warning this is based on the recent leaks of the Halloween event. New Killer: The Brain(Benedict Baker) Power: Knowledge of All: Your centuries of studying other people gives you the power to disable others perks but only if the character doesn't learn it while in a chase for 1 minute. Survivor: Vigo I can't really think of perks so leave your own ideas3 comments 101 views last activity
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Totally unfair: 1 nub killer DC and 4 surv get 1 depip each... please give safety pip for these cases7 comments 141 views last activity
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All you Hag mains out there, help me. I don't know, I personally find the Hag addons weird, especially the pink addon, Waterlogged shoe which removes her ability to teleport to a trap, at the cost of negative status effect on survivors. Is it really effective? Also, I don't understand which addons combinations are the best. I personally play with the green addons, Dried Cicada & Cracked Turt6 comments 701 views last activity
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nobody ever told me the hatch was hot as ######### and filled with 800 degree pipes, I feel deceived.9 comments 81 views last activity
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gave you access to one of that killer's perks as a dedicated 5th perk? Perhaps giving them a boost for being used with that specific killer? P1 = T1 perk P2 = T2 perk P3 = T3 perk with boost Hag example: Devour Hope as 5th perk bonus = no exposed notification... Or the hex will jump to one new totem when cleansed giving it a second life. Thoughts?9 comments 234 views last activity
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Since the new halloween skins looks like legacy ones, i decided to show this in a hope that devs fix it before the update, this has been a bug since 1.9.0 or 2.0 (not sure), it has also been reported multiple times by multiple ppl but still not fixed because devs are too lazy for fixing killer bugs...9 comments 241 views last activity
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Lately I've started running Hope, in my opinion it's an underrated perk that not many people use and I can understand why. It's situnational and has a strict time limit, 2 minutes isn't really that long. So I've been thinking about a way to change it a bit. One way is to make Hope unlimited but that'd probably a tad too strong against killers with 110% speed, so how about increasing the time l2 comments 31 views last activity
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You see, the escape bear trap action is almost pure RNG, so to make it less frustrating for both killer and survivor I propose a change to it: make the escape from bear trap action a longer channel with a 100% chance of escaping, just like cleansing a totem, instead of a short channel with a chance to escape Plus change slippery meat to reduce the time needed to free yourself, and make trapper’s4 comments 51 views last activity
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I would be the wraith so I can go invisible. Feels like one of the weakest killers in the game would have the most effective power in real life42 comments 421 views last activity
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Processor: Intel core i5-750 Memory: 16 GB RAM Graphics: MSI GeForce GT 730 Fermi DDR3 4GB DirectX 12 (N730-4GD3V2)3 comments 541 views last activity
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Could you imagine the reactions when people learned the hard way? When they T-bag three times while in the killer’s direct line of sight, they would suddenly see Michael take the tennis balls off the walker and be going nascar at them. I’d be in tears. I’m not saying to implement this, but it would be the greatest form of karma to ever manifest.33 comments 321 views last activity
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Lets make a Silent Hill chapter (Edited: Added perks) Survivor: Angela because she deserves the world. Perks~ Hide The Harm: You're good at hiding pain. "Thanks for saving me." -Angela Orosco (Rank 1) When injured Bleed Considerably less. (Rank 2) When injured bleed tremendously less (Rank 3) When injured do not bleed at all Bad Thoughts: Your bad thoughts motivate you to mov17 comments 495 views last activity
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I hear so often about how the reason the Nurse is so viable is because she has such a high skill ceiling compared to other killers, and while i have to agree with that I also argue that she has a low skill floor (i believe this is the correct term), You do not have to be a master at the nurse to do well with her, you just have to understand how to use her. I don't believe the nurse requires more11 comments 251 views last activity
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hi I’d like to talk about the fact other then cosmetics there is no difference between survivors advantage wise so I was thinking give passive abilities to survivors. Like make Claudette give everyone a passive 5% healing boost, Let Feng vault things 10% faster, let Kate wiggle 5% faster etc etc that way there is a reason to play certain survivors over others instead of just looks10 comments 72 views last activity
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Well, it's now so hard to find players while you are lower ranked, looks like DBD devs doesn't like starting and new players at all.3 comments 71 views last activity
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So Survivors have DS and Deliverance which gives them another shot when they mess up. To a lesser extent, they have Unbreakable to save them when the killer misplays. What would the killer version of second chance perks look like?19 comments 282 views last activity
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Greetings all, As I am sure anyone who has played this game at least once will know, DBD (like any asymmetric game) is plagued by problems relating to the balance of their game. Whilst it is substantially better than it has been in the past, most people would probably agree that many killers find themselves falling short in the higher ranks. Many people will suggest that the reason for this ar30 comments 1,591 views last activity
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Hi all, I and many other members of the community agree that the reintroduction of pink and brown perks would add more diversity to the perk pool for killers and survivors that have a large array of perks and would just be enjoyable to see. This original removal of these perks was a result of issues coming from perk generation within the bloodwebs. I suggest to fix this problem with the curren1 comments 111 views last activity
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except coldwind farm.8 comments 131 views last activity
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i dont get the reason why Lobby Closing still free. I mean only Reason Lobby should be closed / Left are Suvivor have Bad Ping Killer has Bad Ping. So like you get a Pop up window which ask if you want stay or leave everything else should get punished like 5/15 .etc min restriction35 comments 422 views last activity
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i wish there was a mode where I could play against lower levels so I could just mess with them. Luckily I got In a game somehow with level 7 survivors in it. This is what I would rather do as killer, scare and mess with people. https://xboxclips.com/DarkWo1f997/df2f9ab7-01f8-41b1-af50-6ee2385a082233 comments 111 views last activity
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Make lobby hidden and punish dc with immediate de-ranking similar to that that happens monthly or put a timer or some kind of penalty. That includes survivors to. Problem solved.296 comments 2,861 views last activity
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I think that video is decent I hope they will do something from this: https://www.youtube.com/watch?v=2YgN-yxbYTs6 comments 41 views last activity
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For some reason it seems that as killer i dont hear sounds directionally as i should be able to hear but i hear sounds directionally as survivor. Can some one help by copy pasting their sound settings in app data dead by daylight (either engine or gameusersettings) please?. And yes i have headphones.0 comments 21 views last activity
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5 comments 101 views last activity
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This might be a bit lengthy due to the first part where I talk about why survivors loop. So bear with me. Why do survivors loop? Obviously, they do it because it is their best choice. If they get the killer to follow them, they rake in points and waste the killer's time, in turn giving their teammates time to finish generators. It's not rare that by the time the first survivor is finally ho8 comments 71 views last activity
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I'm rank 13, been playing killer for about 2 days but I've watched streamers/youtubers play killer for a long time now, I only just got the game recently. I'm already at the point where generators goes lightning fast, decisive strike is in about every other game, there's insta heals, borrowed time, and teabaggers using them. But from what I can tell most people think NOED is crutch. The only k14 comments 191 views last activity
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As we all know the Freddy update will take its time and will most likely be released with the next chapter or mid-chapter update. However i think we should get a small update to kill the time, kinda like an Hotfix. 1. Self-Care skillchecks no longer wakes you up (In recent livestream you mentioned that you want to get rid of that anyway). 2. The 50% action speed penalty is now active during the2 comments 61 views last activity
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Other than The Game and Lery's why are totems in such ######### spots? I know the devs took them off hills but other than that they seem to spawn directly beside gens if they're in use. It makes no sense. Are they trying to get rid of ruin and other perks?1 comments 41 views last activity
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People suggest changes and tweaks to Perks all the time. But I feel there are a lot of Perks that need to be not merely buffed, but given entirely new changes. Some considerable, others a notch below a rework, others entirely reworked. Here are some ideas. Prove Thyself You strive to prove your worth to others. For every other Survivor standing in an 8-meter range gain a token. 1 token:27 comments 221 views last activity
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I've been sitting on this idea for a bit, going back and forth about whether or not to make a disc. about it. I think regressing either all generators by a small percentage or the most completed generator by a high percentage would be a change that is balanced both at high and low end play. At low end this change wouldn't have impact as killers tend to snowball anyways, and if the generator re0 comments 11 views last activity
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"Chaser: Remaining within a close (16 meters) proximity of a hooked Survivor will reduce the quality of this Emblem over time." Now stop your bloody whining and play the blasted game!70 comments 891 views last activity
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Show us your quads and any other delicious screenshots61 comments 991 views last activity
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“Survivors shouldnt feel safe in front of the killer” - devs (the required disclaimer: ive got 1800hrs and been rank1 on both sides at the end of the season dozens of times) knowing that looping is a problem, why are we nerfing bloodlust? Bloodlust vs a skilled survivor is already nearly useless, since after looping him for long enough to get enough bloodlust to catch me, i can just drop the pa132 comments 1,871 views last activity
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whenever a survivor quits. their teammates are in a disadvantage or. they do so that the last guy gets the hatch (also annoying for killer). so why not give a penalty to those people. say. every quit/dc u have to gain 20k bp (wich arent awarded to you) befor u can start gaining bp again. this penalty should stack. now. if survivors go down early. they often quit to save time and get more po3 comments 31 views last activity
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I think Hex totems need some passive effect after the totem has been broken. I really think it's imbalanced how Killers lose a perk for using totems even though most of them are not that strong to justify high risk and reward.7 comments 111 views last activity
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https://youtu.be/QI1k3s1IUUI So is it like the BBQ event? If you die you lose a "little" of your nectar so that also brings up the question of if I don't do a special gen if it is special gens but I am alive when someone else does one do I get nectar or no? I realize how poor my grammar is in this by the way. Watching the video will help you understand what I am asking.21 comments 421 views last activity
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I think it would be cool to make boil over cause the survivors to grab onto pallets, tree branches, door frames, and anything else they can get their hands on to stop the killer momentarily and actually allow survivors using it to feel that they are getting utility from it. The grab should last for only one full second, before the killer can resume moving. The wiggle meter will get a 5% increase10 comments 91 views last activity
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Just to start off lost count on how many hours I've played. So I can say ive almost see it all. But anyway just wanted to say they really need to fix killers or make survivor perks weeker because at lv 50 killer is pretty much just a number and survivor is a god almost 75 percent of the time and before a survivor starts to complain just saying add ons are what separate yins from losing sometimes.63 comments 771 views last activity