Discussions
339,151 discussions.
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@PhantomMask20763 @KillermainBTWm8 @LCGaster @NoodleLegs @Hoodedfengm1n17 comments 62 views last activity
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Currently my favorite killers are Spirit (trying) and Plague (for screwing around) but I’m thinking of giving Nurse another try, like a solid attempt with lots of time. i have her at 40 since I wanted nurse calling, any tips to learning quickly or just prepare for terrible games to start?10 comments 172 views last activity
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I mean his power is deleted by holding m1 for few seconds. Why do you have to pick up your traps? Why not carry like 10 traps ready to be set up? Why do you have to search for your traps across the map? Why not make him similar to Huntress where you refill your traps at a locker ? Why let survivors escape from your traps? It's dumb. I really love this killer but he needs a few buffs at le17 comments 322 views last activity
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The new way of geting the adept killer achievements by needing a double pip don't make any sense. They don't represent your performance in a round and are nearly impossible to achieve with certain killers. Also achieving them is way more influenced by luck than by skill. I will explain it based on the plague: First of all it is very hard to aply engouh preassure on the survivors with only her19 comments 332 views last activity
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It isn't confirmed still, right Dev? Or it is and Roadmap is outdated +DD10 comments 392 views last activity
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Don't get me wrong, I understand that the Legion was a fundamentally flawed concept. There was no counterplay for chaining FF stabs, and he wasn't a very effective killer due to his slow movement speed and his lack of ability to secure the hook. However, this rework has effectively turned him into a template of a killer, with barely any identity left besides his rockin' theme song. He now has sta11 comments 244 views last activity
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Can't wait for Neon Legions to run around now! Thanks @not_Queen @Peanits <345 comments 542 views last activity
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With the current emblem system it's very hard to get a merciless ranking as killer. A survivor just needs to escape, which is far easier. So the killer adept achievement should be adjusted to kill/sacrifice 3 survivors. EDIT: Or make it to achieve Ruthless. This should be doable for all ranks, compared the merciless. When top players like Monto or noob3 struggle, then something is totally7 comments 182 views last activity
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DH: 1. occasionally got a chance away from killer's hit. 2. Killer will take a precaution the second time chasing you(some cautious killers even the first chasing). 3.When you estimated that you can't pull the pallet safely, it give you a short distance away from the killer. It's a chance come out of a gambling, full of excitement and occasion. MoM: Just take on it then you5 comments 92 views last activity
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There are heads, there are torsos and there are legs buyable in the shop. Anytime I select one item, the last one I picked gets a reset to the clothing i was wearing before. If I want to select some Items from a different set and put them together as I like, i need to have a pretty good imagination. Would be awesome if we would be able to set up whatever we like and get a proper view of this.4 comments 202 views last activity
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With the change to the emblem system, it has been made significantly harder for Killers to obtain their Adept achievements, especially in higher ranks. Compared to Survivors who only need to escape, and that’s it, Killers need to get a double-pip - Merciless Killer - to gain their achievement. This alone proves that Survivor adepts are much easier to complete than Killer adepts and it’s all due t8 comments 322 views last activity
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A big part of talk about balance I feel is generally that on some maps a killer/system might not work as well as on others, due to the size of the map, distance apart on doors, etc. So why don't you just make every map the same size? It feels like this would make balance a LOT easier overall. Sure, it might take a lot of extra work on the smaller maps, but in the end, it feels like this would mak0 comments 32 views last activity
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Hello everyone i am fairly new to the game and even though i enjoy it a lot i have to admit sometimes it's very annoying due to the imbalance of some killers. Teleport, traps, more traps that kill you, stealth(no heartbeat), invisible killers and ridiculous perks like BBQ and NC. Also about the ranking system i think it's not right how hard it is to gain rank but also how ridiculously easy is to19 comments 232 views last activity
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EDIT: Confirmed to be working as of May 2019: https://forum.deadbydaylight.com/en/discussion/comment/475210/#Comment_475210 I am almost certain the report system does nothing. Literally nothing. Now whether this is intentional or due to a bug I cannot say. However, you can prove me wrong very easily I have just now reported two players for a legitimate reason, using the ingame report syst30 comments 512 views last activity
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OP, can’t get my easy free escapes with my Mettle of Man, DS, adrenaline, and dead hard. Not to mention with my SWF on voice coms where the killer can’t do much about it xD I truthfully expect a nerf, because it seems to be a trend to nerfing killers. “Legion, Freddy, Plague” But lets not nerf mettle of man especially for killers that have to M1. Oh wait, they need more feedback and collect25 comments 742 views last activity
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Since it's wishlist, I wish that they buff legion's frenzy speed to 130 from current 125. I wish that they buff legion's vaulting speed by 10-15%. (Nerf was was 25% I believe) I wish for legion's add-ons to have rework. Especially purple ones and pins.6 comments 52 views last activity
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I feel like the matchmaking is rather broken, both for killers and survivors. I always thought that ever since the implementation of the new pip system a few months ago, both sides have it incredibly difficult to rank up and you're being punished for playing games too well (escaping quickly or killing all survivors quickly). I feel as if the system is incredibly counter-productive. I especially0 comments 2 views last activity
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So, I've been experimenting with a new build, for fun. It's made of: Urban Evasion Calm Spirit Distortion And a fourth perk, can be (surprise!) Wake Up, or just pick Iron Will, Bond, Alert, Premonition, or basically anything that either helps you with stealth, or gives you info on killer's location. Now, since EGC was introduced, it's possible to get the Hatch even if not a single11 comments 72 views last activity
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Anyone else have an issue buying aftercare from the shrine? Every time I try it says purchase failed and to try later. I bought another perk from the shrine to test if the issue applier to other perks and could get it no problem...8 comments 202 views last activity
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Barbecue & Chili was introduced as an incentive to the killer to not camp or tunnel. Currently, the perk shifts the focus from camping to snowballing too efficiently from knowing the survivors' exact location, movement, and interaction status (healing another survivor who may have Distortion, thus negating Distortion; cleansing a hex/dull totem; crouching near a pallet). Mobile killers benefi18 comments 162 views last activity
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We've come a long way since 2016, we've had our ups and downs since launch till now. But its amazing how far the game has come since then, how many new players have come in, how many new ideas, art, opinions, and posts have been made up until now. https://www.youtube.com/watch?v=JGhIXLO3ul8 To think we came from something like this as a simple concept to something more.28 comments 292 views last activity
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If possible I think a cool update would be a button underneath the "customize" button for survivor/killer menus. It should be a search button that allows us to search for specific items, add-ons or offerings to see which of our characters has it at the moment. For example, if I wanted to see which of my killers had "survivor pudding" I could click the search button, click the icon of that specifi2 comments 72 views last activity
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When I play my favourite meme build, leatherface with p3 weapon and torso but Claudette's face and a basement build (agitation, iron grasp, mad grit, territorial imperative) I usually hook people in the basement. The problem is that when I leave the 32m radius that TI needs to be activated it instantly activates but the only aura I can see is the hooked survivor. That happened to me several times3 comments 42 views last activity
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This discussion has been moved .0 comments 1 views last activity
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This post is going to be shorter than what I usually make since this post is entirely just the community's opinions thrown back and forth on these two outfits. My question is, does it really matter if DBD uses their version of Ghost Faces (The Ghosts) robes over Screams original version? Because they look exactly45 comments 3,182 views last activity
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Run Object of Obsession and a whole aura reading build, Bond, Aftercare, Empathy, and have the Killer chase you to find Survivors, and get the Killer off you, not saying I do that, but it sounds like as soon as you'd get hooked, no Survivor would save you.6 comments 202 views last activity
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[Introduction]: Hear me out, Freddy is in desperate need of a rework since he was launched out of the PTB (I hear he was good a few days out of it but don't quote me on that) so its no surprise that he finally will get one after 2 years of him being in the game. But anyone who regularly uses him (like myself) know hes not easy to use on skilled survivors especially in red ranks. His base powe33 comments 232 views last activity
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I play Legion in the standard way of go around and hit people with frenzy and if anybody else is nearby, break off and try to tag them as well. Usually this works out rather well and is the main reason why survivors try not to stick together as Legion. Well, I just ran into the first team that didn't give a crap about splitting up against Legion and I was blown away by how effective their strateg5 comments 92 views last activity
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@not_Queen @Peanits @Patricia This has really gotten out of hand. I know yall are waiting until dedicated servers to crack down a little harder, but I literally can't get a game without a DC. 12 games in a row, all with DC's on their first down before I can even hook them. Maybe instead of strictor ban penalties you just add a game joining penalty similar to other games, ie if you DC you get133 comments 3,104 views last activity
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Yeah I noticed few times, when I play killer, some survivors at the beginning of a chase are acting weird in front of me, like not being toxic but doing some precise stuff, like walking right, left, right, drop the item, pointing, and other stuff like this. Well I don't pay intention and I keep play normal but im still curious about it since it happened few times. One friend told me it was like a5 comments 132 views last activity
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This has been annoying me for a long time, I get stunned by them as killer despite being 3 feet away. Often I'm literally around the corner from it and it still stuns.7 comments 102 views last activity
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Monstrous Shrine: now replaces the basement chest with the killers personal shrine to Danny DeVito. Gives bonus blood points to sacrifices made in the basement and makes the Shrine talk. survivors can also sacrifice items for bonus blood points. I was going to post this in my Stupid Perk Nerfs discussion, but this seemed more of a buff than a nerf.0 comments 12 views last activity
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Please, please, please..... Please, tell me this is a joke!47 comments 762 views last activity
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Inb4 the usual "It's a strategy" I legit wanna know your thoughts on why you do/don't tunnel and if there's certain exceptions to your personal rule. Have been tunneled the past four games (yes I'm salty and annoyed about it) and it's gotten to the point where I think "why?" Haven't done anything toxic (unless you count doing the objective toxic). It just kinda gets annoying having the ability to66 comments 683 views last activity
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Is Legion's Deep Wound status a threat? Poll at bottom. Arguments for NO: -With the rework, the Deep Wound (DW) timer is paused while in the terror radius of the killer and while mending. This means there is no urgency to mend. You can just wait until you are safe to do it. -The mending makes noise, but there is no reason to mend rather than just hide if you are inside the terror radius, m23 comments 412 views last activity
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Current: -6 sec to pull in -Movement in dream world translates to real world -Tremendously decrease action speed -Can wake themselves up by failing a skill check -Their aura is revealed when out of Fred’s TR Idea: -6 sec to pull in (same) -When pulled in, the survivor's real body lies down on the ground and then the survivor goes into dream world -When injured the body in the real wor3 comments 43 views last activity
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I'm a non-English speaking user, and my language is supported in the pc version. However, PS4 only supports English only. what's the reason? There is no big problem in the game, but there is a slight inconvenience.0 comments 352 views last activity
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Well not a buff but, When a teammate (that not hooked or downed) near a hooked survivor (for example 8 meters) it shows you and the others a blue borrowed time icon down there (like leader or prove thyself), so you can let him unhook instead of you.24 comments 272 views last activity
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Have any of you been seeing many Legions in your matches? And if so, do you like playing against new Legion? Edit: Grammar4 comments 52 views last activity
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Wraith: It takes 3 seconds for him to uncloak + he gets the one second sprint burst after this. Legion: Suffers 4 seconds. They both can gets free hits from their power. But why the Legion suffers 4 seconds instead of 3, while the wraith can also gets a sprint burst from this? + He can use his power whenever he wants.8 comments 172 views last activity
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Remove exit gate switch's red lights or make them less visible from a certain distance. Make gates spawn as far as possible from each other.6 comments 92 views last activity
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So since remember me is actual garbage now can we just take away the whole obsession can open the gates faster at this point its no longer needed you can only stack up to 16 seconds not really that long plus you've got perks like wake up that just make remember me even more useless and even more now that remember me is dead.5 comments 32 views last activity
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As the title says just curious if the freddy rework will be coming with the ghostface chapter patch13 comments 252 views last activity
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Just an idea btw, i'm not suggesting it. When a Survivor disconnects and there's still 5 Generators left to do, the Entity comes down from the sky or up from the ground, all cool & creepy & stuff, takes a random Generator and effectively removes it from the trial. This will also lower the required amount to power up the Exit Gates, cause the Entity can control time and space in its r9 comments 112 views last activity
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*Killers pointing out all the flaws in the Legion's nerf* *Survivors bawling their eyes out that Enduring actually counters DS*10 comments 1,342 views last activity
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When I look videos of DBD from 2016, I'm like "The atmosphere was so much better before" I would like to know if people share my thought or not?9 comments 133 views last activity
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What if survivors weren't able to interact with certain objects or do certain action while in deep wound status. For example: unable to fix generators, cleanse totems, sabotage, open gates,... save and heal? Kinda like doctor's madness tier III Thoughts?32 comments 422 views last activity


