Discussions

339,151 discussions.
  • All it does is promote toxicity. Either the survivor using it is a swf bully squad or the survivor is a sandbagger with bond, bullying and acting like a jerk to their teammates. Sandbaggers are starting to pop up more frequently (followed by a swift dc when caught -_-) and it’s ridiculous. And as killer, I feel bad because my first instinct is that the OoO is trying to bait me in yet another sw
    4 comments 132 views last activity
  • Hello I just registered here, so first of all I want to say Hello to all of you :) To the point - I play polish version of game and I really want to know whats the point of changing name of perks, addons, in polish translation in game? A few of names have changed since patch 2.7.0, i.e. Borrowed Time, Dead Hard, Lithe. Very often descriptions also change when update is released, even if perk m
    1 comments 12 views last activity
  • So WGLF is supposed to be the survivor equivalent of BBQ and chili right? Well BBQ has aura reading while WGLF doesn't have any other benefits besides BP gain so I thought it could change like this: Each time you take a hit or preform a safe unhook gain 25% stackable bonus up to 50%/75%/100% and ALL survivors auras and the killers aura are revealed to each other for 4 seconds (killer doesn't s
    26 comments 333 views last activity
  • I'm on PS4 and lobbies can be painfully long. Have you considered letting players check the in-game store or like character's lore while waiting on lobbies? @Peanits
    3 comments 52 views last activity
  • Got any frustrations about DBD that don't need its own full thread? Wanna chat about how annoying something is? Had a bad game? Just want an excuse to use CAPS? Post it here. Only one rule: No judgment allowed. Let it all out.
    18 comments 212 views last activity
  • if deathgarden can get it (and the theme) then dbd can get it just imagine
    2 comments 242 views last activity
  • 5 comments 62 views last activity
  • I know you guys are busy and all being a smaller company and pushing new content out. I know, I know, but please just do LF a favor and fix his chainsaw already. 1.) Make his chainsaw like Billy's mechanic. (Hold it down until it goes off) It seems like I stall at 99% every game and lose my down. Alternatively if I overcharge, I could lose my down because the survivor escapes. It's so incredibl
    2 comments 92 views last activity
  • This is just a quick story of something that happened last night. So I'm using The Spirit to do my daily ritual (hit a survivor right after phasing 4 times). We go to Gideon and I get the 4K (after literally shutting the hatch on a survivor’s toes!) I’m actually not very good with Spirit and though I haunted around quite a bit, I was very ineffective with it. In the last half of the match, I
    28 comments 142 views last activity
  • MM was such an interesting DLC back then, it completely shifted the gameplay, u had to be alert all time as survivor, he was well designed etc. I'm a bit dissapootned that ghostface and pig will get new cosmetics while myers not.
    10 comments 402 views last activity
  • Alice in Wonderland, one my favorite books... I like to see cosmetics based on it.One off the top of my head would be a Legion mask of the cheshire cat with the big smile.
    7 comments 62 views last activity
  • 30 secs is too less.. slow killers cant even maek it to far end gens and the effect only applys if you can finish the kick animation so its not 30 secs its more like 27 secs..
    33 comments 532 views last activity
  • So I was watching a friend play against the nurse and she blinked to her and the animation moved odd and it gave me an idea for a new killer. A jack in the box killer. So the killer would look like the traditional jack in the box (Ya know with the bell hat and all) But a horror version so like the white face paint, too big smile red lipstick, big pointy teeth, along those lines. He can run on two
    0 comments 12 views last activity
  • It’s their perks, they clearly should be masters of their own perks instead of learning them in the blood web like everybody else. This would also help with the grind. To alleviate the grind: Characters get tier 3 of their original perks automatically unlocked from the beginning. Every learned or shrine bought perk automatically goes into every other survivor or killer’s inventory at tier 1
    20 comments 222 views last activity
  • Does anyone know how long and at what level until there is enough iridescent shards to be able to by all the non-licensed survivors and killers? Thanks :)
    4 comments 72 views last activity
  • I just played a game where I was Wraith and borrowed time put somebody into deep wounds and I lost them. So I went invisible to at least make sure that the deep wounds timer was counting down. While I didn't exactly time it, I know it was between 30 seconds and a minute later that the deep wound status finally disappeared. At first, I was confused to hell as to why it wasn't counting down while I
    18 comments 392 views last activity
  • I just found out that It is literally impossible for Myers to max out in the deviousness category with his power. I played a game without any add-ons, drained all survivors entirely with evil within and I still came up about 200 shy of the 8000 BP max. In most games you won't even drain 3 survivors completely, yet he still wouldn't even get the full amount of devious points by draining all four.
    1 comments 52 views last activity
  • I need a Horror Multiplayer VR game like dead by daylight so I'm coming here for the memes and to ask the developers to get started on a VR game XD
    2 comments 62 views last activity
  • 15 comments 312 views last activity
  • there are plenty of perks in the gmae that increase the killers vault speed. My question is do these stack with Legions vault speed boost?
    4 comments 112 views last activity
  • I like the rng of the doors being closer or possibly further away depending on the maps, but i agree that sometimes as a survivor it can feel impossible to do a door when there uber close together (on maps such as haddonfield etc, where they can spawn within about 32-64 metres of each other on the rare occasion So i'd like to implement a possibly more fair change then the "doors should only spaw
    3 comments 52 views last activity
  • is it just me or do you see alot of players that dc from the game when theres a rank reset? cause when im at rank 16 i see alot of rage quiters:( but when i get to rank 13 and up i see a decline in players that dc and increase of toxic survivors is this true? cause when i was at rank 13 i saw very few players that dc from the game:)
    8 comments 82 views last activity
  • Okay I don't know what it is, but as of late I've seen survivors point at the killer when being approached. Can someone tell me why they do this?
    20 comments 1,542 views last activity
  • Hey, I started using dead hard after a long time and noticed that most of the time with the Nurse or the Spirit doesn't work, chase doesn't start cause they appears right next to you. Any chance to remove the chase factor from the perk?
    3 comments 72 views last activity
  • I would really like to see DbD use Discords Rich Presence Feature. Some ideas for it: Show the character the user is currently playing Show what map they are playing on Show how many generators that remain to be completed Show how long the match has gone on for Show what perks they are using Show how many hooks they have been on/how many kills they have Show how many survivors are still
    2 comments 132 views last activity
  • Before i start I want to say this isnt about people DCing because of such and such. So lately I've been having a problem where the game will DC me in the middle of a match for no reason. It says that i "DCed from the host," yet nobody else in the lobby DC, just me. It's been becoming very frustrating as of late because I end up de-piping and it's a big waste of time. Another issue I've been ha
    5 comments 52 views last activity
  • So yes ... plague is a hopeless killer because ... survs do not use fountains and only do genes and in no way stop this ... the plague should get a buff with the fact that if you are infected FULL you have slow actions in generators, in healing or sabotage should slow you down even 15% because what a match I can do so that survs do not use fountains because GENS GENS AND GENS
    13 comments 282 views last activity
  • 10 comments 92 views last activity
  • Left Behind currently is kind of a joke of a perk, and a rework is inevitable sooner or later, so I got this idea: If you are the last Survivor remaining in the Trial, unlocks the ability to reopen the Hatch after it's been closed by the killer. Opening the hatch requires X seconds and during the action your aura is revealed to the killer in a range of Y meters, which increases up to Y2 met
    5 comments 82 views last activity
  • Until the last patch i had this issue just while phasewalkin with Spirit, but actually i nearly hear no footsteps at all. Playin the game with 85% sound, my ears are close to bleed when i play Billy, so i can definitly say it´s not a volume-related problem. Played today a match with my nurse at The Game, didnt even hear survivors running behind me. Also played with Billy at the swamp, no sou
    2 comments 42 views last activity
  • While at first, I was in support of this new change to the game, after seeing it in action I am completely opposed to it. The game isn’t always over just because the gates are open, sometimes your teammates still need your help. Sometimes you get lost in the fog while running from a killer, and sometimes you or your teammates get stuck on a hook somewhere. Twice now I have died from the Endgame e
    34 comments 692 views last activity
  • I see so many people saying how Balanced Landing is the best exhaustion perk. I never understood this. Lithe does the same thing but isn't as situational as Balanced Landing is. I never had trouble getting Lithe to work unlike BL, where first you have to play on a map that even has a spot where you can use it, then you have to be at that spot, if you're far away from it on the map it's over f
    16 comments 492 views last activity
  • Killer brings mori = DC Down by The Plague = DC Down by Freddy = DC Down by New Legion = DC Down by The Huntress with One-Shot Hatchet = DC Down by The Clown with One-Shot Finger = DC ######### themselves by The Hag's traps = DC Against a Doctor = DC Got hit through pallets/windows = DC Slugged = DC Tunneled = DC Downed less than 10 seconds = DC Being the first guy on hook = DC Grabb
    3 comments 72 views last activity
  • I just played a match as the Spirit, playing completely fair, no camping or tunneling, etc. I downed this Bill 1st in the killer shack and went to put him down in the basement. He decided to ruin the game for everyone else by rage quitting and disconnecting. This caused me to get a silver in the devout category since I didn't get to hook him. This also makes it extremely difficult, if not imposs
    1 comments 32 views last activity
  • This needs to be looked into further. I just came from a match as survivor and even realized how unfair it is. It was hillbilly had 2 DC's in less than 5 mins, then the other died without putting up a fight, Killing themselves on the hook. 5 gens still to be done, that's fine, the hatch can spawn. It spawns, and low and behold the hillbilly is right on top of it. WAIT! THAT'S NOT EVE
    6 comments 52 views last activity
  • DC
    when will there be a real punishment for those who are ragequit? one part out of three they disconnect from the beginning of the game and the other players are penalized but the killer gains him points, there is a problem no ?
    17 comments 132 views last activity
  • can i get an explanation on why the survivors just need to escape with there perks regardless if they did anything or not to get the adept but the killer has to double pip with just there perks? the problem with this is that its not within the killers control. it all depends on the surviovrs proformance if they do well no adept achivement because the gens are done too fast but if the survivors d
    2 comments 32 views last activity
  • Pretty straight forward quality of life change that lets you know when the next daily ritual is available. I believe it won't be too much of a hassle to implement. And perhaps also an indicator that you have one more secret daily, in case you log in with the three unfulfilled dailes, unless that's a bug that needs fixing.
    2 comments 43 views last activity
  • It works when you unhook someone or someone unhooks you safely and you have it equipped.
    13 comments 132 views last activity
  • Everytime I play killer there is always someone that disconnects for the stupidest of reasons. First survivor I hit and they already dc. Dc screws not only the killer but the other survivors as well, it just ruins the game for everyone. They should add a 2-3 day ban for every time they leave the game. This will encourage survivors to actually play the game, shocking right!? @not_Queen Any Plan
    3 comments 42 views last activity
  • Do you think they’re foolish or do you appreciate they’re not abusing an op perk?
    28 comments 452 views last activity
  • This is about the average game that I get nowadays. I like this game. It is fun, I especially like playing it with firiends and now and then you have a game where everyone just has fun. But in recent times, I have experienced the quite opposite. Playing solo or even in a double Queue is just the worst. The picture you see at the top are two randos wh
    6 comments 92 views last activity
  • Personally I think that the recent killers are cool, but I feel like BHVR is slowly moving away from the first type of killers that were in the game. All these special abilities and ######### - I can't be the only one missing a big guy with an axe.
    12 comments 122 views last activity
  • As written in the title. If Bubba hits any kind of object while his swing, he should be punished like Hillbilly... You can't outrun this chainsaw, you can't so ######### cause he isnt punished for doing curves, this doesnt make any sense at all...
    4 comments 162 views last activity
  • Current: -6 sec to pull in -Movement in dream world translates to real world -Tremendously decrease action speed -Can wake themselves up by failing a skill check -Their aura is revealed when out of Fred’s TR Idea: -6 sec to pull in (same) -When pulled in, the survivor's real body lies down on the ground and then the survivor goes into dream world -When injured the body in the real wor
    0 comments 12 views last activity
  • Remove all of the second chance perks, DS, BT, MoM, and the rest, and in return you can take back all of the Expose perks the killers have. I would rather the survivors not get free escapes for doing absolutely nothing, and I'm fine with not getting insta downs for having to actually do work (outside NOED requiring no work, but I'm fine with it being gone too).
    47 comments 732 views last activity
  • So I want rewrite my Pig buff Concepts. But I want hear some ideas for the addons, because some guys had rly funny and good ideas in my old discussion. If I want use some ideas, then I ask you and then I will @ it. Example: Amanda's Secret Stacks: No Rarity: Ultra Rare Description: A black metal box containing a knife and various medical supplies, such as bandages and compresses. Deep
    9 comments 42 views last activity
  • I was just checking out the stats for players on Steam. It seems like the peak time to play is around 11am-3pm what I assume is EST. What's up with that? So used to peak playtimes of games being later in the evening. plus everyone please start playing later, thx.
    1 comments 472 views last activity
  • If you equip her with a flashlight while wearing her suit outfit, she looks like a detective. So why not give us a Nancy Drew inspired cosmetic just for Jane?
    1 comments 42 views last activity
  • Original GhostFace Scare Factor: BHVR’s GhostFace Scare Factor
    42 comments 2,393 views last activity