Discussions

339,151 discussions.
  • So I'll keep the long story short..I'm a small timer on yt, I'm currently invested in a series I call the killer catalogue , I am going over each killer (minus clown) and giving an over iew as well as my thoughts on the killer but..I'm rusty and am struggling with huntress specifically..especially on her bad maps..anyone got any useful tips to help me get back up into killing shape?
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  • Refer to this post i made earlier before reading this one: https://forum.deadbydaylight.com/en/discussion/81382/add-prestige-4-6/p1 I talked about how adding prestige 4-6 and giving us a Frost White color of legacy. Prestige 4: White Colorway Shirt Prestige 5: White Colorway Pants Prestige 6: White Colorway Face Same for Killers. Easily be able to tell the difference between this and actu
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  • Don't run Ruin. If you aren't very good at pressuring the map and pressuring survivors into making mistakes now is the time to learn. I see so many killers running Ruin vs new players who are completely useless vs Ruin due to not knowing where totems are / unable to do skill checks. This allows killers to have 15min games while under no pressure These killers then rank up and run into survivo
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  • I’d like an idea about the community’s point of view on this, what’s better the huntresses iradesent head, of the clowns redheads pinky finger.
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  • I'm All Ears : Perk goes on Cool-Down as soon as a Survivor performs a Rushed Action instead of after the Aura-Reading Duration. Thrilling Tremors : Perk goes on Cooldown as soon as the Killer picks a Survivor from the Dying State instead of after the Generator Block Duration. Cooldown for Tier 1 and Tier 2 reduced from 100/80/60 seconds to 80/70/60 seconds.
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  • What killers add-ons do you think are underrated ? I think charge time add-ons for Spirit are underrated, because everyone say to run speed and duration add-ons on her, but I think these add-ons are better, because you don't waste time charging your power, so survivors can't get too much distance on you and survivors are for less time invisible ( becausee your charge is faster ). I mean, there is
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  • Do i have to hit the survivor again with feral frenzy after i applied deep wounds to him to apply mangled/broken/blindess effects? or i have to just hit them once and run towards another survivor?
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  • So I'm watching old Monto videos because it's fun and in one of his Mirror Myers vids he has the ''Vanity Mirror''. I am looking at it and I don't understand why it exists. https://deadbydaylight.gamepedia.com/Vanity_Mirror So it allows you to go to Tier 2 ONLY and still decreases your movement speed, so even though being in Tier 2 gives you normal speed it gets decreased
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  • Had 6 survivor games. Was rank 4 down to 14 after reset. Killed 6 times. 4 1 hooks and 2 2 hooks. Survivors don't play the game properly at these ranks and finding it hard to rank up and not fun:(
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  • Keys are just another nail in the coffin as to why it's unfun to play killer a lot of the time. I've accepted that the hatch is always gonna be a thing even though I initially thought it was a stupid idea, but keys are the real stupid idea. They were supposed to be in the game for a limited time (which was a lie) and toxic SWF teams are all the more grateful that they weren't. They know that they
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  • So I was looking through DbD's killers and was trying to figure out which ones would be the easiest to get the Adept achievements with. As I was looking at their perks, I noticed something a bit odd... One of The Shape's perks directly oppose the other two. Save The Best For Last / STBFL - When you hit a Survivor that is not your obsession, it gets better. When you hit your obsession, it
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  • https://youtu.be/7eEncjEm7XE the way i see it, survivors are just trying to survive. flashlights help this ambition greatly. is it not toxic unless a fervid teabag is vigorously applied? i used to hate swf but i now love playing as swf because the rush of escaping is so great. so invigorating...that it almost seems a crime to not lampoon the killer at any given mom
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  • 1° Spirit - Schoolgirl 2° Trapper - New davy Jhones skin 3° Wraith - The shiny one that looks like golden lava 4° Hag 5° Huntress - Bear skin
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  • Does anyone else feel like there should be more of a punishment for disconnecting? It runs rampant in this game and happens most of the time. It shouldn't be just a de-pip because that won't deter people at all. In fact, some people want to de-pip. I think there should be a matchmaking ban that can stack and get progressively longer and/or a bloodpoint ban where they can't earn bloodpoints for X
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  • So the devs aim for games to be average 2 survivors escape and 2 die. And judging from the public stats, it looks like that is pretty close to actual results. Like on console the worst killer has 40% kill rate and that is the worst But killer mains are frequently asking for adrenaline nerf or gen nerf or saying the survivors are OP. Killer mains, do you feel like the game should be balanced f
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  • So one of the most apparent visual changes to Freddy after his rework is that when he channels to teleport to a gen, he uses the same animation as he did when channeling to put a survivor to sleep. The only difference is now he doesn't have that incredibly cool effect with the orange and black smoke and the faces of a screaming woman. That was such a neat effect and now it's just... gone. I know
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  • Hello fellow gamers, today I've come across with some very old screenshots which dated back in 2016. I wanted to show some of them and have a little bit of taste of nostalgia. Dead by Daylight has really changed over 3 years, Hope you guys enjoy! I'm gonna start with the Flying Bug, it was one of the funniest bugs, I must admit.
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  • Why is it that when I set off a trap it moves my camera around? Im a little salty because I feel that it is unfair and robbery that I get killed because my camera is turn and lock on a trap. 😡
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  • The Glitch Joseph Brooker was a mad man. He wanted to get rid of the internet for good. As people were staring at their screens all day long. He created a virus that will spread across the world in a matter of seconds. It was powerful. As he began pouring the green goop all over wires, Matt Johnson ran through the door, demanded Joseph to stop. But he didn’t. In fact, Joseph threw the rest of th
    Mod
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  • So I've been thinking about the devs game plan..narrow the gap between solo and swf as much as possible and then strengthen killers accordingly..I see the positive and negative about taking this road and would like to attempt and assist..so the previous idea was to give kindred to survivors base kit..however you likely saw as I do the big problem with that..the killer and the direction they are g
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  • They should make it so within a certain proximity ie. Survivors pretty close to each other they can talk to each other in game(party chat will be disabled while in game). As they go futher away the chat becomes distant sounding. I think overall this will make it more intense and a better and create funny/toxic scenarios. Imagine being on the hook and someone is walking super slow you could be in
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  • How is this not fixed already? I brought in a med-kit to help heal myself and out of nowhere the killer rage quits. I'm back in my lobby and my med-kit is gone? I've lost so many items that I've escaped with but somehow at the end of the match it tells me that I've lost the item when I've clearly escaped with it. I just want to know how is this not brought up to the Devs and why is it still
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  • And I remember why I left in the first place, killer is too damn much and I play fighting games, it's insane the amount amount of stuff Survivors especially swf can do. I was not having fun, I actually think it's time for me to uninstall now. Someone asked me if I was done, I think now I finally am. I'll still check up here on the forums too keep up but I regret to say I won't be playing
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  • Almost a month without contents, no summer event, no double bloodpoints, no new chapter or ptb/teaser and no streams as well.
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  • Guys really, make the killer less a joke by extending the possibility to carry downed survivors. At the moment it feels like people wiggle free after 4 body lengths or 8 m of carrying.
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  • Why not make the exit gate status regressable just like the gens ?
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  • I am Lv50 Prestige 3. How many bloodpoints must I spend to cycle through one bloodweb on average?
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  • Questions to the devs, would it ever be possible to get some recolored skins for the ones that don't have any ? Because I think it would be cool, it wouldn't require as much effort as creating an entire skin would and it would allow more customisation for players (for example: Jane has a purple skin that has no recolors and I was thinking it owuld be nice if she had like a completly black/white/r
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  • So I need you guys and gals to help teach me How do I preserve pallets properly?
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  • Blood warden uptime for Tiers 1 and 2 increased to 45 and 50 seconds Very underwhelming to run this perk outside Tier 3.It is hard enough to make good use out of blood warden with 60 seconds let alone 30 and 40 like it is now. The tier distributions should be evened out to make this perk more attractive to run outside of Tier 3.
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  • What is the difference between Ultra and High settings?
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  • 1 black bear 2 deer 3 raccoon 4 or ground hog. I'm thinking maybe a deer or a bear. But it could also be a raccoon. I set up a night cam to see what it is. What do
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  • The Doctor Data While in Treatment mode, you move slower (4.4 ms) prevents them from performing any interactions for 2.5 seconds. Doctor Hallucinations have a 33%, 66% or 100% chance of appearing in a random location while in Madness I, II or III , respectively. While in Punishment mode, The Doctor moves at his normal speed and can swing his weapon to injure Survivors. The Shock
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  • For games less than 5 minutes, 2 fake exit gates appear. Survivor's won't know which they are until they complete the open action. thoughts?
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  • So since there wasn't mentioned any kind of reward or compensation for those who grinded after the 2nd grind cut off I assume they will actually be nothing for us. So the question is should we just stop grinding till the grind cut off update is released and just use the bloodpoints on an already maxed out character? Or will the difference won't be that significant?
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  • So I opened the contest winners again because that skin for Feng (I hope to Jesus A Christ I am right) and Clown are amazing So... How long does the design team take on average to make cosmetics/Cosmetic pieces?
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  • With adrenaline I thinks it's a crutch perk for survivors. It's the same as noed. The killer goes through all the work to chase someone and do everything correctly to have a survivor just stand back up in front of them kinda sounds like a crutch. I main killer and see both sides. Noed is never in my perk slots because I as a killer think it's a cheap way to win. Just like when I play survivor I
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  • Seriously in the last 2 Day's on PS4 it is getting ridiciolous.They getting found first? DC,they getting hooked first? DC,wrong map? DC,Wrong Killer? DC. And I don't want to talk about self killing on the first hook.Get a break if you are THAT salty and don't destroy other people's game geez
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  • Would it be possible to make KYF mode activatable by only 1 player and call it practice mode for example ? There is really a lot of maps and different variations of them in DBD now and this would benefit new players to learn the map layouts without beiing almost afk in normal matches and without the fear of the killer or the pressure on gens from the survivors. It would also help more experie
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  • I just replayed Cry Of Fear again (cause its the one of my favorite games), and thought, that Simon would fit into DbD universe. So, i made some related perks for both killer Survivor and Killer Simon. I aint done any backgrounds, or circumstances, how did he get into Entity realm. Killer - the broken Ability - Pressure You know the feelings, that you get, while you are in feared.
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  • Workshop Grease (Common) Skill Checks success zones are reduced by 33% Doesn't stack with other Skill Check zone reduces. Shattered Syringe (Common) Unchanged John's Medical File (Common) Unchanged Combat Straps (Common) Unchanged Video Tape (Uncommon) Unchanged Utility Blades (Uncommon) Increases the trigger odds for Skill Checks by 5%. Doesn't
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  • Please devs <3 I've played since September 2016 and at the start the game's atmosphere was so amazing... the depth of field that made the distance blurry so you couldn't see ages away, the darker lighting that actually made sense considering the maps are only lit by the moon, the thicker fog... Now the game feels like an arcade game compared to a thriller because it's so bright :( The game u
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  • When I was around 5-7 years old I had a dream in which I was underwater in a ocean and every time I tried to swim towards the top it would further away, I just could simply never reach it. I then simply decided to just swim around in the vastness of the ocean when all of a suden I see dark figures in the distance so I decide to swim closer. As I got closer it was darkend, shadowed out people all
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  • So even tho camping in some cases is smart and even a necessecity due to overly altruistic survivors. It still isn't fun especially in the cases where there is no reason for the killer to camp, no hook rush ect. So i know they tried stopping the timer for the hook when a killer camps and no survivors are nearby. And this turned out to be a bad idea because it got exploited, but how about if a ki
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  • The Ghoul Jackson Lounge was an old man that lived in a very expensive house. He was extremely rich and helped with charities and donated money to people who really needed it. So he searched charities online and found a website, not knowing that this was a scam. 1 week later he checked his bank account and found he had no money. He told the bank everything. But there was nothing they could do. S
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  • Besides the large amount of bugs and a radioactive community, this is the biggest issue DBD has imho. I think a good portion of people, both killer and survivor mains, will agree to this, and "this" is the fact that BHVR is trying way too hard to put out plasterfix perks for the core, unfun mechanics of the game, like the ridiculous gen speed, 0 mindgame loops, camping and tunneling. Instead
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