ImmortalReaver
ImmortalReaver
About
- Username
- ImmortalReaver
- Joined
- Visits
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Comments
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Just give up the game. It's not worth the headaches. The devs even confirmed that they want you to be frustrated because that's what keeps you coming back. They're like meth dealers cutting off their supply for a few days just to get people feinding more. I gave up on dbd and I just watch otzdarva nowadays and my gaming life is much healthier.
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You can't base the whole games balance on one match. π
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I had a swf group berating me because I didn't let the last guy alive get the hatch. I was like da fuq kind of logic is that? Did you guys do one less Gen for me just to be nice? π
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You can't blame the players for the viability of the killers.
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It's a toss up between the Freddy and Doctor reworks. Probably Freddy though. I used to HATE facing him, but don't mind him at all now. I never played the doctor because he was boring and felt off but now I love playing as him.
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Not sure if trolling. I never thought there would be someone that would wonder if you can take back a prestige in any game.
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If deathslinger drops on March 10th I say we all abandon puppers.
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Don't be fooled by playing just three matches. It's still as broken as it has been.
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no
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I used to run Spine Chill and Self Care, but then I got good at the game and took off my training wheels.
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@Might_Oakk said:
https://forum.deadbydaylight.com/en/discussion/comment/1136040#Comment_1136040
If it supposed to decay from 15 to 5 which it didn't you may want to look into it instead of just giving a dismissive reply "community manager" lul
I can tell by your ######### attitude that your game wasn't crashing. nice rage quits bro. enjoy your ban. π
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Nurse is worth the grind. I play Nurse in red ranks on PC and wait for it... WITH ONE OF THESE!
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K.
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DS shouldn't reward players for playing poorly. Adrenaline shouldn't reward players for playing poorly. DH shouldn't reward players for playing poorly. Unbreakable shouldn't reward players for playing poorly.
Do I need to name more?
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I approve of this message. People would still quit if they got that map but at least there's a chance that you would get a different map instead.
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Not only do survivor mains expect Killers to get 12 hooks, but they also expect us to down people 16 times. π
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Toolboxes are still on the same level of usefulness, just in a different way. Killers won't rejoice.
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@LetsPlayTogether said:
I agree. I played at the weekend several matches as killer and ... its wasnt that stressful at all. Once in awhile you get a squad thats not potaetoing all day, and even then half of those games can be won pretty chilled. Killers on these forums are exagerating far too much.
What platform do you play on and what rank
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@Groxiverde said:
My main criticism of his video is that I think bamboozle is 5/5 and not 3/5. Yes, maybe Bamboole is trash on the nurse or the spirit, but on m1 killers it is GOD tier. Just my opinion.
See the thing about rating things and tier lists is that personal opinion has absolutely nothing to do with it.
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Mortille is coming here because Killers had more to complain about to the devs. Also most people who play survivor tend to be more casual and don't go on forums.
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Gen speeds. No one honestly wants to wait in matchmaking then get into a match that lasts 5 minutes or less.
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Here's a joke: Survivor mains
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They say it's so survivors can't stack on stop of each other but honestly this is an incredibly lame excuse because how often would survivors actually do this? It's not like there are many spots where they could hide like a totem pole in a corner. Plus crows are a thing. It's just their cop out.
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@Warlock_2020 said:
?? Did I miss something? All you gotta do for NOED is wait for gens to be done. No skill required. What are you talking about?
As for DS, you have to be hooked once before you can use it. Already has a pre-req.
As for BT, you have to be in the killer's TR. Already has a pre-req.
As for DH, you have to be injured for it to work, and cannot be exhausted already. Already has a pre-req.
There is not a single perk in this game that requires a "skillful" play. Please explain.
Please tell me how getting hooked is a skill, being in the killers terror radius is a skill, or being injured is a skill.
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I think this skin should be one and done. Its fine on clown but I don't want this game to turn into fortnite.
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I think it's an original design.
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If your internet or PC is garbage and you frequently disconnect, you deserve a ban anyways. Don't play online if you're on a garbage connection.
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If the killer clearly knows where you're at its a scum bag move but there's been times where I couldn't find someone before they bled out and I got accused of doing it on purpose. It can be hard to find slugs nowadays with the audio bugs. How about an option to give up and die after you're half way bled out?
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It's a small bandaid on a flesh wound.
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Devotion 1 and probably rank 40/50 into the next one.
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I'm pretty sure that they have been "removed." you may still have them, but can't use them anymore.
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A thread that isn't complaining? Devs need to nerf this thread because it's too OP.
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@a_good_player said:
https://forum.deadbydaylight.com/en/discussion/comment/1084931#Comment_1084931
People like you that insult because are too insecure to normally argue always make me laugh. That's why the community is trash, because it contains trash people like you
Don't insult me if you can't take an insult back. dumbassπππ
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@a_good_player said:
https://forum.deadbydaylight.com/en/discussion/comment/1082089#Comment_1082089
Or maybe you aren't a good killer, and blame the game for your incapacity
Or maybe if you aren't good at reading maybe you should realize that I said survivor matches meaning I'm not the killer. What a dumbass πππ
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@a_good_player said:
You're right, they CAN do 3 gen in a minute and a half. But that's not the case with 99.9999% of survivors in dbd. So you can't balance the game around that, because if you do you're gonna destroy it for everyone else. And that's what some stupid killer main has to understand: if you win a consistent percentage of your matches, and sometimes you get destroyed is FINE. You SHOULDN'T win 100% of your matches, because a game that works like that will die, and is ridiculous that many people can't understand that.
I guess I play with or against the 1% frequently because most of my survivor matches lately have been getting 3 gens done before a single hook.
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I'm playing more survivor lately for the tomes and almost every match we get 2/3 gens done before the first hook. Red rank solo queue also.
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Legion needs some buffs and/or a rework. I have never ever once had any issue playing against Legion and never felt they were unfair in any manner. But you know if people complain enough, changes can happen.
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The difference between Doctor, Clown, Freddy, and Hag is that the doctor needs to charge up and use his power each time. With the rest of them you can M1 while your bottle/puddle/trap is doing it's own thing.
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100% of matches I keep playing against survivors. BHVR plz nerf
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simple and effective! i like it
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@joker7997 said:
https://forum.deadbydaylight.com/en/discussion/comment/1064081#Comment_1064081
DEDICATED SERVERED PLEASE READ ENTIRE POSTS
R/woosh
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@WalkingNurse said:
https://forum.deadbydaylight.com/en/discussion/comment/1064081#Comment_1064081
GFG.
It does really help to read posts instead of reading one phrase and responding with something that makes zero sense given the context
R/woosh
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If you're not having fun, stop playing. It's that easy.
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Omg like srsly I kno rite lol teehee
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You only got 23k which shows that was a relatively short match. You expect to pip at red ranks with a short match?
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@WalkingNurse said:
After I hit my 1000 hrs (personal milestone) I really found myself questioning how much fun vs frustrating this game is in it's current state and ultimately uninstalled. Here's why
I was attracted to the horror and feeling of intense fear/excitement at first, which as we all know goes away very quickly.... Now I catch myself mumbling things like "hope I don't get DS'd", the plot twist is I could be a survivor and am referring to dedicated servers (it's not just a killer term anymore, which feels VERY weird). Not to mention the specific frustrations such as hits that you see land as killer but don't translate to an actual hit, exhaustion bugs, grabs, hitbox everything... All the stuff you've heard about, beaten to death, over and over again.
Now I understand that a good video game is meant to frustrate you to a certain degree so as to encourage you to feel like you can do better and overcome... DBD is so far beyond this right now it's jaw dropping.
I wish they would perform a complete overhaul of their approach to updates and new content... We have SO MANY killers, survivors, maps, items, perks and the endless combinations of procedural generation. PLEASE STOP MAKING NEW UNDERWHELMING CONTENT AND POLISH WHAT WE ALREADY HAVE TO A HIGH, COMPETITIVE SHINE. Please, I'm actually begging.
I want my awesome, unique, SCARY, FUN cat and mouse hook murder game back.... Not what we have now. So until that happens, I'll return to my old favorites.... Or maybe give Squad a try.
GG
If you don't want to get DS'd then play around it. It's not hard.
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Posting a whole new thread as a reply to another one is such an attention grabbing pathetic move.
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@EvilJoshy said:
https://forum.deadbydaylight.com/en/discussion/comment/1063707#Comment_1063707
You will care as soon as your que times get to 30 mins. Which were not that far off.
Queue times are fine on my end. π
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No one cares if you or anyone else quits. π
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@Mikeasaurus said:
Can't blame them for doing challenges. Not everyone wants to just jump in, abuse the killer for 5 minutes and leave. A lot of people want the free BP from challenges, and the lore. Plus, the extra Rift progress.
I can blame them. Don't go the whole match sabotaging hooks. Do it when it makes sense.