Discussions
339,151 discussions.
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What the title says it should be 12/10/8 seconds, not 8/10/12 seconds, less time lets you know if a survivor has left the gen.4 comments 51 views last activity
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Since so many people argue over adrenaline being so strong how about giving a slight disadvantage: "You start trial injured (Perhaps broken status too for 60/50/40s?)" Make it high risk - high reward perk, if you want to gain a health state in late game you have to risk by having to heal early - it makes survivors more careful in the very beginning or makes them waste 30s on self healing,5 comments 161 views last activity
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With how much teasing about this thing there has been, if it all turns out to be a "sick prank" we should go ape #########15 comments 671 views last activity
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Hello everyone, I've thought about this recently and think it would be cool to have a section in the tally screen which replays the match on a 2D top down map. There would be 5 dots for each individual player and they would all move around the map corresponding to where they were on the map at that time and this would play at for example 5x speed. Here's an example from Evolve:7 comments 41 views last activity
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2-3 mins in a chase would be way to much time on one survivor would a minute be to long? or no more then a minute or should it be less? thanks13 comments 811 views last activity
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making a killer for sale just makes EVERYONE and their mother play the same damn one over and over and over again. STOP!!!!!!! 50% of my games are of the killer on sale and there are 20 or more killers that are great. p2w just kills games. STOP!!!!1 comments 21 views last activity
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Could we change the dream projection to make you face the generator instead of away from it? This would make it alot less disorienting than it is now. Since you will always start with something familiar.1 comments 31 views last activity
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In the dark Based off of a creepy pasta, this chapter adds in The Rake as a new killer. The following is a fully developed Killer character idea. Overview The Rake is a psychedelic Killer. He is fast, but has a relatively large terror radius. Difficulty Rating: Easy Load-out Power: Teraphobia When a survivor enters The Rake's t1 comments 321 views last activity
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(I originally put this concept on my dA account, which you can find here: https://www.deviantart.com/noctis-corvus ) The Angel: Lore: No matter how many people try to cheat death, there is always more who will try, regardless of the consequences. Taking a note from Dr. Frankenstien's method, an engineer stitched the corpse of his wife, Rachel A7 comments 172 views last activity
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So, is it meant to be that Franklins counters the white ward offering? Or is it like that because of bad coding/code limitations?124 comments 1,522 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Okay here me out what if when you went and prestige'd a survivor or killer you could choose what piece of clothing you would get a perfect example is im trying to get the shirt's for all my female survivors which is p1 of course but for the males i want the pants because i like the prestige pants for the males mostly due to the exclusive stuff i have for some of my female survivors. Just a th13 comments 131 views last activity
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Will the developers ever fix the crap hitboxes. As a survivor it ruins the game when you fast vault successfully go to take off and still get smacked. As a killer it just makes the game easier when all I have to do is swing in a general area of a survivor and hit them.10 comments 131 views last activity
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Imagine, you see a Dwight walking around believing it's just your fellow teammate when all of a sudden he shifts into a ghost, and attacks you! Honestly it would make for funny gameplay as survivors will always be paranoid when they see their teammates. Anyways, let me tell you how the killers ability will work. The doppelganger will be able to take the form of any one of the survivors in the tri14 comments 261 views last activity
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List your ideas in the comments And if for some reason any dev's read this do you have any ideas planned already?9 comments 131 views last activity
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Whenever a generator gets done, the Auras of Generators, Totems and Chests within 64 metres are revealed to you, and survivors in a range of 8 metres to you, for 8 seconds. If you are holding a map that can track objectives, Generators are added to the map. Detective's Hunch guarantees a Map out of chest.13 comments 371 views last activity
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Please come back with the colors from before, currently the game has poor lighting and saturated colors1 comments 31 views last activity
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As it is when a killer closes the hatch it is nearly impossible to open a door unless you were standing next to it when the hatch was closed and the killer chooses to check the wrong door first. I understand that the closing of the hatch was put in the game because people believed that the last survivor shouldn't have a 'free exit' but as it is now the role has been completely reversed instead of10 comments 161 views last activity
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Please come back with the colors from before, currently the game is saturated and disruptive to the game.4 comments 31 views last activity
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If you could add ONE cosmetic choice to any survivor/killer in the game, who for and what would it b(I know I didn't spell "Be" right in the title, but the title had filled with words and wouldn't let me type more) I would add a Head Cosmetic for Ace that gives Ace blonde hair. Me and my brother both like Ace and watch JoJo's Bizarre Adventure. I know we can't get a JoJo character in, but just please give Ace blonde hair so we can pretend like it's Dio. he has the yellow jacket and yellow pant48 comments 341 views last activity
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Ok. So I'm not here to make the argument that gen rush is real or not. But rather to make the survivor skill cap for Gen repairs higher and more enjoyable (maybe). All I know is that nearly all builds have to require ruin or some gen slowdown perk or have to be a high pressure killer or run into a clutz of a team. So maybe this could (hypothetically) help in that regard. Should just be a bandwid19 comments 761 views last activity
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Disconnects have always disrupted the flow of the game greatly. Survivor disconnects usually mean an automatic loss for survivors and way less points for killers. Killer disconnects completely end a game that might have been fun to play. And lately, disconnects seem to be happening more and more often. In my opinion, the points that you get in compensation for the huge loss that you get for a DC1 comments 51 views last activity
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So i was watching this video, and i just thought: The purpose of the new DS is to counter "tunneling", right? But what happens if you let them get saved, escape, you give the survivors some chances, then you still find them within those 60 seconds, because they failed to hide? It happens that you still get punished for finding them again, without camping or anything, they just failed to hide...an39 comments 661 views last activity
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In the game, at the moment, I keep hearing three big complaints: The first is that survivors almost always get less bloodpoints than if they were to play killer. The second is that it feels really bad as a survivor to play solo, since there is no coordination. The third is the inverse of #2 where, as a killer, it's almost impossible to do great against a 4-stack with good coordination. T0 comments 13 views last activity
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I was watching some yt and came across these videos. AHHHH the nostalgia, I remember playing when the game looked like this, it was so sexy https://www.youtube.com/watch?v=IQZj2VN55DY https://www.youtube.com/watch?v=UhlHy40sol0 https://www.youtube.com/watch?v=ZVZer5SaMLM5 comments 311 views last activity
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If you add stranger things to the game please add Steve. He’s my favorite and a very popular character as well. He could have leadership and strength perks. Basically a combo of Dwight and David. He could have a basic and a basketball outfit too.2 comments 41 views last activity
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Now hear me out before you bring out the pitchforks, I don't think the killer should be able to mindlessly eat pallets without a consequence I think if for every pallet a killer gets stunned with they should have movement speed across the board taken away by .5 percent to a maximum of 3 percent, then enduring should be buffed to have no speed regression from eating pallets but have a speed incre11 comments 181 views last activity
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If someone has like a diagram or something that would be appreciated. Also does your character block the detection zone? Revealing GF feels very inconsistent and I’m wondering if I’m doing something wrong.10 comments 512 views last activity
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Im just asking. Rick as Killer and Morty as Survivor would be interesting, but impossible for this game. Because license stuff. Dont get me wrong, Rick would be an amazing killer. You know what he did as he was drunk. He even killed people as Pickle.4 comments 41 views last activity
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I was thinking about a new killer and Hannibal Lector came to mind. His sleek psychotic persona would be such a nice addition. His weapon would be a steak knife or a kitchen knife but personally I think a steak knife would fit better after hitting a survivor he would then stick the knife in his mouth and clean it. His look would be a white T-shirt with the brown leather muzzle from the airport sc2 comments 91 views last activity
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Its a really good fun combo when you get all your stacks on furtive chase basically no terror radius for some fun game of wheres the killer definitely recommend you guys try this out14 comments 1,411 views last activity
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Here's how I'd fix No Mither: Keep in mind; all numbers can be changed. Numbers are for example only! Do not base the idea around the numbers! 1) The 'can't be healed' icon can only be seen by Survivors. 2) The Survivors 'Injured' icon in the lower left looks HEALTHY until they are hit once. Of course, it goes into Dying, as is proper, and reflects Injured/Dying as per normal afterwards20 comments 91 views last activity
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Here it is I don't know who "It's me" or their other aliases is. But I would like to give this mans a good ol pat on the back for creating this guide. Without it I would be unable to play DBD the way I do now. I am bad at posting. If you are the creator, I hope you have a jolly good day2 comments 121 views last activity
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My in game text (lobby and after game chat) is black and very hard to see. Black for everyone, but just the text, not names. Fix?3 comments 141 views last activity
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adding new clothes for Twitch prime memberships2 comments 881 views last activity
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Here are my rules 1 only one of each survivor a team weather solo or see if you see 2 of the same one must change to be fair 2 no items you can grab them from chests though or add-ons 3 only survivor and killers original 3 perks are ok under is acceptable if your leveling up a character also each round thoes participating as killer must use a diffrenr killer (so like after 5 game you can go back t11 comments 491 views last activity
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Currently going to play Nurse. For the first time. At rank 3. Why do I do this to myself?14 comments 251 views last activity
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Killer - The Lost Name - Alex Wende Lore - Alex Wende was a high-schooler whom no one would care for, his father abused him and his mother as long as he known. His life was pain as no one looked after him, not even his school batted an eye. The only exception was the School's Math Teacher, Marcus Kean. He slowly lost all hope and eventually snapped within the confines of the school groun0 comments 61 views last activity
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This would just be a perk to combat endgame rushes. A simple one: As long as there is a dull totem on the map, this perk will activate. When this totem is active, survivors will be unable to open exit gates, as the switches will be blocked by the entity. Destroying the totem removes the entity's grip. Each tier increases the amount of totems lit for this perk to be active (1 totem to break at ti10 comments 841 views last activity
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So the awesome @SpaceCoconut came up with a cool idea for the end game today and posted a video about it. https://www.youtube.com/watch?v=5omCuvbMyv4&lc=z22yylfpjm2jetr2yacdp434lfxomvw3xzwrd4lzmq1w03c010c.1566071687595986 Basically the gist of it is that instead of the Switches for opening the Exit being right next to the Exit, they spawn randomly around the map like any other tile.5 comments 101 views last activity
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I'm aware what I'm about to suggest is more than likely not going to happen, especially since I'm talking a total rework of someone or at least designing a new character to mimic what i'm about to suggest. However, this has been bugging me and I'd to just throw it out there and get this out of my mind and in text. Now before I go throw this idea out, I'd like to state for the record that I don't1 comments 51 views last activity
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So, there's supposedly a new "leak" that came out a few hours ago. I personally think it's fake, it looks like a edited imagine of devour hope and Michael's mask, edited well but still pretty obvious. I'm just interested to hear others opinions on this to weather you believe it or not.46 comments 2,091 views last activity
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Yeah because camping/facecamping makes me sick Baby Killers They do it all the time and you can't do anything because it's impossible to save someone without going off hook. I'm tired every match has one that does that. People don't deserve to die because a killer doesn't let them play, that's praising mediocrity. Put the borrowed time to work between the two survivors, what goes off-hook52 comments 751 views last activity
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In the lore, they say that some killers kill willingly, and others are tortured to do it, (basically brainwashed into it). But my real question is, what is that THING the doctor has on his face? Those hooks holding his eyes and mouth? What are you guys' guess?21 comments 3,224 views last activity
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why do you guys keep adding more things to the game if you guys aren't even fixing all theses issues that's been going on for almost a year like i really enjoy this game but you guys rather keep putting more killers and survivors into the game and customizes outfits then fix the skill check not poping up problem and the progress bar not working even the perks aren't even working so im basically l36 comments 501 views last activity
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I know people worked on her mori but I feel like people just gave up and stopped talking about it. I was wondering if anyone translated her voiceline while in the menu.14 comments 1,712 views last activity
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https://twitter.com/NXOnNetflix/status/1162786265537761280?s=19 Picture 1: Dead 2: By 3: Daylight25 comments 531 views last activity
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If you have the time, please tell of your experience. I'd be interested in reading it. No BS please.7 comments 61 views last activity
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I thought of this just cause. If you can only be serious, this ain't the thread for you. Changing Hex: Huntress Lullaby Each time a Survivor is hooked, Huntress Lullaby grows in power: 1 to 4 Tokens : Time between the Skill Check warning sound and the Skill Check becomes shorter. 5 Tokens : Generator Skill Checks deal damage to those who fail them & Healing Skill Checks deal damage1 comments 41 views last activity
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