MightyBardin
MightyBardin
About
- Username
- MightyBardin
- Joined
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Comments
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Yeah I’ve just stopped playing all together. The game was fun for awhile but I started to feel like that the killers had no appreciation from the Devs. While that may not actually be the case, it certainly felt so in a few cases. Such as the Legion. I’ve seen a lot of cries out for the Freddy treatment for the Legion, but instead we got nerfs. So my interest in the game just kinda dropped off.
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I actually had thought of a similar- ish concept. My version is more of a passive ability and i don’t know how to addons or how rebalancing would work, but calling them legion had always bugged me. The long and short of it is the other members are hidden on the map and you can switch to them using the ability. You’d only ever control one at a time but in a way you could use the ability to more or less cover the entire map. I probably didn’t do a good job describing it before but I have made a forum on it. However I do like your idea alot.
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Well again it’s possible to make two separate chats. You can still inform your teammates about what stuff you want to bring, WITHOUT telling the killer what you’re doing. However as the killer you don’t get to chat to anyone until the very end, where 99% of the time people just leave immediately without responding. Comical or not it would be nice to have someone to talk to while you stand there and watch the survivors ready up because by that point, you’ve had more than enough time to ready up yourself.
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Well most games separate the chats with T and Y to pull up each respective chat. Programming that might take awhile but in the end it’d probably be worth it I think.
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Well no system is perfect for sure, however as more of a killer main, I rarely get to interact with other people in the game... asides brutally murdering the victims. I’d like to not seem like a prick after I get a quad kill and then say GG because that’s about as much conversation I get before people leave
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@Akibahara said:
Title says all.
You wake up, wearing only the clothes on your back, in The Entity's realm with your fellow survivors. What do you do?
Well, I ‘d like to say that if this happened in real life I’d try to fight back or at least stall the entity’s chosen killer for as long as I can, in hopes that at least one other survivor could escape. However, the sad reality is I’d do just that then die very very horribly, and would have probably only bought maybe 30 seconds of time... maybe two minutes on a good day with a terrible killer and I don’t manage to run out of breath.
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Honestly I’m hoping for a new power. There’s not a whole lot of options that can sustain this particular style of game play without complaints to being to strong or too weak. From the threads I’ve read there really doesn’t seem to be a viable happy medium here. I’ve thrown out an idea (on a potential different power) on another discussion I made already so I wont post it here to keep from over saturating the forum with the same words but I’ll add a link to the bottom of this for those whom are curious. Feral Frenzy is a cool idea that I like but it really does need some sort of rework and at this point I’m not sure what’d work. I really want to go from like playing legion to love playing the legion.
Ps here’s a link to my potential idea.
https://forum.deadbydaylight.com/en/discussion/81789/possible-pitch-for-the-legion#latest
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@MoonwalkMyers said:
https://forum.deadbydaylight.com/en/discussion/comment/590868#Comment_590868
No Killer would choose a SwF game because its hard as hell. Look, youre idea is cool but it doesnt work man.
I would, I may not be good at the game but allowing people to have a choice is what matters to a lot of fans. you may not but I guarantee you there would be people who do it. It just takes some skill and a lot of patience. Sure you may not get everyone, but you can take a little joy from that one or two kills you did get. I find if you don't care about scores but more in the thrill of the hunt or being hunted it's a lot more fun and I can play the game for longer before I tire out from the more competitive nature of the game.
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well I think the idea has merit. So what if people have comms, sure it wouldn’t work against those people but hey there’s still room for that kind of fun against randoms. I think there’s plenty of room for niche characters that are somewhat situational. Dunno why people have to make such a huge deal out of people having comms. Sure it allows for better coordination and what not, but if y’all want a solution why not have a lobby option that says we’re swf and we would like to pair with a killer that cool with that? Or mabey a killer lobby option that says no swf players? Preferences are a thing in other multiplayer games I don’t see why something along those lines cant be added. Sure it’d separate the community abit but it’d allow people to have a more fun time playing and allow those who want the challenge to have what they want. Of course people are gonna complain but in my experience people will find something not matter how small to complain about. id play against this killer, heck I’d buy it.
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Well I love the legion, in fact he’s one of the two or three dlc killers I got. But his feral frenzy could use a rework. I could be mistaken here since I haven’t actually faced off against a legion player but when I play as legion, it seems to me the start of mending stops the bleedout timer. Which if that is correct kinda makes it pointless because the second they shirk off the legion they can just start mending immediately and nullify any bleedout so even if the legion catches them while they’re mending then basically nothing has happened. I could be wrong on that though. However if that is the case I think there’s a simple fix to the mechanic. Once the victim of feral frenzy has escaped from the legion, the counter doesn’t stop until fully mended or another chase ensues. Mending is already a fairly quick action so I think this would be a decent counter balance.