Discussions

339,151 discussions.
  • Hey there, just dropping in to write down some perks ideas that I had for a long time but didn't think to share them, before I forget them. Eyes on Me - after being in a chase for 30/20/10 seconds Your aura is revealed to all survivors within 32/48/64 meters and You gain bonus 100% bloodpoints in Boldness category. Perk is deactivated when getting hit or escaping chase. Comments: My person
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  • Like a Telltale type game or just a game with a Campaign,I think it has a lot of potential with all the different characters
    Mod
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  • Breakdown could use something more to make it less nuanced and less conditional. This perk isn't appealing to run ( outside of maybe a sabo build ) because you can only use it 2 times at most. With it being so conditional it is very underwhelming perk to choose for a perk slot. An idea I had to make Breakdown less situational is to have its affects apply on successful hook rescues too : Any
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  • I have an idea of ​​character. A smart survivor like Michael Scofield in Prison Break. I think it could be good.
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  • After 1.4k hours playing this game I can say that I got tired of the same chase musics every game. Adding more chase themes would be a very interesting addition to the game IMO. What even is the group of devs who create songs doing right now? Just making themes for new killer releases? Honestly I think they would love to create new chase themes too!!
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  • So when can we expect a trealer or teaser for the new chapter? I think it will be next tuesday. maybe even monday
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  • Any time a Hex totem is destroyed it instead moves to any free dull totem on the map (yes, this can overwrite that last totem and block off noed. And yes, you can technically have 5 haunted ground procs) This continues until their are no more dull totems. Every time the hex moves, the new totem glows with greater intensity than the previous one (becoming more and more like a beacon with time) N
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  • So I've complained a great deal in other threads, but never made an actual request. Devs: Why are you struggling with this so much and do you need help? You've put the August update out listed one of the items you've been working on as the "Friends" system. Seriously? How did this get on the whiteboard and NOT your lack of proper display settings on the Unreal Engine? Do you guys have no sham
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  • My suggestion aims to punish tunnelling, reworking totems and slow generator rushing. Hooks 1) Once a survivor has been unhooked for the first time they gain the “Entities Plaything” effect for sixty seconds. This effect does not stack. 2) Remove the ability to grab survivors saving other survivors from hooks. Entities Plaything –The sacrifice bar pauses and will not progress until this eff
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  • So a Youtuber Named The King made a video talking about changes he would make to No One Escapes Death, but i wanted to ask you guys, what do you think, after being where its been for 2 years does it really need to be changed? My Video Response: https://youtu.be/OG2uZMJYFRE https://youtu.be/OG2uZMJYFRE My personal Stance on Noed (Survivor main with over 6000 h
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  • If the achievement wasn't already near impossible to get prior to the End Game collapse being introduced, it certainly is now with the ability to shut the hatch, and the unlikelihood of someone finishing the last gen as opposed to either finding the hatch or waiting by a door for the killer to close it. It's extremely situational as most killers close the hatch immediately upon finding it, and de
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  • I think it would be super cool if one day the game ends up looking like the cinematic trailer it would be so damn cool it would bring so much atmosphere to the game and make it feel like a true horror game, but I know this will most likely never happen but I'm still hopeful
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  • Idea: The Hatch would ONLY spawn when there is one survivor left. In this situation, the hatch would spawn closed, and the last survivor would have 2 minutes to complete 1 generator. When completed, the hatch would open. At the end of the 2 minutes the EGC timer starts, however the exit gates are not powered and the gens can still be completed. What do you think?
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  • Should we expect to ever get a custom chase/terror radius soundtrack for killers in the future, or was it just a 1 time thing for Myers, being the first licensed character ever released? @Peanits
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  • i get that strategy is an option, but he's kind of difficult to maneuver when a hook is being swarmed or he's against a bunch of survivors that are a bit too over altruistic, as well as him being terrible at applying map pressure. he's basically a walking m1 killer with a insta-down chainsaw. the only thing that really helps him with map pressure are extra perks, but even that doesn't really hel
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  • Wait so the hatch now spawn open even if NO gens were done ? Wth is that crap ?
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  • As it stands, we all know the tier list for good and bad killers. Just about every game, especially around single digit ranks, you can bet you'll be against Spirit, Nurse, Billy, or maybe even a surprise Huntress. The same old same killers are starting to wear on most survivors, but pick anyone else against decent players and you're fairly sure to lose. Sure, how good you are with certain killers
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  • 1. I would like to be able to Drag and drop killers and survivors (pictures) in any order I like. Example I like to play Legion I would like him as number one then trapper. Also maybe to right click on killer or survivor to make them a Favorite maybe as a little 🌟 icon on pic. 2. To be able to have more graphics settings. I would like a actual resolution selection to chose from. 3. It would be
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  • Hi, Am I the only person that thinks struggling on a killer's back is pointless right now? I feel like you could be the fastest person in the world at pressing A+D and still never get off before being hooked, unless any of the other survivors help. Without help however, you are royally screwed and get hooked EVERY TIME. This needs to be addressed because otherwise you may as well just take away
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  • I'm looking for a site that gives you random perk builds. I know panda uses one but I can't find that randomized site:( What's the best site that gives you randomized perk builds?
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  • So if a gen requires 80 charges, and we repair at a speed of 1charge/second, it's like the formula of the physic uniform straight movement : X = X(0)+ V*t. X(0) =0 , and if we divide 80 by 1, the result is 80 seconds. However, if we increase the speed by 25% it becomes 1,25 c/s ( purple toolbox), and if we divide 80 by 1,25 the theory respects the reality , so 64 seconds The proof that the tot
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  • I was thinking about buying the plague on PS4 but when she’s first came out I heard that the frame rate was bad when using her ability. Is it still bad it isn’t she playable?
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  • i'm playing this game for about 3 months now , i've watched / watching still today many videos on youtube about this game , ( i started as survivor, maxed out 4 characters so far) and today i started as killer , had enough bloodpoints to lvl up till 30, so i've a few good perks and so on , but : the amount of players that can outrun me injured , is out of control , they obviously has kind of sp
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  • Here's an idea for an easy Devotion reward: How about 1,000,000 Bloodpoints every time the dial cycles? It's something that's already in the game (meaning minimal development burden), gaining a Devotion level would be rare enough that this reward wouldn't happen very often, it would provide ample temptation to start prestiging multiple characters, and it would help with DBD's #1 problem -- the s
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  • So i have played some games where the gates where open, while i was being facecamped on a hook, which is totally fine. The problem is, my teammates often try to help me, which leads to more deaths. I wish there was a way in the game to show/tell, my teammates, that it is okay. Just run out, and leave me behind. What are your ideas, and have you experienced the same thing?
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  • How do you achieve the Dream Chaser score after the rework?
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  • It would be great if people could remember that games are meant to be fun and play accordingly. I changed my name on steam about two or three weeks ago to "Trash Perks" and ran Dark Sense, Deja Vu, Open Handed, and Plunderer's (so I could collect items while not playing seriously). And honestly the game is still fun (arguably more fun) when I'm running around looting chest, looping killers, and
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  • Does Adam's prestige head camouflage him better in dark areas or does his normal head cosmetic do better?
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  • I'm reposting this seriously, without any meme. Since yesterday, it's been 4 times that I met somebody holding a 60/80 ping, that in the match transformed it into a 220/250 ping, where you kinda can't even move. I.... I don't know what do do anymore...these cheaters are becoming stronger than before, I suppose
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  • Hey there people of the fog and devs! Here is a suggestion that could be implemented as a quality of life update: Rewarding stealth! Like if I play stealth and get unnoticed I barely get points for boldness but why shouldn't I? Stealth is a legit strategy too and shouldn't be punished with nearly no points. In fact it would be another solution to the problem that survivors get less points as the
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  • Please don't do it, it's so cool to listen, instead of nothing, and also when the killer is nearby the audio immediately stops Edit: I wrote this because , if I remember well, in a stream on twitch , Horvath said they were considering the constant injured soundtrack @Peanits @Dave
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  • I'm glad they added in a quitter bonus for killers to (sort of) compensate for a survivor disconnecting. Can we have something similar for survivors? Just asking because sometimes a killer will disconnect pretty early in a match and the 4 survivors leave with somewhere between 1,000 to 4,000 points while also losing whatever offering they brought in. Maybe the 5,000 escape points to compensate?
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  • ...is very finicky. I can't get it to work smoothly and waste precious time finding the "sweet spot". Any trappers out there that can give me some tips on how to work around this? Also, it feels like the outline is very close to the feet of the trapper, wouldn't it be better if the outline was a little bit further out?
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  • This discussion has been moved .
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  • I need Sam and Dean as Survivor
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  • Cannibal of chili No acceleration,I don't know if it's a question I understand. Many Chinese anchors say there are bugs,Nor did the authorities respond. If I understand or translate incorrectly, please tell me why.Thank Because I don't know if anybody will watch it in the Chinese section. sorry,am a Chinese player,English is poor😅
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  • For killers it's hard to see if the survs are using them, well for me it is, even when waiting for a game i can't much tell if someone has a key, i have to ask first is it meant to be intentional? I just wish they were more visible and in game too, everything else is visible, also may help to know if i need to kill a surv, if hatch closes lol
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  • NOED, Adrenaline, Hope, most all perks that trigger when either gens are finished or gates powered (same thing really) also trigger when EGC is started by closing the hatch. But for some reason Rancor doesn't. Got a Mori daily on Freddy and as he is only level 15 I didn't have a Mori offering at the time. So I thought Id use Rancor for the daily. 3 gens done, 3rd person on hook, 4th (obsession)
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  • BIO: there was a city called Chernobyl there were sightings of a black creature infront of the hospital and nuclear power plant people were scared to exit when it was outside eventually it left it was fine until the power plant exploded killing thousands and when the first disaster recovery helicopter came in it Saw the same black thing flying above the destroyed hospital right infront of them an
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  • What is the point of running no mither if you're not in a SWF group? No mither only works if everyone in the group uses it. If you're in a SWF group and everyone uses it then it effectively takes slugging off the table for the killer. If you use no mither while playing solo you'll be the only one with it most likely and the killer will know not to leave you on the ground since the broken status c
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  • I just had a match in which I saved a survivor from a hook while an exit gate was opened. The killer came and tried to hit him but, being healthy and the good teammate I am, I stood in front of the killer so that he had a harder time getting through to the survivor. The survivor and I escaped and in the end game chat, the killer yelled at me for body blocking and said that he'd reported me. Now,
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  • I am having too much fun as the plauge bloodwarden is insane on her i just got two downs im the gate thanks to my murder puke i personally think bloodwarden is beast on her just spreading the news.. Current build Bloodwarden Thana M&A Franklins Workimg amazing now surviours get more blood points to bring in those items lol Im having fun tho i always bring my pool of devotion already
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  • Hello, played the epidemic against the troll / Rush Generator survivors a real ordeal: -the survivors do not care at the fountain -The killer does not have power of the fountain, the killer becomes useless -The survivors rush Gen -the survivors troll/loops So I conclude a further improvement is provided, for each survivors ill: a speed penalty of: 5% (cumulative to all survivors)
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  • The reason face camping continues to work at all is because of overly altruistic teams. What you should do when a killer is face camping is all 3 do gens, 80 seconds per gen and 120 seconds for a player to die on hook you can get 3+ gens done. What ends up happening is 2 out of 3 hover around the hook for a rescue while 1 player continues to do a gen. This isn’t punishing the face camper or s
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  • This is a very small change I'd like to see in the game, that change is making the items look more like they do in the pictures, for example the base med kit looks dirty and kind of worn in the picture and in the game, but as you get higher tier med kits the icon changes and starts to look cleaner and eventually gets a new logo on it, this is the same for all items. The medkit, the toolbox, the f
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