Discussions
339,151 discussions.
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it's not even funny anymore , had 3 games today and all 3 vs good killers but survivors with 1 and 2 perks .... all 3 of them sat in the corner of the map for 2 hook states (after hiding in lockers and crouch walking) . Then came for me WHILE BEING CHASED so they instantly got grabbed off the save and i died first hook. this is just ONE of the games1 comments 81 views last activity
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Ruin got nerfed because everyone was using it and it was too strong. But dead hard? A Perk that gives you distance to a vault or just denies the down gets buffed instead of nerfed. Since hit validation is in this game I can't play one game where not at least 1 person has dead hard. It's more close to 2-3 survivors every round. So here is my question. When ruin got nerfed because it was overused51 comments 1,261 views last activity
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What's your bloody game. With releasing another BS overpowered addition for survivors. Bloody skill checks on wiggle meter that's just broken. Two skill checks and bam they escape. So guess no hooks for killers then unless they are right near a hook. You seriously have no idea about game balance. I may have said some ridiculous stuff I want but that's just me using what Ive seen in multiple games19 comments 271 views last activity
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I'm really happy that Solo Q is finally being looked at. It is something that a lot of people including myself have been asking for a long time. But... no word or update on the hacking situation? Just today I had 4 obvious hackers in my matches. I think it has crossed a point where it is out of control, and at least it could be acknowledged.7 comments 401 views last activity
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There is a really weird Trickster bug present in the game right now. So basically when The Trickster swings his Crescent Bat and the Serpent's Kiss weapons he makes an audible grunt sound during the swing animation but with all of the other bats that doesn't happen. It's a really weird and small bug but it's a bug nonetheless and thus should get fixed0 comments 51 views last activity
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for the love of god buff nightmare up dev's! why does freddy show a red stain when survivors are in nightmare that is just straight up stupid this killer is a m1 killer with way to many perks freddy can't use because of nightmare is pretty much garbage since you also have like 6 perks that killers that automatically give undetectable anyways and are better since they actually remove the red stain10 comments 251 views last activity
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Welcome back! Hopefully your New Year’s resolution was to read more, because here comes part 2 of this developer update. In case you missed it, you can catch up on part 1 here: https://forum.deadbydaylight.com/en/discussion/302821 Now, without further ado, let’s get this show on the road. Leatherface Masks Before we dive into the fun stuff, we wan0 comments 180,141 views last activity
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Honestly man I don't know. In so many of my games I just can't keep anyone hurt. It has ruined so many killer perks and playstyles. I was playing twins and I downed a Meg. By the time I tele back to Charlotte and walked the maybe 30 or 35 yards back she was already healed off the ground and gone. Anyone I injure I feel like I have to chase and down, I can't hurt and hit someone else to put pres43 comments 711 views last activity
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The problem is the fact that expierienced solo players are getting matched with players that barely do any objectives like gens, rescuing other survivors, even blessing a totem. They usually hide in corner of the map and basically do nothing for their mates. If you're gonna balance solo survivors expierience look first at your SBMM, because it makes every skilled solo survivor feel hopeless when21 comments 251 views last activity
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By pressing the E button, the killer does a dash forward, allowing him to reach the survivor in situations where it would not be possible. Whenever a survivor is able to reach a window or pallet, the killer reaches the survivor using this perk. That's how Dead Hard works, but in reverse. It's the only exhausting perk that doesn't require any management or activation conditions, just pressing a bu33 comments 1,362 views last activity
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Hi guys, I do a games design course at college and we have the chance to take a game and do our own stuff to it. I chose Dead by Daylight and I chose to do level design. I have this form I need filled out so if you guys could fill it out then that would be great. serious feedback would be appreciated. 😀 https://forms.office.com/Pages/ResponsePage.aspx?id=NW7qCB78K0SNXftkwn_6CaO8OWeKoPVEn2vQrI14 comments 171 views last activity
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Think about the killers who are only viable against disorganized Solo Q. And when they suddenly perish against SWF. Like Legion or Cenobite. And because of this changes for them take much longer. Since the devs don’t want to bring down Solo Q more. If they boost Solo Q quality those killers can be improved against SWF if Solo Q is brought to their level.7 comments 171 views last activity
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🤔 this may or may not be a ploy to get free cosmetics. emphasis on "may".13 comments 281 views last activity
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It's been 5.5 years. In a normal game I really doubt anybody can heal themselves more than 6 times. Unless they are the only person chased and get healed in between chases. Self care now has 3 charges, once injured you can heal yourself in 16 seconds. If healing is interrupted it slowly goes down to 0%. (Like ruin) After each successful selfcare heal you 1 charge gets removed and your next self11 comments 191 views last activity
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Me and my mates who are Grade Iridescent 1 and are really experienced in DBD have just been against a Doctor who was Grade Ash 4. I feel really bad for him. We have won lots of games and we still have the same MMR as this doctor for some reason? SBMM is just a joke2 comments 61 views last activity
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If BHVR aims to be 'as transparent as possible' regarding SBMM, surely not hiding it in-game so completely that most players don't even know it exists and still assume Grades are how matchmaking works is the way to do so. Show us MMR, or admit there's nothing 'transparent' about it. For instance, they say they are 'changing' how disconnecting works with MMR: we still don't even know how it works23 comments 371 views last activity
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https://youtu.be/acHiwnCW7eI I thought this was a neat-o watch.25 comments 461 views last activity
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Note: BIG SPOILER WARNING Making this cause I had a minor revival of my fnaf phase, and I kinda want a chapter for some reason now. Another thing is that I've been wanting a survivor who isn't exactly human for a long time, and I know there will be some continuity errors, so take my creative trash as a grain of salt. Springtrap's lore may be inaccurate, mostly because I tried to compile as2 comments 92 views last activity
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Suppose you take away ALL perks, items, addons, and offerings from the game, on both survivors’ side and killer’s side. Would there be killers that are deemed as unfair (overpowered or even underpowered) right off the bat? If so, which ones, and why? I’ve been thinking about this for a while because, if there are imbalances present even without anything extra, these potential imbalances would27 comments 451 views last activity
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I have put a ticket in but not entirely sure what happened here. I moried him in the exit gate and halfway through he managed to escape somehow.1 comments 21 views last activity
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We can only see part 1 atm. So reducing the update size/times and how they work is great! Love it! Making the new account players lower in mmr, great to keep new players interested. (Smurfing may be an issue) Backfill, great for survivors you'll no longer have a massive weak link. Unlucky killers you wont have as many chill people now to spread out the sweat. Survivors will know exactly what21 comments 361 views last activity
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I don't get it. She sucks so bad. Against a team she's useless bc she's to slow. Any survivor knows to simply pop her traps and shift w, and for some God awful reason the devs thought it was a good idea to be able to destroy her traps with flashlights. So dumb. It's literally all she can do that's good. Why counter? She can't chase. Ever try using a basement hag? Two survivors can just yolo save16 comments 321 views last activity
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The past few days I have been playing a lot of Nemesis since he's the only Killer that I have the perk Scourge Hook: Pain Resonance on. I've become somewhat decent with him and have just climbed up to Level I/Bronze. Now with MMR, I have been facing much tougher teams including full Iridescent teams (which seems odd, but I digress...lol) At any rate, this morning I had a match on the Swamp again14 comments 441 views last activity
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Подскажите пж билд на мора через ноед ( порча: никому не скрыться от смерти)5 comments 2,881 views last activity
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Like they did with Hex: Third Seal?31 comments 351 views last activity
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Scourge Hook: Hangman's Trick Your cruel hooks have been modified to prevent interference and provoke fear. At the start of the Trial, 4 random Hooks are changed into Scourge Hooks. The Auras of Scourge Hooks are revealed to you in white. Scourge hooks cannot be sabotaged. Each time a Survivor is hooked on a Scourge Hook, the following effects apply: You gain the Undetectab1 comments 101 views last activity
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I believe Stanley Kubricks 1980 film "The Shining” would be an amazing fit for Dead By Daylight! It’s considered the greatest horror film of all time. It would be very nostalgic with the opening eerie music scene, the beautiful yet haunted hotel, and of course the characters Jack and Danny!0 comments 11 views last activity
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Howdy denizens of the Fog! (TL;DR: Higher skill players can better handle MMR variation, and newer players need more accurate MMR pairing to ensure the future integrity of DBD and prevent bouncing new players away from DBD.) I've been watching XQC's attempt at playing Huntress, and a thought occurs to me. Despite our current issues with MMR accuracy, I think there may be an easier, but somewhat0 comments 41 views last activity
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Thank you. Or at least rebalance it, so survivors don't have 4 godly buildings to run to and the only viable killer on that map being nurse. Oh yea also delete/rebalance Circle of healing while you're at it. EDIT: oh yea and RPD while ur at it. In fact swamp as well. EDIT 2: In fact nah just delete every map that isn't autohaven or macmillian thanks. Move maurice to an autohaven map so he sta26 comments 821 views last activity
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hey, The Internet is a meeting place for people from all walks of life and all age groups. After a busy day, there are many who just want to sit down and play a game. It's only human that sometimes people take their pent-up anger or frustration from work home with them. Unfortunately, it sometimes happens that this frustration transfers to the game and you give it free rein. The so-called "ide34 comments 1,562 views last activity
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I saw an idea for Freddy that seemed interesting, make both snares and fake pallets be in his base kit and allow Freddy to swap between them similar to how Clown swaps between pink and yellow bottles. So Freddy would tap the activate ability button to swap between snares and pallets, and if he holds down the button he instead can teleport to a generator. This would be a fun little buff for him, a1 comments 11 views last activity
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I know this might not be a concern for everybody, but I was wondering if I could recommend an option to choose which form of wiggling you would like to use (if the skill checks makes it live). Could we have an option to either use skill checks OR A/D keys/joystick? My concern is that the skill checks pull your attention from what is happening around you, allowing you less information while bein7 comments 81 views last activity
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These are legitimate strategies that are part of the game and will NEVER be removed 🙂 If you can't have fun because of them, there are plenty of other games to play, like Metro Exodus, Dead or Alive 5 Last Round, The Sims 4, Propnight, Crystar, Bright Memory: Infinite, Command and Conquer 3: Red Alert, Rabi-Rabi, Fire Pro Wrestling World, Guilty Gear Xrd -SIGN-, Koihime Enbu, Skullgirls, Deus118 comments 2,782 views last activity
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When it comes to the solo play stuff. These are things the community has said for years now..Why did you have to get concrete data to understand that?? I understand this community is nothing but people bitching all day about everything, but I feel like the solo experience was a warranted one. IMO it was always just a console play thing based on my experience as a PS4 player that switched to Pc af5 comments 481 views last activity
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Please consider that if you see someone saying Nurse is trash or bad, don't beat them to death, they might be a console player or a beginner9 comments 181 views last activity
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Would you think that would be too op? I personally dont think so, considering Clown also has to reload and Pinhead doesnt..35 comments 461 views last activity
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Killer: The Dryad Movespeed: 115% Weapon: Tree Bark Gauntlet Power: Nature’s Wrath The Dryad starts the trial with 4 seeds that let her plant Thorny Sprouts anywhere she wishes across the map. Upon planting a sprout, it will begin growing. For the first 30 seconds of its life, it is invulnerable and begins weaving thorny roots throughout the ground around it. Any survivor who walks on the0 comments 51 views last activity
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Oni is my least favourite killer to go against, and on NA East he's kind of a popular pick so I see him often in my experience at least. I've tried looking up guides/tutorials or whatever and nothing reasonable seems to help for looping an Oni in his power unless he's brand new. Stuff I've heard about/tried: corner teching tree hugging dead harding at them when you anticipate they're about t14 comments 501 views last activity
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Killer: “The Attraction” Name: Springtrap, AKA William Afton Movespeed: 115% New Status Effect: Deafened - Makes all audio and noises muffled and decreases the range at which you can hear them. Power: Attraction’s Delight Being a haunted mechanical being, you gain power from electricity. As the survivors get closer to their escape with each generator completed, you make sure to prosp0 comments 126 views last activity
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It's been asked for quite some time and I believe the developers have responded to this years ago but never really seen any improvements? I hope by now they have hired a good team to solve these issues that are yet to be resolved by BHVR.0 comments 121 views last activity
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https://youtu.be/I9pKli20jjU Not advertising or shilling scott I just want to know fellow forum members opinion What do you consider to be the best perk in the game, killer or survivor side Hell you can even give one for each side if you want Im just curious Ps. And why is it dead hard 😂29 comments 421 views last activity
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All main killers are tired of seeing their Hex Totems going away after 15 seconds of game, especially when they spawn close to a generator or in a spot that is to easy to see One of the greatest solution for this problem and the most fair way to improve this, would be to let the killer select which toten he wants to be the hex, just like the new perk pentimento, the killer could see all 5 totens0 comments 11 views last activity
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Hello, I want to buy auric cells on brazilian nintendo eshop, but the game is not avaible there yet. It's really annoying to get content on secondary accounts. Thanks.0 comments 21 views last activity
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Killer: The Knight Movespeed: 110% Weapon: Flail and shield Power: Crusader’s Quest At the start of the game, each generator as well as the exit gates will have an open banner above it. Whenever the Knight is within the radius of an open banner, he will gain an inspiration boost that increases both his movement and vault speed. Whenever a survivor completes a generator with an open banner0 comments 685 views last activity
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If 4 totems are rekindled then if the fifth and final totem is a hex the full effect is applied and all totems are blocked. So if by some miracle the last totem is your hex like third seal, ruin, devour, or NOED appears etc then they become blocked. On a side note I wouldn’t mind seeing a nerf/buff between Hexes and boons. Hex plaything should remove a blessing and make it so that totem mus0 comments 41 views last activity
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Killer: The Scarecrow Movespeed: 115% Weapon: Sickle Power: Strawman’s Presence At the start of the game, 10 scarecrows identical to you spawn in random locations across the map. These scarecrows have crows that sit on their arms that survivors can trigger. Whenever a crow that sits atop a scarecrow is alerted by a survivor, a noise notification is triggered as well as the crow circling ab0 comments 54 views last activity
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Whether they cheat, camp, genrush or BM, both sides are full of arseholes. Don't feel bad when you get beaten by a bunch of smurfs or SBMM decreasing abusers, they have low self-esteem because they don't want to play in their own skill level.15 comments 311 views last activity
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This discussion has been moved .0 comments 1 views last activity


