Discussions
339,151 discussions.
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There should be a way to personally mark players so you know to avoid them in future lobbies. Since blocking ingame does nothing, just change it to add an icon next to their name so you know to avoid them. Would make tracking cheaters easier, at least the survivors hacking1 comments 11 views last activity
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Please extend in one week and give rift fragments bonus1 comments 11 views last activity
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It's so good, it's probably a good reason why most people even play this game and why the community can sometimes be a bit bittersweet (or at least from what I've noticed in the past 2-3 weeks of playing). Most people probably don't even realize it but there's a few things that accomplish this. First, you don't ever LOSE a game, as a survivor your whole team can die and you can still go up in21 comments 381 views last activity
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Genuine question. It seems like if I don't get one of the main 3 realms (Coldwind, Autohaven, McMillan) then I end up getting one of the 5 Badham maps. It doesn't help that Badham is really unbalanced. There really isn't any need for 5 variations of this awful map.16 comments 191 views last activity
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Now spirit has been nerfed to oblivion and she can't use sound to help her find people when phasing. Make it so she can see the survivors when phasing31 comments 271 views last activity
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Basically, should the devs take away RPD and Haddonfield until they are reworked and ptb players confirm them to be fun (even if that means that the maps will be gone for good because the devs do not prioritize reworking them)? Most of the player base does not like them, which is why I am making this poll.8 comments 141 views last activity
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I'm actually excited for the new betas tab its not a ptb but at least it's a step in the right direction. Now if we can get some better sensitivity options and a deadzone slider that would be great just put it in the betas tab and I'll check it out. I got to say good job to bhvr on this one console players need a bone every once in a while to.6 comments 161 views last activity
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I'm just so tired of it lol I just wanna disconnect every time I see a anti loop killer now69 comments 2,641 views last activity
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Stupidly funny idea a friend and I came up with. Around April Fools day have survivors drop tiny cheeses instead of leaving a blood trail. The killers could also get mouse-like masks/skins Survivors also make little mice sounds in replacement for their normal groans and screams. You can probably add a bunch more to this but I think it would just be funny.0 comments 11 views last activity
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I like the sort of options that built to last opens up with item centered builds, however the problem I've always had with the perk in both implementations is how it restricts your choice of items to only items with high charge counts. This naturally is because of the percentage of charges nature of the perk in both states, and creates some pretty gnarly things with the perk like commodious tool0 comments 11 views last activity
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Im tired of getting red rank players when im only a bronze rank and lose my rank even more because of course there going to outplay me smh5 comments 71 views last activity
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First some context to this whole thing. Got the game free on Epic, played with a friend who had like ~200 hours before that, I'm a fast learner, I got to Iridescent 2 and him to Iridescent 4, I have meh perks as I'm stuck with the starter survivors so games are usually pretty close. I also sometimes play as a killer when he's not online. And now here's my issue. For a while killer was fun, I wa44 comments 791 views last activity
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We all struggle with at least one camper while playing dead by daylight in a single day. I have a way that we could prevent camping and punish campers. =============================================================================What if whenever the Killer is within a certain distance of the hook, it pauses the hook timer until the killer is at least 10 meters away from it. If the hook timer is25 comments 301 views last activity
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Should Deathslinger's terror radius be reduced back down to 24 meters, and he receive a lullaby instead? The Good, The Bad, and The Ugly theme for inspiration. https://www.youtube.com/watch?v=enuOArEfqGo17 comments 601 views last activity
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In the dev update: "we want to be as transparent as possible when it comes to SBMM" Question: So why are you not showing MMR to the players?10 comments 341 views last activity
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I noticed that when I am a team player and I bring in perks that help out my team I'm almost always screwed by them and bringing perks like DS or unbreakable would have saved me this is kind of a vent lol because I almost always play solo9 comments 91 views last activity
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Feels like a lot more, but I get about a 25% rage quit rate in trials. I kept track recently and I had 15 consecutive trials with Survivors rage quitting before I stopped counting– either by DC or giving themselves up on the hook. I've noticed that even Killers are DC'ing a lot more lately but that might just be the holiday bump. seems bad I bring this up because it's hard for solo players to ga2 comments 51 views last activity
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Idk if it's because I'm bad or what but people I used to enjoy(legion, wraith, pig) it just feel awful to play them. I chase somebody then realize I'm wasting too much time so I go after somebody else then by the time I down somebody 2-3 gens are done. It's just really discouraging. Only time I feel like I do good is if I play pinhead or clown29 comments 491 views last activity
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Just thought this would be fun. So what did you get for Christmas? Was it coal? Anyways, I myself got a Part 7 Jason Voorhees Neca Figure, a Ghost Face Retro Cloth Neca Figure, Zack Snyder's Justice League Steppenwolf Figure, and Zack Snyder's Justice League Regeneration Suit Superman Figure. That's it for figures. I got 1 show on Blu-Ray and that was the recent Resident Evil Infinite Darkn15 comments 111 views last activity
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These suggestions for balance changes is a mix of what I have seen others point out here in the forums, together with my own. I think these could potentially go a long way, while requiring little work to apply (except point #1). Gaps between Solo Survivors and Survive With Friends: Perhaps if the Survivors had a quip-wheel with built-in character specific voice lines saying things like "Killer0 comments 31 views last activity
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It could be say a perk? would you like for a buff or a nerf to never of happened? I know it wont happen but I would to have Hawkins back.46 comments 661 views last activity
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When is BHVR going to address the hacker issue? This is ridiculous.3 comments 71 views last activity
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In case anyone has forgotten, communication isn't always key when it comes to survivor coordination in DBD. There are elements in which no one could tell you what/how to do something. It also requires skill to be able to make the appropriate read , time actions and overall understand that it isn't a 1v1 game , and you have to play YOUR part not just holding M1, but also sometimes do7 comments 121 views last activity
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After all generators has been done, all of us are downed in just one flash!4 comments 81 views last activity
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Group players are too strong, single players tend to be weak In many cases, the killer can only be forced to weaken, and the strength of the single player is dealt with, resulting in a large number of killer experience is very poor. Hope that these changes can improve the entire environment, and there will be no more weakening of the killer.0 comments 21 views last activity
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I've just got done with playing like four rounds with the doctor killer, and I am absolutely sure that at no point when I trigger shock therapy and get a hit for the first time during a chase on a survivor did it ever increase their madness level. There were almost certainly more times where I charge and fire, it gets a hit indicated by a scream from the survivor, and then literally nothing happe1 comments 21 views last activity
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I have some friends that really struggle with it due to various limitations. I really want to emphasize their gratitude and hopefulness regarding this announcement.14 comments 231 views last activity
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Tome 1 - Level 3: Locked & Found Even after fully depleting several keys, it's not registering it on the challenge for any key being depleted1 comments 121 views last activity
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Hello, I was just in a match with Pyramid head and I had "We're gonna live forever" perk. Upon saving someone from the Cage of atonement (or whatever it's called), I noticed that I didn't get a stack. Saving people from the cage is identical to saving people from the hook, so I don't understand why there's no stack given for this. I believe this is an overlooked mistake and proposition that t18 comments 321 views last activity
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В храме тайн написано, что осколки можно получить, играя. Из расчета, что за 1 минуту игры - 1 осколок, но не более 10. Сколько уже наиграл, а с катки ничего не падает. В чем я неправ или что вообще?2 comments 51 views last activity
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Near the Jizō Bosatsu statues surrounding the shrine, we can hear some kind of « hmmmmm », very relaxing. Is there a name for this kind of sound ?0 comments 51 views last activity
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This discussion has been moved .0 comments 1 views last activity
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OhToFu released a new tier list today. I feel this guy has one of the best feels for the game and heavily weight his opinion on tier lists. Interestingly he states the Twins is the third best killer in the game, knocking Spirit down to fourth. He also has Deathslinger at the top of A tier, coming in at seventh best. Have yall seen his YT video yet and how’s it feel to know Twins is still consid68 comments 1,732 views last activity
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So I am actually looking forward to these changes!2 comments 72 views last activity
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Hi, I started this game as killer vs an italian swf that sent me on the Eyrie of Crows. It seems they found a spot on the map where they can glitch on the rocks and therefore the killer cannot do anything to pick them up from there ( the killer cannot go up those rocks ). Btw they were all running No Mither so they could almost indefinetly pick themself up and they held me hostage for 30 mins cca0 comments 71 views last activity
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In the patch notes they talk about being able to opt in to test things early for some extra BP? For all platforms. Now I'm a console player and I sometimes boot up my dusty laptop to try the PTB but this seems like a nice new addition and you get rewarded?? I'm certainly down for it, dont need the BP but I always like testing things and giving feedback. Side note: Guinea is a funny word isnt i26 comments 311 views last activity
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Заранее: не умею пользоваться Гуглом. Часто вижу, что на многих (или не многих?) манов берут одним из перков "барбекю и чили", который у Буббы. Вопрос: как это делается и что нужно для такого сделать?3 comments 811 views last activity
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Here is a fix for facecamping that has proven to work and it has already been tested and vetted by an enormous amount of player testing. Plus it doesn't punish the killer. In fact, you have the code to implement it in the game. Use the same code you use for Pyramid Head's cages and apply it to hooks. When a survivor is hooked, he is teleported to a hook that is temporarily generated, just lik25 comments 181 views last activity
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By antidote, I mean the yellow gas. I personally use it every game. It almost always has its way of being useful in my games. Closing in distances, catching up in tiles you wouldn't normally be able to with only the tonic, etc. It's a powerful utility in combination with the tonic that people sleep on. However, the reason why I'm asking this is because I never see Clowns use it when I go agains23 comments 241 views last activity
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So, I got a PS5 recently and decided to get dbd and just kinda make it a fun account. Do some achievements, have fun, yada yada yada. Obviously this also means I've been going for my adepts. I personally, after trying for so long believe that Adept Killer should be changed so that killers are only required to get a 4k. For a few reasons. Some killers can't take advantage of their powers doing a3 comments 281 views last activity
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So, new dev update. There's a section about solo survivors. The important bit is this: "One feature we are experimenting with is a status icon next to each Survivor’s portrait in the HUD that lets you know what they are doing. This way, solo Survivors can base their decision around what their teammates are doing, and partial groups get a better idea of80 comments 1,341 views last activity
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hello, I have a problem regarding my sprint, when I run I have a slowdown problem I wanted to know if it was related to the games or it's my xbox controller that has a problem, I am currently using an elite 2 controller, I have done other tests on different games and there is no problem with my joystick.0 comments 31 views last activity
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Frankly it’s absurd that a hooked or drying survivor can break Ghostface out of his power. You’ve won the chase, you should be rewarded for it, not punished A hooked or downed survivor is temporarily out of action, they should be able to do nothing but crawl and recover until they’re rescued, not rob a killer of their entire power24 comments 571 views last activity
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I feel like everything in tonight's developer patch notes are positive changes for the overall health of the game, however I have to ask myself something. With the introduction of a "press M1 to toggle" setting, why aren't more options able to be changed and switched in the Settings menu? I honestly think I'd rather press A and D to wiggle, rather than worry about whether I'm going to hit skill2 comments 21 views last activity
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Hi, all. I'll preface this with a full disclosure that I am against the new skill based matchmaking that has been instituted in this games recent history. To get it out of the way, I'll state that I have 2600+ hrs split between killer and survivor, more hours played as survivor. The most recent situation that occurred to me was last night (Jan 2nd, 2022). As solo survivor, I constantly get tea3 comments 132 views last activity
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Shower thought, but what if ranges of area effects didn’t have flat constant values but instead their range was determined by the map in play? So for example, instead of a range of “32 meters”, make the range “32% of the width of the largest floor on the map”. So if a map is an outdoor one level map with width of 100 meters that effect has 32m range, whereas if you played on Gideon which has two11 comments 81 views last activity
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Hopefully, the experience with solo queue/partial groups shouldn't be as painful as before with the upcoming patches ahead of us. I'm so excited because QOL like these makes the game less stressful to play. With the gap between solo, partial groups, and full swf being reduced - this should open more opportunities for better improvements for both sides. Also, today's my bday (January 3) so than1 comments 51 views last activity
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새해가 밝았습니다! 모두 행복한 연말 보내셨나요? 오늘은 2022년 첫 개발자 업데이트 포스트로 돌아왔습니다. 지난 개발자 업데이트와 마찬가지로 한 번에 처리할 내용이 너무 많아 1, 2부로 나누어 업로드 할 예정입니다. 2부는 내일 업로드 되니 많은 기대 부탁드립니다! 아래 명시되어 있는 기능 및 변화 내용 대부분은 다가오는 챕터를 통해 적용될 예정이지만, 추후 적용될 몇가지 기능들도 포함한 점 알려드립니다. 명확성을 기하기 위해 이번 챕터가 아닌 나중에 업데이트할 내용은 모두 "미래"로 표시했습니다. 미래: 패치 최적화 게임을 플레이하는0 comments 1,601 views last activity
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Im curious to see what people would do. I see a lot of posts about perks being overpowered or just unhealthy for the game. This Thread is about you guys picking one weak perk and how you would make it viable. Lets see what you got :)3 comments 51 views last activity

