Discussions
339,151 discussions.
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I like to play a balance between Killer and Survivor because I like variety. I started to play Killer more and more due to my frustration with really terrible luck in terms of matchmaking. This past week however was unbelievable. I couldn't tell if the other Survivors were just new or really didn't care. It got to the point where I was taking keys into each match simply because I got tired of bei26 comments 541 views last activity
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This shouldn't be possible. I was pig on Temple of Purgation. A gen popped before I could even get to it and 2 more popped during my first chase. This all happened under 90 seconds. This shouldn't be possible and isn't fun at all. I got 1 kill because I resorted to camping after the 5th gen popped in under 4 minutes. Fix your GD maps BHVR. A generator should never be able to be completed before a99 comments 2,181 views last activity
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From: House of Wax, 2005 movie.0 comments 401 views last activity
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C´mon guys, do you have how much bad is play in this map against SWF with 5k hours average? Even with Bamboozle this loops are insane in the hands of good survivors, every time they reach the center of the map where there something around 6 or 7 TL´s (?) in a chase the better option is to give up after lose the first or second 50/50 with backsteps. With Circle of Healing they have a pretty safe14 comments 241 views last activity
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just imagine when u play bill and u cough so loud it would deafen the killer. or when u get hit you will scream louder please add this to dbd24 comments 651 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Chris' face needs to fixed! In Resident Evil games, he's a very handsome guy. In DBD, you gave him a great voice and handsome body, but you butchered his face. I find him very unappealing to look at. Think about it in terms of money and profit if you want: if you fix his face so he isn't ugly anymore, but is handsome as in the Resident Evil games, more people will want to buy his skin.0 comments 31 views last activity
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This discussion has been merged .0 comments 51 views last activity
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I see many players confused, thinking that if they kill via bleed out, the game wont increase their killer MMR, which is untrue.4 comments 101 views last activity
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The current issue with match making is that it can never be balanced at the extreme ends of skill level. The player skill level if plotted on a graph is likely a normal distribution with most of the players in the middle with diminishing amounts both better and worse. Those people with higher skill in order to not be limited to playing a tiny pool of the same players that are a match for them s2 comments 41 views last activity
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Hello. I have been thinking about this throughout other games i play regular and DbD is one of them, but i notice that DbD is missing a nice feature there you can put a star (or favorite) on your favorite survivors and killers in menus so it become better and faster to start matches. PS. I'm lazy to go through all characters sometimes. XD Thoughts about my suggestion?3 comments 31 views last activity
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Please or buff balance so it removes it6 comments 151 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Title. Just why? The Survivor is clenching his teeth and Buttcheeks. At least realistically, We should be able to hear Footsteps. This would be a great nerf to combos with Dance with me, Lucky Break and Shadowstep. Hearing Footsteps wouldn't make said perks annoying as hell.3 comments 291 views last activity
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I wonder if a streamer has suddenly popularized this, but wow is it annoying as hell to face. Basically, someone runs knockout and complimentary perks, and just never hooks anyone - slugging them and relying on knockout to make them really difficult to find quickly, with the goal being to just kill everyone slowly via bleed. It's...actually quite difficult to go against if you get certain maps.14 comments 241 views last activity
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Usually the updates come on Tuesday and the tome on Wednesday. Is it going to be like this from now on, or?2 comments 271 views last activity
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They all look great. Not to mention the power loss removal. Glad to see that a commonly considered weak killer got some strong add ons. Julie's sketch book may a fun surprise now and then.3 comments 111 views last activity
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This tournament will take place next month and in June. Server link soon.1 comments 141 views last activity
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I also decided to throw together an alignment chart based on the playstyles of various killer mains. I'm doing this in the D&D Lawful/Chaotic Good/Evil alignment style. Also, a disclaimer cause I feel like it's nesecesary with these kinds of things: Much like with my survivor alignment chart, none of these things are being stated as fact. These placements are made based largely on my persona7 comments 332 views last activity
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The mindgame potential, the hidden zooming to your destination, you should really try out this killer! My favorite mindgame is pretending I am using my special12 comments 131 views last activity
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This is just my own personal experience. I started playing Killer and Survivor again during the recent MMR tests because I can't rightly criticize the system if I'm not willing to try to fix it. I continued to play once it was confirmed that changes were implemented, this is my experience. As Killer: My matches before the MMR changes were very hit or miss. Sometimes, they were incredibly swea60 comments 1,231 views last activity
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I'm a balisong fan, and I think The Legion would rock using one, he already uses a Karambit so why not?. Even better with a custom animation flipping the knife after getting a hit. I personally think the ones like in CS:GO are quite exagerated with the curves so a decent more "formal" balisong would be amazing, but I'm ok with a nice coloured one too. That's the post, please give the legion a ba0 comments 41 views last activity
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Now that the rank is going to be hidden on postmatch, I suggest using this space to give te information of who was playing what character, just stick the heads of the characters from the archive quest on the postmatch and should be good enough. Just to skip the 2 click going into options to see who was playing who to report them or send a friend request (for example) I used my extremely gre3 comments 31 views last activity
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The timer starts to go down as soon as you spawn in. Not when you have control of your killer, it starts the timer before you even have the ability to move so you actually lose about 1.5-2 seconds on the timer. Then to make it worse, half the time you spawn staring at the corner of the map!13 comments 611 views last activity
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I am personally finding myself not wanting to que up after just one game. I am either getting demolished or sweating so bad I have to change my shrit.16 comments 721 views last activity
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Can we get such an option? I would like to match with 4mans and be nice to them.3 comments 91 views last activity
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Ik legion is getting changes soon but there is still one problem I have and that is actually using his power effectively without being completely robbed from a busted super fast spin out by the survivor. Why not let legion go into 3rd person like a surv since he is technically running like one.8 comments 111 views last activity
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I'm talking specifically about blatant cheaters like survivors and killers flying, doing weird animations, throwing hatchets, etc. Subtle cheaters are very hard to actually detect and say for sure. I've been in NA for a month now and, from the moment I started keeping track of it, I ran into blatant cheaters in 12% of my games. Which is a lot. This was not the case in Asia or South America, in th31 comments 291 views last activity
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I dont know when this came to be, but you can no longer continously place and pick up the traps that the Trapper carries, there's a cooldown for it, and tbh, it is a pretty unnecessary subtraction from the game that just takes away from being able to squeeze out a little extra BP, literally doesnt hurt survivors one bit, I say this needs to be reversed, not cool.8 comments 191 views last activity
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Previously, grades were used to determine matchmaking. Grades were based of the following: Survivors Altruism - heals, unhooks, pick ups, etc... Objectives - gens, exit gates Boldness - chase duration, totems, interaction with killers power Survival - yep, surviving Killers Deviousness - based on how long the killer prevented gens/gates from being done Sacrifice - dead survs34 comments 761 views last activity
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Do the Rekindled Totems of Hex: Pentimento count as Hexes for the purposes of triggering Hex: Retribution's aura effects?2 comments 151 views last activity
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Devs can we do something about this and help out Myers?? This is ridiculously outdated. Why does he start off worse then a regular killer??? His stealth means very little, good survivors are not stupid and a lot of them use spine chill which makes his start to the game pathetic. It's time to update Myers. Stop using bloated kill rates from strong add ons as data that he is in a good spot. This i68 comments 1,071 views last activity
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I don’t know why it just doesn’t really get to me the gens I find quite nice to defend the pallets just don’t annoy me as much.(I’m well aware that for some killers there’s no hope just a weird thought I have). Maybe it’s my mains Hillbilly shreds pallets, Hag can care less, Oni will get the on hit and then it’s downhill, Deathslinger can shoot before they reach next one, and Nemesis eats pallets10 comments 81 views last activity
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Edit: This is not a joke. It really isnt a joke i swear i really like playing clown, dont threat this post as a joke please i beg you Why I LOVE CLOWN and why YOU SHOULD TOO and why you should main him: He has the most playstyles of every killer, because his power is an antiloop and is considered an M1 so he is very flexible about using perks. His chase music and terror radius are spoo3 comments 81 views last activity
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Does it not make more sense when the progression bar is yellow? I don't get it.3 comments 71 views last activity
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Alright so I came up with this idea from another game, but I feel like this can put the perk in a healthy spot without completely killing it. So basically, Valorant has a character named Jett where she has a dash ability that is pretty much a get out of jail free card in a bad situation without any planning ahead and it has caused a big unbalanced. In the next patch however, it’s about to get ner26 comments 301 views last activity
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I just played a killer with a racist name and they only killed the black character playing with us. They tunnelled and shook their head at us when we tried to unhook. Personally, I do not think that is acceptable. I understand it’s “just a game” and not real life and killers can pick and choose who to kill if they want to, but I don’t think any form of racism in gaming or real life should be tole8 comments 251 views last activity
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*I was playing the trapper *lobby swapped to flashies last second *slugs all survivors *Gets the dub *Immediate hatemail (PSN) am I the issue for reciprocating their bad manners??6 comments 91 views last activity
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The Twins aren't played that often by anyone and I think it's for a couple reasons. 1. There seems to be really only one way to play them and that involves slugging. 2. When Victor is separated from Charlotte, she's just a basic M1 killer. I was wondering if maybe Charlotte needed some sort of small ability or buff, or if the combined form of Charlotte and Victor should be buffed.17 comments 131 views last activity
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Lead character designer said he's going to fight the good fight, getting Victor a tiny hat, LETS GOOhttps://twitter.com/EZE3D/status/1516988173062225921?s=20&t=D3q5vxmwQR-RjISV-UBVCA LESSSS GOOOOOOOOOOO!!22 comments 611 views last activity
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Seeing so many threads where people are asking if someone's hacking. Hell people usually assume someone's hacking when they see a perk they've never encountered before. Not gonna lie, I tend to do that too. But is that really surprising? The amount of hackers in this game is insane, this anticheat is a joke. Even today I met 2 blatant hackers in 4 killer games. Nevermind the balance issues, when12 comments 381 views last activity
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The game is so ugh- No matter what side I play, it's hard to even have fun at all. Players who have genuinely played both sides at a good amount without being biased know that neither side is healthy and the balance is thrown out the window. It feels like the stress and fun are determined by a war between whoever brings the best nuke(s) to the trial and who's side RNG is on. I hope the game r16 comments 301 views last activity
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Question for killer mains: In your eyes, what is a strong and useful Survivor build/perks that you don't find to be Overpowered, toxic or tryhard. Must actually be useful and not memey. Really am curious. This question is for people are fully killer mains or play killer at least 90% of the time.34 comments 531 views last activity
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I know that there's probably other threads somewhere about this, but i'd like to know some opinions from the community. Doesn't matter if it's based on lore, design or gameplay. I'd love to know about your favourite Killer,58 comments 571 views last activity
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If you had the power to create a secondary objective for both sides to complete, what would it be? Would it be a dark ritual that grants insight's into the killer's perks? Or a gate that can only be opened by shedding survivor's blood?2 comments 71 views last activity
