Discussions

339,151 discussions.
  • Had a 4 stack against me as Myers (not a fan of Myers just want to get his stupid 300 Tier Increase achievment done and never play him again). All 4 used Bloody Party Streamers. Two are TTVs. I decide since they were kind enough to use Streamers I should just convert at the start and all of us get points. But that is not what happened. I try being nice and they all hide around corners and click
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  • Guys is there a way to disable the chat after game? I really cannot stand these survivor idiots trash talking after game. If they die they say I tunnel and camp. If they escape, they call me noob. And I find myself justifying to some random idiots I do not know. If I take NOED, they cry about noED. What's wrong with these ppl playing survivors. You cannot call a killer a camper if he is guarding
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  • So hello everyone, not used to use forum or social in general, but I had a killer and perk concept that a few people liked and encouraged me to share here on the forums. Disclaimer: I am not a balance god, I am one guy and balancing takes lots of people. I also am not a master of cool names or stuff like that so I gave an historycal twist to the killer. I wanted to take a spin on the pirate con
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  • I am sooo bored of the same old meta every game. This goes for both sides. When all 4 survivors are running DH and have a small idea of how the fundamentals of the game work its boring as it is the same thing every chase. Wasting as much time as possible getting outplayed pressing a button to extend the chase and or force killer to move on and start another chase resetting any pressure they had b
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  • Does anyone else get hateful messages from players when you are playing the killer. I am not breaking any rules when I play I have already checked to make sure. I play to do all challenges in the archives and that's what I am doing and players are sending me hateful messages. I guess my question is, is this normal? It's a survival/ killer game you either die or survive. People get really mad when
    21 comments 291 views last activity
  • Today was the 2nd time my game crashed and I lost 2 pips (went back down to 0 after having 2 before the match where it crashed). It's already horse ######### that players get penalized for crashes that are not our fault but BHVR's trash coding but getting docked 2 pips for it? Atrocious. Also last week, I brought a Sacrificial Ward to a match as killer while one of the survivors brought a Mary's
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  • can you add more outfits to leon please?
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  • Title. I just think it would be so cool to have rain, hail, dust, snow, thin mist on the floor etc. On different maps I feel this would just boost the visuals and experience to a whole new level, just a shame it can never happen with how the games optimised for old gen
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  • Why cant we see it, I just cant think of any reason why.
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  • Instead of each survivor having 2 hook states and then a third hook to kill htem. Survivors instead have 3 shared "team hook states" and then after those are gone each survivor gets 1 personal hook state, then the following hook state will kill them. Right now, if you tunnel one survivor, you can get a kill in 3 hook states at which point you have basically won if the other 3 survivors didn't bl
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  • Someone translate in french a comment said it's for Wednesday but normally it's on Tuesday and Wednesday for the rift no?
    Mod
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  • It feel like I'm experiencing more & more subtle game hacks in this game on a daily basis. The two main hacks I'm constantly experiencing are subtle movement speed & teleport/vanish/invisibility after M1, particularly when they line of sight at a corner or rock etc. I'm no pro at survivor, but have played it enough to know it's limitations with regards to how fast a killer can catch you.
    6 comments 161 views last activity
  • Why? There is genuinely no good reason for this punishment for landing a chain successfully. You are forced to detour around the chain and lose time and distance anyways, or go through them and lose the time and distance anyways.
    4 comments 51 views last activity
  • The Gore: Height: Small, Weapon: Uncut nails on his fingers. Power: Gore Disease and Nits Gore Disease: When within The Gores terror radius, the survivors Gore metre fills up. The Gore metre fills up 2% every second a survivor is in the terror radius. Once the gore metre is full, green smoke will be left behind as a trail behind the survivor. Green smoke will appear on the side of The Gores scr
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  • Hi, has anyone encountered the fact that they could not change the sensitivity in the game? Whether I put it at 100% or 0%, there is no difference. I can only control it via mouse settings (dpi). Does anyone know what to do with it? I tried: Restart pc, reinstall game, turn off steam overlay
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  • Just a little story from my last game session. I've had some rough matches as a killer before, then I had a team (it was a double swf and 2 solos) where the 2 swf guys came up to me right at the start of the match and made it clear that they wanted to farm . They both stopped in front of me, one pointing at the other to tell me to down and hook them. Ok, as I said, I've had some pretty rough
    2 comments 61 views last activity
  • I think this would be a nice step that could lead to a more friendly environment. For instance, after you finish a game and go back to the lobby, you’ll see a small in-game pop up saying something like “3 players commended you that match!” Sure, it has no mechanical effect or gameplay reward, but it just feels nice and satisfying. Other neat variations could be specifying when a player on the op
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  • I think I've made up my mind: I will play Huntress, and save my Iridescent Shards when I really want a new Killer (that's probably gonna be Doctor), but in the meantime, I am gonna play Huntress. I started playing when DBD was for free on December 2021, and I played Wraith, cause I thought I would be good with stealth, but then I many times forgot when to cloak, when to not, and I became a basi
    7 comments 271 views last activity
  • I was talking with a friend about the ''old'' Coldwind Farm maps. We both hate the light coldwind update and when I saw The Realm Beyond again I really miss the previous Coldwinds. Here's the video in case you didn't play on the ''old'' Coldwinds: https://www.youtube.com/watch?v=Wjd3kOdepAA&list=PLMCoq7Q9V5b0dmAB2AJLqOsi7VsM4Rgtm&index=5 Does anyone else feel lik
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  • Pyramid Head? Anyone else who is good at it? Note: I am not asking because I want to tunnel Survivors 24/7, just curious who people think is the best.
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  • Block the hex totem. Only survivors affected by Hex: The Third Seal can cleanse it. That, or have the Entity block the hex totem for 120 seconds at the start of the trial. Maybe unblock it if the perk has all 4 tokens before then. ---- This perk is very underwhelming, for a hex perk. I barely get 1 token and it's cleansed by some other survivor not even affected by it.
    5 comments 131 views last activity
  • Here is my guide to save as many bloodpoints as possible, while also completing the archives. Red Line = Collect Yellow Circle = Save Since the game only allows you to hold 1 million bloodpoints at any given time, this is a way to store extra bloodpoints for a later date. This is useful if you want to save bloodpoints for a later event or chapter.
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  • Grades don't matter anyway & people keep confusing them with ranks. Having character portraits there would make much more sense. Add also the ping icon over there to know if players (including the killer) are still in the lobby instead of forcing us to press the escape button and navigate through options tab. This way it's easier to know if you should keep talking to any specific player or
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  • //Taking inspiration from Otzdarvia's Bad Perk Rework video; and I am start my own, with only one perk at a time, for proper Rework, Buffs, and Nerfs. I would love to hear your buff, rework suggestion, and nerf proposal. The first perk I will be talking about is Iron Grasp. Iron Grasp is a mediocre perk that outshine by Agitation, because increase movement speed when carrying is much better then
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  • I thought of an idea for how Dead Hard could be reworked a tiny bit while still allowing it to be an incredibly strong perk. Part of the reason why Dead Hard is incredibly annoying is that you get both distance during the most critical time a survivor has (when they are injured) and you get invincibility during that time too so the killer has no counterplay other than bait it and hope you aren't
    6 comments 111 views last activity
  • If there was a fourth AFK crow that would call upon the entity and trigger the EGC entity kill animation (the one where the endgame collapse timer runs out) that would be a great way to fix hostage games on the survivor side. For killer there should be an option to open the exit gates (even with generators still remaining) triggering EGC if the game goes on for an unusally long time without EGC t
    7 comments 61 views last activity
  • Yep another DH thread, seems to be alot of these about and people suggesting changes (I don't know if you have seen the suggestions but they're nutty and actually create more broken perks lol) The DH change is pretty simple, reduce the distance. This change is not only pretty easy to do within the game but it actually removes the biggest issue with DH The distance being removed will help so man
    44 comments 581 views last activity
  • Peep the final frame of the match in the video below. I died from bleed-out at the exact moment Mikaela died on hook and the hatch spawned as close to me as it possibly could (it can’t spawn in the shower). https://youtu.be/J3Le-EjtfcY This suggests to me that, as part of the new hatch mechanic, the devs have incorporated some sort of algorithm to ensure that slugs alway
    7 comments 201 views last activity
  • Since the new engine is now available, will you transition the old engine to the new one?
    30 comments 631 views last activity
  • So as someone who actively plays killer, I always get survivors complaining about getting camped, slugged, or tunneled. So here I am explaining why both of them are fair. Firstly, camping, slugging, and tunnelling is a playstyle. Yes, they can be annoying playstyles, but so can gen-rushing and sabotaging, which are also playstyles. If survivors can gen rush and/or run annoying sabo builds, why c
    24 comments 521 views last activity
  • Title. I know I'm not the only one that experiences this. For those of you who dont. Sometimes when swinging around a corner to get a hit or lunging at a survivor that rounds a corner the camera will move to where the survivor is to "correct" your aim. This has ruined many chases and cost the game at times. Obviously its in the game for a reason. All I want is an option to turn it off. Leave it t
    5 comments 61 views last activity
  • Player experience : - Removed player level and devotion. - Experience needed to fill the gauge : 3000 XP. - Number of shards gained once the experience gauge is at its maximum : 350 shards.
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  • Why do you still have this feature? You removed the ability to lose grades, so why can you still lose pips? You're just getting punished more for people DC'ing and other stuff youre most likely not responsible for. Removing depips would be a very welcome change for so many people, also for people that feel the constant stress to perform good enough or getting punished.
    2 comments 42 views last activity
  • Increase the time it takes to wiggle off please.
    10 comments 131 views last activity
  • When using a Brand New Part on a generator that is regressing with Overcharge, the skill check for Overcharge and the first skill check from the Brand New Part become one skill check, missing this skill check has the generator regress as normal, but does not make it explode. Dead by Daylight 2022.04.25 - 15.49.10.04.DVR_Trim.mp4.7z
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  • You get excited in anticipation of hooking your prey. Increases your speed while transporting bodies by 25% (was 18%) and your Terror Radius is increased by 12 metres. Additionally after hitting another survivor while carrying you gain a stack up to 6 stacks. For each stack carring speed is increased by 4% and terror radius by 2 meters. Upon reaching the maximum stacks each survivor hitted whe
    2 comments 41 views last activity
  • I think her base kit is fine, but some of her add-ons are too much. You have allready the best base kit killer in the whole game, that ignores almost all defense of Survivors and you put on top of that good add-ons. That's just too much. I think versing a Nurse would be fine if you didn't see something like this (and it's not rare to see it).
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  • It's just pure pallet safe heaven. You just predrop every pallet, your teammates do gens and it's gg. You are happy that you even get like 2-3 hooks by the end of the game unless you play againts bad survivors. Any M1 Killer is just gg there. Probably even Bahdam is less of a hell for M1 killers than this awfull map. If you play Blight, Huntress, Nurse or Nemesis.. then sure, the map is not bad.
    23 comments 331 views last activity
  • Question on title. So i am seeing some people don't like this and they want this remove from DS. What do you think? Locker play should stay or go? Well... For me it is fair. Survivor is not doing any objective in locker, so there is not reason to make DS deactivate. And killer has to eat DS early or leave. It punishes killer for tunnel. And plus you can bait killer without having DS (high
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  • I saw something someone posted that showed the escape rate per trial varied 5-10% PER Dead Hard in the match. So if 4 survivors (with DH) would average an 80% escape rate, that rate goes down to 40-60% without DH. That's why Dead Hard can't be nerfed. If we go by kill charts, do you realize that devs consider EVERY SINGLE KILLER IN THE GAME overpowered (since they have winrates over 50%)? Th
    25 comments 601 views last activity
  • hey Can someone explain to me what the veins on the prestige weapons mean? They just look terrible and have little to do with realism for me. I therefore ask you to finally remove these veins from the prestige weapons. That would make them look much more realistic. I'll be honest, it bothers me extremely. Now you might say, if it bothers you so much, why do you use the P3 weapon? It's simple: I
    17 comments 431 views last activity
  • Do you avoid getting stun on open loop? ( Where survivor can clearly see you where mindgame can happen) or do you just care on getting pallet out asap Do you go back and forth on open loop?
    14 comments 311 views last activity
  • I've been waiting like for a month now and I was wondering of what Ghostface and Legion buffs will come to console. Can somebody provide me with infomation of what time will it come?
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  • Having two key addons providing survivor aura reading is outdated and redundant... to provide addon diversity and to stick with the theme of aura reading, who thinks trading one out for pallets (like windows) would be favorable?
    18 comments 321 views last activity
  • Im up to a 30 minute ban again because of either killers disconnecting or "unknown errors". This hasnt happened for months and now its back i guess. Ive already had an old post about this issue where the killer dcs, but i keep my item and am awarded the points i got up until that point, but still get a multiplayer lockout. This doesent make any sense. I dont understand why i am getting punished o
    6 comments 181 views last activity
  • For next Halloween maybe secure some classic looks like Dracula, Dr.Frankenstein, Lagoon Monster, Chuthulu etc. 😉 If not as killers then as skins, along with other fun ones: Full on Dracula for the Wraith Dr. Frankenstein for the Doctor The Blair Witch for the Huntress Silent Hill nurse for the Nurse Slasher’s Druid for the Legion SlenderMan for Ghostface LagoonMonster/Chuthulu for Trap
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