Discussions
339,151 discussions.
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I have played 5 games tonight far, 4 of which were farmers. I was also queued for like five minutes for all the games. Nobody wants to play a game where nobody actually plays. BHVR needs to do something about farmers, or else more people are gonna start quitting more than they already are. Not saying you need to ban farmers, but ruining 4 other peoples experience cause someone wants to AFK to be120 comments 1,861 views last activity
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So I just saw gameplay of this Early Access game that released a month ago. It’s a ghostbusters/propnight game and while not really similar to DbD, it’s still kinda an asymmetrical PvP game with horror elements but more hiding/prop hunt. 4v4, Hunters vs Ghost, the game has two stages, in the first the ghosts need to hide/turn into props and not get found, otherwise they can get destroyed and th1 comments 31 views last activity
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https://www.youtube.com/watch?v=B0CwK8LAILU huh, I wonder who put that there? odd.2 comments 31 views last activity
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Недавно решил, прикола ради проверить, как играется Трюкачом через навык Майерса "поиграй со своей жертвой". Понимаете, во время игры за кидателя я подумал: "Ведь ему жестко не хватает скорости, чтобы чувствовать себя более-менее комфортно." Ну и уже было раскатал губу. Да вот только великолепная проработка быстро губу закатала. Каждый нож по цели/мимо, да и само попадание/промах дубиной жрут ж6 comments 172 views last activity
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Please do more of these in the future! It's not quite as helpful as a double BP weekend or something, but it's a nice bonus to earn more shards. Don't shy away from these in the future, and thank you for introducing this event!2 comments 31 views last activity
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Victor's pounce has a massive hitbox and can just stick to you like glue while holding it to make sure you have no way of avoiding it. I think the charge speed and movement speed while charging pounce need to be buffed, but when pounce is fully charged, Victor should be even slower than he is as of now, and have a hitbox that accurately matches the reach of his arms. cough freddy cough Victo6 comments 82 views last activity
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This is all opinion. I've seen the issues people have brought up with the game and here is a stab at addressing them. The more drastic changes are listed first. (Targets Camping) - Divine Intervention Mechanic- When two survivors are downed/hooked for at least 20 seconds the divine object spawns randomly within the map away from survivors and furthest from the killer, cool down of 160 second5 comments 142 views last activity
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https://youtu.be/wjFHAc4HW04 Just want to know of its still a thing and nothing new again2 comments 111 views last activity
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I posted a discussion where I said it would be a good idea that spine chill doesn't react anymore to Undetectable Killers/Perkd/Addons. Like expected where many people crying and saying that it doesn't need a nerf. And that got me to thinking. It's been always the same. People demand that strong killers get nerfed like spirit for example. Now everyone is crying about nurse and trickster. A si13 comments 201 views last activity
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Hi everyone, I decided to track and document what perks survivors used agains me over 350 killer games. Side note: I played various killers during this period. Region: EU Central Platform: PS4 1st diagram: Shows the average occurrence of the top 16 perks per game Explanation: This diagram shows how many times a certain perk was used per match. F14 comments 301 views last activity
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I had a Daily for the Shape, so I figured I’d take a crack at the Evil Incarnate achievement. First match I got to Tier 3 and had 2 dead with 2 gems still remaining. Wound up in a frustrating Tombstone stand-off with the remaining survivors that carried on for almost an hour (curse you, lockers!). Thankfully the next match was a whole lot easier, as you can see in the following video replay.15 comments 231 views last activity
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I don't know if others have had this problem, but I've been having a heck of time using these two perks together. I believe most players already know this, but here's how discordance works: when 2 or more survivors are working on a gen and the killer has that perk, the gen's aura will light up in yellow, revealing its location within a 128 meters. Again, I believe most players already know thi13 comments 481 views last activity
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RPD sucks, it is beautiful but so can any map be if it is reworked, and even then having a beautiful map means nothing when it sucks gameplay wise. 1) Some people have more lag problems on this map. 2) To be able to have fun on this map, you have to learn it, otherwise you will just be in a crap maze that is boring. You can either learn it as you play it and get tons of crap matches in which yo51 comments 852 views last activity
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It is not my idea, but it is the idea that was brought up by "QuestionedTurkey". I really liked it and decided to report it here because i think Starstruck Nurse is a bit unfair... and we never know what future insta-down perks could be implemented. Of course Nurse needs her first blink to be considered as a basic attack so she could use those perks... but her being able to use them on her second22 comments 251 views last activity
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I don't wish to read anymore ignorant entitled whining. If I close chat could you make it so it remains closed after restarting game please. Yeah it's no big deal closing it again but I shouldn't have to though. Thanks.1 comments 11 views last activity
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What was your funniest moment when you got accused of cheating, but it came out to be just the opposite side not understanding a perk/game mechanic. Also if you can, explain your misunderstanding too, so future people who will read it, may get a chance to learn something new. I'll start: I got accused of cheats, because when playing Doctor, I found multiple people hiding in lockers that my i37 comments 311 views last activity
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This discussion has been moved .0 comments 1 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Well first of all I want to thank all the devs and game designers but I think there's a missing mode in DbD and that's "Free mode" or "Demo mode" where good things could happen for all players. This mode should let all players to practice and expereince every possible thing without any kind balance or rewards, yeah you heard me right. For example I play as a killer most of the times and I7 comments 141 views last activity
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Hey all, I recently decided to return to DBD after a fairly long hiatus. I got really burnt out on the game early last year and hadn't really played much until yesterday/today. My experience has been...well, awful. My survivor games have gone fine. Fairly average, I escape some, die others. My killer games though? They feel entirely unbalanced. I've not managed to get more than a 1k in my35 comments 2,061 views last activity
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I think its obvious that the meta is stale for both sides, survivors have like 6-7 perks to go around killers have more range but it basically boils down to noed and slowdown and the only real way to fix this is to just absolutely stomp all the top perks into the ground and bring everything (excluding fun/memey perks) to a more middle level including addons and items but that's a different discus0 comments 31 views last activity
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Hi! Recently started to play plague, kinda into the character. Feel free to leave any tips, info or anything else you'd like to talk about regarding her here :D1 comments 21 views last activity
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I was playing a custom match with my friends and then my friend was guarding the jigsaw box. It was a horrifying experience and literally I know why that they had a add-on so they can let other survivors suffer. I just know that AFK Pigs won't let you get in the jigsaw box for a reason and then that add-on just makes it even more worse. The matter of the fact that it can be a joke or they jus22 comments 391 views last activity
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Title. Now I'm fine with these things when they aren't at every loop, but, for example, Dead Dawg Saloon, I find myself breaking so many of these things to make some loops more bearable for the m1 killers I play. I feel like I spend so much time breaking these doors that I'm actually losing pressure, which, to be fair, I could just play a better killer with better perks, all of that stuff. Thin10 comments 111 views last activity
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Title. For me, it'd have to be Hex: Pentimento. I recently decided to use it together with Hex: Ruin and Hex: Undying and holy. It puts Survivors in a big lose/lose scenario. Either deal with Hex: Ruin, which is a pain on Artist, or go out of your way to cleanse 2 Totems, only for them to become Rekindled Totems and now you repairing and healing 30% slower. It doesn't last the whole Tria64 comments 771 views last activity
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I cant believe there is so many people that complain about this killer when he is so bad of a killer. He has nothing but chase and defence. His defence is even limited by stuff like bt, dead hard adrenaline that waste too many blades in which he ends up not having enough then his chase power is not nearly as good as you people say it is. i will say it does shred in the open but so do a lot of kil9 comments 131 views last activity
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I've seen quite a lot of people calling Save The Best For Last " Demogorgon's Best Perk ", and I don't get it. I have a few theories about why it's such a popular choice on him: Stacks are easy to maintain thanks to Shred It allows for a 1-2 combo (M1 --> Shred) People have seen popular streamers use it on him The Perk feels good to use I get why Save The Best For Last could be34 comments 561 views last activity
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Circle of Healing cannot be balanced in its current state because it's too efficient for one perk slot to provide self healing to the whole team. The issue isn't the Boon mechanic. All the other Boons are balanced or underpowered. In fact, I think that boons could have their range increased back to 28 meters once COH is taken care of. Circle of Healing should have self healing removed, boost51 comments 801 views last activity
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When in the dying state and on / approaching the hatch can you please change the controller R button priority so that R lets you go into the hatch and does not default / prioritize for Recover? Numerous times I have gotten to the hatch in the dying state but I have to approach it repeatedly, until my R button action changes to the escape hatch option. I’ve even had nice killers drop me at the0 comments 21 views last activity
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Midwich School, Nurse, 2d floor I brought a video of that. Feng was downed and stucked between the hook and lockers (not hiding ones) before I hooked Dwight. She wasn't pushed out like it always works (because basically she wasn't under the person on hook), and because of lockers I was unable to pick her up until the end of dying animation (maybe because of hook angle). Theoretically if Dwight w0 comments 21 views last activity
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I never thought I was gonna find as toxic community as it was in dota, but after playing dbd for a few months, I must say, people playing it, especially survivors are so toxic and childish that makes every 2nd game pathetic no matter the outcome. Like I am playing the killer in the nicest way possible, not camping, tunneling, letting them unhook etc and what I get in return are tea bags, flash cl23 comments 731 views last activity
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Snares: Removed speed penalty when placing a dream snare. Alarm clock: Increased the immunity from micro-sleep to 45 seconds ( was 30 seconds) Now grants a 5% movement speed boost for the survivor for 5 seconds. Addons: Wool Shirt: Decreases the time needed to teleport by 0.5 second (Was Increases the Regression penalty of failed Repairing and Healing by 4%) Sheep Block: Survivors int0 comments 21 views last activity
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(Almost 700k hours killer main here) So i decided to switch from killer main to survivor main for a week and dbd has been much fun lately. My heart isn't pounding through my chest from the stress of playing killer, 4 people aren't taunting me, i'm not irritated of the second chances survivors get, it's been a much chill experience. Hell even losing as survivor is fun, cuz atleast i don't get 4 pe46 comments 821 views last activity
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Added "Auto Path" option. When you are on the web of blood go to the options to activate the automatic path. By default, the current canvas will take the shortest path to the next canvas. Auto path activates when you press the new "Auto path" button. That is to say that the canvas will not activate without you having decided so when you are on a character, as long as you do not activat0 comments 41 views last activity
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change the bloodweb to bloodmarket change everything This game and its grind is putting me into a coma.14 comments 171 views last activity
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The ranks have been hidden in the endgame screen, now you only see the gears for the surv and the skull for the killer. In my opinion you should replace them with the icons with the faces of the different survivors, like the HUD in game and the same thing for the killer.3 comments 41 views last activity
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The thing is, you get almost no emblem points when downing someone with a one-shotting power like a chainsaw or oni's dash and sometimes only black-pipping or even depipping. Getting punished for using the killers power really feels off and I think this is something that should get fixed / overworked.11 comments 241 views last activity
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I've seen a lot of ideas about how to balance boons so I thought I'd take a shot at it. Most ideas are about the killer destroying the boon totem but boons are too different from hexes to have the same counterplay. My idea is simple, every time a boon is snuffed by the killer the time it takes to bless a totem doubles. The survivors now take more time if they want to bless another totem but still2 comments 31 views last activity
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A few perks i think should be buffed and how i think they should be buffed Survivor perks: Bond should show the other survivors your aura with the same range, as its not much of a bond otherwise Red herring should activate on every generator you work on for 3secs, just to throw the killer off even more Camaraderie/kinship should apply its effect to any survivors hooked in the second stage tha8 comments 71 views last activity
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Is there any way to get around being trapped by a killer?? I don’t want a dc penalty or to lose points/pips, but it’s the end game and everyone is dead, and so the timer won’t start. He’s sandbagging me and I can’t go anywhere. I have like four crows. So annoying18 comments 161 views last activity
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Sure, ‘if it glows it goes’ has long been the mantra, but with the risk of Haunted Grounds, Retribution and Pentimento in a killer’s arsenal, is it wise to actually break hex totems before the game has informed you of any effects? Obviously if you see the likes of Ruin, Huntress’s Lullaby or Blood Favor in play you’ll want to start cleansing, but Devour is the only hex that can really be a game-23 comments 591 views last activity
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I played through like the 4 last days of test. Havent had this much fun in the game for a while, the very reason i uninstalled DbD when they added sbmm After the tests i was "okay lets keep playing, see how it goes" Oh boy... Getting matched with only 3-4k hours people running DH, CoH, map offering, looping gods And here i am playing non top tier killers like clown myers legion I will9 comments 151 views last activity
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There is definitely an issue going on with the current MMR. I played survivor all day cause I wanna reach iri1 (soloq only). I kept getting decent teammates and killers all day long until 8pm CEST then it starts going downhill fast. My teammates are WAY below mine and the killers skill level. Which results in: A) I am the only one doing gens B) If I get hooked, no one will come unhook C) I ha16 comments 341 views last activity
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As a Pig player, you need to see boxes to interrupt survivors working on it... and get better slowdown. With this add-on, you lose that ability... just to see an aura for a few seconds, after the survivors removed their headtraps. What doesn't give you much snowball potential at all. For a purple add-on, this is pretty terrible. If the add-on was a brown and if you didn't lose the sight of boxes,7 comments 211 views last activity
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Seems like a relatively fair and logical buff to me, but what if Lightweight lived up to its name and subdued the sound of your footsteps? It would be like Iron Will for your movements. Perhaps to ensure it’s not too powerful, at full power it gives survivors a 100% decrease for all walking sounds and then 50% for sprinting.4 comments 41 views last activity
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I think that the obsidian goblet needs a rework. I have played Pyramid Head quite a while and i think that the obsidian goblet is one of the weakest add-ons that he has, which is very unfortunate, since he doesn't have a lot of strong add-ons in the first place and the obsidian goblet is one of his iridescent. I think it should get completely reworked. My idea is simple: The cage of atonement ac4 comments 71 views last activity
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Does anyone know why is dragon's grip cooldown so long!? 80 seconds is ridiculous for it to only affect one gen at a time. This even isnt including the first 30s after kicking the gen, the cooldown doesnt even start then. It wont start until either the first 30s past or a survivor touches the gen, so you could have a total maximum of 110 second cooldown f1 comments 81 views last activity
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It's the physical Sonic stand-in from the first movie. A doll used so the actors had something to look at/interact with.10 comments 181 views last activity
