Discussions

339,151 discussions.
  • I can understand that you want to change the meta but nerfing DS from 5 to 3 seconds is going to make it basically pointless Let’s say you are facing a nurse with 1 or 2 range add ons or a spirit with MD ring. What the hell is a 3 second stun going to do against that? Or even a blight or billy? I think most can agree that current DS is in a good spot except for during EGC which you agreed was
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  • First: Thank you so much for adding this feature! I've been wanting this exact thing for quite some time, now. While there are still issues with the way DBD handles ultrawide resolutions (character's heads get cut off by the vert- presentation), the 16:9 aspect ratio in matches setting is a huge boon. No longer must I change my resolution to a 16:9 one to play DBD with full FOV! The Problem: tur
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  • Did you all ever consider the possibility of adding exit gate regression so it doesn't just sit at 99%?
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  • Mentioned it in another thread, but this reworked OTR is severely overtuned, and is a direct quintupling of an existing meta perk. Currently survivors run BT to protect others, now it will be expected that you bring OTR for yourself, as your teammates will be doing the same. Similar to the old trial of "selfish care" where healing speed for others was lowered when you ran self care, it punishe
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  • The fact that Claudette isn't getting a Twisted Masquerade mask is actually criminal, it's abhorrent, it's unethical and, to put it simply, it is despicable. Considering she's literally the best OG. (Meg flopped.) I think BHVR should consider adding a Twisted Masquerade mask to Claudette promptly. She literally has THIS outfit!!! Look me in the eyes and
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  • Broadly speaking I’m behind the upcoming changes, a lot of them sound like good ideas or I’m at least neutral on. So I’m looking forward to it! 🙂 Some hot takes on various things The new Prestige system sounds great. I already was Prestiging just for the heck of it, now I can do it and not feel like I’m throwing out all my add-ons. 😄 10 seconds extra gen time is pretty significant. As a kill
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  • Pretty sure this is something that would be universally agreed upon if it were to happen.... Thoughts/Opinions?
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  • I understand that getting perks is gonna get easier. But getting bloodpoints is still just as hard. It takes like 1.5 mill to get a character to level 50 plus obviously you want to p3. That’s a ton of bp. Anyone else feel this way? Plus they removed the bp perks which is kinda lame
    2 comments 81 views last activity
  • Just an idea I had since keys are almost useless. I would be ok with spending keys to unlock chests either faster or instantly. Then another neat idea would be to turn breakable walls into breakable doors. So in badham when you want to enter the school or exit when the killer has the 2 main entrances on lock down. Maybe the green key would finally see some use. You guys got any ideas for keys?
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  • Solo survivor has always been pretty rough. While I'm looking forward to all of the perk changes, there are some perks like Spine Chill that really helped benefit being on your own. Now with the meta changing, can we expect the icons sooner rather than later? Anything to help being on your own would help immensely.
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  • Title. What happened to the nerf that was being looked at years back?
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  • the new off the record change be wildin. lol
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  • I swear I will have anxiety every time I pick up someone after this match…
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  • So this is regarding to the recent Sole Survivor "buff". It just doesn't make any sense with the upcoming mori changes. If the killer can down you and you automatically initiate a mori if you are the last survivor, why would you want a 75% speed boost on gen repairs? Isn't it like when you are the last survivor it always comes down to hatch play. I get the 50% exit gate/hatch opening, but gen rep
    28 comments 451 views last activity
  • It has nothing to do with the killer. It has nothing to do with the perks being used. It has nothing to do with survivor items being brought (I.E. Toolboxes etc). It HAS to do with being placed with survivors who you cannot depend on to optimize the other objective which is to stall the killer as much as possible. I won't post the entire match video, but basically after that s
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  • Is there anywhere you can see what rewards your gaining for the RSVP collections? I noticed on my partners Xbox she's getting "achievement" type pop ups at the end of matches to say what she has received and how many done. I've collected loads and I've only had 1 pop up so I've no clue what I've gained or not gained, just feels like a bug. I'm playing on the Steam version so not sure if that mak
    0 comments 41 views last activity
  • This may sound ironic but why not just tunnel? The entire point of the change is to encourage the Killer to switch targets. If somebody runs at you and you have to hit them isn't it a natural consequence of their actions to just tunnel them out? They went from being disadvantageous to tunnel to no practical reason not to tunnel. That sounds fine to me because, if they're subverting the intent, t
    2 comments 31 views last activity
  • I love how the devs said "We are looking at the most used perks, and toning them down in order to reduce their usage." and then they omega-buffed borrowed time. This will ONLY make matches worse, and MORE cheesy. MORE campy. This new endurance will NOT be used to "have a chance to escape a camping killer". because top survivors will abuse the endurance status every time. It does not prevent camp
    4 comments 132 views last activity
  • BBQ and Chili was a reliable method of effectively halving the grind. If you wanted all perks on all characters without prestiging it would take approximately 447 million blood points. (1.6 million per character, then 318 - 60 = 258. 258 / 2 = 129. Multiply by 50000 and then by 31 survivors. For killers it's 288 - 60 = 228. 228 / 2= 114. Then multiply by 50k and then 28 killers) Under the new sy
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  • The argument understood by the devs is "it acts like a third health state, allowing a Survivor to escape a situation where they would otherwise go down" New effect, "Dead Hard will now provide the Endurance effect for 1 second when activated. If you time it right, you'll prevent the hit and gain a movement speed too." I don't understand how this addressed anything except making Dead
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  • Step 1 : Boot the game Step 2 : Play as killer in a public match Step 3 : complete a game Step 4 : Notice the devout emblem is weird ADDITIONAL INFORMATION trickster adept perks autohaven idk i played a game where i had more than 9 hooks and i got a gold emblem and i know cus i count hooks and i played the next and i got less than 9 hooks cus 1 guy died on first hook 1 guy died on 2nd
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  • you will nerf meta perks but now Im playing without meta perks and as a Killer i have genrushers every game. I cannot do anything if i have a skilled genrushers. You must slowdown the repairing speed because its very stupid. 10 seconds more doesnt matter and game is very boring if i have genrushers every game
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  • Please change the challenge archive to open to the tome and chapter of the actively selected challenge, or at least give us a button to take us to the active challenge.
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  • So in the dev update it specifies that Monstrous Shrine will turn the basement hooks into scourge hooks. However would the normal 4 scourge hooks still spawn around the map? Or would they literally just be the basement hooks? Also, in the event it's the basement hooks only, would bringing another Scourge Hook make regular hooks scourge hooks or would they also be locked to the basement?
    15 comments 632 views last activity
  • Small question, do you have to collect the invitation before end-game collapse AND escape with it? Or will it count towards the challenge if you just collect it? ((I'm sorry if this has already been answered before))
    2 comments 61 views last activity
  • For the solo queuers as a whole I think the changes help. Many times I see a 3 or 4K when doing solo queue it's because of NOED and altruistic survivors hook bombing instead of looking for the totem or a facecamper and survivors do rescues without BT instead of gens. With NOED, it's now incentives and much easier to take out the totem first and then do the rescue. With the basekit BT, for 5 sec
    24 comments 221 views last activity
  • Hello Recently I've bought myself a copy of this game and decided to play some games as a survivor. I've played ~10 games and each second game I met killers who were just pressing LMB during the whole match. What were they doing this for? Were they bots? If so, does it violate rules of the game and may I report them?
    2 comments 51 views last activity
  • Map : RPD - fence 161 Killer: Hag Survivor: P3 Ash, Complete Water Trash cosmetic. Hooked in the basement, first hook. Jumped off the hook with my last attempt but was classed as second hook state after successfully unhooking myself so died on my next hook. My perks: Resilience, Spine chill, Iron Will, Dead Hard. all Tier 3. Flan offering.
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  • we have the silent hill 2 and 3 protagonists, why not add the first? god if henry townshend gets added before him i'm gonna cry
    18 comments 441 views last activity
  • Out of all the survivor perks I've seen calling to get nerfed, I think I've seen dead hard the most. And BHVR basically just solidified how it acts as a third state of health for a survivor in a chase if used at the correct time. Does anyone else feel like it's still too strong to be used as one of four survivor perks? If a killer preforms a lunge attack on a survivor wearing the most popular su
    10 comments 141 views last activity
  • So when I play killer all survivor are a team swf ttv high level toxic but when I play survivor solo my team is a baby team the killer tunel camp and very strong. So for me it's impossible to win in the both side for me, how you can put my MMR to zero ? Thanks
    0 comments 21 views last activity
  • First of all, i searched on google but no english img found. My language is Italian and traslated the challange is litteraly: " and repeat the action 2 times", but what action? The first part of the challange message is not showed, can someone tell me the request? TY
    2 comments 51 views last activity
  • Seriously, though. Gift of Pain is the healthiest slowdown perk, and the one with the most counterplay. It's sad that it shipped with such low numbers that it's unusable and 16% still doesn't feel like enough. What Gift of Pain does: when you hook a survivor on a scourge hook, they get Sloppy Butchered. The next time they're healed to healthy, they receive a mild action speed slowdown until you
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  • Hi, for 1 month I started playing Dead by Daylight again, after taking a break for almost a year because I saw how the survivors get stronger with all the new perks like decisive strike, dead hard etc. And now I have decided to try again this game in which I invested a lot of money and time, but surprise ... nothing has changed, the survivors are stronger, all the new and old killers are so usele
    3 comments 111 views last activity
  • A new chapter in Dead By Daylight ,,The Hotline" New Maniac: Tony - The Fury/The Tiger/The Brawler. (Tony without mask) Story: Tony was a US Army soldier who served in the Hawaiian Islands in 1985. He went into service with his friends Ash, Alex, Corey and Mark to get rid of the Russians who were try
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  • I noticed it today lol those rats es in that shack area be twerking lol
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  • Should also deactivate once fully healed. Not just when the unhooked survivor does an conspicuous action, otherwise it will lead to abuse. (get unhooked/healed, go get chased by the killer on purpose, take 2 hits, if killer commits, use dead hard to tank a 3rd hit, and then if he commits some more, go down on the 4th hit.. or 5th hit if they also brought a medkit with that endurance add-on) That
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  • I feel like making their effects immune to hemorrhage is a no brainer.
    16 comments 191 views last activity
  • So with the new developer update, it was announced that a survivor that was just unhooked will have haste. But my question is how will Guardian be affected/affect the haste effect? Currently Guardian gives the unhooked 7% haste effect for 8 seconds, along with hiding blood splatters and scratch marks. And gives the survivor running the perk aura ability to see the killer. So with this update will
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  • Upcoming Mid Chapter will be very good, but there are a few things to change in my opinion. 1) Movement speeds should not stack - I mean perks like Hope, No One Left Behind, and movement speed bonus from base kit Borrowed Time or increased with Perk. Survivor with 114% and 121% movement speed is scary. 2) Self Care - remove 20% Items efficiency bonus, but keep 50% Heal Speed. 3) Spine Chill
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  • La muerte del chungo que, linteralmente, era una última alternativa de salir victorioso de una situación cuando estabas a punto de caer es uno de los cambios que más afectan a los survs. SI bien ahora da efecto de resistente de 1 segundo, ¿qué sucede con lo que juegan con ping alto? ¿Cómo calculás 1 segundo? Eso hace inservible a la perk, sumado a que ahora los killers pueden rompear las cosas má
    4 comments 82 views last activity
  • so basically i win 80% of my matches but the ones i lose is due to tunneling and camping... (mostly tunneling) camping rarely works but sometimes it does if they have the hook between some good gens... Anyways i currently run dead hard, deliverance, DS and prove thyself... Even if i run BT and unhook someone the killer runs past me even if i try to body block or obviously wants to take a hit dow
    8 comments 101 views last activity
  • I've been playing for over a year now, mostly a survivor main, played killer when I first started exploring the game, and haven't really touched it since. With the new perk reworks and such, and with Dredge coming out and looking like they have interesting mechanics, I've been thinking about trying killer every now and again. My problem is that I always seemed to get stuck matchmade with experi
    14 comments 141 views last activity
  • This perk was nerfed mainly because it was broken on haddonfield and every survivor burned offering to go there and bully killers but now haddonfield has been reworked, shouldnt bl changs be reverted?
    4 comments 61 views last activity
  • Boons should get snuffed automatically with each generator complete. (yes, that's sarcasm, but it's really stupid that a Hex that already had the "do bones" counterplay now has the built-in "don't do bones" counterplay added to it)
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  • I was in the game where that TTV yeeted themselves instantly but it was still a great game. I enjoyed the post-game chat we were having about the changes, but then it ended the lobby/server disconnected. Just wanted to say you were a gem to face/chat with :)
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  • I'm sorry i like every change but what the hell is this the hex is suppose to stay there to annoy survivors to finding it, making ruin even worst and making it automatically deactivate, just kinda makes it useless, like i know we are trying to shift the meta but ruin was already bad it should have been a thing for survivors once all 4 survivors fully
    28 comments 321 views last activity
  • I appreciate them trying to break the meta but such a missed opportunity here. Making a form of BT base kit is great for survivors. Making the gens take longer, bloodlust tweaks, etc is great for killers. But the perk changes are a mix of good, bad and who tf cares? We have like 50 perks that are never used and now… we have like 60 perks that wont be used. I thought they would make some perks act
    11 comments 271 views last activity
  • I've reported a few killers/survivors because of BM and or whatever else, does this actually do anything besides make me feel a little bit better?
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