Cleverotter
Cleverotter
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- Cleverotter
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Comments
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yeah
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fairly certain that’s just a reused asset
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i would disagree with skull merchant. She isn’t very strong without her augments
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It could reference how the clock on the clock tower switches time whenever you repair the two gens.
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it would be pretty tough to make new healing animations, considering the differences in body sizes and clipping issues. I do wish they would do it though, but spegetti code might mess with it.
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FYI: the Reddit was closed to protest against 3rd party apps being banned.
Anyways, mintskull made a video on it
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huntress hatchet hit noise is PEAK
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@paul106i said:
Interesting, do you know where this recollection comes from? Is it from the perk descriptions themselves, or was it something discussed by the developers around his time of release? Just curious, no pressure to answer!
Mostly the fact that his whole backstory revolves around working hard for success, and his perks reflect that by all needing to be earned (Autodidact = healing penalties for a bit, deliverance = unhooking another person first, P E B B L E = being in the killers terror radius.
I just thought it was neat that his perks fit the theming of his lore.
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Hey man, if your feeling burnt out as a killer, I tend to rewatch a video that helps me greatly. It’s KillaWhales “how to have fun as a killer again” video.
if you don’t want to watch the whole thing, the main points are
- accepting there is stupid bullshit in the game you cannot deal wjth
- Don’t care about gens. Your kill rate will go down, but you will have a lot more fun games
- Dont ever go to the gates after a match. Self explanatory.
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Another thing to note: if I recall correctly, adams perks were based on working hard for a powerful effect.
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@chatgiraffe said:
pixel bush is wrong about everything
what part of minor character do you not understand? The Artist was a "minor character" in a tome and got like 25 ######### paragraphs in a single entry explaining her story, which is almost as much as some "major characters" with 5, 7, or 10 entries. i think that the idea was just badly explained, and people like pixel have decided to take the negative reactionary assumption because thats just what mid DBD content creators do. wait for the next Tome to judge the system.
He’s concerned that a “minor role” is all they are ever going to get.
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@Shroompy said:
Thing is there are lots of perks considered good, but theres no point in running them because the meta is just that strong
If they were to buff weak perks to compete with the current meta, then the game would suffer from powercreep. And as some one who plays For Honor, you do NOT want a game to suffer from that
My idea isn’t to make every perk broken, it’s to make them all about equal (at about B or A tier).
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@Emoba said:
They just won't ever get it. Don't bother.
Christ dude are you even having fun playing this game anymore? They listen to feedback all the time.
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average doctor player
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3370703#Comment_3370703
M1 killers still play the pallet game, and you just predrop every pallet and they will never down you.
Then you burn through pretty much every pallet on the map.
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If I recall correctly, one charm unlocks every week.
As in, for the first week you only get that charm
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haddie NEEDS to use her emf reader in the lobby
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@Reinami said:
Plague has a terrible design, because you can basically deny her power by simply not cleansing and then she is a mouse 1 killer.
The best designed killers in this game are wesker, pinhead, and unironically skull merchant. I'm planning a post on her soon. Her problems in design are with 3 genning in general, not with her kit.
Sure, an m1 killer, but one that makes you basically perma one hit.
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@Vampwire said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3291621#Comment_3291621
It's different with Doctor. His eyes aren't white due to entity magic but more so the fact they're always pried open and surging with electricity. Doctor doesn't really care about any lives, possibly even his own, if it means he can further his research.
Unrelated but I wish we would get more Doctor lore relating to that final part. What does he receive in return for his service? What goals does he have in the Entity's realm where seemingly anything is possible?
(edit: typo)
I would say his motivation is just an infinite amount of test subjects
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They are almost certainly there, somewhere. Every realm has a golden toolbox, so for it to suddenly change now would be weird.
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It’s worth noting that charalette has white eyes, which has been theorized to mean their vision is being manipulated by the entity.
This theory has a lot of merit, because I feel like they would have mentioned if victor has a third eye, like he has in game.
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In the fog:
I feel like getting electriccuted, slashed, bonked, and vomited on will result in a miscarriage.
outside of the fog:
oni had a kid referenced in his add ons
Felix had an unborn kid he left behind.
Also, I feel like dbds devs don’t want kids to be brutally killed.
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Buddy wrong subforum. This is a known issue, though my friend said if you close dbd while doing a tutorial, it will act as if you finished it.
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@Mandy said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3320804#Comment_3320804
it will forever be known as that, on this forum at least!
Mandy you gave me a heart attack I thought the devs were confirming bubba was leaving
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@HugTheHag said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3317446#Comment_3317446
Yup, she's definitely a cannibal now. But from her lore, she was completely innocent before being "possessed" by the entity and brought to the fog.
BEFORE being taken. She ######### up now, so she would totally eat her friends without needing to see them as someone else, as the white eyes theory states.
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@HugTheHag said:
I like this theory !
I would like it a bit more if Hag had light eyes as well, but it would not go with her esthetics. She might also have been driven completely to madness before being taken and not need any more manipulation or prompting.
Judging by her skins description, she kills to eat them. Once she does, bipidi bopidi boo, she doesn’t turn into a tree. hags skins are weeiiiirrddd man
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Yesterday I went against a “subtle cheater” Steve, who used Speedhacks. He teabagged so much, I managed to down him, despite his hacks. He couldn’t BEAR the thought of losing, so he teleported away, and healed in 5 seconds. Reported him, ofc.
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Idk man nurse just kept seeming to come out of nowhere, hella sus
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go for a ban appeal
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more animations = better
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@zumer said:
https://forum.deadbydaylight.com/en/discussion/comment/3283792#Comment_3283792
I can escape 1 time in 2 hours of play. is this the game i want? This is a game where killers rule. a game in which there is no chance is not interesting.
yeah that sounds like a skill issue, as much as I hate to say it
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oh no
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@Sava18 said:
https://forum.deadbydaylight.com/en/discussion/354065/the-most-balanced-killer
Base kit blight is the best designed killer to grace this game. He make the boring part of the game(Shift+w and pre throw) way less affective, more than any other killer. And has the most skill expression for both sides. If 3 of his add-ons got nerfed or reworked, complaining about him would be classified as a sin. People will be inclined to say demo, but he really isn't the most balanced killer, he is weak base and does not hard counter anything. Demo is the jack of all trades, he does a little of everything except insta-down basekit.
doesn’t blight counter literally every speed burst perk in the game
can tunnel very easily also
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@Pulsar said:
I haven't read it but is it Starstruck, Agi, Lethal and PR on Nurse with a Midwich offering?
That usually makes everyone leave.
and not through the exit gates
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Rancor enduring spirit fury and nemesis
Aka the “stun me in endgame and you just die” build
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nah bro mikeala just does some bippidi boppidi boo nothing else
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@Laluzi said:
Yeah, I've already heard someone make that argument verbatim and had to point out the inherent hypocrisy. "It doesn't matter that you can't do anything about it because the other player had to git gud" does not make for good game design.
Locker saves weren't even that skilled to begin with.
Both are bad for game health
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Starts at October 27th, ends at November 1st. Have fun!
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Spirit fury, enduring, nemesis, rancor. If someone stuns you in the endgame they just die
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it feels like they were stuck with having a slower killer which they wanted to make their chase music slower.
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update 2: dammit now it happens about 50% of the time
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Update: you guys work fast it’s working now
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actually I think I went against the same squad, did they go to one up the upstairs rooms on the saloon and spam boil over? I just slugged them lol
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@Spirit_IsTheBest said:
It should be basekit. Don't understand why they have to make perks to fix issues with Boons.
I recall a dev saying they made it a perk so killers can have the time waster of setting up boons
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Visual design team. Every killer has a memorable appearance.
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@versacefeng said:
https://forum.deadbydaylight.com/en/discussion/comment/3113632#Comment_3113632
That is a false reality that only you believe exists.
@Ayodam said:
https://forum.deadbydaylight.com/en/discussion/comment/3113632#Comment_3113632
Every killer main says this, but I’ve been doing SoloQ around 4-5 hours a day since the update and I haven’t seen any survivors try to kill themselves on hook while the team is winning. Not once. I wonder if this issue is really just an exaggeration.
Please note the date of this post.
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@Shirtless_Myers said:
They receive the chance at a better match because they'll instantly find another. There's no point in staying in a pointless game with bad teammates or an obnoxious killer build that shouldn't exist.
I do agree with killing themselves if they aren’t having fun, or the killer is being toxic. Go right ahead.
My issue is with survivors that kill themselves on hook when they are winning, just to inflate kill rates.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/3092751#Comment_3092751
https://us.v-cdn.net/6030815/uploads/ISE7782ACYQH/artist-facecamp.png
This is why I am letting go on hook.
Facecamped my buddy at 4 gens, tried to do it to my other friend and Nea did nothing but Urban :(
We aren’t talking about facecamping.
as a killer main ######### them.
we are talking about survivors that are clearly winning, but killers themselves to inflate kill rates. At 4 gens survivor isn’t winning
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@Gindaen said:
Survivors aren't DCing and Suiciding on hook.
This patch is perfect and only a horribly killer-sided patch would cause issues such as what you are talking about.
Some survivor mains THINK it’s very killer sided. That’s why.
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@Dunkinspunkin said:
https://forum.deadbydaylight.com/en/discussion/comment/3092741#Comment_3092741
That's just an excuse because "I'm a baby and I rage quit when I don't get my way" is too embarrassing to admit.
I am proud to say that I have never rage quitted.