Discussions
339,151 discussions.
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Literally. What can a cosmetic do that breaks the game?3 comments 111 views last activity
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Two matches now that I use it and it doesn't even tank a hit despite being mid animation, go ahead and nerf overtuned perks but make sure they work lmao.22 comments 671 views last activity
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Is the character's nickname more important than our nickname? Does bhvr think so?0 comments 11 views last activity
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This game really needs to provide a way for soloq survivors to communicate with each other,this has been said before but this update really makes this a necessity even more. A real anticamping mechanic,camping was always strong despite what BHVR said that you can just do gens if the killer camps,this is almost never the case and survivors will always waste time trying to save for better or worse3 comments 81 views last activity
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First of all, I'm KOREAN user and I found some untranslated texts here. It is recent patch and KOREAN language setting 1.WIGGLE It should be translated to "몸부림" 2.SURVIVOR QUEST BONUS it should be translated to "생존자 퀘스트 보너스"0 comments 11 views last activity
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Since update, any perks that I unlocked whilst only leveling to 45 and not prestiging are gone forever to any character for which I've not unlocked it in that character's bloodweb? Ergo, I now have to prestige the original character with the desired perk 3 times to get access back to it. Does that accurately summarize it?8 comments 131 views last activity
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Meh... Just meh. A bunch of recolored skins that already exist in the game. The most unique ones being Nurses, which is just her base outfit with stuff thrown through her. Her weapon looks nice though. Blight also looks alright. Really just substituting crystals instead of moss on a skin that just came out earlier this year. The rest are just color swaps of existing skins. Then you have1 comments 71 views last activity
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This has always been a thing, but it never used to be a problem because you could tell if it happened from the speed boost. Since Dead Hard is the same speed as a survivor now, you can't tell if a survivor is using Dead Hard or not if they are in the gas. Step 1: Use The Afterpiece Tonic on a survivor Step 2: Have the survivor Dead Hard as they are coughing This issue occurs multiple times eve0 comments 11 views last activity
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Since the meta is no more (at least currently there isn't a new one), people are experimenting with perk loadouts. I'm pretty sure some of you guys found some very fun builds (and very efficient ones), feel free to leave your loadout in the comments section. I've been playing Demogorgon quite a lot recently and here's my loadout that I used: Cauldrophobia; Dark Devotion; Grim Embrace and Rancor3 comments 71 views last activity
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I mostly play killer, but I will also talk about my experiences as survivor and the game as a whole. I'm not here to whine about loops or things like DS or BT, but the fact that I've had to deal with them so much even as a new player, hints at some of the issues I have with the game. I think this game severely punishes new players in various ways that I will try to explain. Many problems ari1 comments 31 views last activity
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Please fix asap so I can stop fighting my friends over bp3 comments 81 views last activity
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Here we go, time for me to share my input on this patch. As a person who mainly plays soloq survivor, I can definitely feel a difference in my games. It doesn't necessarily feel like the gen I'm sitting on takes forever or that my personal chases are worse, but the overall game dynamic feels a little off. I was fortunate enough yesterday to get a good mix of killers and not face forever legio63 comments 1,552 views last activity
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These changes are nice direction, i like noed getting removed, corrupt, hex: ruin and so on, dead hard gone. All these perks were broken to begin with. However killer buff is not nearly enough, survivors still do gens fast and escape, you play trapper on haddonfield, well GG you can literally alt f4 to avoid wasting your time. To balance out in my opinion, Killers should have: 1 more perk slo19 comments 431 views last activity
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Just an idea I had while playing with No Mither and Dead Hard, since you're saving some Killer's time, since they can just down you in one hit, why not save yourself some time aswell by bypassing the Deep Wounds status effect? What do you think?8 comments 41 views last activity
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Just logged in and got 50k BP. Anyone else get a BP log in reward when they logged in?4 comments 101 views last activity
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Is it possible to get a toggle to remove the scabbard on the back or maybe even move it to the other hip? I'd rather show off the emblem on the back0 comments 21 views last activity
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Whoa, with this combo, every 30 second, you can find survivor and see them for almost 10 sec. very good info perks!5 comments 201 views last activity
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did bhvr forgot why those perks had bonus points? Killers are now slugging way more Survivors are not going for Unhooks as before weird coincidence 😂 🤣16 comments 241 views last activity
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The current update is going in a good direction, but camping ruins everything. Camping and tunneling, These actions must have no advantage. As long as camping still gives the killer advantage, none of those changes will make sense. If this change requires a new mechanism. When the killer is camping. During the process and settlement, the killer will not be able to get any rewards. And the c11 comments 121 views last activity
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As the title says, I think the player names should be first and in the big letters in the lobby and scoreboard and then the character they played in the smaller letters3 comments 21 views last activity
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yes, they were successful at removing Dead Hard as meta. now, nobody uses it anymore, and killers are now getting free hit. good job making a good perk now a TRASH. even with change, its still buggy as fock.15 comments 361 views last activity
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Most times I play solo Q. It’s not as bad as everyone makes it sound. The reason is because while soloing you think for yourself when it comes to escaping. This means knowing when to let all others die so you can have the chance of escape. Example if Trapper/Hag has 2+ people in the basement. Do gens and cleanse. Leave. When the EG is powered, and NOED is up. If you experience any doubt as to why0 comments 51 views last activity
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I was on Twitter and dbd posted this but then it was deleted are we not supposed to see this right now? Will Wesker be revealed early? Or if it is him?2 comments 101 views last activity
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So many new meta's and fun combinations to try thanks to all the buffs! Poor survivors with no new good combinations from their "buffs" :(... Easier to tunnel and camp them as well thanks to the DS/ DH removal, and they only got 1 buff which is OTR, the rest of their buffs aren't really buffs because they come at a cost like reduced speed or inactivating after the gates are powered. So really t8 comments 101 views last activity
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Here is a video showing the new spinechill. The killer is The Ghost Face and is facing away from killer shack. As long as the killer is within 32 meters anywhere regardless if he's looking in my direction or if I'm looking at his, I instantly know. This is making it impossible for stealth killers to sneak up on anyone - effectively removing their whole killer concept from the match.2 comments 81 views last activity
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Could someone from the staff please tell us whether we have a limited time to buy the AoT cosmetics if we want the bonus charms, or will we get the charms even if we buy cosmetics say.... a year from now? I just want to know if the charms are time sensitive or not.8 comments 651 views last activity
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Just got out of a match against a hard tunneling and camping clown that was dead set on playing toxic and the only thing that changed after the update is that he was able to do this much more efficiently. The attack speed reduction and heavy nerfs to decisive strike just ensure that whoever goes for the unhook is going to go down that much easier and if he decides to tunnel whoever's unhooked the12 comments 181 views last activity
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This discussion has been moved .0 comments 1 views last activity
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At the time I'm typing this I have 5737 hours on Steam and I am on the EU servers. I prefer to play crossplay off because even though most killers I face there are nurses, blights and huntress, my team mates are also "sweatier" and I prefer going against good killers while also having a good team. Most of my hours are exclusive solo q, then killer and then a bit of SWF. My build consists of Kin5 comments 71 views last activity
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Right now the 100% bonus you get for playing survivor role multiplies ALL bloodpoints you've gained in the match, not just the ones you've got initially before other bonuses. Is it intended or not? If not, please consider keeping it as an actual feature, it'll be a great help and incentive to actually play more since there's a lot of bloodpoint sinks compared to the previous patch.34 comments 1,551 views last activity
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Yesterday, I prestiged many of my characters, so that they'd be at p3 once the update came out. Yoichi, Jeff, Jane, and Felix to name a few. But for whatever reason, those prestiges got reverted. So I logged on today, and it was as if none of those prestiges had ever happened, and none of them have any prestige progress. Is there a fix for this? To make things stranger, it appears like many of6 comments 251 views last activity
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Not sure why this isn't a thing yet, pretty much any game that is on both platforms has cross-progression, even those that aren't Play Anywhere titles, even games that count as two separate titles (like DBD does). DBD is among the few that doesn't have this feature in the Xbox ecosystem and it's really disappointing. It'd be a good thing to have even if it's kept separate from the Steam|Stadia|0 comments 31 views last activity
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So, let me get this straight. Pre-patch, you heard the feedback about spine chill and the awkward counterplay stealth killers had to use to approach the gens and you agreed that it was awkward and spine chill needed to be changed. So then, why would you make it so that it now lights up whenever the killer is in a 36-meter range? It just doesn't make any sense. It can't be as an accessibility o6 comments 101 views last activity
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idk man, devotions pretty pointless, why not reward those who have an insane amount of devotion by reducing their prestige tax by 1K for every devotion level :)1 comments 11 views last activity
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Title, wasnt even the good iri addon either... Every addon apart from browns have been made even harder to get especially the higher rarity you go. Now i usually use a green and yellow, but damn are the exact greens I want rare as hell... I just wanna use a green addon I like...4 comments 61 views last activity
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It was bad,really bad,but not because of the killer buffs,because survivors either dc,give up,sometimes even at the slightest inconvenience,are new,or the killer plays much better. I had 1 game today where my teammates played good and even though we had no way to communicate we managed all to survive because the killer gave up at 4 gens with only 3 hooks. I am certain that no matter how weak or0 comments 31 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I’m loving the new update. I also like the prestige system but I have one issue. The amount of blood points to the cost of add-ons doesn’t feel right. I think the prices of the add-ons needs to be cut in half.2 comments 51 views last activity
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This discussion has been moved .0 comments 1 views last activity
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Did I miss this in the patch notes somewhere? You used to get 150k. Why?! First you take my chilli, then you reach round and take my shard bloodpoints?!20 comments 321 views last activity
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I understand disabling a perk for end game to avoid a “free escape”. however, if you’re running something like decisive strike, and are good enough in the game to avoid needing to use it, why are we then punished at the end?3 comments 21 views last activity
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Before this update, you generally needed 1-2 gen slowdown perks to ease things on the killer side. Of course, it was definitely possible to win without gen slowdown perks, but it required the killer to play near perfect in most matches and for survivors to make more mistakes than the killer did assuming everyone was around the same skill level and were adequately doing their objectives. However10 comments 361 views last activity
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I had all my playing characters lvl 50 before the update, but after the update, only some of them are P1 WHY?1 comments 53 views last activity
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Mindgames in chases actually matter. Now its a mental fight between survivors and killers. Not press E to win anymore. As killer you feel less forced to tunnel and camp as it seems games are slower now, so more chases, more fun, more opportunities for everyone, more BP! I might be rushing this feeling but this might be the best balance patch they ever did. Thank you for making this game great22 comments 571 views last activity
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This discussion has been moved .0 comments 1 views last activity
