Killer buff is not nearly enough!

These changes are nice direction, i like noed getting removed, corrupt, hex: ruin and so on, dead hard gone. All these perks were broken to begin with.

However killer buff is not nearly enough, survivors still do gens fast and escape, you play trapper on haddonfield, well GG you can literally alt f4 to avoid wasting your time.

To balance out in my opinion, Killers should have:

1 more perk slot

Blessing should be 7 seconds longer

Cleansing should be 7 seconds longer

Hex:Undying should be in the base kit of all Hex tottems, because all hex tottems get cleansed 10 seconds into the match, Undying should bring 3rd life.

Shattered Hope ( Whenever you snuff a tottem that tottem is destroyed instead, only this perk ability should be in all killer basekit ), like Borrowed time is. Boon totems are a big problem now, we atleast should have option once we snuff it to tottem get destroyed too. Right now they just keep blessing over and over again without any punishment.


To all those salty survivors, go play Killer at high mmr and you will see how broken survviors are, and how your winnrate will be, unless you're playing perfect games with blight or nurse. Every other killer is complete joke vs good surviors, you stand 0 chance.

Comments

  • I can smell a FRESH MEME POST!

  • @Kosturko92 said:

    These changes are nice direction, i like noed getting removed, corrupt, hex: ruin and so on, dead hard gone. All these perks were broken to begin with.

    However killer buff is not nearly enough, survivors still do gens fast and escape, you play trapper on haddonfield, well GG you can literally alt f4 to avoid wasting your time.

    To balance out in my opinion, Killers should have:

    1 more perk slot

    Blessing should be 7 seconds longer

    Cleansing should be 7 seconds longer

    Hex:Undying should be in the base kit of all Hex tottems, because all hex tottems get cleansed 10 seconds into the match, Undying should bring 3rd life.

    Shattered Hope ( Whenever you snuff a tottem that tottem is destroyed instead, only this perk ability should be in all killer basekit ), like Borrowed time is. Boon totems are a big problem now, we atleast should have option once we snuff it to tottem get destroyed too. Right now they just keep blessing over and over again without any punishment.

    completely agree but thats not even nearly enough.

    killers should have base kit 20 stacks of stbfl and all killers get a teleport ability, then the game will be slightly more balanced.

  • I am a Killer-Main and I disagree with that. Top-Killers like Nurse, Blight or Spirit should get nerfed, while Low-Tier-Killers like Pig, Freddy, Sadako(!), Trapper should receive different buffs.

    For example:

    Trapper: Give him his 8 traps directly and dont let him pick these up. So in short: Give him the Trapper Bag Basekit. Then u have the surprise on your side ;-). And: He should be able to replace them. ATM he cant pick them up while using the purple addon.

    Pig: Speed up the Ambush-Preparation (going into crouch). You can use the crouch for mindgames or to start the ambush. The Traps are fine tho.

    Freddy: Addon-Pass and Cosmetics

    Sadako: 7 Stacks is fine, because its 7 days in the movie. But they should load faster and when u interact with a tape, you shouldnt be able to kill 3 stacks. It should be 1. On Top of that, her TVs should become active much quicker.

  • Honestly I like the shattered hope and undying idea. Especially undying so I can play Devour again.

  • @Marik1987 said:

    I am a Killer-Main and I disagree with that. Top-Killers like Nurse, Blight or Spirit should get nerfed, while Low-Tier-Killers like Pig, Freddy, Sadako(!), Trapper should receive different buffs.

    For example:

    Trapper: Give him his 8 traps directly and dont let him pick these up. So in short: Give him the Trapper Bag Basekit. Then u have the surprise on your side ;-). And: He should be able to replace them. ATM he cant pick them up while using the purple addon.

    Pig: Speed up the Ambush-Preparation (going into crouch). You can use the crouch for mindgames or to start the ambush. The Traps are fine tho.

    Freddy: Addon-Pass and Cosmetics

    Sadako: 7 Stacks is fine, because its 7 days in the movie. But they should load faster and when u interact with a tape, you shouldnt be able to kill 3 stacks. It should be 1. On Top of that, her TVs should become active much quicker.

    You do understand that even a slight overbuff to sadako's condemned is gonna be a 100% death to survivors.

    I think, aside from other killers, you have to be really careful touching and buffing stuff like her condemned status.

    I think sadako just need some numbers twerk, like her invisability from 1.5 sec to 2 or 2.5 seconds and etc, to be more confusing for survivors to loop her.

  • This so ridiculous and honestly I don't know if its a joke or a real suggestion.

  • All killers should spawn Bubbas chainsaw when they hook a survivor and have the ability to blink with no cooldown.

  • @ThanksForDaily said:

    This so ridiculous and honestly I don't know if its a joke or a real suggestion.

    Its called the Poe's Law.

  • Sad part is that I don't think it's that, OP seems to be actually serious.

  • @WARW0LF said:

    https://forum.deadbydaylight.com/en/discussion/335577/killer-buff-is-not-nearly-enough

    completely agree but thats not even nearly enough.

    killers should have base kit 20 stacks of stbfl and all killers get a teleport ability, then the game will be slightly more balanced.

    Dont forget about no sprint burst after hit.Just run away!

  • @Huge_Bush said:

    All killers should spawn Bubbas chainsaw when they hook a survivor and have the ability to blink with no cooldown.

    And the buba chainsaw without charge too

  • SWF is still stronger than killer

    Killer is now a bit OP towards solo q

    This is the problem we have now. Killer buffs..good. Solo buffs..soon please!

  • 1 more addon slot as well

    and 2 killers vs 4 survs

    That would be enough

  • @Marigoria said:

    https://forum.deadbydaylight.com/en/discussion/comment/3073950#Comment_3073950

    Sad part is that I don't think it's that, OP seems to be actually serious.

    Thats the very definition or Poe's Law XD, when you cant discern if someone is making a parody of fringe, outrageous opinions or really expressing fringe, outrageous opinions on internet.

  • @DBD78 said:

    SWF is still stronger than killer

    Killer is now a bit OP towards solo q

    This is the problem we have now. Killer buffs..good. Solo buffs..soon please!

    Kindred Basekit, if u are not playing with anyone from your friend list would be a nice little thing for Solos, I assume.

  • non stop bubba saw, i'm down

  • I think the buffs are fine for now. Survivors need some time to readjust to the changes before we start buffing killers again since currently I do not feel like killers really need more buffs right now. The changes in general make survivor mistakes actually exploitable so as killer I don't feel bad when survivors outplay me.

  • quite possibly the most unbased take i have seen