Discussions
339,151 discussions.
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Bloodweb I think the box opening animation is terrible and makes me irritated when trying to spend many points at a time. Just get rid of it. It's cool, but it isn't very pleasant tbh. Auto bloodweb button! As mentioned above, using up a lot of bloodpoints in one go can take some time and can be quite annoying. I'm assuming there is already a percentage table that randomizes the bloodwebs a4 comments 32 views last activity
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First of all I want to say that both me and my friend are basically veterans at this game. Both of us started when the game was fairly new (I didn't like the game that much and didn't play it for a year but then I tried again and now I've spend a good amount of time playing the game). Having said that I have 1361 Hrs played and my friend has 1271 Hrs. While we might not be the best players we are3 comments 131 views last activity
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It just doesn't trigger the effect while affected by Deep Wounds8 comments 1,932 views last activity
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On a serious side tho, can someone explain please how something like this can happen? (There were no hook offerings played by the way) This hook placement is just hilarious4 comments 141 views last activity
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To preface this post: I play whatever side has the shortest queue times. Before the patch this was like 70% killer but I haven't touched killer since the update. It's bizzare to me that people have such strong preference for one side or the other; I literally don't care. I love DBD and I almost always have fun with it regardless of role. So. The stuff that has changed. MATCHMAKING : It's felt14 comments 131 views last activity
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There are so many times where you will outplay a killer with Dead Hard, only to be screwed over by one extra milisecond. It should not be reverted to 1 second since that gives you basically the same distance as before, but raising it to 0.6 - 0.75 sec could really help. Coming from a killer main that decided to play survivor for a little.22 comments 271 views last activity
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Iβm wondering whatβs the status of the new survivor activity icons that were talked about at length in the January 2022 Developer Update (see the linked update below)? There was a large section detailing how the escape rates between swfs and solo survivors was too high (up to 15% difference is mentioned in that update) and one of the things in early development was icons that would appear on the61 comments 1,791 views last activity
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Basically my matches are Legion, Legion, Legion another killer, Legion, Legion, Legion, Legion, Legion, Legion its getting really annoying because me and my friends have basically started giving up at this point its not fun to mend and do gens without any real chases tehre is almsot 0 looping spots that are fun because they just leave if you run towards something good and when you do get it you h15 comments 261 views last activity
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The high pitch sound doesnt deactivate after 6 hooks. Sound is pretty important to killer gameplay. I was playing dredge on a swamp if that helps at all.0 comments 21 views last activity
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Just saw this video of a Sadako player in a tournament using a playstyle Iβve never seen before. Actually seems pretty strong all things considered. What do you guys think of this? https://youtu.be/ugPWMMbYg7013 comments 371 views last activity
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From level 1 to level 34 I belive. Got 2 (1 only I managed to pick up) in the bloodweb. Now, If I spend some more BP I will be able to maybe pick 3-4 more around levels 40-50 but then I have to spend like another 800K to have even a chance to find it. On 1 character! That's crazy. I feel like I wasted these BP. It feels horrible. UPDATE: So I spend probably around 600K more and got to almost lev27 comments 511 views last activity
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I know the forums are usually filled with a bunch of arguing, and a lot of the time, the devs are accused of never doing anything right. Well . . . this is how Feng used to look: ππππππππ Surely we can all agree that they at least fixed this monstrosity? (I saw this7 comments 131 views last activity
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Why 4 straight games I face legion/nurse/nemesis with the new slowdown meta build who tunnels on 5 gens? is it because they know ds is such a joke so they don't care? Thank you devs, I'm done with survivor, 4 straight games of instant replay, either me or other team member just getting tunneled off hook with thana and euruption and all that stuff. im out, maybe ill come to play killer from time29 comments 642 views last activity
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I think it would improve DBD if the killer carrying animation was reworked into a princess carrying animation. Also I think survivors and killers should get an emote to allow headpatting each other. ππ2 comments 11 views last activity
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Does the Speed boost to Gen Speed stack if you cleanse multiple totems before getting injured?9 comments 1,033 views last activity
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This is definitely going to generate some controversy, and probably make me infamous. But, it has to be said. Maybe I'm in the minority here, but the latest update has virtually ruined the gaming experience for me. Solo Queue survivor has become unbearable and there are several issues brought about by this patch I think should be addressed and hopefully reverted. I legitimately think the perk cha2 comments 101 views last activity
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Killers that keep letting survivors win are doing nothing but messing with the numbers. When killers do this they just pad the metric that the devs are looking at to decide how to buff or nerf things. I personally will waste a killers time instead of them allowing me to escape. Play the game as you want to just know that by letting survivors escape you are skewing the numbers that devs look at to150 comments 2,591 views last activity
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Deactivate it unless I hover over it or give the players the option to. In endgame i just want to say gg or chat with people a bit then leave. It always pops up over the chat and stays there for way longer then necessary. Also absent minded me sometimes clicks on select challenge just to get it out of the way only to be sent out of the match into the archives. If I am going to check on archive s1 comments 11 views last activity
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shadowborn, call of brine, eruption, tinkerer (no addons) this build is so strong that I might be able to win on any map against good survivors and the best part? the survivors seem to enjoy it too. Iβve had more gg wpβs since the update than in the last 2 months, even though 3 of my perks are for gen defence. probably because the gen regression feels earned (not like ruin/pain res or somethin20 comments 361 views last activity
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Just had a match as a killer and it occurred to me that No Way Out doesn't disable itself when i close the hatch. I think in terms of fairness since OTR and DS are now disabled in endgame i think for a solo survivor to deal with having the hatch closed and then no way out it feels unfair specially when the solo end game collapse can already feel pretty one sided depending on door spawns. What do7 comments 51 views last activity
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The titel says it, easy as pie! A lot of players already aren't completing their tomes because they don't want to lose permanent access to content of the game, and be it just a few colorful effects and different glyphs. By adding the Glyphs to the daily rituals you would allow the completionist gamers to finally finish their tomes, while also adding variety to the daily rituals in a pretty cool2 comments 21 views last activity
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I played killer all day yesterday to try out the perk changes and new game play mechanics. It is much less stressful not having to deal with dead hard on every survivor every chase. Won some, lost some, tried out some goofy builds now that I have nearly every perk t3 on every killer. Which by the way I wouldn't have dared try in the former meta. So okay, good there, switched over to see how the o154 comments 3,542 views last activity
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So oni should be buffed to start with his power so survivors can't simply counter him by predropping every pallet. Also coh is still hurting him and fast healing. Starting with his power Oni could make sure that there is always blood orbs to collect and get few downs at start. This also could be made as add on and it would not last as long as his normal power but long enough at least get one down22 comments 171 views last activity
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will it give you a total of 14% speed boost? or just 7%1 comments 81 views last activity
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Why is it that every single time you get off of a generator you get an invisible skill-check whilst you're several meters away OR sometimes even none and it explodes, losing +/- 20% of its progress??? Why hasn't this been addressed yet? This has been the case for I don't know how many months now.0 comments 11 views last activity
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I have a question for the community. Would making the Match have a time limit of 60 minutes be a good idea? Yes / No ? -------------- My thoughts were: Every 15 minutes Scratch Marks are lest defined. But the Speed of the killer is increased by 2-4%. Revert to Old Hatch rules from the First 2 years. ECG Has already started, but instead is 60 minutes Solves Unexpected Bugs and Stale-mat4 comments 41 views last activity
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I don't post to the forums much, though I read and enjoy them often. I've been playing dbd since around Clowns release, killer mostly. I won't deny getting tilted on occasion and resorting to scummy tactics, especially if the survivors are toxic, but as a graduate of the HybridPanda School for Killers I generally try to play fair, not camp or tunnel(unless heh necessary) and make sure everyone ha6 comments 111 views last activity
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had a demo camp at endgame... hit dwight on hook as some sort of haha you guys wont get him because he knew we were waiting. me and another feng, but because im not dumb i waited for him to hit again and sprintbursted to the hook and took a hit, ran to the gate for them to leave me for the gate that was farther away. dwight was hooked RIGHT OUTSIDE AN OPEN GATE!!! I believe something happened wi4 comments 51 views last activity
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Yes, I never play blight. I just don't like him, because I always think that his movement and bumping is weird. And then having to hit 6 times with his Rush without farming is just insane. You all know what happens to bad blights: they get genrushed to say the least. Then there are multiple corners, where you can't rush through or where you slide off, whi10 comments 191 views last activity
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I really wanna know3 comments 81 views last activity
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Run Bond + Open Handed for about 10 matches. Its not that killers are OP now, its that I guarantee at least half of the team is doing literally nothing the entire game. Bond + open handed gives you really really large aura reading so its perfect to see how useless the avg survivor is.4 comments 61 views last activity
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It's either: to lose: get 2+ slowdown above average killer and get killed, which is 90% of games. to win?: get a noob killer HEY, you don't need BT anymore. But you need prove thyself now to have decent gen flow. If you wanted people to play SWF more, you did FANTASTIC job.25 comments 471 views last activity
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That's the whole point of this game, what sense does it make to be the other way around??? This update was so needed41 comments 842 views last activity
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Current DH is pretty... bemoaned. I personally can't complain, the current version is nearly a precise version of a suggestion I made. However, there IS a difference: The, uh, dab animation. DH is now a reaction/read to what the Killer is setting up to do. I don't see a reason to telegraph the dodge/parry that the Survivor is going to counter with on account of it being a much more skilled use29 comments 502 views last activity
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I'd like to start with a positive and say I actually like (for the most part) the new update. I think a lot of the changes (gen speeds, DH, base kit BT) have all changed the game for the better and I'm actually really enjoying the change of dynamics in the game. However, the nerf to Decisive was beyond excessive and has fundamentally rendered one of the only true anti-tunneling perks in the g19 comments 861 views last activity
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Considering that Botany knowledge is all about natural healing skills ( with herbs ) i would suggest only increasing the healing speed without medkit but also remove the part about medkit efficiency. I hate being reduced with efficiency it screws you over unless you plan with it. F.e. if i find a Medkit when running Botany + Circle of Healing i cannot even Heal 1 health stage fully.0 comments 21 views last activity
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In general, I don't need my games (which is play, you know... for enjoyment) to make me feel viscerally sick. Who thought at BHVR that downgrading the player experience (albeit temporarily) was a good thing to balance gameplay? How about instead of "debuffing" the survivor through a killer power, you buffed the killer? Win-win situation no? And before you tell me "well this is a horror game,4 comments 121 views last activity
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I put a white mark just under Recover so you can see where my avatar is. Some days just be like that.0 comments 41 views last activity
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It feels so much slower now, its awful. I hate it.2 comments 41 views last activity
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Whatβs the point in this if the Killer goes for the unhooked person? He can literally do nothing about it and gets hooked again while the teammates can only unhook him and he gets hooked again. I hope the devs are gonna change it quickly since this feels so annoying that you canβt do anything about it if the Killer goes for you again. What are your thoughts about it?104 comments 1,732 views last activity
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I am having so much fun with Lethal Pursuer on a few different killers lately. I've used it before, but hated that a perk only helped me get an early start then disappeared. Now, this perk has become so versatile, especially for any killer who gets intermittent auras and might not be in a position to see those auras (3-5 seconds while you're trying to hook someone, for example). Lethal Pursuer0 comments 31 views last activity
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I have zero intention of killing people and am playing super chill (no tunneling/camping/bm/etc)...everyone that sticks around gets a free escape.... SOOOOOOOOOOOO many Yeets/DC's for zero reason. Find a survivor and start a chase....DC Down a survivor....DC Hooked....YEET and so on :( The only amusement I'm getting is when people stick around and see me/the rest of their SWF memeing aroun3 comments 101 views last activity
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Just learned for the first time that Dead Hard negates Static Blast (when timed correctly of course). Amazing the little things you sometimes never learn in DbD after years and thousands of hours! π2 comments 61 views last activity
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The game is honestly a hazard. All the menus at random start animating at 1000% speed giving them a very flicker-y effect. New Haddonfun is the worst offender and was already reported,it's lights can flicker at lightspeed like someone is actually trying to make a 360HZ display work with the lightbulbs. Springwood,Lery's are also offender. Gideon recently just had a bug where the lights in one s1 comments 31 views last activity
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This discussion has been moved .0 comments 1 views last activity
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It's like this both in game and in the menu.3 comments 61 views last activity
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This discussion has been moved .0 comments 1 views last activity
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I just finished my Ash's level 50 blood web from the patch and it gave me the animation saying "level 50" instead of prestige. It then brought me back to the same blood web with a few items already purchased. Blood points spent. Has anyone else experienced this?1 comments 31 views last activity